gstreamer/subprojects/gst-plugins-bad/sys/qsv/libmfx/api/vpl/mfxsurfacepool.h
Seungha Yang 81d63948d1 qsv: Import libmfx API and dispatch code from oneVPL project
Copied from oneVPL project (https://github.com/oneapi-src/oneVPL)
v2022.0.3 tag at the commit of efc259f8b7ee5c334bca1a904a503186038bbbdd

This is corresponding to MFX API version 2.6

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
2022-02-08 10:05:35 +00:00

183 lines
8.6 KiB
C

/*############################################################################
# Copyright Intel Corporation
#
# SPDX-License-Identifier: MIT
############################################################################*/
#ifndef __MFX_SURFACE_POOL_H__
#define __MFX_SURFACE_POOL_H__
#include "mfxstructures.h"
/*! GUID to obtain mfxSurfacePoolInterface. */
static const mfxGUID MFX_GUID_SURFACE_POOL = {{0x35, 0x24, 0xf3, 0xda, 0x96, 0x4e, 0x47, 0xf1, 0xaf, 0xb4, 0xec, 0xb1, 0x15, 0x08, 0x06, 0xb1}};
//*! Specifies type of pool for VPP component. */
typedef enum {
MFX_VPP_POOL_IN = 0, /*!< Input pool. */
MFX_VPP_POOL_OUT = 1 /*!< Output pool. */
} mfxVPPPoolType;
MFX_PACK_BEGIN_USUAL_STRUCT()
/*! The extension buffer specifies surface pool management policy.
Absence of the attached buffer means MFX_ALLOCATION_UNLIMITED policy:
each call of GetSurfaceForXXX leads to surface allocation.
*/
typedef struct {
mfxExtBuffer Header; /*!< Extension buffer header. Header.BufferId must be equal to MFX_EXTBUFF_ALLOCATION_HINTS. */
mfxPoolAllocationPolicy AllocationPolicy; /*!< Allocation policy. */
/*! How many surfaces to allocate during Init.
It's applicable for any polices set by mfxPoolAllocationPolicy::AllocationPolicy
even if the requested number exceeds recommended size of the pool. */
mfxU32 NumberToPreAllocate;
/*! DeltaToAllocateOnTheFly specifies how many surfaces are allocated
in addition to NumberToPreAllocate in MFX_ALLOCATION_LIMITED mode.
Maximum number of allocated frames will be
NumberToPreAllocate + DeltaToAllocateOnTheFly.
*/
mfxU32 DeltaToAllocateOnTheFly;
union {
mfxVPPPoolType VPPPoolType; /*!< Defines what VPP pool is targeted - input or ouput. Ignored for other components. */
mfxU32 reserved;
};
mfxU32 Wait; /*!< Time in milliseconds for GetSurfaceForXXX() and DecodeFrameAsync functions to wait until surface will be available. */
mfxU32 reserved1[4]; /*!< Reserved for future use */
} mfxExtAllocationHints;
MFX_PACK_END()
MFX_PACK_BEGIN_STRUCT_W_PTR()
/*! Specifies the surface pool interface. */
typedef struct mfxSurfacePoolInterface
{
mfxHDL Context; /*!< The context of the surface pool interface. User should not touch (change, set, null) this pointer. */
/*! @brief
Increments the internal reference counter of the mfxSurfacePoolInterface. The mfxSurfacePoolInterface is not destroyed until the
mfxSurfacePoolInterface is destroyed with mfxSurfacePoolInterface::Release function. mfxSurfacePoolInterface::AddRef should be used each time a new link to the
mfxSurfacePoolInterface is created for proper management.
@param[in] pool Valid pool.
@return
MFX_ERR_NONE If no error. \n
MFX_ERR_NULL_PTR If pool is NULL. \n
MFX_ERR_INVALID_HANDLE If mfxSurfacePoolInterface->Context is invalid (for example NULL). \n
MFX_ERR_UNKNOWN Any internal error.
*/
mfxStatus (MFX_CDECL *AddRef)(struct mfxSurfacePoolInterface *pool);
/*! @brief
Decrements the internal reference counter of the mfxSurfacePoolInterface. mfxSurfacePoolInterface::Release
should be called after using the mfxSurfacePoolInterface::AddRef function to add a mfxSurfacePoolInterface or when allocation logic requires it.
For example, call mfxSurfacePoolInterface::Release to release a mfxSurfacePoolInterface obtained with
the mfxFrameSurfaceInterface::QueryInterface function.
@param[in] pool Valid pool.
@return
MFX_ERR_NONE If no error. \n
MFX_ERR_NULL_PTR If pool is NULL. \n
MFX_ERR_INVALID_HANDLE If mfxSurfacePoolInterface->Context is invalid (for example NULL). \n
MFX_ERR_UNDEFINED_BEHAVIOR If Reference Counter of mfxSurfacePoolInterface is zero before call. \n
