mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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12a0211728
Original commit message from CVS: * gst/gstthread.c: (gst_thread_dispose), (gst_thread_change_state), (gst_thread_child_state_change), (gst_thread_main_loop): Ref the thread object in the GThread mainloop. Break out of the thread mainloop if it holds the last ref. This properly exits the threads when disposing the thread from its own context. It also avoids possible deadlocks in the dispose function.
744 lines
23 KiB
C
744 lines
23 KiB
C
/* GStreamer
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* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
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* 2000 Wim Taymans <wtay@chello.be>
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* 2003 Benjamin Otte <in7y118@public.uni-hamburg.de>
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*
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* gstthread.c: Threaded container object
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "gst_private.h"
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#include "gstthread.h"
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#include "gstmarshal.h"
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#include "gstscheduler.h"
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#include "gstinfo.h"
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#define GST_CAT_DEFAULT GST_CAT_THREAD
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#define STACK_SIZE 0x200000
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static GstElementDetails gst_thread_details =
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GST_ELEMENT_DETAILS ("Threaded container",
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"Generic/Bin",
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"Container that creates/manages a thread",
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"Erik Walthinsen <omega@cse.ogi.edu>, "
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"Benjamin Otte <in7y118@informatik.uni-hamburg.de"
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"Wim Taymans <wim@fluendo.com");
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/* Thread signals and args */
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enum
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{
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SHUTDOWN,
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/* FILL ME */
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LAST_SIGNAL
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};
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enum
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{
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SPINUP = 0,
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STATECHANGE,
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STARTUP
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};
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enum
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{
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ARG_0,
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ARG_PRIORITY
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};
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static void gst_thread_base_init (gpointer g_class);
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static void gst_thread_class_init (gpointer g_class, gpointer class_data);
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static void gst_thread_init (GTypeInstance * instance, gpointer g_class);
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static void gst_thread_dispose (GObject * object);
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static void gst_thread_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_thread_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static GstElementStateReturn gst_thread_change_state (GstElement * element);
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static void gst_thread_child_state_change (GstBin * bin,
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GstElementState oldstate, GstElementState newstate, GstElement * element);
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static void gst_thread_sync (GstThread * thread, gboolean is_self);
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#ifndef GST_DISABLE_LOADSAVE
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static xmlNodePtr gst_thread_save_thyself (GstObject * object,
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xmlNodePtr parent);
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static void gst_thread_restore_thyself (GstObject * object, xmlNodePtr self);
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#endif
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static void *gst_thread_main_loop (void *arg);
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#define GST_TYPE_THREAD_PRIORITY (gst_thread_priority_get_type())
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static GType
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gst_thread_priority_get_type (void)
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{
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static GType thread_priority_type = 0;
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static GEnumValue thread_priority[] = {
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{G_THREAD_PRIORITY_LOW, "LOW", "Low Priority Scheduling"},
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{G_THREAD_PRIORITY_NORMAL, "NORMAL", "Normal Scheduling"},
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{G_THREAD_PRIORITY_HIGH, "HIGH", "High Priority Scheduling"},
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{G_THREAD_PRIORITY_URGENT, "URGENT", "Urgent Scheduling"},
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{0, NULL, NULL},
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};
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if (!thread_priority_type) {
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thread_priority_type =
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g_enum_register_static ("GstThreadPriority", thread_priority);
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}
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return thread_priority_type;
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}
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static GstBinClass *parent_class = NULL;
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static guint gst_thread_signals[LAST_SIGNAL] = { 0 };
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GPrivate *gst_thread_current;
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GType
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gst_thread_get_type (void)
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{
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static GType thread_type = 0;
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if (!thread_type) {
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static const GTypeInfo thread_info = {
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sizeof (GstThreadClass),
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gst_thread_base_init,
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NULL,
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gst_thread_class_init,
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NULL,
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NULL,
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sizeof (GstThread),
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0,
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gst_thread_init,
