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590 lines
19 KiB
C
590 lines
19 KiB
C
/** @mainpage frei0r - a minimalistic plugin API for video effects
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*
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* @section sec_intro Introduction
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*
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* This is frei0r - a minimalistic plugin API for video effects.
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*
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* The main emphasis is on simplicity - there are many different applications
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* that use video effects, and they all have different requirements regarding
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* their internal plugin API. And that's why frei0r does not try to be a
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* one-in-all general video plugin API, but instead an API for the most
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* common video effects: simple filters, sources and mixers that can be
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* controlled by parameters.
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*
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* It's our hope that this way these simple effects can be shared between
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* many applications, avoiding their reimplementation by different
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* projects.
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*
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* On the other hand, this is not meant as a competing standard to
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* more ambitious efforts that try to satisfy the needs of many different
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* applications and more complex effects.
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*
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*
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* @section sec_overview Overview
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*
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* If you are new to frei0r, the best thing is probably to have
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* a look at the <a href="frei0r_8h-source.html">frei0r header</a>,
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* which is quite simple.
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*
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* After that, you might want to look at the
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* <a href="frei0r_8h.html">frei0r functions</a> in more detail.
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*
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* When developing a new frei0r effect, you have to choose
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* - which effect type to use (\ref PLUGIN_TYPE),
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* - which color model to use (\ref COLOR_MODEL), and
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* - which parameter types (\ref PARAM_TYPE) your effect will support.
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*
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* To round things up, you should decide whether your effect should have
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* an associated icon (\ref icons), and where it will be installed
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* (\ref pluglocations).
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*
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* @section sec_changes Changes
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*
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* @subsection sec_changes_1_1_1_2 From frei0r 1.1 to frei0r 1.2
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* - make <vendor> in plugin path optional
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* - added section on FREI0R_PATH environment variable
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* - added requirement to initialize all parameters in f0r_construct()
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*
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* @subsection sec_changes_1_0_1_1 From frei0r 1.0 to frei0r 1.1
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*
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* - added specifications for plugin locations
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* - added specifications for frei0r icons
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* - added RGBA8888 color model
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* - added packed32 color model
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* - added better specification of color models
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* - added string type
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* - added bounds to resolution (8 <= width, height <= 2048)
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* - width and height must be an integer multiple of 8
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* - frame data must be 16 byte aligned
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* - improved update specification (must not change parameters,
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* must restore fpu state)
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* - added note for applications to ignore effects with unknown fields
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* - added new plugin types mixer2 and mixer3
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* - added section about \ref concurrency
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*/
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/**
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* \addtogroup pluglocations Plugin Locations
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* @section sec_pluglocations Plugin Locations
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*
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* For Unix platforms there are rules for the location of frei0r plugins.
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*
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* frei0r 1.x plugin files should be located in
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*
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* - (1) /usr/lib/frei0r-1/\<vendor\>
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* - (2) /usr/local/lib/frei0r-1/\<vendor\>
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* - (3) $HOME/.frei0r-1/lib/\<vendor\>
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*
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* Examples:
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*
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* - /usr/lib/frei0r-1/mob/flippo.so
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* - /usr/lib/frei0r-1/drone/flippo.so
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* - /usr/local/lib/frei0r-1/gephex/coma/invert0r.so
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* - /home/martin/.frei0r-1/lib/martin/test.so
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*
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* Like in these examples plugins should be placed in "vendor" subdirs
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* to reduce name clashes. However, <vendor> is optional and may be left blank.
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*
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* @subsection sec_order Plugin Loading Order
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*
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* The application shall load plugins in the following order: 3, 2, 1.
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* If a name clash occurs (two or more frei0r plugins with identical
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* effect name), the plugins in directory 3 have precedence over plugins
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* in directory 2, and those in directory 2 have precedence over plugins
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* in directory 1.
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*
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* This makes it possible for users to "override" effects that are
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* installed in system wide directories by placing plugins in their
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* home directory.
