mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-24 18:51:11 +00:00
620 lines
17 KiB
C
620 lines
17 KiB
C
/* glvideo.c
|
|
* Copyright (C) 2007 David A. Schleef <ds@schleef.org>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "glvideo.h"
|
|
#include "glextensions.h"
|
|
#include <gst/gst.h>
|
|
|
|
#include <string.h>
|
|
|
|
|
|
static gboolean gst_gl_display_check_features (GstGLDisplay * display);
|
|
|
|
|
|
GstGLDisplay *
|
|
gst_gl_display_new (const char *display_name)
|
|
{
|
|
GstGLDisplay *display;
|
|
gboolean usable;
|
|
|
|
display = g_malloc0 (sizeof (GstGLDisplay));
|
|
|
|
display->display = XOpenDisplay (display_name);
|
|
if (display->display == NULL) {
|
|
g_free (display);
|
|
return NULL;
|
|
}
|
|
|
|
usable = gst_gl_display_check_features (display);
|
|
if (!usable) {
|
|
g_free (display);
|
|
return NULL;
|
|
}
|
|
|
|
display->lock = g_mutex_new ();
|
|
|
|
return display;
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_display_check_features (GstGLDisplay * display)
|
|
{
|
|
gboolean ret;
|
|
XVisualInfo *visinfo;
|
|
Screen *screen;
|
|
Window root;
|
|
int scrnum;
|
|
int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8,
|
|
GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None
|
|
};
|
|
XSetWindowAttributes attr;
|
|
int error_base;
|
|
int event_base;
|
|
int mask;
|
|
const char *extstring;
|
|
Window window;
|
|
|
|
screen = XDefaultScreenOfDisplay (display->display);
|
|
scrnum = XScreenNumberOfScreen (screen);
|
|
root = XRootWindow (display->display, scrnum);
|
|
|
|
ret = glXQueryExtension (display->display, &error_base, &event_base);
|
|
if (!ret) {
|
|
GST_DEBUG ("No GLX extension");
|
|
return FALSE;
|
|
}
|
|
|
|
visinfo = glXChooseVisual (display->display, scrnum, attrib);
|
|
if (visinfo == NULL) {
|
|
GST_DEBUG ("No usable visual");
|
|
return FALSE;
|
|
}
|
|
|
|
display->visinfo = visinfo;
|
|
|
|
display->context = glXCreateContext (display->display, visinfo, NULL, True);
|
|
|
|
attr.background_pixel = 0;
|
|
attr.border_pixel = 0;
|
|
attr.colormap = XCreateColormap (display->display, root,
|
|
visinfo->visual, AllocNone);
|
|
attr.event_mask = StructureNotifyMask | ExposureMask;
|
|
attr.override_redirect = True;
|
|
|
|
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
|
|
|
|
window = XCreateWindow (display->display, root, 0, 0,
|
|
100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
|
|
|
|
XSync (display->display, FALSE);
|
|
|
|
glXMakeCurrent (display->display, window, display->context);
|
|
|
|
glGetIntegerv (GL_MAX_TEXTURE_SIZE, &display->max_texture_size);
|
|
|
|
extstring = (const char *) glGetString (GL_EXTENSIONS);
|
|
|
|
display->have_ycbcr_texture = FALSE;
|
|
#ifdef GL_YCBCR_MESA
|
|
if (strstr (extstring, "GL_MESA_ycbcr_texture")) {
|
|
display->have_ycbcr_texture = TRUE;
|
|
}
|
|
#endif
|
|
|
|
display->have_color_matrix = FALSE;
|
|
#ifdef GL_POST_COLOR_MATRIX_RED_BIAS
|
|
if (strstr (extstring, "GL_SGI_color_matrix")) {
|
|
display->have_color_matrix = TRUE;
|
|
}
|
|
#endif
|
|
|
|
display->have_texture_rectangle = FALSE;
|
|
#ifdef GL_TEXTURE_RECTANGLE_ARB
|
|
if (strstr (extstring, "GL_ARB_texture_rectangle")) {
|
|
display->have_texture_rectangle = TRUE;
|
|
}
|
|
#endif
|
|
|
|
glXMakeCurrent (display->display, None, NULL);
|
|
XDestroyWindow (display->display, window);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_gl_display_can_handle_type (GstGLDisplay * display, GstGLImageType type)
|
|
{
|
|
switch (type) {
|
|
case GST_GL_IMAGE_TYPE_RGBx:
|
|
case GST_GL_IMAGE_TYPE_BGRx:
|
|
case GST_GL_IMAGE_TYPE_xRGB:
|
|
case GST_GL_IMAGE_TYPE_xBGR:
|
|
return TRUE;
|
|
case GST_GL_IMAGE_TYPE_YUY2:
|
|
case GST_GL_IMAGE_TYPE_UYVY:
|
|
return display->have_ycbcr_texture;
|
|
case GST_GL_IMAGE_TYPE_AYUV:
|
|
return display->have_color_matrix;
