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Original commit message from CVS: fix up id's
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18 KiB
XML
507 lines
18 KiB
XML
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<!-- ############ chapter ############# -->
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<chapter id="chapter-dparams">
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<title>Supporting Dynamic Parameters</title>
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<para>
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Sometimes object properties are not powerful enough to control the
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parameters that affect the behaviour of your element. When this is the case
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you can expose these parameters as Dynamic Parameters which can be
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manipulated by any Dynamic Parameters aware application.
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</para>
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<para>
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Throughout this section, the term <emphasis>dparams</emphasis> will be used
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as an abbreviation for "Dynamic Parameters".
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</para>
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<sect1 id="section-dparams-compare">
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<title>Comparing Dynamic Parameters with GObject Properties</title>
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<para>
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Your first exposure to dparams may be to convert an existing element from
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using object properties to using dparams. The following table gives an
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overview of the difference between these approaches. The significance of
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these differences should become apparent later on.
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</para>
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<informaltable frame="all">
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<tgroup cols="3">
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<thead>
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<row>
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<entry></entry>
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<entry>Object Properties</entry>
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<entry>Dynamic Parameters</entry>
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</row>
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</thead>
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<tbody>
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<row>
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<entry><emphasis>Parameter definition</emphasis></entry>
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<entry>Class level at compile time</entry>
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<entry>Any level at run time</entry>
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</row>
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<row>
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<entry><emphasis>Getting and setting</emphasis></entry>
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<entry>Implemented by element subclass as functions</entry>
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<entry>Handled entirely by dparams subsystem</entry>
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</row>
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<row>
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<entry><emphasis>Extra objects required</emphasis></entry>
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<entry>None - all functionality is derived from base GObject</entry>
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<entry>Element needs to create and store a <filename>GstDParamManager</filename> at object creation</entry>
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</row>
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<row>
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<entry><emphasis>Frequency and resolution of updates</emphasis></entry>
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<entry>Object properties will only be updated between calls to _get, _chain or _loop</entry>
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<entry>dparams can be updated at any rate independant of calls to _get, _chain or _loop up to sample-level accuracy</entry>
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</row>
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</tbody>
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</tgroup>
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</informaltable>
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</sect1>
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<sect1 id="section-dparam-start">
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<title>Getting Started</title>
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<para>
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The dparams subsystem is contained within the
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<filename>gstcontrol</filename> library. You need to include the header in
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your element's source file:
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</para>
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<programlisting>
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#include <gst/control/control.h>
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</programlisting>
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<para>
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Even though the <filename>gstcontrol</filename> library may be linked into
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the host application, you should make sure it is loaded in your
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<filename>plugin_init</filename> function:
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</para>
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<programlisting>
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static gboolean
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plugin_init (GModule *module, GstPlugin *plugin)
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{
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...
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/* load dparam support library */
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if (!gst_library_load ("gstcontrol"))
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{
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gst_info ("example: could not load support library: 'gstcontrol'\n");
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return FALSE;
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}
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...
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}
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</programlisting>
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<para>
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You need to store an instance of <filename>GstDParamManager</filename> in
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your element's struct:
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</para>
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<programlisting>
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struct _GstExample {
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GstElement element;
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...
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GstDParamManager *dpman;
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...
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};
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</programlisting>
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<para>
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The <filename>GstDParamManager</filename> can be initialised in your
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element's init function:
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</para>
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<programlisting>
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static void
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gst_example_init (GstExample *example)
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{
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...
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example->dpman = gst_dpman_new ("example_dpman", GST_ELEMENT(example));
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...
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}
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</programlisting>
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</sect1>
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<sect1 id="section-dparam-define">
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<title>Defining Parameter Specificiations</title>
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<para>
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You can define the dparams you need anywhere within your element but will
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usually need to do so in only a couple of places:
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<itemizedlist>
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<listitem>
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<para>
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In the element <filename>init</filename> function, just after the call
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to <filename>gst_dpman_new</filename>
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</para>
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</listitem>
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<listitem>
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<para>
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Whenever a new pad is created so that parameters can affect data going
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into or out of a specific pad. An example of this would be a mixer
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element where a seperate volume parameter is needed on every pad.