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*
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* The order of loading plugins inside each of the directories
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* 1, 2, and 3 is not defined.
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*
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* @subsection sec_path FREI0R_PATH Environment Variable
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*
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* If the environment variable FREI0R_PATH is defined, then it shall be
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* considered a colon separated list of directories which replaces the
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* default list.
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*
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* For example:
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*
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* FREI0R_PATH=/home/foo/frei0r-plugins:/usr/lib/frei0r-1:/etc/frei0r
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*/
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/**
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*\addtogroup icons Icons for frei0r effects
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* @section sec_icons Icons for frei0r effects
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*
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* Each frei0r effect can have an associated icon.
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*
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* @subsection sec_icon_format Icon Format
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*
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* The format of frei0r icons must be png.
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* Recommended resolution is 64x64.
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* The icon filename of an effect with effect name "frei0r"
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* must be "frei0r.png".
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*
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* @subsection sec_icon_location Icon location
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*
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* The exact location where the application should look for the
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* plugin is platform dependant.
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*
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* For Windows platforms, the icon should be at the same place as
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* the plugin containing the effect.
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*
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* For Unix platforms, the following mapping from plugin location
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* to icon location must be used:
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*
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* Let \<plugin_path\>/\<plugin\> be a frei0r plugin with name \<effect_name\>.
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* Then the corresponding icon (if any) shall be located in
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* \<icon_path\>/\<effect_name\>.png.
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* \<icon_path\> can be obtained in the following way:
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*
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* @verbatim
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<plugin_path> | <icon_path>
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----------------------------------------------------------------------------
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$HOME/.frei0r-1/lib/<vendor> | $HOME/.frei0r-1/icons/<vendor>
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/usr/local/lib/frei0r-1/<vendor> | /usr/local/share/frei0r-1/icons/<vendor>
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/usr/lib/frei0r-1/<vendor> | /usr/share/frei0r-1/icons/<vendor>
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* | <plugin_path>
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@endverbatim
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*
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* (The wildcard '*' stands for any other plugin_path)
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*
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* For other platforms, no location is defined. We recommend to use the
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* plugin path where possible.
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*/
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/**
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* \addtogroup concurrency Concurrency
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* @section sec_concurrency Concurrency
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*
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* - \ref f0r_init
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* - \ref f0r_deinit
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*
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* These methods must not be called more than once. It is obvious that no
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* concurrent calls are allowed.
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*
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*
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* - \ref f0r_get_plugin_info
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* - \ref f0r_get_param_info
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* - \ref f0r_construct
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* - \ref f0r_destruct
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*
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* Concurrent calls of these functions are allowed.
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*
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*
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* - \ref f0r_set_param_value
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* - \ref f0r_get_param_value
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* - \ref f0r_update
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* - \ref f0r_update2
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*
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* If a thread is in one of these methods its allowed for another thread to
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* enter one of theses methods for a different effect instance. But for one
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* effect instance only one thread is allowed to execute any of these methods.
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*/
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/** \file
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* \brief This file defines the frei0r api, version 1.2.
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*
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* A conforming plugin must implement and export all functions declared in
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* this header.
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*
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* A conforming application must accept only those plugins which use
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* allowed values for the described fields.
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*/
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#ifndef INCLUDED_FREI0R_H
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#define INCLUDED_FREI0R_H
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#include <glib.h>
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/**
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* The frei0r API major version
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*/
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#define FREI0R_MAJOR_VERSION 1
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/**
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* The frei0r API minor version
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*/
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#define FREI0R_MINOR_VERSION 2
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//---------------------------------------------------------------------------
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/**
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* f0r_init() is called once when the plugin is loaded by the application.
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* \see f0r_deinit
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*/
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int f0r_init();
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/**
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* f0r_deinit is called once when the plugin is unloaded by the application.