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NULL
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};
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thread_type = g_type_register_static (GST_TYPE_BIN, "GstThread",
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&thread_info, 0);
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}
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return thread_type;
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}
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static void
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gst_thread_base_init (gpointer g_class)
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{
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GstElementClass *gstelement_class = GST_ELEMENT_CLASS (g_class);
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gst_element_class_set_details (gstelement_class, &gst_thread_details);
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}
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static void
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do_nothing (gpointer hi)
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{
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}
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static void
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gst_thread_class_init (gpointer g_class, gpointer class_data)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (g_class);
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#ifndef GST_DISABLE_LOADSAVE
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GstObjectClass *gstobject_class = GST_OBJECT_CLASS (g_class);
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#endif
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GstElementClass *gstelement_class = GST_ELEMENT_CLASS (g_class);
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GstBinClass *gstbin_class = GST_BIN_CLASS (g_class);
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GstThreadClass *klass = GST_THREAD_CLASS (g_class);
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/* setup gst_thread_current */
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gst_thread_current = g_private_new (do_nothing);
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parent_class = g_type_class_peek_parent (g_class);
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g_object_class_install_property (G_OBJECT_CLASS (klass), ARG_PRIORITY,
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g_param_spec_enum ("priority", "Scheduling Policy",
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"The scheduling priority of the thread", GST_TYPE_THREAD_PRIORITY,
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G_THREAD_PRIORITY_NORMAL, G_PARAM_READWRITE));
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gst_thread_signals[SHUTDOWN] =
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g_signal_new ("shutdown", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GstThreadClass, shutdown), NULL, NULL,
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gst_marshal_VOID__VOID, G_TYPE_NONE, 0);
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gobject_class->dispose = gst_thread_dispose;
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#ifndef GST_DISABLE_LOADSAVE
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gstobject_class->save_thyself = GST_DEBUG_FUNCPTR (gst_thread_save_thyself);
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gstobject_class->restore_thyself =
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GST_DEBUG_FUNCPTR (gst_thread_restore_thyself);
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#endif
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gstelement_class->change_state = GST_DEBUG_FUNCPTR (gst_thread_change_state);
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gobject_class->set_property = GST_DEBUG_FUNCPTR (gst_thread_set_property);
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gobject_class->get_property = GST_DEBUG_FUNCPTR (gst_thread_get_property);
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gstbin_class->child_state_change =
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GST_DEBUG_FUNCPTR (gst_thread_child_state_change);
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}
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static void
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gst_thread_init (GTypeInstance * instance, gpointer g_class)
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{
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GstScheduler *scheduler;
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GstThread *thread = GST_THREAD (instance);
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GST_DEBUG ("initializing thread");
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/* threads are managing bins and iterate themselves */
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/* CR1: the GstBin code checks these flags */
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GST_FLAG_SET (thread, GST_BIN_FLAG_MANAGER);
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GST_FLAG_SET (thread, GST_BIN_SELF_SCHEDULABLE);
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scheduler = gst_scheduler_factory_make (NULL, GST_ELEMENT (thread));
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g_assert (scheduler);
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thread->lock = g_mutex_new ();
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thread->cond = g_cond_new ();
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thread->iterate_lock = g_mutex_new ();
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thread->thread_id = (GThread *) NULL; /* set in NULL -> READY */
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thread->priority = G_THREAD_PRIORITY_NORMAL;
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}
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static void
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gst_thread_dispose (GObject * object)
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{
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GstThread *thread = GST_THREAD (object);
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GST_CAT_DEBUG (GST_CAT_REFCOUNTING, "GstThread: dispose");
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/* if we get here, the thread is really stopped as it has released
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* the last refcount to the thread object, so we can safely free the
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* mutex and cond vars */
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G_OBJECT_CLASS (parent_class)->dispose (object);
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g_assert (GST_STATE (thread) == GST_STATE_NULL);
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GST_CAT_DEBUG (GST_CAT_REFCOUNTING, "GstThread: dispose, freeing locks");
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g_mutex_free (thread->lock);
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g_cond_free (thread->cond);
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g_mutex_free (thread->iterate_lock);
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gst_object_replace ((GstObject **) & GST_ELEMENT_SCHED (thread), NULL);
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}
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/**
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* gst_thread_set_priority:
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* @thread: the thread to change
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* @priority: the new priority for the thread
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*