MFX_ERR_UNKNOWN Any internal error.
*/
mfxStatus (MFX_CDECL *Release)(struct mfxSurfacePoolInterface *pool);
/*! @brief
Returns current reference counter of mfxSurfacePoolInterface structure.
@param[in] pool Valid pool.
@param[out] counter Sets counter to the current reference counter value.
@return
MFX_ERR_NONE If no error. \n
MFX_ERR_NULL_PTR If pool or counter is NULL. \n
MFX_ERR_INVALID_HANDLE If mfxSurfacePoolInterface->Context is invalid (for example NULL). \n
MFX_ERR_UNKNOWN Any internal error.
*/
mfxStatus (MFX_CDECL *GetRefCounter)(struct mfxSurfacePoolInterface *pool, mfxU32* counter);
/*! @brief
The function should be called by oneVPL components or application to specify how many surfaces it will use concurrently.
Internally, oneVPL allocates surfaces in the shared pool according to the component's policy set by mfxPoolAllocationPolicy.
The exact moment of surfaces allocation is defined by the component and generally independent from that call.
@param[in] pool Valid pool.
@param[in] num_surfaces The number of surfaces required by the component.
@return
MFX_ERR_NONE If no error. \n
MFX_ERR_NULL_PTR If pool is NULL. \n
MFX_ERR_INVALID_HANDLE If mfxSurfacePoolInterface->Context is invalid (for example NULL). \n
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM If pool has MFX_ALLOCATION_UNLIMITED or MFX_ALLOCATION_LIMITED policy. \n
MFX_ERR_UNKNOWN Any internal error.
*/
mfxStatus (MFX_CDECL *SetNumSurfaces)(struct mfxSurfacePoolInterface *pool, mfxU32 num_surfaces);
/*! @brief
The function should be called by oneVPL components when component is closed or reset and doesn't need to use pool more. It helps
to manage memory accordingly and release redundant memory. Important to specify the same number of surfaces which is requested
during SetNumSurfaces call, otherwise it may lead to the pipeline stalls.
@param[in] pool Valid pool.
@param[in] num_surfaces The number of surfaces used by the component.
@return
MFX_ERR_NONE If no error. \n
MFX_WRN_OUT_OF_RANGE If num_surfaces doesn't equal to num_surfaces requested during SetNumSurfaces call. \n
MFX_ERR_NULL_PTR If pool is NULL. \n
MFX_ERR_INVALID_HANDLE If mfxSurfacePoolInterface->Context is invalid (for example NULL). \n
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM If pool has MFX_ALLOCATION_UNLIMITED or MFX_ALLOCATION_LIMITED policy. \n
MFX_ERR_UNKNOWN Any internal error.
*/
mfxStatus (MFX_CDECL *RevokeSurfaces)(struct mfxSurfacePoolInterface *pool, mfxU32 num_surfaces);
/*! @brief
Returns current allocation policy.
@param[in] pool Valid pool.
@param[out] policy Sets policy to the current allocation policy value.
@return
MFX_ERR_NONE If no error. \n
MFX_ERR_NULL_PTR If pool or policy is NULL. \n
MFX_ERR_INVALID_HANDLE If mfxSurfacePoolInterface->Context is invalid (for example NULL). \n
MFX_ERR_UNKNOWN Any internal error.
*/
mfxStatus (MFX_CDECL *GetAllocationPolicy)(struct mfxSurfacePoolInterface *pool, mfxPoolAllocationPolicy *policy);
/*! @brief
Returns maximum pool size. In case of mfxPoolAllocationPolicy::MFX_ALLOCATION_UNLIMITED policy 0xFFFFFFFF will be returned.
@param[in] pool Valid pool.
@param[out] size Sets size to the maximum pool size value.
@return
MFX_ERR_NONE If no error. \n
MFX_ERR_NULL_PTR If pool or size is NULL. \n
MFX_ERR_INVALID_HANDLE If mfxSurfacePoolInterface->Context is invalid (for example NULL). \n
MFX_ERR_UNKNOWN Any internal error.
*/
mfxStatus (MFX_CDECL *GetMaximumPoolSize)(struct mfxSurfacePoolInterface *pool, mfxU32 *size);
/*! @brief
Returns current pool size.
@param[in] pool Valid pool.
@param[out] size Sets size to the current pool size value.
@return
MFX_ERR_NONE If no error. \n
MFX_ERR_NULL_PTR If pool or size is NULL. \n
MFX_ERR_INVALID_HANDLE If mfxSurfacePoolInterface->Context is invalid (for example NULL). \n
MFX_ERR_UNKNOWN Any internal error.
*/
mfxStatus (MFX_CDECL *GetCurrentPoolSize)(struct mfxSurfacePoolInterface *pool, mfxU32 *size);
mfxHDL reserved[4]; /*!< Reserved for future use. */
} mfxSurfacePoolInterface;
MFX_PACK_END()
#endif /* __MFX_SURFACE_POOL_H__ */