gstreamer/gst-libs/gst/gl/gstglfilter.c
Luis de Bethencourt 9d9d07168f glfilter: remove logically dead code
Soon after setting two variables to 1, the code checks if their values are
different from each other. This would never be true. Removing this.

CID 1226443
2017-12-09 19:31:52 +00:00

1612 lines
48 KiB
C

/*
* GStreamer
* Copyright (C) 2007 David Schleef <ds@schleef.org>
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gst/video/gstvideometa.h>
#include "gstglfilter.h"
#if GST_GL_HAVE_PLATFORM_EGL
#include "egl/gsteglimagememory.h"
#endif
#define GST_CAT_DEFAULT gst_gl_filter_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
static GstStaticPadTemplate gst_gl_filter_src_pad_template =
GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
"RGBA") "; "
#if GST_GL_HAVE_PLATFORM_EGL
GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_EGL_IMAGE,
"RGBA") "; "
#endif
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_META_GST_VIDEO_GL_TEXTURE_UPLOAD_META,
"RGBA") "; " GST_VIDEO_CAPS_MAKE (GST_GL_COLOR_CONVERT_FORMATS))
);
static GstStaticPadTemplate gst_gl_filter_sink_pad_template =
GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
"RGBA") "; "
#if GST_GL_HAVE_PLATFORM_EGL
GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_EGL_IMAGE,
"RGBA") "; "
#endif
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_META_GST_VIDEO_GL_TEXTURE_UPLOAD_META, "RGBA") "; "
GST_VIDEO_CAPS_MAKE (GST_GL_COLOR_CONVERT_FORMATS))
);
/* Properties */
enum
{
PROP_0,
PROP_CONTEXT
};
#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_debug, "glfilter", 0, "glfilter element");
#define gst_gl_filter_parent_class parent_class
G_DEFINE_TYPE_WITH_CODE (GstGLFilter, gst_gl_filter, GST_TYPE_BASE_TRANSFORM,
DEBUG_INIT);
static void gst_gl_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_gl_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_gl_filter_set_context (GstElement * element,
GstContext * context);
static gboolean gst_gl_filter_query (GstBaseTransform * trans,
GstPadDirection direction, GstQuery * query);
static GstCaps *gst_gl_filter_transform_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static GstCaps *gst_gl_filter_fixate_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
static void gst_gl_filter_reset (GstGLFilter * filter);
static gboolean gst_gl_filter_start (GstBaseTransform * bt);
static gboolean gst_gl_filter_stop (GstBaseTransform * bt);
static gboolean gst_gl_filter_get_unit_size (GstBaseTransform * trans,
GstCaps * caps, gsize * size);
static GstFlowReturn gst_gl_filter_transform (GstBaseTransform * bt,
GstBuffer * inbuf, GstBuffer * outbuf);
static gboolean gst_gl_filter_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query);
static gboolean gst_gl_filter_decide_allocation (GstBaseTransform * trans,
GstQuery * query);
static gboolean gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps,
GstCaps * outcaps);
/* GstGLContextThreadFunc */
static void gst_gl_filter_start_gl (GstGLContext * context, gpointer data);
static void gst_gl_filter_stop_gl (GstGLContext * context, gpointer data);
static void
gst_gl_filter_class_init (GstGLFilterClass * klass)
{
GObjectClass *gobject_class;
GstElementClass *element_class;
gobject_class = (GObjectClass *) klass;
element_class = GST_ELEMENT_CLASS (klass);
gobject_class->set_property = gst_gl_filter_set_property;
gobject_class->get_property = gst_gl_filter_get_property;
GST_BASE_TRANSFORM_CLASS (klass)->transform_caps =
gst_gl_filter_transform_caps;
GST_BASE_TRANSFORM_CLASS (klass)->fixate_caps = gst_gl_filter_fixate_caps;
GST_BASE_TRANSFORM_CLASS (klass)->transform = gst_gl_filter_transform;
GST_BASE_TRANSFORM_CLASS (klass)->query = gst_gl_filter_query;
GST_BASE_TRANSFORM_CLASS (klass)->start = gst_gl_filter_start;
GST_BASE_TRANSFORM_CLASS (klass)->stop = gst_gl_filter_stop;
GST_BASE_TRANSFORM_CLASS (klass)->set_caps = gst_gl_filter_set_caps;
GST_BASE_TRANSFORM_CLASS (klass)->propose_allocation =
gst_gl_filter_propose_allocation;
GST_BASE_TRANSFORM_CLASS (klass)->decide_allocation =
gst_gl_filter_decide_allocation;
GST_BASE_TRANSFORM_CLASS (klass)->get_unit_size = gst_gl_filter_get_unit_size;
element_class->set_context = gst_gl_filter_set_context;
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_filter_src_pad_template));
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_filter_sink_pad_template));
g_object_class_install_property (gobject_class, PROP_CONTEXT,
g_param_spec_object ("context",
"OpenGL context",
"Get OpenGL context",
GST_GL_TYPE_CONTEXT, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
klass->supported_gl_api = GST_GL_API_ANY;
klass->set_caps = NULL;
klass->filter = NULL;
klass->display_init_cb = NULL;
klass->display_reset_cb = NULL;
klass->onInitFBO = NULL;
klass->onStart = NULL;
klass->onStop = NULL;
klass->onReset = NULL;
klass->filter_texture = NULL;
}
static void
gst_gl_filter_init (GstGLFilter * filter)
{
gst_gl_filter_reset (filter);
}
static void
gst_gl_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
switch (prop_id) {
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstGLFilter *filter = GST_GL_FILTER (object);