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* change the thread's priority
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*/
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void
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gst_thread_set_priority (GstThread * thread, GThreadPriority priority)
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{
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g_return_if_fail (GST_IS_THREAD (thread));
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thread->priority = priority;
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}
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static void
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gst_thread_set_property (GObject * object, guint prop_id, const GValue * value,
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GParamSpec * pspec)
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{
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GstThread *thread;
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thread = GST_THREAD (object);
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switch (prop_id) {
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case ARG_PRIORITY:
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thread->priority = g_value_get_enum (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_thread_get_property (GObject * object, guint prop_id, GValue * value,
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GParamSpec * pspec)
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{
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GstThread *thread;
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thread = GST_THREAD (object);
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switch (prop_id) {
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case ARG_PRIORITY:
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g_value_set_enum (value, thread->priority);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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/**
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* gst_thread_new:
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* @name: the name of the thread
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*
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* Create a new thread with the given name.
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*
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* Returns: The new thread
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*/
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GstElement *
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gst_thread_new (const gchar * name)
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{
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return gst_element_factory_make ("thread", name);
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}
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/**
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* gst_thread_get_current:
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*
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* Gets the current GstThread.
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*
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* Returns: The current GstThread or NULL if you are not running inside a
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* #GstThread.
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*/
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GstThread *
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gst_thread_get_current (void)
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{
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return (GstThread *) g_private_get (gst_thread_current);
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}
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static inline void
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gst_thread_release_children_locks (GstThread * thread)
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{
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GstRealPad *peer = NULL;
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GstElement *peerelement;
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GList *elements = (GList *) gst_bin_get_list (GST_BIN (thread));
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while (elements) {
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GstElement *element = GST_ELEMENT (elements->data);
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GList *pads;
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g_assert (element);
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GST_DEBUG_OBJECT (thread, "waking element \"%s\"",
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GST_ELEMENT_NAME (element));
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elements = g_list_next (elements);
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if (!gst_element_release_locks (element))
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g_warning ("element %s could not release locks",
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GST_ELEMENT_NAME (element));
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pads = GST_ELEMENT_PADS (element);
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while (pads) {
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if (GST_PAD_PEER (pads->data)) {
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peer = GST_REAL_PAD (GST_PAD_PEER (pads->data));
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pads = g_list_next (pads);
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} else {
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pads = g_list_next (pads);
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continue;
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}
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if (!peer)
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continue;
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peerelement = GST_PAD_PARENT (peer);
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if (!peerelement)
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continue; /* FIXME: deal with case where there's no peer */
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if (GST_ELEMENT_SCHED (peerelement) != GST_ELEMENT_SCHED (thread)) {
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GST_LOG_OBJECT (thread, "element \"%s\" has pad cross sched boundary",
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GST_ELEMENT_NAME (element));
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GST_LOG_OBJECT (thread, "waking element \"%s\"",
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GST_ELEMENT_NAME (peerelement));
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if (!gst_element_release_locks (peerelement))
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g_warning ("element %s could not release locks",
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GST_ELEMENT_NAME (peerelement));
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}
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}
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}
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}
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/* sync the main thread, if there is one and makes sure that the thread
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* is not spinning and in the waiting state. We can only do this if
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* this function is not called from the thread itself.
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*
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* This function should be called with the thread lock held.
