mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 10:11:08 +00:00
e9bf1c79cc
Subclasses may want to override the pad template with different formats or with a different pad subclass. The original beahviour is still available by calling gst_gl_mixer_class_add_rgba_pad_templates() in _class_init() of the subclass. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4608>
487 lines
15 KiB
C
487 lines
15 KiB
C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2009 Julien Isorce <julien.isorce@gmail.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
/**
|
|
* SECTION:element-glmosaic
|
|
* @title: glmosaic
|
|
*
|
|
* glmixer sub element. N gl sink pads to 1 source pad.
|
|
* N + 1 OpenGL contexts shared together.
|
|
* N <= 6 because the rendering is more a like a cube than a mosaic
|
|
* Each opengl input stream is rendered on a cube face
|
|
*
|
|
* ## Examples
|
|
* |[
|
|
* gst-launch-1.0 videotestsrc ! video/x-raw, format=YUY2 ! glupload ! glcolorconvert ! queue ! glmosaic name=m ! glimagesink \
|
|
* videotestsrc pattern=12 ! video/x-raw, format=I420, framerate=5/1, width=100, height=200 ! glupload ! glcolorconvert ! queue ! m. \
|
|
* videotestsrc ! video/x-raw, framerate=15/1, width=1500, height=1500 ! glupload ! gleffects effect=3 ! queue ! m. \
|
|
* videotestsrc ! glupload ! gleffects effect=2 ! queue ! m. \
|
|
* videotestsrc ! glupload ! glfiltercube ! queue ! m. \
|
|
* videotestsrc ! glupload ! gleffects effect=6 ! queue ! m.
|
|
* ]|
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <gst/gl/gstglfuncs.h>
|
|
|
|
#include "gstglelements.h"
|
|
#include "gstglmosaic.h"
|
|
#include "gstglutils.h"
|
|
|
|
#define GST_CAT_DEFAULT gst_gl_mosaic_debug
|
|
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
};
|
|
|
|
static void gst_gl_mosaic_child_proxy_init (gpointer g_iface,
|
|
gpointer iface_data);
|
|
|
|
#define DEBUG_INIT \
|
|
GST_DEBUG_CATEGORY_INIT (gst_gl_mosaic_debug, "glmosaic", 0, "glmosaic element");
|
|
|
|
G_DEFINE_TYPE_WITH_CODE (GstGLMosaic, gst_gl_mosaic, GST_TYPE_GL_MIXER,
|
|
G_IMPLEMENT_INTERFACE (GST_TYPE_CHILD_PROXY,
|
|
gst_gl_mosaic_child_proxy_init);
|
|
DEBUG_INIT);
|
|
GST_ELEMENT_REGISTER_DEFINE_WITH_CODE (glmosaic, "glmosaic",
|
|
GST_RANK_NONE, GST_TYPE_GL_MOSAIC, gl_element_init (plugin));
|
|
|
|
static GstPad *gst_gl_mosaic_request_new_pad (GstElement * element,
|
|
GstPadTemplate * temp, const gchar * req_name, const GstCaps * caps);
|
|
static void gst_gl_mosaic_release_pad (GstElement * element, GstPad * pad);
|
|
|
|
static void gst_gl_mosaic_gl_stop (GstGLBaseMixer * base_mix);
|
|
|
|
static gboolean gst_gl_mosaic_process_textures (GstGLMixer * mixer,
|
|
GstGLMemory * out_tex);
|
|
static gboolean gst_gl_mosaic_callback (gpointer stuff);
|
|
|
|
/* vertex source */
|
|
static const gchar *mosaic_v_src =
|
|
"uniform mat4 u_matrix; \n"
|
|
"uniform float xrot_degree, yrot_degree, zrot_degree; \n"
|
|
"attribute vec4 a_position; \n"
|
|
"attribute vec2 a_texCoord; \n"