|
|
default:
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
void
|
|
gst_gl_display_free (GstGLDisplay * display)
|
|
{
|
|
/* sure hope nobody is using it as it's being freed */
|
|
g_mutex_lock (display->lock);
|
|
g_mutex_unlock (display->lock);
|
|
|
|
if (display->context) {
|
|
glXDestroyContext (display->display, display->context);
|
|
}
|
|
if (display->visinfo) {
|
|
XFree (display->visinfo);
|
|
}
|
|
if (display->display) {
|
|
XCloseDisplay (display->display);
|
|
}
|
|
|
|
g_mutex_free (display->lock);
|
|
|
|
g_free (display);
|
|
}
|
|
|
|
void
|
|
gst_gl_display_lock (GstGLDisplay * display)
|
|
{
|
|
g_mutex_lock (display->lock);
|
|
}
|
|
|
|
void
|
|
gst_gl_display_unlock (GstGLDisplay * display)
|
|
{
|
|
g_mutex_unlock (display->lock);
|
|
}
|
|
|
|
|
|
/* drawable */
|
|
|
|
GstGLDrawable *
|
|
gst_gl_drawable_new_window (GstGLDisplay * display)
|
|
{
|
|
GstGLDrawable *drawable;
|
|
XSetWindowAttributes attr = { 0 };
|
|
int scrnum;
|
|
int mask;
|
|
Window root;
|
|
Screen *screen;
|
|
|
|
drawable = g_malloc0 (sizeof (GstGLDrawable));
|
|
|
|
g_mutex_lock (display->lock);
|
|
drawable->display = display;
|
|
|
|
screen = XDefaultScreenOfDisplay (display->display);
|
|
scrnum = XScreenNumberOfScreen (screen);
|
|
root = XRootWindow (display->display, scrnum);
|
|
|
|
attr.background_pixel = 0;
|
|
attr.border_pixel = 0;
|
|
attr.colormap = XCreateColormap (display->display, root,
|
|
display->visinfo->visual, AllocNone);
|
|
attr.override_redirect = False;
|
|
#if 0
|
|
if (display->parent_window) {
|
|
attr.override_redirect = True;
|
|
}
|
|
#endif
|
|
|
|
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
|
|
|
|
drawable->window = XCreateWindow (display->display,
|
|
root, 0, 0, 100, 100,
|
|
0, display->visinfo->depth, InputOutput,
|
|
display->visinfo->visual, mask, &attr);
|
|
XMapWindow (display->display, drawable->window);
|
|
drawable->destroy_on_free = TRUE;
|
|
|
|
g_mutex_unlock (display->lock);
|
|
|
|
return drawable;
|
|
}
|
|
|
|
GstGLDrawable *
|
|
gst_gl_drawable_new_root_window (GstGLDisplay * display)
|
|
{
|
|
GstGLDrawable *drawable;
|
|
int scrnum;
|
|
Screen *screen;
|
|
|
|
drawable = g_malloc0 (sizeof (GstGLDrawable));
|
|
|
|
g_mutex_lock (display->lock);
|
|
drawable->display = display;
|
|
|
|
screen = XDefaultScreenOfDisplay (display->display);
|
|
scrnum = XScreenNumberOfScreen (screen);
|
|
|
|
drawable->window = XRootWindow (display->display, scrnum);
|
|
drawable->destroy_on_free = FALSE;
|
|
g_mutex_unlock (display->lock);
|
|
|
|
return drawable;
|
|
}
|
|
|
|
GstGLDrawable *
|
|
gst_gl_drawable_new_from_window (GstGLDisplay * display, Window window)
|
|
{
|
|
GstGLDrawable *drawable;
|
|
|
|
drawable = g_malloc0 (sizeof (GstGLDrawable));
|
|
|
|
g_mutex_lock (display->lock);
|
|
drawable->display = display;
|
|
|
|
drawable->window = window;
|
|
drawable->destroy_on_free = FALSE;
|
|
|
|
g_mutex_unlock (display->lock);
|
|
return drawable;
|
|
}
|
|
|
|
void
|
|
gst_gl_drawable_free (GstGLDrawable * drawable)
|
|
{
|
|
|
|
g_mutex_lock (drawable->display->lock);
|
|
if (drawable->destroy_on_free) {
|
|
XDestroyWindow (drawable->display->display, drawable->window);
|
|
}
|
|
g_mutex_unlock (drawable->display->lock);
|
|
|
|
g_free (drawable);
|
|
}
|
|
|
|
void
|
|
gst_gl_drawable_lock (GstGLDrawable * drawable)
|
|
{
|
|
g_mutex_lock (drawable->display->lock);
|
|
glXMakeCurrent (drawable->display->display, drawable->window,
|
|
drawable->display->context);
|
|
}
|
|
|
|
void
|
|
gst_gl_drawable_unlock (GstGLDrawable * drawable)
|
|
{
|
|
glXMakeCurrent (drawable->display->display, None, NULL);
|
|
g_mutex_unlock (drawable->display->lock);
|
|
}
|
|
|
|
void
|
|
gst_gl_drawable_update_attributes (GstGLDrawable * drawable)
|
|
{
|
|
XWindowAttributes attr;
|
|
|
|
