mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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1596dd263c
Original commit message from CVS: * gst-libs/gst/audio/gstbaseaudiosink.c:(gst_base_audio_sink_render): Use gst_guint64_to_gdouble for conversion. * win32/MANIFEST: Add new files to the win32 MANIFEST. * win32/common/libgstaudio.def: * win32/common/libgstpbutils.def: Add new exported functions. * win32/vs6/gst_plugins_base.dsw: * win32/vs6/libgstdecodebin.dsp: * win32/vs6/libgstplaybin.dsp: Change the link to libgstpbutils.lib. * win32/vs6/libgstdecodebin2.dsp: Add a new project for decodebin2. * win32/vs6/libgstpbutils.dsp: Add a new project for pbutils.
123 lines
4.8 KiB
Text
123 lines
4.8 KiB
Text
# Microsoft Developer Studio Project File - Name="libgstdecodebin2" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=libgstdecodebin2 - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "libgstdecodebin2.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "libgstdecodebin2.mak" CFG="libgstdecodebin2 - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "libgstdecodebin2 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libgstdecodebin2 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "libgstdecodebin2 - Win32 Release"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDECODEBIN2_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /O2 /I "../.." /I "../../gst-libs" /I "../../../gstreamer/win32" /I "../../../gstreamer" /I "../common" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDECODEBIN2_EXPORTS" /D "HAVE_CONFIG_H" /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstpbutils-0.10.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release"
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# Begin Special Build Tool
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TargetPath=.\Release\libgstdecodebin2.dll
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SOURCE="$(InputPath)"
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "libgstdecodebin2 - Win32 Debug"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDECODEBIN2_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer/win32" /I "../../../gstreamer" /I "../common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDECODEBIN2_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstpbutils-0.10.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug"
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# Begin Special Build Tool
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TargetPath=.\Debug\libgstdecodebin2.dll
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10
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# End Special Build Tool
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# Name "libgstdecodebin2 - Win32 Release"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\gst\playback\gstdecodebin2.c
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# End Source File
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# Begin Source File
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SOURCE="..\..\gst\playback\gstplay-marshal.c"
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# End Source File
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