switch (prop_id) {
case PROP_CONTEXT:
g_value_set_object (value, filter->context);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_filter_set_context (GstElement * element, GstContext * context)
{
GstGLFilter *filter = GST_GL_FILTER (element);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
gst_gl_handle_set_context (element, context, &filter->display,
&filter->other_context);
if (filter->display)
gst_gl_display_filter_gl_api (filter->display,
filter_class->supported_gl_api);
}
static gboolean
gst_gl_filter_query (GstBaseTransform * trans, GstPadDirection direction,
GstQuery * query)
{
GstGLFilter *filter = GST_GL_FILTER (trans);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
switch (GST_QUERY_TYPE (query)) {
case GST_QUERY_ALLOCATION:
{
if (direction == GST_PAD_SINK
&& gst_base_transform_is_passthrough (trans))
return gst_pad_peer_query (GST_BASE_TRANSFORM_SRC_PAD (trans), query);
break;
}
case GST_QUERY_CONTEXT:
{
gboolean ret = gst_gl_handle_context_query ((GstElement *) filter, query,
&filter->display, &filter->other_context);
if (filter->display)
gst_gl_display_filter_gl_api (filter->display,
filter_class->supported_gl_api);
return ret;
}
default:
break;
}
return GST_BASE_TRANSFORM_CLASS (parent_class)->query (trans, direction,
query);;
}
static void
gst_gl_filter_reset (GstGLFilter * filter)
{
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
gst_caps_replace (&filter->out_caps, NULL);
if (filter->upload) {
gst_object_unref (filter->upload);
filter->upload = NULL;
}
if (filter->download) {
gst_object_unref (filter->download);
filter->download = NULL;
}
if (filter->uploaded_buffer) {
gst_buffer_unref (filter->uploaded_buffer);
filter->uploaded_buffer = NULL;
}
if (filter->context) {
if (filter_class->onReset)
filter_class->onReset (filter);
if (filter_class->display_reset_cb != NULL) {
gst_gl_context_thread_add (filter->context, gst_gl_filter_stop_gl,
filter);
}
//blocking call, delete the FBO
if (filter->fbo != 0) {
gst_gl_context_del_fbo (filter->context, filter->fbo,
filter->depthbuffer);
}
if (filter->in_tex_id) {
gst_gl_context_del_texture (filter->context, &filter->in_tex_id);
filter->in_tex_id = 0;
}
if (filter->out_tex_id) {
gst_gl_context_del_texture (filter->context, &filter->out_tex_id);
filter->out_tex_id = 0;
}
gst_object_unref (filter->context);
filter->context = NULL;
}
if (filter->display) {
gst_object_unref (filter->display);
filter->display = NULL;
}
filter->fbo = 0;
filter->depthbuffer = 0;
filter->default_shader = NULL;
filter->draw_attr_position_loc = -1;
filter->draw_attr_texture_loc = -1;
if (filter->other_context)
gst_object_unref (filter->other_context);
filter->other_context = NULL;
if (filter->context)
gst_object_unref (filter->context);
filter->context = NULL;
if (filter->in_gl_caps) {
gst_caps_unref (filter->in_gl_caps);
filter->in_gl_caps = NULL;
}
}
static gboolean
gst_gl_filter_start (GstBaseTransform * bt)
{
GstGLFilter *filter = GST_GL_FILTER (bt);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
if (!gst_gl_ensure_element_data (filter, &filter->display,
&filter->other_context))
return FALSE;
gst_gl_display_filter_gl_api (filter->display,
filter_class->supported_gl_api);
if (filter_class->onStart)
filter_class->onStart (filter);
return TRUE;
}
static gboolean
gst_gl_filter_stop (GstBaseTransform * bt)
{
GstGLFilter *filter = GST_GL_FILTER (bt);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
if (filter_class->onStop)
filter_class->onStop (filter);
gst_gl_filter_reset (filter);
return TRUE;
}
static void
gst_gl_filter_start_gl (GstGLContext * context, gpointer data)
{
GstGLFilter *filter = GST_GL_FILTER (data);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
filter_class->display_init_cb (filter);
}
static void
gst_gl_filter_stop_gl (GstGLContext * context, gpointer data)
{
const GstGLFuncs *gl = context->gl_vtable;
GstGLFilter *filter = GST_GL_FILTER (data);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
filter_class->display_reset_cb (filter);
if (filter->vao) {
gl->DeleteVertexArrays (1, &filter->vao);
filter->vao = 0;
}
if (filter->vertex_buffer) {
gl->DeleteBuffers (1, &filter->vertex_buffer);
filter->vertex_buffer = 0;
}
}
static GstCaps *
gst_gl_filter_fixate_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstStructure *ins, *outs;
const GValue *from_par, *to_par;
GValue fpar = { 0, }, tpar = {
0,};
othercaps = gst_caps_truncate (othercaps);
othercaps = gst_caps_make_writable (othercaps);
GST_DEBUG_OBJECT (bt, "trying to fixate othercaps %" GST_PTR_FORMAT
" based on caps %" GST_PTR_FORMAT, othercaps, caps);
ins = gst_caps_get_structure (caps, 0);
outs = gst_caps_get_structure (othercaps, 0);
from_par = gst_structure_get_value (ins, "pixel-aspect-ratio");
to_par = gst_structure_get_value (outs, "pixel-aspect-ratio");
/* If we're fixating from the sinkpad we always set the PAR and
* assume that missing PAR on the sinkpad means 1/1 and
* missing PAR on the srcpad means undefined
*/
if (direction == GST_PAD_SINK) {
if (!from_par) {
g_value_init (&fpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&fpar, 1, 1);