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</para>
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</listitem>
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</itemizedlist>
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</para>
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<para>
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There are three different ways the dparams subsystem can pass parameters
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into your element. Which one you use will depend on how that parameter is
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used within your element. Each of these methods has its own function to
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define a required dparam:
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<itemizedlist>
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<!-- FIXME: are we sure we need to use filename for function calls ??? -->
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<listitem><para><filename>gst_dpman_add_required_dparam_direct</filename></para></listitem>
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<listitem><para><filename>gst_dpman_add_required_dparam_callback</filename></para></listitem>
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<listitem><para><filename>gst_dpman_add_required_dparam_array</filename></para></listitem>
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</itemizedlist>
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These functions will return TRUE if the required dparam was added
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successfully.
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</para>
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<para>
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The following function will be used as an example.
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<programlisting>
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gboolean
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gst_dpman_add_required_dparam_direct (GstDParamManager *dpman,
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GParamSpec *param_spec,
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gboolean is_log,
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gboolean is_rate,
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gpointer update_data)
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</programlisting>
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The common parameters to these functions are:
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<itemizedlist>
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<listitem>
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<para>
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<filename>GstDParamManager *dpman</filename> the element's dparam
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manager
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</para>
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</listitem>
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<listitem>
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<para>
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<filename>GParamSpec *param_spec</filename> the param spec which defines
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the required dparam
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</para>
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</listitem>
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<listitem>
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<para>
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<filename>gboolean is_log</filename> whether this dparam value should be
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interpreted on a log scale (such as a frequency or a decibel value)
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</para>
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</listitem>
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<listitem>
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<para>
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<filename>gboolean is_rate</filename> whether this dparam value is a
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proportion of the sample rate. For example with a sample rate of 44100,
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0.5 would be 22050 Hz and 0.25 would be 11025 Hz.
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</para>
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</listitem>
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</itemizedlist>
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</para>
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<sect2 id="section-dparam-direct">
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<title>Direct Method</title>
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<para>
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This method is the simplest and has the lowest overhead for parameters
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which change less frequently than the sample rate. First you need
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somewhere to store the parameter - this will usually be in your element's
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stuct.
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</para>
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<programlisting>
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struct _GstExample {
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GstElement element;
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...
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GstDParamManager *dpman;
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gfloat volume;
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...
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};
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</programlisting>
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<para>
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Then to define the required dparam just call
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<filename>gst_dpman_add_required_dparam_direct</filename> and pass in the
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location of the parameter to change. In this case the location is
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<filename>&(example->volume)</filename>.
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</para>
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<programlisting>
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gst_dpman_add_required_dparam_direct (
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example->dpman,
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g_param_spec_float("volume","Volume","Volume of the audio",
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0.0, 1.0, 0.8, G_PARAM_READWRITE),
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FALSE,
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FALSE,
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&(example->volume)
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);
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</programlisting>
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<para>
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You can now use <filename>example->volume</filename> anywhere in your
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element knowing that it will always contain the correct value to use.
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</para>
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</sect2>
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<sect2 id="section-dparam-callback">
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<title>Callback Method</title>
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<para>
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This should be used if the you have other values to calculate whenever a
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parameter changes. If you used the direct method you wouldn't know if a
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parameter had changed so you would have to recalculate the other values
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every time you needed them. By using the callback method, other values
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only have to be recalculated when the dparam value actually changes.
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</para>
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<para>
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The following code illustrates an instance where you might want to use the
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callback method. If you had a volume dparam which was represented by a
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gfloat number, your element may only deal with integer arithmatic. The
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callback could be used to calculate the integer scaler when the volume
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changes. First you will need somewhere to store these values.
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</para>
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<programlisting>
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struct _GstExample {
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GstElement element;
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...
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GstDParamManager *dpman;
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gfloat volume_f;
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gint volume_i;
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...
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};
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</programlisting>
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<para>
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When the required dparam is defined, the callback function
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<filename>gst_example_update_volume</filename> and some user data (which
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in this case is our element instance) is passed in to the call to
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<filename>gst_dpman_add_required_dparam_callback</filename>.