XGetWindowAttributes (drawable->display->display, drawable->window, &attr);
|
|
drawable->win_width = attr.width;
|
|
drawable->win_height = attr.height;
|
|
|
|
}
|
|
|
|
void
|
|
gst_gl_drawable_clear (GstGLDrawable * drawable)
|
|
{
|
|
|
|
gst_gl_drawable_lock (drawable);
|
|
|
|
glDepthFunc (GL_LESS);
|
|
glEnable (GL_DEPTH_TEST);
|
|
glClearColor (0.2, 0.2, 0.2, 1.0);
|
|
glViewport (0, 0, drawable->win_width, drawable->win_height);
|
|
|
|
gst_gl_drawable_unlock (drawable);
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
draw_rect_texture (GstGLDrawable * drawable, GstGLImageType type,
|
|
void *data, int width, int height)
|
|
{
|
|
GLuint texture;
|
|
|
|
GST_DEBUG ("using rectangular texture");
|
|
|
|
#ifdef GL_TEXTURE_RECTANGLE_ARB
|
|
glEnable (GL_TEXTURE_RECTANGLE_ARB);
|
|
glGenTextures (1, &texture);
|
|
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
|
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
|
glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
|
|
switch (type) {
|
|
case GST_GL_IMAGE_TYPE_RGBx:
|
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
|
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_BGRx:
|
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
|
GL_BGRA, GL_UNSIGNED_BYTE, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_xRGB:
|
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
|
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_xBGR:
|
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
|
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_YUY2:
|
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
|
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
|
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_UYVY:
|
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
|
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
|
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_AYUV:
|
|
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
|
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
#ifdef GL_POST_COLOR_MATRIX_RED_BIAS
|
|
if (type == GST_GL_IMAGE_TYPE_AYUV) {
|
|
const double matrix[16] = {
|
|
1, 1, 1, 0,
|
|
0, -0.344 * 1, 1.770 * 1, 0,
|
|
1.403 * 1, -0.714 * 1, 0, 0,
|
|
0, 0, 0, 1
|
|
};
|
|
glMatrixMode (GL_COLOR);
|
|
glLoadMatrixd (matrix);
|
|
glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, -1.403 / 2);
|
|
glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, (0.344 + 0.714) / 2);
|
|
glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, -1.770 / 2);
|
|
}
|
|
#endif
|
|
|
|
glColor4f (1, 0, 1, 1);
|
|
glBegin (GL_QUADS);
|
|
|
|
glNormal3f (0, 0, -1);
|
|
|
|
glTexCoord2f (width, 0);
|
|
glVertex3f (1.0, 1.0, 0);
|
|
glTexCoord2f (0, 0);
|
|
glVertex3f (-1.0, 1.0, 0);
|
|
glTexCoord2f (0, height);
|
|
glVertex3f (-1.0, -1.0, 0);
|
|
glTexCoord2f (width, height);
|
|
glVertex3f (1.0, -1.0, 0);
|
|
glEnd ();
|
|
glDeleteTextures (1, &texture);
|
|
#else
|
|
g_assert_not_reached ();
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
draw_pow2_texture (GstGLDrawable * drawable, GstGLImageType type,
|
|
void *data, int width, int height)
|
|
{
|
|
int pow2_width;
|
|
int pow2_height;
|
|
double x, y;
|
|
GLuint texture;
|
|
|
|
GST_DEBUG ("using power-of-2 texture");
|
|
|
|
for (pow2_height = 64;
|
|
pow2_height < height && pow2_height > 0; pow2_height <<= 1);
|
|
for (pow2_width = 64; pow2_width < width && pow2_width > 0; pow2_width <<= 1);
|
|
|
|
glEnable (GL_TEXTURE_2D);
|
|
glGenTextures (1, &texture);
|
|
glBindTexture (GL_TEXTURE_2D, texture);
|
|
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
|
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
|
|
switch (type) {
|
|
case GST_GL_IMAGE_TYPE_RGBx:
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
|
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_BGRx:
