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We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE, vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a GL_INVALID_OPERATION error and as thus, no video. Also, by moving exclusively to GL_TEXTURE_2D and the npot extension we also remove a difference between the Desktop GL and GLES2 code. https://bugzilla.gnome.org/show_bug.cgi?id=712287 |
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clutteractor.c | ||
clutteractortee.c | ||
cluttershare.c |