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* \see f0r_init
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*/
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void f0r_deinit();
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//---------------------------------------------------------------------------
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/** \addtogroup PLUGIN_TYPE Type of the Plugin
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* These defines determine whether the plugin is a
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* source, a filter or one of the two mixer types
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* @{
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*/
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/** one input and one output */
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#define F0R_PLUGIN_TYPE_FILTER 0
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/** just one output */
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#define F0R_PLUGIN_TYPE_SOURCE 1
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/** two inputs and one output */
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#define F0R_PLUGIN_TYPE_MIXER2 2
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/** three inputs and one output */
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#define F0R_PLUGIN_TYPE_MIXER3 3
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/** @} */
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//---------------------------------------------------------------------------
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/** \addtogroup COLOR_MODEL Color Models
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* List of supported color models.
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*
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* Note: the color models are endian independent, because the
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* color components are defined by their positon in memory, not
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* by their significance in an uint32_t value.
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*
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* For effects that work on the color components,
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* RGBA8888 is the recommended color model for frei0r-1.2 effects.
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* For effects that only work on pixels, PACKED32 is the recommended
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* color model since it helps the application to avoid unnecessary
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* color conversions.
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*
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* Effects can choose an appropriate color model, applications must support
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* all color models and do conversions if necessary. Source effects
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* must not use the PACKED32 color model because the application must know
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* in which color model the created framebuffers are represented.
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*
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* For each color model, a frame consists of width*height pixels which
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* are stored row-wise and consecutively in memory. The size of a pixel is
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* 4 bytes. There is no extra pitch parameter
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* (i.e. the pitch is simply width*4).
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*
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* The following additional constraints must be honored:
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* - The top-most line of a frame is stored first in memory.
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* - A frame must be aligned to a 16 byte border in memory.
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* - The width and height of a frame must be positive
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* - The width and height of a frame must be integer multiples of 8
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*
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* These constraints make sure that each line is stored at an address aligned
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* to 16 byte.
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*/
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/*@{*/
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/**
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* In BGRA8888, each pixel is represented by 4 consecutive
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* unsigned bytes, where the first byte value represents
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* the blue, the second the green, and the third the red color
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* component of the pixel. The last value represents the
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* alpha value.
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*/
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#define F0R_COLOR_MODEL_BGRA8888 0
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/**
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* In RGBA8888, each pixel is represented by 4 consecutive
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* unsigned bytes, where the first byte value represents
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* the red, the second the green, and the third the blue color
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* component of the pixel. The last value represents the
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* alpha value.
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*/
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#define F0R_COLOR_MODEL_RGBA8888 1
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/**
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* In PACKED32, each pixel is represented by 4 consecutive
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* bytes, but it is not defined how the color componets are
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* stored. The true color format could be RGBA8888,
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* BGRA8888, a packed 32 bit YUV format, or any other
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* color format that stores pixels in 32 bit.
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*
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* This is useful for effects that don't work on color but
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* only on pixels (for example a mirror effect).
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*
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* Note that source effects must not use this color model.
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*/
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#define F0R_COLOR_MODEL_PACKED32 2
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/*@}*/
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/**
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* The f0r_plugin_info_t structure is filled in by the plugin
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* to tell the application about its name, type, number of parameters,
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* and version.
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*
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* An application should ignore (i.e. not use) frei0r effects that
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* have unknown values in the plugin_type or color_model field.
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* It should also ignore effects with a too high frei0r_version.
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*
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* This is necessary to be able to extend the frei0r spec (e.g.
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* by adding new color models or plugin types) in a way that does not
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* result in crashes when loading effects that make use of these
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* extensions into an older application.
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*
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* All strings are unicode, 0-terminated, and the encoding is utf-8.
