gstreamer/sys/osxvideo/cocoawindow.h

74 lines
2.3 KiB
Objective-C

/* GStreamer
* Copyright (C) 2004 Zaheer Abbas Merali <zaheerabbas at merali dot org>
* Copyright (C) 2007 Pioneers of the Inevitable <songbird@songbirdnest.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* The development of this code was made possible due to the involvement of Pioneers
* of the Inevitable, the creators of the Songbird Music player
*
*/
/* inspiration gained from looking at source of osx video out of xine and vlc
* and is reflected in the code
*/
#import <Cocoa/Cocoa.h>
#import <QuickTime/QuickTime.h>
#import <glib.h>
struct _GstOSXImage;
@interface GstGLView : NSOpenGLView
{
int i_effect;
unsigned int pi_texture;
float f_x;
float f_y;
int initDone;
char* data;
int width, height;
BOOL fullscreen;
NSOpenGLContext* fullScreenContext;
NSOpenGLContext* actualContext;
}
- (void) drawQuad;
- (void) drawRect: (NSRect) rect;
- (id) initWithFrame: (NSRect) frame;
- (void) initTextures;
- (void) reloadTexture;
- (void) cleanUp;
- (void) displayTexture;
- (char*) getTextureBuffer;
- (void) setFullScreen: (BOOL) flag;
- (void) reshape;
- (void) setVideoSize: (int) w: (int) h;
- (BOOL) haveSuperview;
- (void) haveSuperviewReal: (NSMutableArray *)closure;
- (void) addToSuperview: (NSView *)superview;
- (void) removeFromSuperview: (id)unused;
@end
@interface GstOSXVideoSinkWindow: NSWindow {
int width, height;
GstGLView *gstview;
}
- (void) setContentSize: (NSSize) size;
- (GstGLView *) gstView;
- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)bufferingType defer:(BOOL)flag screen:(NSScreen *)aScreen;
@end