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Currently, if prepare() takes too much time, we skip the call to render(). The side effect of this, is that we endup starving the render(). The solution in this patch is to always render frames that are on time before prepare() is executed. This will maximize the number of frames we display and smoothly degrade the rendering performance. https://bugzilla.gnome.org/show_bug.cgi?id=729335 |
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