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f6e207eb1b
This patch introduces d3d11 texture and index to GstMsdkMemoryID and implements gst_msdk_import_to_msdk_surface in order to wrap the surface to mfxMemId. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231>
83 lines
2.9 KiB
C
83 lines
2.9 KiB
C
/* GStreamer Intel MSDK plugin
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* Copyright (c) 2018, Intel Corporation
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* Copyright (c) 2018, Igalia S.L.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGDECE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef GST_MSDK_ALLOCATOR_H_
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#define GST_MSDK_ALLOCATOR_H_
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#include "msdk.h"
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#include "gstmsdkcontext.h"
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G_BEGIN_DECLS
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typedef struct _GstMsdkMemoryID GstMsdkMemoryID;
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typedef struct _GstMsdkSurface GstMsdkSurface;
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struct _GstMsdkMemoryID {
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mfxU32 fourcc;
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#ifndef _WIN32
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VASurfaceID *surface;
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VAImage image;
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VADRMPRIMESurfaceDescriptor desc;
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#else
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ID3D11Texture2D *texture;
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guint subresource_index;
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gint pitch;
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guint offset;
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#endif
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};
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struct _GstMsdkSurface
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{
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mfxFrameSurface1 *surface;
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GstBuffer *buf;
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gboolean from_qdata;
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};
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GstMsdkSurface *
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gst_msdk_import_sys_mem_to_msdk_surface (GstBuffer * buf, GstVideoInfo info);
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mfxStatus gst_msdk_frame_alloc(mfxHDL pthis, mfxFrameAllocRequest *req, mfxFrameAllocResponse *resp);
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mfxStatus gst_msdk_frame_free(mfxHDL pthis, mfxFrameAllocResponse *resp);
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mfxStatus gst_msdk_frame_lock(mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr);
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mfxStatus gst_msdk_frame_unlock(mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr);
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mfxStatus gst_msdk_frame_get_hdl(mfxHDL pthis, mfxMemId mid, mfxHDL *hdl);
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void gst_msdk_set_frame_allocator (GstMsdkContext * context);
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GstMsdkSurface *
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gst_msdk_import_to_msdk_surface (GstBuffer * buf, GstMsdkContext * msdk_context,
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GstVideoInfo * vinfo, guint map_flag);
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G_END_DECLS
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#endif /* GST_MSDK_ALLOCATOR_H_ */
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