mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-22 16:26:39 +00:00
c9a37cf682
Original commit message from CVS: * configure.ac: * examples/Makefile.am: * examples/pwg/Makefile.am: * examples/pwg/extract.pl: Enable building the PWG examples. * docs/pwg/advanced-interfaces.xml: Add URI interface stub. * docs/pwg/advanced-types.xml: * docs/pwg/other-autoplugger.xml: * docs/pwg/appendix-porting.xml: * docs/pwg/pwg.xml: Add porting guide (mostly stubs), remove autoplugging (see ADM). * docs/pwg/building-boiler.xml: * docs/pwg/building-chainfn.xml: * docs/pwg/building-pads.xml: * docs/pwg/building-props.xml: * docs/pwg/building-state.xml: * docs/pwg/building-testapp.xml: Update the building-*.xml parts for 0.9 changes. All examples code blocks compile in examples/pwg/*.
160 lines
5.1 KiB
XML
160 lines
5.1 KiB
XML
<!-- ############ chapter ############# -->
|
|
|
|
<chapter id="chapter-building-args" xreflabel="Adding Arguments">
|
|
<title>Adding Arguments</title>
|
|
<para>
|
|
The primary and most important way of controlling how an element behaves,
|
|
is through GObject properties. GObject properties are defined in the
|
|
<function>_class_init ()</function> function. The element optionally
|
|
implements a <function>_get_property ()</function> and a
|
|
<function>_set_property ()</function> function. These functions will be
|
|
notified if an application changes or requests the value of a property,
|
|
and can then fill in the value or take action required for that property
|
|
to change value internally.
|
|
</para>
|
|
<programlisting><!-- example-begin properties.c a --><!--
|
|
#include "filter.h"
|
|
GST_BOILERPLATE (GstMyFilter, gst_my_filter, GstElement, GST_TYPE_ELEMENT);
|
|
static void
|
|
gst_my_filter_base_init (gpointer klass)
|
|
{
|
|
}
|
|
static void
|
|
gst_my_filter_init (GstMyFilter * filter)
|
|
{
|
|
}
|
|
--><!-- example-end properties.c a -->
|
|
<!-- example-begin properties.c b -->
|
|
/* properties */
|
|
enum {
|
|
ARG_0,
|
|
ARG_SILENT
|
|
/* FILL ME */
|
|
};
|
|
|
|
static void gst_my_filter_set_property (GObject *object,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec);
|
|
static void gst_my_filter_get_property (GObject *object,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec);
|
|
|
|
static void
|
|
gst_my_filter_class_init (GstMyFilterClass *klass)
|
|
{
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
|
|
/* define properties */
|
|
g_object_class_install_property (object_class, ARG_SILENT,
|
|
g_param_spec_boolean ("silent", "Silent",
|
|
"Whether to be very verbose or not",
|
|
FALSE, G_PARAM_READWRITE));
|
|
|
|
/* define virtual function pointers */
|
|
object_class->set_property = gst_my_filter_set_property;
|
|
object_class->get_property = gst_my_filter_get_property;
|
|
}
|
|
|
|
static void
|
|
gst_my_filter_set_property (GObject *object,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
GstMyFilter *filter = GST_MY_FILTER (object);
|
|
|
|
switch (prop_id) {
|
|
case ARG_SILENT:
|
|
filter->silent = g_value_get_boolean (value);
|
|
g_print ("Silent argument was changed to %s\n",
|
|
filter->silent ? "true" : "false");
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_my_filter_get_property (GObject *object,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
GstMyFilter *filter = GST_MY_FILTER (object);
|
|
|
|
switch (prop_id) {
|
|
case ARG_SILENT:
|
|
g_value_set_boolean (value, filter->silent);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
<!-- example-end properties.c b -->
|
|
<!-- example-begin properties.c c --><!--
|
|
#include "register.func"
|
|
--><!-- example-end properties.c c --></programlisting>
|
|
<para>
|
|
The above is a very simple example of how arguments are used. Graphical
|
|
applications - for example GStreamer Editor - will use these properties
|
|
and will display a user-controlleable widget with which these properties
|
|
can be changed. This means that - for the property to be as user-friendly
|
|
as possible - you should be as exact as possible in the definition of the
|
|
property. Not only in defining ranges in between which valid properties
|
|
can be located (for integers, floats, etc.), but also in using very
|
|
descriptive (better yet: internationalized) strings in the definition of
|
|
the property, and if possible using enums and flags instead of integers.
|
|
The GObject documentation describes these in a very complete way, but
|
|
below, we'll give a short example of where this is useful. Note that using
|
|
integers here would probably completely confuse the user, because they
|
|
make no sense in this context. The example is stolen from videotestsrc.
|
|
</para>
|
|
<programlisting>
|
|
typedef enum {
|
|
GST_VIDEOTESTSRC_SMPTE,
|
|
GST_VIDEOTESTSRC_SNOW,
|
|
GST_VIDEOTESTSRC_BLACK
|
|
} GstVideotestsrcPattern;
|
|
|
|
[..]
|
|
|
|
#define GST_TYPE_VIDEOTESTSRC_PATTERN (gst_videotestsrc_pattern_get_type ())
|
|
static GType
|
|
gst_videotestsrc_pattern_get_type (void)
|
|
{
|
|
static GType videotestsrc_pattern_type = 0;
|
|
|
|
if (!videotestsrc_pattern_type) {
|
|
static GEnumValue pattern_types[] = {
|
|
{ GST_VIDEOTESTSRC_SMPTE, "smpte", "SMPTE 100% color bars" },
|
|
{ GST_VIDEOTESTSRC_SNOW, "snow", "Random (television snow)" },
|
|
{ GST_VIDEOTESTSRC_BLACK, "black", "0% Black" },
|
|
{ 0, NULL, NULL },
|
|
};
|
|
|
|
videotestsrc_pattern_type =
|
|
g_enum_register_static ("GstVideotestsrcPattern",
|
|
pattern_types);
|
|
}
|
|
|
|
return videotestsrc_pattern_type;
|
|
}
|
|
|
|
[..]
|
|
|
|
static void
|
|
gst_videotestsrc_class_init (GstvideotestsrcClass *klass)
|
|
{
|
|
[..]
|
|
g_object_class_install_property (G_OBJECT_CLASS (klass), ARG_TYPE,
|
|
g_param_spec_enum ("pattern", "Pattern",
|
|
"Type of test pattern to generate",
|
|
GST_TYPE_VIDEOTESTSRC_PATTERN, 1, G_PARAM_READWRITE));
|
|
[..]
|
|
}
|
|
</programlisting>
|
|
</chapter>
|