from_par = &fpar;
}
if (!to_par) {
g_value_init (&tpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&tpar, 1, 1);
to_par = &tpar;
}
} else {
if (!to_par) {
g_value_init (&tpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&tpar, 1, 1);
to_par = &tpar;
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION, 1, 1,
NULL);
}
if (!from_par) {
g_value_init (&fpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&fpar, 1, 1);
from_par = &fpar;
}
}
/* we have both PAR but they might not be fixated */
{
gint from_w, from_h, from_par_n, from_par_d, to_par_n, to_par_d;
gint w = 0, h = 0;
gint from_dar_n, from_dar_d;
gint num, den;
/* from_par should be fixed */
g_return_val_if_fail (gst_value_is_fixed (from_par), othercaps);
from_par_n = gst_value_get_fraction_numerator (from_par);
from_par_d = gst_value_get_fraction_denominator (from_par);
gst_structure_get_int (ins, "width", &from_w);
gst_structure_get_int (ins, "height", &from_h);
gst_structure_get_int (outs, "width", &w);
gst_structure_get_int (outs, "height", &h);
/* if both width and height are already fixed, we can't do anything
* about it anymore */
if (w && h) {
GST_DEBUG_OBJECT (bt, "dimensions already set to %dx%d, not fixating",
w, h);
if (!gst_value_is_fixed (to_par)) {
GST_DEBUG_OBJECT (bt, "fixating to_par to %dx%d", 1, 1);
if (gst_structure_has_field (outs, "pixel-aspect-ratio"))
gst_structure_fixate_field_nearest_fraction (outs,
"pixel-aspect-ratio", 1, 1);
}
goto done;
}
/* Calculate input DAR */
if (!gst_util_fraction_multiply (from_w, from_h, from_par_n, from_par_d,
&from_dar_n, &from_dar_d)) {
GST_ELEMENT_ERROR (bt, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
GST_DEBUG_OBJECT (bt, "Input DAR is %d/%d", from_dar_n, from_dar_d);
/* If either width or height are fixed there's not much we
* can do either except choosing a height or width and PAR
* that matches the DAR as good as possible
*/
if (h) {
gint num, den;
GST_DEBUG_OBJECT (bt, "height is fixed (%d)", h);
if (!gst_value_is_fixed (to_par)) {
gst_value_set_fraction (&tpar, 1, 1);
}
/* PAR is fixed, choose the height that is nearest to the
* height with the same DAR */
to_par_n = gst_value_get_fraction_numerator (to_par);
to_par_d = gst_value_get_fraction_denominator (to_par);
GST_DEBUG_OBJECT (bt, "PAR is fixed %d/%d", to_par_n, to_par_d);
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_d,
to_par_n, &num, &den)) {
GST_ELEMENT_ERROR (bt, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
w = (guint) gst_util_uint64_scale_int (h, num, den);
gst_structure_fixate_field_nearest_int (outs, "width", w);
goto done;
} else if (w) {
gint num, den;
GST_DEBUG_OBJECT (bt, "width is fixed (%d)", w);
if (!gst_value_is_fixed (to_par)) {
gst_value_set_fraction (&tpar, 1, 1);
}
/* PAR is fixed, choose the height that is nearest to the
* height with the same DAR */
to_par_n = gst_value_get_fraction_numerator (to_par);
to_par_d = gst_value_get_fraction_denominator (to_par);
GST_DEBUG_OBJECT (bt, "PAR is fixed %d/%d", to_par_n, to_par_d);
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_d,
to_par_n, &num, &den)) {
GST_ELEMENT_ERROR (bt, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
h = (guint) gst_util_uint64_scale_int (w, den, num);
gst_structure_fixate_field_nearest_int (outs, "height", h);
goto done;
} else if (gst_value_is_fixed (to_par)) {
GstStructure *tmp;
gint set_h, set_w, f_h, f_w;
to_par_n = gst_value_get_fraction_numerator (to_par);
to_par_d = gst_value_get_fraction_denominator (to_par);
/* Calculate scale factor for the PAR change */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_n,
to_par_d, &num, &den)) {
GST_ELEMENT_ERROR (bt, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
/* Try to keep the input height */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", from_h);
gst_structure_get_int (tmp, "height", &set_h);
/* This might have failed but try to scale the width
* to keep the DAR nonetheless */
w = (guint) gst_util_uint64_scale_int (set_h, num, den);
gst_structure_fixate_field_nearest_int (tmp, "width", w);
gst_structure_get_int (tmp, "width", &set_w);
gst_structure_free (tmp);
/* We kept the DAR and the height is nearest to the original height */
if (set_w == w) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
goto done;
}
f_h = set_h;
f_w = set_w;
/* If the former failed, try to keep the input width at least */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "width", from_w);
gst_structure_get_int (tmp, "width", &set_w);
/* This might have failed but try to scale the width
* to keep the DAR nonetheless */
h = (guint) gst_util_uint64_scale_int (set_w, den, num);
gst_structure_fixate_field_nearest_int (tmp, "height", h);
gst_structure_get_int (tmp, "height", &set_h);
gst_structure_free (tmp);
/* We kept the DAR and the width is nearest to the original width */
if (set_h == h) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
goto done;
}
/* If all this failed, keep the height that was nearest to the orignal
* height and the nearest possible width. This changes the DAR but
* there's not much else to do here.