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*/
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static void
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gst_thread_sync (GstThread * thread, gboolean is_self)
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{
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if (thread->thread_id == NULL)
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return;
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/* need to stop spinning in any case */
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GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
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if (is_self) {
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/* we're trying to sync ourself. Not much we can do here but hope
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* that the thread will stop spinning and end up in the waiting
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* state */
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GST_DEBUG_OBJECT (thread, "syncing itself");
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} else {
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GST_DEBUG_OBJECT (thread, "syncing thread, grabbing lock");
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/* another thread is trying to sync us. The strategy is to
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* repeadetly unlock the element locks until the thread is
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* blocking in the waiting state. We use a timeout because
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* unlocking all of the children at the same time is not
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* atomic and might fail. */
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while (!GST_FLAG_IS_SET (thread, GST_THREAD_STATE_WAITING)) {
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GTimeVal tv;
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GST_LOG_OBJECT (thread, "syncing thread...");
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/* release child locks */
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gst_thread_release_children_locks (thread);
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g_get_current_time (&tv);
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g_time_val_add (&tv, 1000); /* wait a millisecond to sync the thread */
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GST_DEBUG_OBJECT (thread, "wait");
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g_cond_timed_wait (thread->cond, thread->lock, &tv);
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}
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GST_LOG_OBJECT (thread, "caught thread");
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/* at this point we should be waiting */
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g_assert (GST_FLAG_IS_SET (thread, GST_THREAD_STATE_WAITING));
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}
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g_assert (!GST_FLAG_IS_SET (thread, GST_THREAD_STATE_SPINNING));
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}
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static GstElementStateReturn
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gst_thread_change_state (GstElement * element)
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{
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GstThread *thread;
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GstElementStateReturn ret;
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gint transition;
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gboolean is_self;
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g_return_val_if_fail (GST_IS_THREAD (element), GST_STATE_FAILURE);
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GST_DEBUG_OBJECT (element, "changing state from %s to %s",
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gst_element_state_get_name (GST_STATE (element)),
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gst_element_state_get_name (GST_STATE_PENDING (element)));
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thread = GST_THREAD (element);
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/* boolean to check if we called the state change in the same thread as
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* the iterate thread */
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is_self = (thread == gst_thread_get_current ());
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GST_LOG_OBJECT (thread, "grabbing lock");
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g_mutex_lock (thread->lock);
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gst_thread_sync (thread, is_self);
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/* no iteration is allowed during this state change because an iteration
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* can cause another state change conflicting with this one */
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/* do not try to grab the lock if this method is called from the
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* same thread as the iterate thread, the lock might be held and we
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* might deadlock */
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if (!is_self)
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g_mutex_lock (thread->iterate_lock);
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transition = GST_STATE_TRANSITION (element);
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switch (transition) {
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case GST_STATE_NULL_TO_READY:
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/* create the thread */