|
|
"varying vec2 v_texCoord; \n"
|
|
"void main() \n"
|
|
"{ \n"
|
|
" float PI = 3.14159265; \n"
|
|
" float xrot = xrot_degree*2.0*PI/360.0; \n"
|
|
" float yrot = yrot_degree*2.0*PI/360.0; \n"
|
|
" float zrot = zrot_degree*2.0*PI/360.0; \n"
|
|
" mat4 matX = mat4 ( \n"
|
|
" 1.0, 0.0, 0.0, 0.0, \n"
|
|
" 0.0, cos(xrot), sin(xrot), 0.0, \n"
|
|
" 0.0, -sin(xrot), cos(xrot), 0.0, \n"
|
|
" 0.0, 0.0, 0.0, 1.0 ); \n"
|
|
" mat4 matY = mat4 ( \n"
|
|
" cos(yrot), 0.0, -sin(yrot), 0.0, \n"
|
|
" 0.0, 1.0, 0.0, 0.0, \n"
|
|
" sin(yrot), 0.0, cos(yrot), 0.0, \n"
|
|
" 0.0, 0.0, 0.0, 1.0 ); \n"
|
|
" mat4 matZ = mat4 ( \n"
|
|
" cos(zrot), sin(zrot), 0.0, 0.0, \n"
|
|
" -sin(zrot), cos(zrot), 0.0, 0.0, \n"
|
|
" 0.0, 0.0, 1.0, 0.0, \n"
|
|
" 0.0, 0.0, 0.0, 1.0 ); \n"
|
|
" gl_Position = u_matrix * matZ * matY * matX * a_position; \n"
|
|
" v_texCoord = a_texCoord; \n"
|
|
"} \n";
|
|
|
|
/* fragment source */
|
|
static const gchar *mosaic_f_src =
|
|
"uniform sampler2D s_texture; \n"
|
|
"varying vec2 v_texCoord; \n"
|
|
"void main() \n"
|
|
"{ \n"
|
|
" gl_FragColor = texture2D( s_texture, v_texCoord );\n"
|
|
"} \n";
|
|
|
|
static void
|
|
gst_gl_mosaic_class_init (GstGLMosaicClass * klass)
|
|
{
|
|
GstElementClass *element_class;
|
|
|
|
element_class = GST_ELEMENT_CLASS (klass);
|
|
|
|
element_class->request_new_pad =
|
|
GST_DEBUG_FUNCPTR (gst_gl_mosaic_request_new_pad);
|
|
element_class->release_pad = GST_DEBUG_FUNCPTR (gst_gl_mosaic_release_pad);
|
|
|
|
gst_element_class_set_metadata (element_class, "OpenGL mosaic",
|
|
"Filter/Effect/Video", "OpenGL mosaic",
|
|
"Julien Isorce <julien.isorce@gmail.com>");
|
|
|
|
GST_GL_BASE_MIXER_CLASS (klass)->gl_stop = gst_gl_mosaic_gl_stop;
|
|
GST_GL_MIXER_CLASS (klass)->process_textures = gst_gl_mosaic_process_textures;
|
|
gst_gl_mixer_class_add_rgba_pad_templates (GST_GL_MIXER_CLASS (klass));
|
|
}
|
|
|
|
static void
|
|
gst_gl_mosaic_init (GstGLMosaic * mosaic)
|
|
{
|
|
mosaic->shader = NULL;
|
|
|
|
mosaic->attr_position_loc = -1;
|
|
mosaic->attr_texture_loc = -1;
|
|
}
|
|
|
|
static GstPad *
|
|
gst_gl_mosaic_request_new_pad (GstElement * element, GstPadTemplate * templ,
|
|
const gchar * req_name, const GstCaps * caps)
|
|
{
|
|
GstPad *newpad;
|
|
|
|
newpad = (GstPad *)
|
|
GST_ELEMENT_CLASS (gst_gl_mosaic_parent_class)->request_new_pad (element,
|
|
templ, req_name, caps);
|
|
|
|
if (newpad == NULL)
|
|
goto could_not_create;
|
|
|
|
gst_child_proxy_child_added (GST_CHILD_PROXY (element), G_OBJECT (newpad),
|
|
GST_OBJECT_NAME (newpad));
|
|
|
|
return newpad;
|
|
|
|
could_not_create:
|
|
{
|
|
GST_DEBUG_OBJECT (element, "could not create/add pad");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_mosaic_release_pad (GstElement * element, GstPad * pad)
|
|
{
|
|
GstGLMosaic *gl_mosaic = GST_GL_MOSAIC (element);
|
|
|
|
GST_DEBUG_OBJECT (gl_mosaic, "release pad %s:%s", GST_DEBUG_PAD_NAME (pad));
|
|
|
|
gst_child_proxy_child_removed (GST_CHILD_PROXY (gl_mosaic), G_OBJECT (pad),