*/
gst_structure_set (outs, "width", G_TYPE_INT, f_w, "height", G_TYPE_INT,
f_h, NULL);
goto done;
} else {
GstStructure *tmp;
gint set_h, set_w, set_par_n, set_par_d, tmp2;
/* width, height and PAR are not fixed */
/* First try to keep the height and width as good as possible
* and scale PAR */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", from_h);
gst_structure_get_int (tmp, "height", &set_h);
gst_structure_fixate_field_nearest_int (tmp, "width", from_w);
gst_structure_get_int (tmp, "width", &set_w);
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_h, set_w,
&to_par_n, &to_par_d)) {
GST_ELEMENT_ERROR (bt, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
if (!gst_structure_has_field (tmp, "pixel-aspect-ratio"))
gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par);
gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio",
to_par_n, to_par_d);
gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n,
&set_par_d);
gst_structure_free (tmp);
if (set_par_n == to_par_n && set_par_d == to_par_d) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
}
/* Otherwise try to scale width to keep the DAR with the set
* PAR and height */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d,
set_par_n, &num, &den)) {
GST_ELEMENT_ERROR (bt, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
w = (guint) gst_util_uint64_scale_int (set_h, num, den);
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "width", w);
gst_structure_get_int (tmp, "width", &tmp2);
gst_structure_free (tmp);
if (tmp2 == w) {
gst_structure_set (outs, "width", G_TYPE_INT, tmp2, "height",
G_TYPE_INT, set_h, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
}
/* ... or try the same with the height */
h = (guint) gst_util_uint64_scale_int (set_w, den, num);
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", h);
gst_structure_get_int (tmp, "height", &tmp2);
gst_structure_free (tmp);
if (tmp2 == h) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, tmp2, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
}
/* If all fails we can't keep the DAR and take the nearest values
* for everything from the first try */
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
}
}
done:
othercaps = gst_caps_fixate (othercaps);
GST_DEBUG_OBJECT (bt, "fixated othercaps to %" GST_PTR_FORMAT, othercaps);
if (from_par == &fpar)
g_value_unset (&fpar);
if (to_par == &tpar)
g_value_unset (&tpar);
return othercaps;
}
static GstCaps *
gst_gl_filter_set_caps_features (const GstCaps * caps,
const gchar * feature_name)
{
GstCaps *tmp = gst_caps_copy (caps);
guint n = gst_caps_get_size (tmp);
guint i = 0;
for (i = 0; i < n; i++) {
GstCapsFeatures *features = gst_caps_get_features (tmp, i);
if (features) {
guint n_f = gst_caps_features_get_size (features);
guint j = 0;
for (j = 0; j < n_f; j++) {
gst_caps_features_remove_id (features,
gst_caps_features_get_nth_id (features, j));
}
}
gst_caps_features_add (features, feature_name);
gst_caps_set_simple (tmp, "format", G_TYPE_STRING, "RGBA", NULL);
}
return tmp;
}
/* copies the given caps */
static GstCaps *
gst_gl_filter_caps_remove_format_info (GstCaps * caps)
{
GstStructure *st;
GstCapsFeatures *f;
gint i, n;
GstCaps *res;
res = gst_caps_new_empty ();
n = gst_caps_get_size (caps);
for (i = 0; i < n; i++) {
st = gst_caps_get_structure (caps, i);
f = gst_caps_get_features (caps, i);
/* If this is already expressed by the existing caps
* skip this structure */
if (i > 0 && gst_caps_is_subset_structure_full (res, st, f))
continue;
st = gst_structure_copy (st);
/* Only remove format info for the cases when we can actually convert */
if (!gst_caps_features_is_any (f)
&& gst_caps_features_is_equal (f,
GST_CAPS_FEATURES_MEMORY_SYSTEM_MEMORY))
gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site",
NULL);
gst_structure_remove_fields (st, "width", "height", NULL);
gst_caps_append_structure_full (res, st, gst_caps_features_copy (f));
}
return res;
}
static GstCaps *
gst_gl_filter_transform_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *tmp = NULL;
GstCaps *result = NULL;
GstCaps *glcaps = gst_gl_filter_set_caps_features (caps,
GST_CAPS_FEATURE_MEMORY_GL_MEMORY);
#if GST_GL_HAVE_PLATFORM_EGL
GstCaps *eglcaps = gst_gl_filter_set_caps_features (caps,
GST_CAPS_FEATURE_MEMORY_EGL_IMAGE);
#endif
GstCaps *uploadcaps = gst_gl_filter_set_caps_features (caps,
GST_CAPS_FEATURE_META_GST_VIDEO_GL_TEXTURE_UPLOAD_META);
GstCaps *raw_caps =
gst_caps_from_string (GST_VIDEO_CAPS_MAKE (GST_GL_COLOR_CONVERT_FORMATS));
tmp = gst_caps_new_empty ();
tmp = gst_caps_merge (tmp, gst_gl_filter_caps_remove_format_info (glcaps));
#if GST_GL_HAVE_PLATFORM_EGL
tmp = gst_caps_merge (tmp, gst_gl_filter_caps_remove_format_info (eglcaps));
#endif
tmp =
gst_caps_merge (tmp, gst_gl_filter_caps_remove_format_info (uploadcaps));
tmp = gst_caps_merge (tmp, gst_gl_filter_caps_remove_format_info (raw_caps));
tmp = gst_caps_merge (tmp, gst_gl_filter_caps_remove_format_info (caps));
if (filter) {
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
} else {
result = tmp;
}
GST_DEBUG_OBJECT (bt, "returning caps: %" GST_PTR_FORMAT, result);
return result;
}
static gboolean