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*/
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typedef struct f0r_plugin_info
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{
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const char* name; /**< The (short) name of the plugin */
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const char* author; /**< The plugin author */
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/** The plugin type
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* \see PLUGIN_TYPE
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*/
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int plugin_type;
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int color_model; /**< The color model used */
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int frei0r_version; /**< The frei0r major version this plugin is built for*/
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int major_version; /**< The major version of the plugin */
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int minor_version; /**< The minor version of the plugin */
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int num_params; /**< The number of parameters of the plugin */
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const char* explanation; /**< An optional explanation string */
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} f0r_plugin_info_t;
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/**
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* Is called once after init. The plugin has to fill in the values in info.
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*
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* \param info Pointer to an info struct allocated by the application.
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*/
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void f0r_get_plugin_info(f0r_plugin_info_t* info);
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//---------------------------------------------------------------------------
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/** \addtogroup PARAM_TYPE Parameter Types
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*
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* @{
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*/
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/**
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* Parameter type for boolean values
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* \see f0r_param_bool
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*/
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#define F0R_PARAM_BOOL 0
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/**
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* Parameter type for doubles
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* \see f0r_param_double
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*/
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#define F0R_PARAM_DOUBLE 1
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/**
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* Parameter type for color
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* \see f0r_param_color
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*/
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#define F0R_PARAM_COLOR 2
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/**
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* Parameter type for position
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* \see f0r_param_position
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*/
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#define F0R_PARAM_POSITION 3
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/**
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* Parameter type for string
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* \see f0r_param_string
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*/
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#define F0R_PARAM_STRING 4
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/**
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* The boolean type. The allowed range of values is [0, 1].
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* [0, 0.5[ is mapped to false and [0.5, 1] is mapped to true.
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*/
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typedef double f0r_param_bool;
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/**
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* The double type. The allowed range of values is [0, 1].
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*/
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typedef double f0r_param_double;
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/**
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* The color type. All three color components are in the range [0, 1].
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*/
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typedef struct f0r_param_color
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{
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float r; /**< red color component */
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float g; /**< green color component */
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float b; /**< blue color component */
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} f0r_param_color_t;
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/**
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* The position type. Both position coordinates are in the range [0, 1].
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*/
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typedef struct f0r_param_position
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{
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double x; /**< x coordinate */
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double y; /**< y coordinate */
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} f0r_param_position_t;
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/**
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* The string type.
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* Zero terminated array of 8-bit values in utf-8 encoding
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*/
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typedef char f0r_param_string;
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/** @} */
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/**
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* Similar to f0r_plugin_info_t, this structure is filled by the plugin
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* for every parameter.
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*
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* All strings are unicode, 0-terminated, and the encoding is utf-8.
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*/
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typedef struct f0r_param_info
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{
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const char* name; /**<The (short) name of the param */
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int type; /**<The type (see the F0R_PARAM_* defines) */
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const char* explanation; /**<Optional explanation (can be 0) */
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} f0r_param_info_t;
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/**
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* f0r_get_param_info is called by the application to query the type of
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* each parameter.
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*
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* \param info is allocated by the application and filled by the plugin
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* \param param_index the index of the parameter to be queried (from 0 to
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* num_params-1)
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*/
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void f0r_get_param_info(f0r_param_info_t* info, int param_index);
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//---------------------------------------------------------------------------
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/**
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* Transparent instance pointer of the frei0r effect.
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*/
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typedef void* f0r_instance_t;
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/**
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* Constructor for effect instances. The plugin returns a pointer to
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* its internal instance structure.
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*
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* The resolution must be an integer multiple of 8,
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* must be greater than 0 and be at most 2048 in both dimensions.
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* The plugin must set default values for all parameters in this function.
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*
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* \param width The x-resolution of the processed video frames
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* \param height The y-resolution of the processed video frames
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* \returns 0 on failure or a pointer != 0 on success
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*
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* \see f0r_destruct
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*/
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f0r_instance_t f0r_construct(unsigned int width, unsigned int height);
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/**
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* Destroys an effect instance.
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*
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* \param instance The pointer to the plugins internal instance structure.