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</para>
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<programlisting>
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gst_dpman_add_required_dparam_callback (
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example->dpman,
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g_param_spec_float("volume","Volume","Volume of the audio",
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0.0, 1.0, 0.8, G_PARAM_READWRITE),
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FALSE,
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FALSE,
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gst_example_update_volume,
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example
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);
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</programlisting>
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<para>
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The callback function needs to conform to this signiture
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</para>
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<programlisting>
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typedef void (*GstDPMUpdateFunction) (GValue *value, gpointer data);
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</programlisting>
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<para>
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In our example the callback function looks like this
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</para>
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<programlisting>
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static void
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gst_example_update_volume(GValue *value, gpointer data)
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{
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GstExample *example = (GstExample*)data;
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g_return_if_fail(GST_IS_EXAMPLE(example));
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example->volume_f = g_value_get_float(value);
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example->volume_i = example->volume_f * 8192;
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}
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</programlisting>
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<para>
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Now <filename>example->volume_i</filename> can be used elsewhere and it
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will always contain the correct value.
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</para>
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</sect2>
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<sect2 id="section-dparam-array">
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<title>Array Method</title>
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<para>
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This method is quite different from the other two. It could be thought of
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as a specialised method which should only be used if you need the
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advantages that it provides. Instead of giving the element a single value
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it provides an array of values where each item in the array corresponds to
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a sample of audio in your buffer. There are a couple of reasons why this
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might be useful.
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Certain optimisations may be possible since you can iterate over your
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dparams array and your buffer data together.
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</para>
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</listitem>
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<listitem>
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<para>
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Some dparams may be able to interpolate changing values at the sample
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rate. This would allow the array to contain very smoothly changing
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values which may be required for the stability and quality of some DSP
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algorithms.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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The array method is currently the least mature of the three methods and is
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not yet ready to be used in elements, but plugin writers should be aware
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of its existance for the future.
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</para>
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</sect2>
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</sect1>
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<sect1 id="chapter-dparam-loop">
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<title>The Data Processing Loop</title>
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<para>
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This is the most critical aspect of the dparams subsystem as it relates to
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elements. In a traditional audio processing loop, a <filename>for</filename>
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loop will usually iterate over each sample in the buffer, processing one
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sample at a time until the buffer is finished. A simplified loop with no
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error checking might look something like this.
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</para>
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<programlisting>
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static void
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example_chain (GstPad *pad, GstBuffer *buf)
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{
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...
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gfloat *float_data;
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int j;
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GstExample *example = GST_EXAMPLE(GST_OBJECT_PARENT (pad));
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int num_samples = GST_BUFFER_SIZE(buf)/sizeof(gfloat);
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float_data = (gfloat *)GST_BUFFER_DATA(buf);
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...
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for (j = 0; j < num_samples; j++) {
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float_data[j] *= example->volume;
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}
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...
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}
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</programlisting>
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<para>
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To make this dparams aware, a couple of changes are needed.
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</para>
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<programlisting>
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static void
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example_chain (GstPad *pad, GstBuffer *buf)
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{
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...
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int j = 0;
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GstExample *example = GST_EXAMPLE(GST_OBJECT_PARENT (pad));
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int num_samples = GST_BUFFER_SIZE(buf)/sizeof(gfloat);
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gfloat *float_data = (gfloat *)GST_BUFFER_DATA(buf);
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int frame_countdown = GST_DPMAN_PREPROCESS(example->dpman, num_samples, GST_BUFFER_TIMESTAMP(buf));
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...
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while (GST_DPMAN_PROCESS_COUNTDOWN(example->dpman, frame_countdown, j)) {
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float_data[j++] *= example->volume;
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}
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...
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}
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</programlisting>
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<para>
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The biggest changes here are 2 new macros,
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<filename>GST_DPMAN_PREPROCESS</filename> and
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<filename>GST_DPMAN_PROCESS_COUNTDOWN</filename>. You will also notice that
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the for loop has become a while loop.
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<filename>GST_DPMAN_PROCESS_COUNTDOWN</filename> is called as the condition
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for the while loop so that any required dparams can be updated in the middle
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of a buffer if required. This is because one of the required behaviours of
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dparams is that they can be <emphasis>sample accurate</emphasis>. This means
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that parameters change at the exact timestamp that they are supposed to -
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not after the buffer has finished being processed.
