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7d1f6459a0
... and various code cleanup. * Move spreaded decoding API calls into one method Previously, decoding flow of most codecs are - Call DecoderBeginFrame() on start_picture() - Call {Get,Release}DecoderBuffer() on decode_slice() - Call SubmitDecoderBuffers() and DecoderEndFrame() on end_picture() Such spreaded API calls make it hard to keep track of status of decoding. Now it will be done at once in a new method. * Drop a code for non-zero wBadSliceChopping When bitstream buffer provided by driver is not sufficient to write compressed bitstream data, host decoder needs to make use of wBadSliceChopping so that driver can understand there are multiple bitstream buffer. But it's a bit unrealistic and not tested. Since FFMpeg's DXVA implemetaion doesn't support it, we might be able to ignore the case for now. * Make code more portable Consider common logic of GstCodecs -> DXVA translation for all D3D APIs (i,e., D3D9, D3D11, and D3D12). Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2525>
33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
/* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_D3D11_VP9_DEC_H__
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#define __GST_D3D11_VP9_DEC_H__
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#include "gstd3d11decoder.h"
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G_BEGIN_DECLS
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void gst_d3d11_vp9_dec_register (GstPlugin * plugin,
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GstD3D11Device * device,
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guint rank);
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G_END_DECLS
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#endif /* __GST_D3D11_VP9_DEC_H__ */
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