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GST_FLAG_UNSET (thread, GST_THREAD_STATE_REAPING);
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GST_LOG_OBJECT (element, "grabbing lock");
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thread->thread_id = g_thread_create_full (gst_thread_main_loop,
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thread, STACK_SIZE, FALSE, TRUE, thread->priority, NULL);
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if (!thread->thread_id) {
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GST_ERROR_OBJECT (element, "g_thread_create_full failed");
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goto error_out;
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}
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GST_LOG_OBJECT (element, "GThread created");
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/* wait for it to 'spin up' */
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g_cond_wait (thread->cond, thread->lock);
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break;
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case GST_STATE_READY_TO_PAUSED:
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break;
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case GST_STATE_PAUSED_TO_PLAYING:
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{
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/* FIXME: recurse into sub-bins */
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GList *elements = (GList *) gst_bin_get_list (GST_BIN (thread));
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while (elements) {
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gst_element_enable_threadsafe_properties ((GstElement *) elements->
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data);
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elements = g_list_next (elements);
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}
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/* reset self to spinning */
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GST_FLAG_SET (thread, GST_THREAD_STATE_SPINNING);
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break;
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}
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case GST_STATE_PLAYING_TO_PAUSED:
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{
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GList *elements;
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GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
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elements = (GList *) gst_bin_get_list (GST_BIN (thread));
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while (elements) {
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gst_element_disable_threadsafe_properties ((GstElement *) elements->
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data);
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elements = g_list_next (elements);
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}
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break;
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}
|
|
case GST_STATE_PAUSED_TO_READY:
|
|
GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
|
|
break;
|
|
case GST_STATE_READY_TO_NULL:
|
|
/* we can't join the threads here, because this could have been triggered
|
|
by ourself (ouch) */
|
|
GST_LOG_OBJECT (thread, "destroying GThread %p", thread->thread_id);
|
|
GST_FLAG_SET (thread, GST_THREAD_STATE_REAPING);
|
|
GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
|
|
/* thread was already gone */
|
|
if (thread->thread_id != NULL) {
|
|
thread->thread_id = NULL;
|
|
if (is_self) {
|
|
/* or should we continue? */
|
|
GST_LOG_OBJECT (thread,
|
|
"Thread %s is destroying itself. Function call will not return!",
|
|
GST_ELEMENT_NAME (thread));
|
|
gst_scheduler_reset (GST_ELEMENT_SCHED (thread));
|
|
|
|
/* unlock and signal - we are out */
|
|
GST_DEBUG_OBJECT (thread, "signal");
|
|
g_cond_signal (thread->cond);
|
|
GST_DEBUG_OBJECT (thread, "unlock");
|
|
g_mutex_unlock (thread->lock);
|
|
|
|
GST_INFO_OBJECT (thread, "GThread %p is exiting", g_thread_self ());
|
|
|
|
g_signal_emit (G_OBJECT (thread), gst_thread_signals[SHUTDOWN], 0);
|
|
|
|
g_thread_exit (NULL);
|
|
return GST_STATE_SUCCESS;
|
|
} else {
|
|
/* now wait for the thread to destroy itself */
|
|
GST_DEBUG_OBJECT (thread, "signal");
|
|
g_cond_signal (thread->cond);
|
|
GST_DEBUG_OBJECT (thread, "wait");
|
|
g_cond_wait (thread->cond, thread->lock);
|
|
GST_DEBUG_OBJECT (thread, "done");
|
|
/* it should be dead now */
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
GST_LOG_OBJECT (thread, "unlocking lock");
|
|
g_mutex_unlock (thread->lock);
|
|
|
|
if (GST_ELEMENT_CLASS (parent_class)->change_state) {
|
|
ret = GST_ELEMENT_CLASS (parent_class)->change_state (GST_ELEMENT (thread));
|
|
} else {
|
|
ret = GST_STATE_SUCCESS;
|
|
}
|
|
if (!is_self)
|
|
g_mutex_unlock (thread->iterate_lock);
|
|
|
|
return ret;
|
|
|
|
error_out:
|
|
GST_CAT_DEBUG (GST_CAT_STATES, "changing state from %s to %s failed for %s",
|
|
gst_element_state_get_name (GST_STATE (element)),
|
|
gst_element_state_get_name (GST_STATE_PENDING (element)),
|
|
GST_ELEMENT_NAME (element));
|
|
|
|
g_mutex_unlock (thread->lock);
|
|
|
|
if (!is_self)
|
|
g_mutex_unlock (thread->iterate_lock);
|
|
|
|
return GST_STATE_FAILURE;
|
|
}
|
|
|
|
/* When a child changes its state the thread might have to start.
|
|
*
|
|
* When we are in the thread context we set the spinning flag.
|
|
* When we are not in the thread context, we grab the lock. The
|
|
* thread can then only be in the waiting or spinning state. If it's
|
|
* waiting we signal it to start. If it was spinning, we let it spin.