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</para>
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<para>
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It may be alarming to see a macro as the condition for a while loop, but it
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is actually very efficient. The macro expands to the following.
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</para>
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<programlisting>
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#define GST_DPMAN_PROCESS_COUNTDOWN(dpman, frame_countdown, frame_count) \
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(frame_countdown-- || \
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(frame_countdown = GST_DPMAN_PROCESS(dpman, frame_count)))
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</programlisting>
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<para>
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So as long as <filename>frame_countdown</filename> is greater than 0,
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<filename>GST_DPMAN_PROCESS</filename> will not be called at all. Also in
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many cases, <filename>GST_DPMAN_PROCESS</filename> will do nothing and
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simply return 0, meaning that there is no more data in the buffer to
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process.
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</para>
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<para>
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The macro <filename>GST_DPMAN_PREPROCESS</filename> will do the following:
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<itemizedlist>
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<listitem>
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<para>
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Update any dparams which are due to be updated.
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</para>
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</listitem>
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<listitem>
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<para>
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Calculate how many samples should be processed before the next required
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update
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</para>
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</listitem>
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<listitem>
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<para>
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Return the number of samples until next update, or the number of samples
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in the buffer - whichever is less.
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</para>
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</listitem>
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</itemizedlist>
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In fact <filename>GST_DPMAN_PROCESS</filename> may do the same things as
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<filename>GST_DPMAN_PREPROCESS</filename> depending on the mode that the
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dparam manager is running in (see below).
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</para>
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<sect2 id="section-dparam-modes">
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<title>DParam Manager Modes</title>
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<para>
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A brief explanation of dparam manager modes might be useful here even
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though it doesn't generally affect the way your element is written. There
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are different ways media applications will be used which require that an
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element's parameters be updated in differently. These include:
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<itemizedlist>
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<listitem>
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<para>
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<emphasis>Timelined</emphasis> - all parameter changes are known in
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advance before the pipeline is run.
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</para>
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</listitem>
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<listitem>
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<para>
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<emphasis>Realtime low-latency</emphasis> - Nothing is known ahead of
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time about when a parameter might change. Changes need to be
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propagated to the element as soon as possible.
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</para>
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</listitem>
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</itemizedlist>
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When a dparam-aware application gets the dparam manager for an element,
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the first thing it will do is set the dparam manager mode. Current modes
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are <filename>"synchronous"</filename> and
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<filename>"asynchronous"</filename>.
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</para>
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<para>
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If you are in a realtime low-latency situation then the
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<filename>"synchronous"</filename> mode is appropriate. During
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<filename>GST_DPMAN_PREPROCESS</filename> this mode will poll all dparams
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for required updates and propagate them.
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<filename>GST_DPMAN_PROCESS</filename> will do nothing in this mode. To
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then achieve the desired latency, the size of the buffers needs to be
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reduced so that the dparams will be polled for updates at the desired
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frequency.
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</para>
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<para>
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In a timelined situation, the <filename>"asynchronous"</filename> mode
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will be required. This mode hasn't actually been implemented yet but will
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be described anyway. The <filename>GST_DPMAN_PREPROCESS</filename> call
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will precalculate when and how often each dparam needs to update for the
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duration of the current buffer. From then on
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<filename>GST_DPMAN_PROCESS</filename> will propagate the calculated
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updates each time it is called until end of the buffer. If the application
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is rendering to disk in non-realtime, the render could be sped up by
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increasing the buffer size. In the <filename>"asynchronous"</filename>
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mode this could be done without affecting the sample accuracy of the
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parameter updates
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</para>
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</sect2>
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<sect2 id="section-dparam-audio-video">
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<title>DParam Manager Modes</title>
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<para>
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All of the explanation so far has presumed that the buffer contains audio
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data with many samples. Video should be regarded differently since a video
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buffer often contains only 1 frame. In this case some of the complexity of
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dparams isn't required but the other benefits still make it useful for
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video parameters. If a buffer only contains one frame of video, only a
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single call to <filename>GST_DPMAN_PREPROCESS</filename> should be
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required. For more than one frame per buffer, treat it the same as the
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audio case.
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</para>
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</sect2>
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</sect1>
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</chapter>
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