|
|
GST_OBJECT_NAME (pad));
|
|
|
|
GST_ELEMENT_CLASS (gst_gl_mosaic_parent_class)->release_pad (element, pad);
|
|
}
|
|
|
|
static void
|
|
gst_gl_mosaic_gl_stop (GstGLBaseMixer * mixer)
|
|
{
|
|
GstGLMosaic *mosaic = GST_GL_MOSAIC (mixer);
|
|
|
|
gst_clear_object (&mosaic->shader);
|
|
|
|
mosaic->attr_position_loc = -1;
|
|
mosaic->attr_texture_loc = -1;
|
|
mosaic->xrot = 0.0;
|
|
mosaic->yrot = 0.0;
|
|
mosaic->zrot = 0.0;
|
|
|
|
GST_GL_BASE_MIXER_CLASS (gst_gl_mosaic_parent_class)->gl_stop (mixer);
|
|
}
|
|
|
|
static void
|
|
_mosaic_render (GstGLContext * context, GstGLMosaic * mosaic)
|
|
{
|
|
GstGLMixer *mixer = GST_GL_MIXER (mosaic);
|
|
GstGLFramebuffer *fbo = gst_gl_mixer_get_framebuffer (mixer);
|
|
|
|
if (!mosaic->shader) {
|
|
gchar *frag_str = g_strdup_printf ("%s%s",
|
|
gst_gl_shader_string_get_highest_precision (GST_GL_BASE_MIXER
|
|
(mixer)->context, GST_GLSL_VERSION_NONE,
|
|
GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY),
|
|
mosaic_f_src);
|
|
|
|
gst_gl_context_gen_shader (GST_GL_BASE_MIXER (mixer)->context,
|
|
mosaic_v_src, frag_str, &mosaic->shader);
|
|
g_free (frag_str);
|
|
}
|
|
|
|
gst_gl_framebuffer_draw_to_texture (fbo, mosaic->out_tex,
|
|
gst_gl_mosaic_callback, mosaic);
|
|
|
|
gst_clear_object (&fbo);
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_mosaic_process_textures (GstGLMixer * mix, GstGLMemory * out_tex)
|
|
{
|
|
GstGLMosaic *mosaic = GST_GL_MOSAIC (mix);
|
|
GstGLContext *context = GST_GL_BASE_MIXER (mix)->context;
|
|
|
|
mosaic->out_tex = out_tex;
|
|
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _mosaic_render,
|
|
mosaic);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_bind_buffer (GstGLMosaic * mosaic)
|
|
{
|
|
GstGLContext *context = GST_GL_BASE_MIXER (mosaic)->context;
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, mosaic->vbo_indices);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, mosaic->vertex_buffer);
|
|
|
|
/* Load the vertex position */
|
|
gl->VertexAttribPointer (mosaic->attr_position_loc, 3, GL_FLOAT,
|
|
GL_FALSE, 5 * sizeof (GLfloat), (void *) 0);
|
|
|
|
/* Load the texture coordinate */
|
|
gl->VertexAttribPointer (mosaic->attr_texture_loc, 2, GL_FLOAT, GL_FALSE,
|
|
5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
|
|
|
|
|
|
gl->EnableVertexAttribArray (mosaic->attr_position_loc);
|
|
gl->EnableVertexAttribArray (mosaic->attr_texture_loc);
|
|
}
|
|
|
|
static void
|
|
_unbind_buffer (GstGLMosaic * mosaic)
|
|
{
|
|
GstGLContext *context = GST_GL_BASE_MIXER (mosaic)->context;
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
|
|
gl->DisableVertexAttribArray (mosaic->attr_position_loc);
|
|
gl->DisableVertexAttribArray (mosaic->attr_texture_loc);
|
|
}
|
|
|
|
/* opengl scene, params: input texture (not the output mixer->texture) */
|
|
static gboolean
|
|
gst_gl_mosaic_callback (gpointer stuff)
|
|
{
|
|
GstGLMosaic *mosaic = GST_GL_MOSAIC (stuff);
|
|