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
|
GL_BGRA, GL_UNSIGNED_BYTE, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_xRGB:
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
|
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_xBGR:
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
|
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_YUY2:
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, pow2_width, pow2_height,
|
|
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
|
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_UYVY:
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, pow2_width, pow2_height,
|
|
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
|
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
|
|
break;
|
|
case GST_GL_IMAGE_TYPE_AYUV:
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height,
|
|
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
#ifdef GL_POST_COLOR_MATRIX_RED_BIAS
|
|
if (type == GST_GL_IMAGE_TYPE_AYUV) {
|
|
const double matrix[16] = {
|
|
1, 1, 1, 0,
|
|
0, -0.344 * 1, 1.770 * 1, 0,
|
|
1.403 * 1, -0.714 * 1, 0, 0,
|
|
0, 0, 0, 1
|
|
};
|
|
glMatrixMode (GL_COLOR);
|
|
glLoadMatrixd (matrix);
|
|
glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, -1.403 / 2);
|
|
glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, (0.344 + 0.714) / 2);
|
|
glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, -1.770 / 2);
|
|
}
|
|
#endif
|
|
|
|
glColor4f (1, 0, 1, 1);
|
|
glBegin (GL_QUADS);
|
|
|
|
glNormal3f (0, 0, -1);
|
|
|
|
x = (double) width / pow2_width;
|
|
y = (double) height / pow2_height;
|
|
|
|
glTexCoord2f (x, 0);
|
|
glVertex3f (1.0, 1.0, 0);
|
|
glTexCoord2f (0, 0);
|
|
glVertex3f (-1.0, 1.0, 0);
|
|
glTexCoord2f (0, y);
|
|
glVertex3f (-1.0, -1.0, 0);
|
|
glTexCoord2f (x, y);
|
|
glVertex3f (1.0, -1.0, 0);
|
|
glEnd ();
|
|
glDeleteTextures (1, &texture);
|
|
}
|
|
|
|
void
|
|
gst_gl_drawable_draw_image (GstGLDrawable * drawable, GstGLImageType type,
|
|
void *data, int width, int height)
|
|
{
|
|
g_return_if_fail (data != NULL);
|
|
g_return_if_fail (width > 0);
|
|
g_return_if_fail (height > 0);
|
|
|
|
gst_gl_drawable_lock (drawable);
|
|
|
|
#if 0
|
|
/* Doesn't work */
|
|
{
|
|
int64_t ust = 1234;
|
|
int64_t mst = 1234;
|
|
int64_t sbc = 1234;
|
|
gboolean ret;
|
|
|
|
ret = glXGetSyncValuesOML (drawable->display->display, drawable->window,
|
|
&ust, &mst, &sbc);
|
|
GST_ERROR ("sync values %d %lld %lld %lld", ret, ust, mst, sbc);
|
|
}
|
|
#endif
|
|
|
|
#if 0
|
|
/* Does work, but is not relevant */
|
|
{
|
|
int32_t num = 1234;
|
|
int32_t den = 1234;
|
|
gboolean ret;
|
|
|
|
ret = glXGetMscRateOML (drawable->display->display, drawable->window,
|
|
&num, &den);
|
|
GST_ERROR ("rate %d %d %d", ret, num, den);
|
|
}
|
|
#endif
|
|
|
|
gst_gl_drawable_update_attributes (drawable);
|
|
|
|
glXSwapIntervalSGI (1);
|
|
glViewport (0, 0, drawable->win_width, drawable->win_height);
|
|
|
|
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
glMatrixMode (GL_PROJECTION);
|
|
glLoadIdentity ();
|
|
|
|
glMatrixMode (GL_MODELVIEW);
|
|
glLoadIdentity ();
|
|
|
|
glDisable (GL_CULL_FACE);
|
|
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
|
|
|
glColor4f (1, 1, 1, 1);
|
|
|
|
if (drawable->display->have_texture_rectangle) {
|
|
draw_rect_texture (drawable, type, data, width, height);
|
|
} else {
|
|
draw_pow2_texture (drawable, type, data, width, height);
|
|
}
|
|
|
|
glXSwapBuffers (drawable->display->display, drawable->window);
|
|
#if 0
|
|
/* Doesn't work */
|
|
{
|
|
ret = glXSwapBuffersMscOML (drawable->display->display, drawable->window,
|
|
0, 1, 0);
|
|
if (ret == 0) {
|
|
GST_ERROR ("glXSwapBuffersMscOML failed");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
gst_gl_drawable_unlock (drawable);
|
|
}
|