gst_gl_filter_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
gsize * size)
{
gboolean ret = FALSE;
GstVideoInfo info;
ret = gst_video_info_from_caps (&info, caps);
if (ret)
*size = GST_VIDEO_INFO_SIZE (&info);
return TRUE;
}
static gboolean
gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps,
GstCaps * outcaps)
{
GstGLFilter *filter;
GstGLFilterClass *filter_class;
filter = GST_GL_FILTER (bt);
filter_class = GST_GL_FILTER_GET_CLASS (filter);
if (!gst_video_info_from_caps (&filter->in_info, incaps))
goto wrong_caps;
if (!gst_video_info_from_caps (&filter->out_info, outcaps))
goto wrong_caps;
if (filter_class->set_caps) {
if (!filter_class->set_caps (filter, incaps, outcaps))
goto error;
}
gst_caps_replace (&filter->out_caps, outcaps);
GST_DEBUG ("set_caps %dx%d", GST_VIDEO_INFO_WIDTH (&filter->out_info),
GST_VIDEO_INFO_HEIGHT (&filter->out_info));
return TRUE;
/* ERRORS */
wrong_caps:
{
GST_WARNING ("Wrong caps");
return FALSE;
}
error:
{
return FALSE;
}
}
static gboolean
gst_gl_filter_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query)
{
GstGLFilter *filter = GST_GL_FILTER (trans);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
GstBufferPool *pool;
GstStructure *config;
GstCaps *caps, *decide_caps;
guint size;
gboolean need_pool;
GError *error = NULL;
GstStructure *gl_context;
gchar *platform, *gl_apis;
gpointer handle;
GstAllocator *allocator = NULL;
GstAllocationParams params;
gst_query_parse_allocation (query, &caps, &need_pool);
if (caps == NULL)
goto no_caps;
if ((pool = filter->pool))
gst_object_ref (pool);
if (pool != NULL) {
GstCaps *pcaps;
/* we had a pool, check caps */
GST_DEBUG_OBJECT (filter, "check existing pool caps");
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_get_params (config, &pcaps, &size, NULL, NULL);
if (!gst_caps_is_equal (caps, pcaps)) {
GST_DEBUG_OBJECT (filter, "pool has different caps");
/* different caps, we can't use this pool */
gst_object_unref (pool);
pool = NULL;
}
gst_structure_free (config);
}
if (!gst_gl_ensure_element_data (filter, &filter->display,
&filter->other_context))
return FALSE;
gst_gl_display_filter_gl_api (filter->display,
filter_class->supported_gl_api);
if (!filter->context) {
filter->context = gst_gl_context_new (filter->display);
if (!gst_gl_context_create (filter->context, filter->other_context, &error))
goto context_error;
}
if (pool == NULL && need_pool) {
GstVideoInfo info;
GstBufferPool *decide_pool = NULL;
if (!gst_video_info_from_caps (&info, caps))
goto invalid_caps;
if (decide_query) {
gst_query_parse_allocation (decide_query, &decide_caps, NULL);
decide_pool = gst_base_transform_get_buffer_pool (trans);
}
if (decide_pool && GST_IS_GL_BUFFER_POOL (decide_pool)
&& gst_caps_is_equal_fixed (decide_caps, caps)) {
config = gst_buffer_pool_get_config (decide_pool);
gst_buffer_pool_config_get_params (config, NULL, &size, NULL, NULL);
gst_structure_free (config);
pool = decide_pool;
} else {
GST_DEBUG_OBJECT (filter, "create new pool");
if (decide_pool)
gst_object_unref (decide_pool);
pool = gst_gl_buffer_pool_new (filter->context);
/* the normal size of a frame */
size = info.size;
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
if (!gst_buffer_pool_set_config (pool, config))
goto config_failed;
}
}
/* we need at least 2 buffer because we hold on to the last one */
if (pool) {
gst_query_add_allocation_pool (query, pool, size, 1, 0);
gst_object_unref (pool);
}
/* we also support various metadata */
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, 0);
if (filter->context->gl_vtable->FenceSync)
gst_query_add_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, 0);
gl_apis = gst_gl_api_to_string (gst_gl_context_get_gl_api (filter->context));
platform =
gst_gl_platform_to_string (gst_gl_context_get_gl_platform
(filter->context));
handle = (gpointer) gst_gl_context_get_gl_context (filter->context);
gl_context =
gst_structure_new ("GstVideoGLTextureUploadMeta", "gst.gl.GstGLContext",
GST_GL_TYPE_CONTEXT, filter->context, "gst.gl.context.handle",
G_TYPE_POINTER, handle, "gst.gl.context.type", G_TYPE_STRING, platform,
"gst.gl.context.apis", G_TYPE_STRING, gl_apis, NULL);
gst_query_add_allocation_meta (query,
GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, gl_context);
g_free (gl_apis);
g_free (platform);
gst_structure_free (gl_context);
gst_allocation_params_init (&params);
allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR);
gst_query_add_allocation_param (query, allocator, &params);
gst_object_unref (allocator);
#if GST_GL_HAVE_PLATFORM_EGL
if (gst_gl_context_check_feature (filter->context, "EGL_KHR_image_base")) {
allocator = gst_allocator_find (GST_EGL_IMAGE_MEMORY_TYPE);
gst_query_add_allocation_param (query, allocator, &params);
gst_object_unref (allocator);
}
#endif
return TRUE;
/* ERRORS */
no_caps:
{
GST_DEBUG_OBJECT (trans, "no caps specified");
return FALSE;
}
invalid_caps:
{
GST_DEBUG_OBJECT (trans, "invalid caps specified");
return FALSE;
}
config_failed:
{
GST_DEBUG_OBJECT (trans, "failed setting config");
return FALSE;
}
context_error:
{
GST_ELEMENT_ERROR (trans, RESOURCE, NOT_FOUND, ("%s", error->message),
(NULL));
return FALSE;
}
}
static gboolean