GstGLMixer *mixer = GST_GL_MIXER (mosaic);
|
|
GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
|
|
GList *walk;
|
|
|
|
const GLfloat matrix[] = {
|
|
0.5f, 0.0f, 0.0f, 0.0f,
|
|
0.0f, 0.5f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 0.5f, 0.0f,
|
|
0.0f, 0.0f, 0.0f, 1.0f
|
|
};
|
|
|
|
guint count = 0;
|
|
|
|
gst_gl_context_clear_shader (GST_GL_BASE_MIXER (mixer)->context);
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
|
|
gl->Enable (GL_DEPTH_TEST);
|
|
|
|
gl->ClearColor (0.0, 0.0, 0.0, 0.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
gst_gl_shader_use (mosaic->shader);
|
|
|
|
if (mosaic->attr_position_loc == -1) {
|
|
mosaic->attr_position_loc =
|
|
gst_gl_shader_get_attribute_location (mosaic->shader, "a_position");
|
|
}
|
|
if (mosaic->attr_texture_loc == -1) {
|
|
mosaic->attr_texture_loc =
|
|
gst_gl_shader_get_attribute_location (mosaic->shader, "a_texCoord");
|
|
}
|
|
|
|
gst_gl_shader_set_uniform_1i (mosaic->shader, "s_texture", 0);
|
|
gst_gl_shader_set_uniform_1f (mosaic->shader, "xrot_degree", mosaic->xrot);
|
|
gst_gl_shader_set_uniform_1f (mosaic->shader, "yrot_degree", mosaic->yrot);
|
|
gst_gl_shader_set_uniform_1f (mosaic->shader, "zrot_degree", mosaic->zrot);
|
|
gst_gl_shader_set_uniform_matrix_4fv (mosaic->shader, "u_matrix", 1,
|
|
GL_FALSE, matrix);
|
|
|
|
if (!mosaic->vertex_buffer) {
|
|
/* *INDENT-OFF* */
|
|
gfloat vertices[] = {
|
|
/* front face */
|
|
1.0f, 1.0f,-1.0f, 1.0f, 0.0f,
|
|
1.0f,-1.0f,-1.0f, 1.0f, 1.0f,
|
|
-1.0f,-1.0f,-1.0f, 0.0f, 1.0f,
|
|
-1.0f, 1.0f,-1.0f, 0.0f, 0.0f,
|
|
/* right face */
|
|
1.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
|
1.0f,-1.0f, 1.0f, 0.0f, 0.0f,
|
|
1.0f,-1.0f,-1.0f, 0.0f, 1.0f,
|
|
1.0f, 1.0f,-1.0f, 1.0f, 1.0f,
|
|
/* left face */
|
|
-1.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
|
-1.0f, 1.0f,-1.0f, 1.0f, 1.0f,
|
|
-1.0f,-1.0f,-1.0f, 0.0f, 1.0f,
|
|
-1.0f,-1.0f, 1.0f, 0.0f, 0.0f,
|
|
/* top face */
|
|
1.0f,-1.0f, 1.0f, 1.0f, 0.0f,
|
|
-1.0f,-1.0f, 1.0f, 0.0f, 0.0f,
|
|
-1.0f,-1.0f,-1.0f, 0.0f, 1.0f,
|
|
1.0f,-1.0f,-1.0f, 1.0f, 1.0f,
|
|
/* bottom face */
|
|
1.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
|
1.0f, 1.0f,-1.0f, 1.0f, 1.0f,
|
|
-1.0f, 1.0f,-1.0f, 0.0f, 1.0f,
|
|
-1.0f, 1.0f, 1.0f, 0.0f, 0.0f,
|
|
/* back face */
|
|
1.0f, 1.0f, 1.0f, 1.0f, 0.0f,
|
|
-1.0f, 1.0f, 1.0f, 0.0f, 0.0f,
|
|
-1.0f,-1.0f, 1.0f, 0.0f, 1.0f,
|
|
1.0f,-1.0f, 1.0f, 1.0f, 1.0f
|
|
};
|
|
const GLushort indices[] = {
|
|
0, 1, 2,
|
|
0, 2, 3,
|
|
4, 5, 6,
|
|
4, 6, 7,
|
|
8, 9, 10,
|
|
8, 10, 11,
|
|
12, 13, 14,
|
|
12, 14, 15,
|
|
16, 17, 18,
|
|
16, 18, 19,
|
|
20, 21, 22,
|
|
20, 22, 23,
|
|
};
|
|
/* *INDENT-ON* */
|
|
|
|
if (gl->GenVertexArrays) {
|
|
gl->GenVertexArrays (1, &mosaic->vao);
|
|
gl->BindVertexArray (mosaic->vao);
|
|
}
|
|
|
|
gl->GenBuffers (1, &mosaic->vertex_buffer);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, mosaic->vertex_buffer);
|
|
gl->BufferData (GL_ARRAY_BUFFER, sizeof (vertices), vertices,
