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da03fde054
Original commit message from CVS: WARNING: Don't grab this updated unless you're really, REALLY sure. WARNING: Wait for the next one. Whole lotta changes here, including a few random bits: examples/*/Makefile: updated to use `libtool gcc`, not just `gcc` gst/ gstbuffer.h: updated to new flag style gst.c, gstdebug.h: added new debugging for function ptrs gstpipeline.c: set type of parent_class to the class, not the object gstthread.c: ditto plugins/ cdparanoia/cdparanoia.c: added an argument type, updated some defaults cobin/spindentity.c: updated to new do/while loopfunction style mp3encode/lame/gstlame.c: argument types, whole lotta lame options tests/: various changes Now, for the big changes: Once again, the scheduling system has changed. And once again, it broke a whole bunch of things. The gist of the change is that there is now a function pointer for gst_pad_push and gst_pad_pull, instead of a hard-wired function. Well, currently they are functions, but that's for debugging purposes only, they just call the function pointer after spewing lots of DEBUG(). This changed the GstPad structure a bit, and the GstPad API as well. Where elements used to provide chain() and pull() functions, they provide chain() and get() functions. gst_pad_set_pull[region]_function has been changed to get_pad_set_get[region]_function. This means all the elements out there that used to have pull functions need to be updated. The calls to that function have been changed in the normal elements, but the names of the functions passed is still _pull[region](), which is an aesthetic issue more than anything. As for what doesn't work yet, just about anything dealing with Connections is hosed, meaning threaded stuff won't work. This will be fixed about 12 hours from now, after I've slept, etc. The simplefake.c test works in both cothreaded and chained cases, but not much else will work due to the Connection problem. Needless to say, don't grab this unless you *need* these features *now*, else wait to update this stuff until tomorrow. I'm going to sleep now. |
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