|
|
*/
|
|
static void
|
|
gst_thread_child_state_change (GstBin * bin, GstElementState oldstate,
|
|
GstElementState newstate, GstElement * element)
|
|
{
|
|
GstThread *thread = GST_THREAD (bin);
|
|
gboolean is_self;
|
|
GstThread *current;
|
|
|
|
current = gst_thread_get_current ();
|
|
|
|
is_self = (current == thread);
|
|
|
|
GST_LOG_OBJECT (bin, "(from thread %s) child %s changed state from %s to %s",
|
|
current ? GST_ELEMENT_NAME (current) :
|
|
"(none)", GST_ELEMENT_NAME (element),
|
|
gst_element_state_get_name (oldstate),
|
|
gst_element_state_get_name (newstate));
|
|
|
|
if (parent_class->child_state_change)
|
|
parent_class->child_state_change (bin, oldstate, newstate, element);
|
|
|
|
/* see if we have to wake up the thread now. */
|
|
if (is_self) {
|
|
GST_LOG_OBJECT (element, "we are in the thread context");
|
|
/* we are the thread, set the spinning flag so that we start spinning
|
|
* next time */
|
|
if (newstate == GST_STATE_PLAYING) {
|
|
GST_FLAG_SET (thread, GST_THREAD_STATE_SPINNING);
|
|
}
|
|
} else {
|
|
g_mutex_lock (thread->lock);
|
|
/* thread is now spinning or waiting after grabbing the lock */
|
|
if (newstate == GST_STATE_PLAYING) {
|
|
if (!GST_FLAG_IS_SET (thread, GST_THREAD_STATE_WAITING)) {
|
|
/* its spinning, that's not really a problem, it will
|
|
* continue to do so */
|
|
GST_LOG_OBJECT (element, "thread is playing");
|
|
} else {
|
|
/* waiting, set spinning flag and trigger restart. */
|
|
GST_LOG_OBJECT (element, "signal playing");
|
|
GST_FLAG_SET (thread, GST_THREAD_STATE_SPINNING);
|
|
g_cond_signal (GST_THREAD (bin)->cond);
|
|
}
|
|
}
|
|
g_mutex_unlock (thread->lock);
|
|
}
|
|
GST_LOG_OBJECT (element, "done child state change");
|
|
}
|
|
|
|
/**
|
|
* gst_thread_main_loop:
|
|
* @arg: the thread to start
|
|
*
|
|
* The main loop of the thread. The thread will iterate
|
|
* while the state is GST_THREAD_STATE_SPINNING.
|
|
*/
|
|
static void *
|
|
gst_thread_main_loop (void *arg)
|
|
{
|
|
GstThread *thread = NULL;
|
|
GstElement *element = NULL;
|
|
GstScheduler *sched;
|
|
|
|
thread = GST_THREAD (arg);
|
|
GST_LOG_OBJECT (element, "grabbing lock");
|
|
g_mutex_lock (thread->lock);
|
|
element = GST_ELEMENT (arg);
|
|
GST_LOG_OBJECT (thread, "Started main loop");
|
|
|
|
/* initialize gst_thread_current */
|
|
g_private_set (gst_thread_current, thread);
|
|
|
|
/* set up the element's scheduler */
|
|
gst_scheduler_setup (GST_ELEMENT_SCHED (thread));
|
|
GST_FLAG_UNSET (thread, GST_THREAD_STATE_REAPING);
|
|
GST_FLAG_UNSET (thread, GST_THREAD_STATE_WAITING);
|
|
|
|
/* signals the startup of the thread */
|
|
GST_LOG_OBJECT (element, "signal");
|
|
g_cond_signal (thread->cond);
|
|
GST_LOG_OBJECT (element, "unlocking lock");
|
|
|
|
gst_object_ref (GST_OBJECT (thread));
|
|
/* as long as we're not dying we can continue */
|
|
while (!(GST_FLAG_IS_SET (thread, GST_THREAD_STATE_REAPING))) {
|
|