|
|
GL_STATIC_DRAW);
|
|
|
|
gl->GenBuffers (1, &mosaic->vbo_indices);
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, mosaic->vbo_indices);
|
|
gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
|
|
GL_STATIC_DRAW);
|
|
}
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (mosaic->vao);
|
|
_bind_buffer (mosaic);
|
|
|
|
GST_OBJECT_LOCK (mosaic);
|
|
walk = GST_ELEMENT (mosaic)->sinkpads;
|
|
while (walk) {
|
|
GstGLMixerPad *pad = walk->data;
|
|
guint in_tex;
|
|
guint width, height;
|
|
|
|
in_tex = pad->current_texture;
|
|
width = GST_VIDEO_INFO_WIDTH (&GST_VIDEO_AGGREGATOR_PAD (pad)->info);
|
|
height = GST_VIDEO_INFO_HEIGHT (&GST_VIDEO_AGGREGATOR_PAD (pad)->info);
|
|
|
|
if (count >= 6) {
|
|
GST_FIXME_OBJECT (mosaic, "Skipping 7th pad (and all subsequent pads)");
|
|
break;
|
|
}
|
|
|
|
if (!in_tex || width <= 0 || height <= 0) {
|
|
GST_DEBUG ("skipping texture:%u pad:%p width:%u height %u",
|
|
in_tex, pad, width, height);
|
|
count++;
|
|
walk = g_list_next (walk);
|
|
continue;
|
|
}
|
|
|
|
GST_TRACE ("processing texture:%u dimensions:%ux%u", in_tex, width, height);
|
|
|
|
gl->ActiveTexture (GL_TEXTURE0);
|
|
gl->BindTexture (GL_TEXTURE_2D, in_tex);
|
|
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT,
|
|
(void *) (6 * sizeof (GLushort) * count));
|
|
|
|
++count;
|
|
|
|
walk = g_list_next (walk);
|
|
}
|
|
GST_OBJECT_UNLOCK (mosaic);
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (0);
|
|
else
|
|
_unbind_buffer (mosaic);
|
|
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
|
|
gl->Disable (GL_DEPTH_TEST);
|
|
|
|
gst_gl_context_clear_shader (GST_GL_BASE_MIXER (mixer)->context);
|
|
|
|
mosaic->xrot += 0.6f;
|
|
mosaic->yrot += 0.4f;
|
|
mosaic->zrot += 0.8f;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* GstChildProxy implementation */
|
|
static GObject *
|
|
gst_gl_mosaic_child_proxy_get_child_by_index (GstChildProxy * child_proxy,
|
|
guint index)
|
|
{
|
|
GstGLMosaic *gl_mosaic = GST_GL_MOSAIC (child_proxy);
|
|
GObject *obj = NULL;
|
|
|
|
GST_OBJECT_LOCK (gl_mosaic);
|
|
obj = g_list_nth_data (GST_ELEMENT_CAST (gl_mosaic)->sinkpads, index);
|
|
if (obj)
|
|
gst_object_ref (obj);
|
|
GST_OBJECT_UNLOCK (gl_mosaic);
|
|
|
|
return obj;
|
|
}
|
|
|
|
static guint
|
|
gst_gl_mosaic_child_proxy_get_children_count (GstChildProxy * child_proxy)
|
|
{
|
|
guint count = 0;
|
|
GstGLMosaic *gl_mosaic = GST_GL_MOSAIC (child_proxy);
|
|
|
|
GST_OBJECT_LOCK (gl_mosaic);
|
|
count = GST_ELEMENT_CAST (gl_mosaic)->numsinkpads;
|
|
GST_OBJECT_UNLOCK (gl_mosaic);
|
|
GST_INFO_OBJECT (gl_mosaic, "Children Count: %d", count);
|
|
|
|
return count;
|
|
}
|
|
|
|
static void
|
|
gst_gl_mosaic_child_proxy_init (gpointer g_iface, gpointer iface_data)
|
|
{
|
|
GstChildProxyInterface *iface = g_iface;
|
|
|
|
iface->get_child_by_index = gst_gl_mosaic_child_proxy_get_child_by_index;
|
|
iface->get_children_count = gst_gl_mosaic_child_proxy_get_children_count;
|
|
}
|