gst_gl_filter_decide_allocation (GstBaseTransform * trans, GstQuery * query)
{
GstGLFilter *filter = GST_GL_FILTER (trans);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
GstBufferPool *pool = NULL;
GstStructure *config;
GstCaps *caps;
guint min, max, size;
gboolean update_pool;
guint idx;
GError *error = NULL;
guint in_width, in_height, out_width, out_height;
GstGLContext *other_context = NULL;
gboolean same_downstream_gl_context = FALSE;
if (!gst_gl_ensure_element_data (filter, &filter->display,
&filter->other_context))
return FALSE;
gst_gl_display_filter_gl_api (filter->display,
filter_class->supported_gl_api);
if (gst_query_find_allocation_meta (query,
GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, &idx)) {
GstGLContext *context;
const GstStructure *upload_meta_params;
gpointer handle;
gchar *type;
gchar *apis;
gst_query_parse_nth_allocation_meta (query, idx, &upload_meta_params);
if (upload_meta_params) {
if (gst_structure_get (upload_meta_params, "gst.gl.GstGLContext",
GST_GL_TYPE_CONTEXT, &context, NULL) && context) {
GstGLContext *old = filter->context;
filter->context = context;
if (old)
gst_object_unref (old);
same_downstream_gl_context = TRUE;
} else if (gst_structure_get (upload_meta_params, "gst.gl.context.handle",
G_TYPE_POINTER, &handle, "gst.gl.context.type", G_TYPE_STRING,
&type, "gst.gl.context.apis", G_TYPE_STRING, &apis, NULL)
&& handle) {
GstGLPlatform platform = GST_GL_PLATFORM_NONE;
GstGLAPI gl_apis;
GST_DEBUG ("got GL context handle 0x%p with type %s and apis %s",
handle, type, apis);
platform = gst_gl_platform_from_string (type);
gl_apis = gst_gl_api_from_string (apis);
if (gl_apis && platform)
other_context =
gst_gl_context_new_wrapped (filter->display, (guintptr) handle,
platform, gl_apis);
}
}
}
if (filter->other_context) {
if (!other_context) {
other_context = filter->other_context;
} else {
GST_ELEMENT_WARNING (filter, LIBRARY, SETTINGS,
("%s", "Cannot share with more than one GL context"),
("%s", "Cannot share with more than one GL context"));
}
}
if (!filter->context) {
filter->context = gst_gl_context_new (filter->display);
if (!gst_gl_context_create (filter->context, other_context, &error))
goto context_error;
}
in_width = GST_VIDEO_INFO_WIDTH (&filter->in_info);
in_height = GST_VIDEO_INFO_HEIGHT (&filter->in_info);
out_width = GST_VIDEO_INFO_WIDTH (&filter->out_info);
out_height = GST_VIDEO_INFO_HEIGHT (&filter->out_info);
if (filter->fbo) {
gst_gl_context_del_fbo (filter->context, filter->fbo, filter->depthbuffer);
filter->fbo = 0;
filter->depthbuffer = 0;
}
if (filter->in_tex_id) {
gst_gl_context_del_texture (filter->context, &filter->in_tex_id);
filter->in_tex_id = 0;
}
if (filter->out_tex_id) {
gst_gl_context_del_texture (filter->context, &filter->out_tex_id);
filter->out_tex_id = 0;
}
//blocking call, generate a FBO
if (!gst_gl_context_gen_fbo (filter->context, out_width, out_height,
&filter->fbo, &filter->depthbuffer))
goto context_error;
gst_gl_context_gen_texture (filter->context, &filter->in_tex_id,
GST_VIDEO_FORMAT_RGBA, in_width, in_height);
gst_gl_context_gen_texture (filter->context, &filter->out_tex_id,
GST_VIDEO_FORMAT_RGBA, out_width, out_height);
if (filter_class->display_init_cb != NULL) {
gst_gl_context_thread_add (filter->context, gst_gl_filter_start_gl, filter);
}
if (filter_class->onInitFBO) {
if (!filter_class->onInitFBO (filter))
goto error;
}
gst_query_parse_allocation (query, &caps, NULL);
if (gst_query_get_n_allocation_pools (query) > 0) {
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
update_pool = TRUE;
} else {
GstVideoInfo vinfo;
gst_video_info_init (&vinfo);
gst_video_info_from_caps (&vinfo, caps);
size = vinfo.size;
min = max = 0;
update_pool = FALSE;
}
if (!pool || (!same_downstream_gl_context
&& gst_query_find_allocation_meta (query, GST_GL_SYNC_META_API_TYPE,
NULL)
&& !gst_buffer_pool_has_option (pool,
GST_BUFFER_POOL_OPTION_GL_SYNC_META))) {
/* can't use this pool */
if (pool)
gst_object_unref (pool);
pool = gst_gl_buffer_pool_new (filter->context);
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_set_params (config, caps, size, min, max);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
if (gst_query_find_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, NULL))
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_GL_SYNC_META);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_GL_TEXTURE_UPLOAD_META);
gst_buffer_pool_set_config (pool, config);
if (filter->upload) {
gst_object_unref (filter->upload);
filter->upload = NULL;
}
if (update_pool)
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
else
gst_query_add_allocation_pool (query, pool, size, min, max);
gst_object_unref (pool);
return TRUE;
context_error:
{
GST_ELEMENT_ERROR (trans, RESOURCE, NOT_FOUND, ("%s", error->message),
(NULL));
return FALSE;
}
error:
{
GST_ELEMENT_ERROR (trans, LIBRARY, INIT,
("Subclass failed to initialize."), (NULL));
return FALSE;
}
}
/**
* gst_gl_filter_filter_texture:
* @filter: a #GstGLFilter
* @inbuf: an input buffer
* @outbuf: an output buffer
*
* Perform automatic upload if needed, call filter_texture vfunc and then an
* automatic download if needed.