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*
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* \see f0r_construct
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*/
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void f0r_destruct(f0r_instance_t instance);
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//---------------------------------------------------------------------------
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/**
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* Transparent parameter handle.
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*/
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typedef void* f0r_param_t;
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/**
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* This function allows the application to set the parameter values of an
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* effect instance. Validity of the parameter pointer is handled by the
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* application thus the data must be copied by the effect.
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*
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* Furthermore, if d an update event/signal is needed in a host
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* application to notice when parameters have changed, this should be
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* implemented inside its own update() call. The host application
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* would presumably need to store the current value as well to see if
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* it changes; to make this thread safe, it should store a copy of the
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* current value in a struct which uses instance as a key.
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*
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* \param instance the effect instance
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* \param param pointer to the parameter value
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* \param param_index index of the parameter
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*
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* \see f0r_get_param_value
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*/
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void f0r_set_param_value(f0r_instance_t instance,
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f0r_param_t param, int param_index);
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/**
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* This function allows the application to query the parameter values of an
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* effect instance.
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*
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* \param instance the effect instance
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* \param param pointer to the parameter value
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* \param param_index index of the parameter
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*
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* \see f0r_set_param_value
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*/
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void f0r_get_param_value(f0r_instance_t instance,
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f0r_param_t param, int param_index);
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//---------------------------------------------------------------------------
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/**
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* This is where the core effect processing happens. The application calls it
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* after it has set the necessary parameter values.
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* inframe and outframe must be aligned to an integer multiple of 16 bytes
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* in memory.
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*
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* This funcition should not alter the parameters of the effect in any
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* way (\ref f0r_get_param_value should return the same values after a call
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* to \ref f0r_update as before the call).
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*
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* The function is responsible to restore the fpu state (e.g. rounding mode)
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* and mmx state if applicable before it returns to the caller.
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*
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* The host mustn't call \ref f0r_update for effects of type
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* \ref F0R_PLUGIN_TYPE_MIXER2 and \ref F0R_PLUGIN_TYPE_MIXER3.
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|
*
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* \param instance the effect instance
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|
* \param time the application time in seconds but with subsecond resolution
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* (e.g. milli-second resolution). The resolution should be at least
|
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* the inter-frame period of the application.
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|
* \param inframe the incoming video frame (can be zero for sources)
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* \param outframe the resulting video frame
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*
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* \see f0r_update2
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*/
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void f0r_update(f0r_instance_t instance,
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double time, const guint32* inframe, guint32* outframe);
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|
|
//---------------------------------------------------------------------------
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|
|
|
/**
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|
* For effects of type \ref F0R_PLUGIN_TYPE_SOURCE or
|
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* \ref F0R_PLUGIN_TYPE_FILTER this method is optional. The \ref f0r_update
|
|
* method must still be exported for these two effect types. If both are
|
|
* provided the behavior of them must be the same.
|
|
*
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|
* Effects of type \ref F0R_PLUGIN_TYPE_MIXER2 or \ref F0R_PLUGIN_TYPE_MIXER3 must provide the new \ref f0r_update2 method.
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|
|
* \param instance the effect instance
|
|
* \param time the application time in seconds but with subsecond resolution
|
|
* (e.g. milli-second resolution). The resolution should be at least
|
|
* the inter-frame period of the application.
|
|
* \param inframe1 the first incoming video frame (can be zero for sources)
|
|
* \param inframe2 the second incoming video frame
|
|
(can be zero for sources and filters)
|
|
* \param inframe3 the third incoming video frame
|
|
(can be zero for sources, filters and mixer2)
|
|
* \param outframe the resulting video frame
|
|
*
|
|
* \see f0r_update
|
|
*/
|
|
void f0r_update2(f0r_instance_t instance,
|
|
double time,
|
|
const guint32* inframe1,
|
|
const guint32* inframe2,
|
|
const guint32* inframe3,
|
|
guint32* outframe);
|
|
//---------------------------------------------------------------------------
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|
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|
#endif
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