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4952fdd956
Except for gst/gl/gstglfuncs.h It is up to the client app to include these headers. It is coherent with the fact that gstreamer-gl.pc does not require any egl.pc/gles.pc. I.e. it is the responsability of the app to search these headers within its build setup. For example gstreamer-vaapi includes explicitly EGL/egl.h and search for it in its configure.ac. For example with this patch, if an app includes the headers gst/gl/egl/gstglcontext_egl.h gst/gl/egl/gstgldisplay_egl.h gst/gl/egl/gstglmemoryegl.h it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h. Which is good because the app might want to use the gstgl api only without the need to bother about gl headers. Also added a test: cd tests/check && make libs/gstglheaders.check https://bugzilla.gnome.org/show_bug.cgi?id=784779
114 lines
3.1 KiB
C
114 lines
3.1 KiB
C
/*
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* GStreamer
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* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_GL_WINDOW_X11_H__
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#define __GST_GL_WINDOW_X11_H__
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <gst/video/video.h>
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#include <gst/gl/gstgl_fwd.h>
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#include <gst/gl/gstglwindow.h>
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G_BEGIN_DECLS
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#define GST_TYPE_GL_WINDOW_X11 (gst_gl_window_x11_get_type())
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G_GNUC_INTERNAL GType gst_gl_window_x11_get_type (void);
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#define GST_GL_WINDOW_X11(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_WINDOW_X11, GstGLWindowX11))
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#define GST_GL_WINDOW_X11_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_WINDOW_X11, GstGLWindowX11Class))
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#define GST_IS_GL_WINDOW_X11(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_WINDOW_X11))
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#define GST_IS_GL_WINDOW_X11_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_WINDOW_X11))
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#define GST_GL_WINDOW_X11_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_WINDOW_X11, GstGLWindowX11Class))
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typedef struct _GstGLWindowX11 GstGLWindowX11;
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typedef struct _GstGLWindowX11Private GstGLWindowX11Private;
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typedef struct _GstGLWindowX11Class GstGLWindowX11Class;
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/**
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* GstGLWindowX11:
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*
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* Opaque #GstGLWindowX11 object
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*/
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struct _GstGLWindowX11
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{
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/*< private >*/
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GstGLWindow parent;
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gboolean running;
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gboolean visible;
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gboolean allow_extra_expose_events;
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/* opengl context */
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Display *device;
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Screen *screen;
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gint screen_num;
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Visual *visual;
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Window root;
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gulong white;
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gulong black;
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gint depth;
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gint device_width;
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gint device_height;
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gint connection;
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XVisualInfo *visual_info;
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Window parent_win;
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/* X window */
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Window internal_win_id;
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GSource *x11_source;
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/*< private >*/
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GstGLWindowX11Private *priv;
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gpointer _reserved[GST_PADDING];
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};
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/**
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* GstGLWindowX11Class:
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*
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* Opaque #GstGLWindowX11Class object
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*/
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struct _GstGLWindowX11Class {
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/*< private >*/
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GstGLWindowClass parent_class;
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/*< private >*/
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gpointer _reserved[GST_PADDING_LARGE];
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};
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G_GNUC_INTERNAL
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GstGLWindowX11 * gst_gl_window_x11_new (GstGLDisplay * display);
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G_GNUC_INTERNAL
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void gst_gl_window_x11_trap_x_errors (void);
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G_GNUC_INTERNAL
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gint gst_gl_window_x11_untrap_x_errors (void);
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G_GNUC_INTERNAL
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gboolean gst_gl_window_x11_create_window (GstGLWindowX11 * window_x11);
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G_END_DECLS
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#endif /* __GST_GL_WINDOW_X11_H__ */
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