*
* Returns: whether the transformation succeeded
*/
gboolean
gst_gl_filter_filter_texture (GstGLFilter * filter, GstBuffer * inbuf,
GstBuffer * outbuf)
{
GstGLFilterClass *filter_class;
guint in_tex, out_tex;
GstVideoFrame gl_frame, out_frame;
GstVideoInfo gl_info;
gboolean ret;
gboolean to_download =
gst_caps_features_is_equal (GST_CAPS_FEATURES_MEMORY_SYSTEM_MEMORY,
gst_caps_get_features (filter->out_caps, 0));
GstMapFlags out_map_flags = GST_MAP_WRITE;
filter_class = GST_GL_FILTER_GET_CLASS (filter);
if (filter->uploaded_buffer) {
gst_buffer_unref (filter->uploaded_buffer);
filter->uploaded_buffer = NULL;
}
if (!gst_gl_upload_perform_with_buffer (filter->upload, inbuf,
&filter->uploaded_buffer)) {
ret = FALSE;
goto upload_error;
}
gst_video_info_from_caps (&gl_info, filter->in_gl_caps);
if (!gst_video_frame_map (&gl_frame, &gl_info, filter->uploaded_buffer,
GST_MAP_READ | GST_MAP_GL)) {
ret = FALSE;
goto upload_error;
}
in_tex = *(guint *) gl_frame.data[0];
to_download |= !gst_is_gl_memory (gst_buffer_peek_memory (outbuf, 0));
if (!to_download)
out_map_flags |= GST_MAP_GL;
if (!gst_video_frame_map (&out_frame, &filter->out_info, outbuf,
out_map_flags)) {
ret = FALSE;
goto inbuf_error;
}
if (!to_download) {
out_tex = *(guint *) out_frame.data[0];
} else {
GST_LOG ("Output Buffer does not contain correct memory, "
"attempting to wrap for download");
if (!filter->download)
filter->download = gst_gl_download_new (filter->context);
gst_gl_download_set_format (filter->download, &out_frame.info);
out_tex = filter->out_tex_id;
}
GST_DEBUG ("calling filter_texture with textures in:%i out:%i", in_tex,
out_tex);
g_assert (filter_class->filter_texture);
ret = filter_class->filter_texture (filter, in_tex, out_tex);
if (to_download) {
if (!gst_gl_download_perform_with_data (filter->download, out_tex,
out_frame.data)) {
GST_ELEMENT_ERROR (filter, RESOURCE, NOT_FOUND,
("%s", "Failed to download video frame"), (NULL));
ret = FALSE;
}
}
gst_video_frame_unmap (&gl_frame);
upload_error:
gst_video_frame_unmap (&out_frame);
inbuf_error:
gst_gl_upload_release_buffer (filter->upload);
return ret;
}
static GstFlowReturn
gst_gl_filter_transform (GstBaseTransform * bt, GstBuffer * inbuf,
GstBuffer * outbuf)
{
GstGLFilter *filter;
GstGLFilterClass *filter_class;
GstGLSyncMeta *out_sync_meta, *in_sync_meta;
filter = GST_GL_FILTER (bt);
filter_class = GST_GL_FILTER_GET_CLASS (bt);
if (!filter->display)
return GST_FLOW_NOT_NEGOTIATED;
if (!filter->upload) {
GstCaps *in_caps =
gst_pad_get_current_caps (GST_BASE_TRANSFORM_SINK_PAD (bt));
GstCapsFeatures *out_features;
GstVideoInfo out_info;
gst_video_info_set_format (&out_info,
GST_VIDEO_FORMAT_RGBA,
GST_VIDEO_INFO_WIDTH (&filter->in_info),
GST_VIDEO_INFO_HEIGHT (&filter->in_info));
out_features =
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_GL_MEMORY);
if (filter->in_gl_caps)
gst_caps_unref (filter->in_gl_caps);
filter->in_gl_caps = gst_video_info_to_caps (&out_info);
gst_caps_set_features (filter->in_gl_caps, 0, out_features);
filter->upload = gst_gl_upload_new (filter->context);
if (!gst_gl_upload_set_caps (filter->upload, in_caps, filter->in_gl_caps))
return GST_FLOW_ERROR;
gst_caps_unref (in_caps);
}
g_assert (filter_class->filter || filter_class->filter_texture);
in_sync_meta = gst_buffer_get_gl_sync_meta (inbuf);
if (in_sync_meta)
gst_gl_sync_meta_wait (in_sync_meta);
if (filter_class->filter)
filter_class->filter (filter, inbuf, outbuf);
else if (filter_class->filter_texture)
gst_gl_filter_filter_texture (filter, inbuf, outbuf);
out_sync_meta = gst_buffer_get_gl_sync_meta (outbuf);
if (out_sync_meta)
gst_gl_sync_meta_set_sync_point (out_sync_meta, filter->context);
return GST_FLOW_OK;
}
struct glcb2
{
GLCB func;
gpointer data;
guint texture;
guint width;
guint height;
};
/* convenience functions to simplify filter development */
static void
_glcb2 (gpointer data)
{
struct glcb2 *cb = data;
cb->func (cb->width, cb->height, cb->texture, cb->data);
}
/**
* gst_gl_filter_render_to_target:
* @filter: a #GstGLFilter
* @resize: whether to automatically resize the texture between the input size
* and the output size
* @input: the input texture
* @target: the output texture
* @func: the function to transform @input into @output. called with @data
* @data: the data associated with @func
*
* Transforms @input into @output using @func on through FBO. @resize should
* only ever be %TRUE whenever @input is the input texture of @filter.
*/
void
gst_gl_filter_render_to_target (GstGLFilter * filter, gboolean resize,
GLuint input, GLuint target, GLCB func, gpointer data)
{
guint in_width, in_height, out_width, out_height;
struct glcb2 cb;
out_width = GST_VIDEO_INFO_WIDTH (&filter->out_info);
out_height = GST_VIDEO_INFO_HEIGHT (&filter->out_info);
if (resize) {
in_width = GST_VIDEO_INFO_WIDTH (&filter->in_info);
in_height = GST_VIDEO_INFO_HEIGHT (&filter->in_info);
} else {
in_width = out_width;
in_height = out_height;
}
GST_LOG ("rendering to target. in %u, %ux%u out %u, %ux%u", input, in_width,
in_height, target, out_width, out_height);
cb.func = func;
cb.data = data;
cb.texture = input;
cb.width = in_width;
cb.height = in_height;
gst_gl_context_use_fbo_v2 (filter->context, out_width, out_height,
filter->fbo, filter->depthbuffer, target, _glcb2, &cb);
}
static void
_draw_with_shader_cb (gint width, gint height, guint texture, gpointer stuff)
{
GstGLFilter *filter = GST_GL_FILTER (stuff);
GstGLFuncs *gl = filter->context->gl_vtable;
#if GST_GL_HAVE_OPENGL
if (gst_gl_context_get_gl_api (filter->context) & GST_GL_API_OPENGL) {
gl->MatrixMode (GL_PROJECTION);
gl->LoadIdentity ();
}
#endif
gst_gl_shader_use (filter->default_shader);
gl->ActiveTexture (GL_TEXTURE1);
gl->BindTexture (GL_TEXTURE_2D, texture);
gst_gl_shader_set_uniform_1i (filter->default_shader, "tex", 1);
gst_gl_shader_set_uniform_1f (filter->default_shader, "width", width);
gst_gl_shader_set_uniform_1f (filter->default_shader, "height", height);
gst_gl_filter_draw_texture (filter, texture, width, height);
}
static void
_get_attributes (GstGLFilter * filter)
{
if (!filter->default_shader)
return;
if (filter->draw_attr_position_loc == -1)
filter->draw_attr_position_loc =
gst_gl_shader_get_attribute_location (filter->default_shader,
"a_position");
if (filter->draw_attr_texture_loc == -1)
filter->draw_attr_texture_loc =
gst_gl_shader_get_attribute_location (filter->default_shader,
"a_texcoord");
}
/**
* gst_gl_filter_render_to_target_with_shader:
* @filter: a #GstGLFilter
* @resize: whether to automatically resize the texture between the input size
* and the output size
* @input: the input texture
* @target: the output texture
* @shader: the shader to use.