/* in the playing state we need to do something special */
|
|
if (GST_STATE (thread) == GST_STATE_PLAYING) {
|
|
GST_LOG_OBJECT (thread, "starting to iterate");
|
|
/* continue iteration while spinning */
|
|
while (GST_FLAG_IS_SET (thread, GST_THREAD_STATE_SPINNING)) {
|
|
gboolean status;
|
|
|
|
g_mutex_unlock (thread->lock);
|
|
g_mutex_lock (thread->iterate_lock);
|
|
status = gst_bin_iterate (GST_BIN (thread));
|
|
g_mutex_unlock (thread->iterate_lock);
|
|
g_mutex_lock (thread->lock);
|
|
|
|
if (!status) {
|
|
GST_DEBUG_OBJECT (thread, "iterate returned false");
|
|
if (GST_STATE (thread) != GST_STATE_PLAYING) {
|
|
GST_DEBUG_OBJECT (thread,
|
|
"stopping spinning as state is not playing");
|
|
GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
|
|
}
|
|
}
|
|
/* if we hold the last refcount, the app unreffed the
|
|
* thread and we should stop ASAP */
|
|
if (G_OBJECT (thread)->ref_count == 1) {
|
|
GST_DEBUG_OBJECT (thread, "reaping as refcount is only 1");
|
|
GST_FLAG_SET (thread, GST_THREAD_STATE_REAPING);
|
|
GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
|
|
}
|
|
}
|
|
}
|
|
/* do not try to sync when we are REAPING */
|
|
if (!(GST_FLAG_IS_SET (thread, GST_THREAD_STATE_REAPING))) {
|
|
/* sync section */
|
|
GST_LOG_OBJECT (thread, "entering sync");
|
|
GST_DEBUG_OBJECT (thread, "signal");
|
|
g_cond_signal (thread->cond);
|
|
GST_DEBUG_OBJECT (thread, "wait");
|
|
GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
|
|
GST_FLAG_SET (thread, GST_THREAD_STATE_WAITING);
|
|
g_cond_wait (thread->cond, thread->lock);
|
|
GST_FLAG_UNSET (thread, GST_THREAD_STATE_WAITING);
|
|
GST_LOG_OBJECT (thread, "wait done");
|
|
}
|
|
}
|
|
GST_LOG_OBJECT (thread, "unlocking lock");
|
|
thread->thread_id = NULL;
|
|
g_mutex_unlock (thread->lock);
|
|
|
|
/* we need to destroy the scheduler here because it might have
|
|
* mapped it's stack into the threads stack space */
|
|
sched = GST_ELEMENT_SCHED (thread);
|
|
if (sched)
|
|
gst_scheduler_reset (sched);
|
|
|
|
g_signal_emit (G_OBJECT (thread), gst_thread_signals[SHUTDOWN], 0);
|
|
|
|
/* signal - we are out */
|
|
GST_LOG_OBJECT (thread, "Thread %p exits main loop", g_thread_self ());
|
|
g_cond_signal (thread->cond);
|
|
gst_object_unref (GST_OBJECT (thread));
|
|
/* don't assume the GstThread object exists anymore now */
|
|
|
|
return NULL;
|
|
}
|
|
|
|
#ifndef GST_DISABLE_LOADSAVE
|
|
static xmlNodePtr
|
|
gst_thread_save_thyself (GstObject * object, xmlNodePtr self)
|
|
{
|
|
if (GST_OBJECT_CLASS (parent_class)->save_thyself)
|
|
GST_OBJECT_CLASS (parent_class)->save_thyself (object, self);
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
gst_thread_restore_thyself (GstObject * object, xmlNodePtr self)
|
|
{
|
|
GST_LOG_OBJECT (object, "restoring");
|
|
|
|
if (GST_OBJECT_CLASS (parent_class)->restore_thyself)
|
|
GST_OBJECT_CLASS (parent_class)->restore_thyself (object, self);
|
|
}
|
|
#endif /* GST_DISABLE_LOADSAVE */
|