*
* Transforms @input into @output using @shader on FBO. @resize should
* only ever be %TRUE whenever @input is the input texture of @filter.
*
* See also: gst_gl_filter_render_to_target()
*/
/* attach target to a FBO, use shader, pass input as "tex" uniform to
* the shader, render input to a quad */
void
gst_gl_filter_render_to_target_with_shader (GstGLFilter * filter,
gboolean resize, GLuint input, GLuint target, GstGLShader * shader)
{
filter->default_shader = shader;
_get_attributes (filter);
gst_gl_filter_render_to_target (filter, resize, input, target,
_draw_with_shader_cb, filter);
}
/* *INDENT-OFF* */
static const GLfloat vertices[] = {
-1.0f, -1.0f, 0.0f, 0.0f, 0.0f,
1.0f, -1.0f, 0.0f, 1.0f, 0.0f,
1.0f, 1.0f, 0.0f, 1.0f, 1.0f,
-1.0f, 1.0f, 0.0f, 0.0f, 1.0f
};
/* *INDENT-ON* */
static void
_bind_buffer (GstGLFilter * filter)
{
const GstGLFuncs *gl = filter->context->gl_vtable;
gl->BindBuffer (GL_ARRAY_BUFFER, filter->vertex_buffer);
_get_attributes (filter);
/* Load the vertex position */
gl->VertexAttribPointer (filter->draw_attr_position_loc, 3, GL_FLOAT,
GL_FALSE, 5 * sizeof (GLfloat), (void *) 0);
/* Load the texture coordinate */
gl->VertexAttribPointer (filter->draw_attr_texture_loc, 2, GL_FLOAT, GL_FALSE,
5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
gl->EnableVertexAttribArray (filter->draw_attr_position_loc);
gl->EnableVertexAttribArray (filter->draw_attr_texture_loc);
}
static void
_unbind_buffer (GstGLFilter * filter)
{
const GstGLFuncs *gl = filter->context->gl_vtable;
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
gl->DisableVertexAttribArray (filter->draw_attr_position_loc);
gl->DisableVertexAttribArray (filter->draw_attr_texture_loc);
}
/**
* gst_gl_filter_draw_texture:
* @filter: a #GstGLFilter
* @texture: the texture to draw
* @width: width of @texture
* @height: height of texture
*
* Draws @texture into the OpenGL scene at the specified @width and @height.
*/
void
gst_gl_filter_draw_texture (GstGLFilter * filter, GLuint texture,
guint width, guint height)
{
GstGLContext *context = filter->context;
GstGLFuncs *gl = context->gl_vtable;
GST_DEBUG ("drawing texture:%u dimensions:%ux%u", texture, width, height);
#if GST_GL_HAVE_OPENGL
if (gst_gl_context_get_gl_api (context) & GST_GL_API_OPENGL) {
GLfloat verts[] = { -1.0f, -1.0f,
1.0f, -1.0f,
1.0f, 1.0f,
-1.0f, 1.0f
};
GLfloat texcoords[] = { 0.0f, 0.0f,
1.0f, 0.0f,
1.0f, 1.0f,
0.0f, 1.0f
};
gl->ActiveTexture (GL_TEXTURE0);
gl->Enable (GL_TEXTURE_2D);
gl->BindTexture (GL_TEXTURE_2D, texture);
gl->ClientActiveTexture (GL_TEXTURE0);
gl->EnableClientState (GL_VERTEX_ARRAY);
gl->EnableClientState (GL_TEXTURE_COORD_ARRAY);
gl->VertexPointer (2, GL_FLOAT, 0, &verts);
gl->TexCoordPointer (2, GL_FLOAT, 0, &texcoords);
gl->DrawArrays (GL_TRIANGLE_FAN, 0, 4);
gl->DisableClientState (GL_VERTEX_ARRAY);
gl->DisableClientState (GL_TEXTURE_COORD_ARRAY);
}
#endif
if (gst_gl_context_get_gl_api (context) & (GST_GL_API_GLES2 |
GST_GL_API_OPENGL3)) {
GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
if (!filter->vertex_buffer) {
if (gl->GenVertexArrays) {
gl->GenVertexArrays (1, &filter->vao);
gl->BindVertexArray (filter->vao);
}
gl->GenBuffers (1, &filter->vertex_buffer);
gl->BindBuffer (GL_ARRAY_BUFFER, filter->vertex_buffer);
gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), vertices,
GL_STATIC_DRAW);
if (gl->GenVertexArrays) {
_bind_buffer (filter);
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
}
}
if (gl->GenVertexArrays)
gl->BindVertexArray (filter->vao);
else
_bind_buffer (filter);
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
if (gl->GenVertexArrays)
gl->BindVertexArray (0);
else
_unbind_buffer (filter);
}
}