mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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634 lines
21 KiB
C++
634 lines
21 KiB
C++
/*
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* GStreamer
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* Copyright (C) 2023 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-qml6glmixer
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*
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* `qml6glmixer` provides a way to render an almost-arbitrary QML scene within
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* GStreamer pipeline using the same OpenGL context that GStreamer uses
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* internally. This avoids attempting to share multiple OpenGL contexts
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* avoiding increased synchronisation points and attempting to share an OpenGL
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* context at runtime which some drivers do not like. The Intel driver on
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* Windows is a notable example of the last point.
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*
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* `qml6glmixer` will attempt to retrieve the windowing system display connection
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* that Qt is using (#GstGLDisplay). This may be different to any already
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* existing window system display connection already in use in the pipeline for
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* a number of reasons. A couple of examples of this are:
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*
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* 1. Adding `qml6glmixer` to an already running pipeline
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* 2. Not having any `qml6glmixer` (or `qml6glsink`, or `qml6gloverlay`) element
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* start up before any other OpenGL-based element in the pipeline.
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*
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* If one of these scenarios occurs, then there will be multiple OpenGL contexts
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* in use in the pipeline. This means that either the pipeline will fail to
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* start up correctly, a downstream element may reject buffers, or a complete
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* GPU->System memory->GPU transfer is performed for every buffer.
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*
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* The requirement to avoid this is that all elements share the same
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* #GstGLDisplay object and as Qt cannot currently share an existing window
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* system display connection, GStreamer must use the window system display
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* connection provided by Qt. This window system display connection can be
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* retrieved by either a `qml6glsink` element, a `qml6gloverlay` element or a
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* `qmlglmixer element. The recommended usage is to have either elements
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* (`qml6glsink` or `qml6gloverlay` or `qml6glmixer) be the first to propagate
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* the #GstGLDisplay for the entire pipeline to use by setting either element
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* to the READY element state before any other OpenGL element in the pipeline.
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*
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* In the dynamically adding `qml6glmixer` (or `qml6glsink`, or `qml6gloverlay`)
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* to a pipeline case, there are some considerations for ensuring that the
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* window system display and OpenGL contexts are compatible with Qt. When the
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* `qml6glmixer` (or `qml6glsink`, or `qml6gloverlay`) element is added and
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* brought up to READY, it will propagate it's own #GstGLDisplay using the
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* #GstContext mechanism regardless of any existing #GstGLDisplay used by the
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* pipeline previously. In order for the new #GstGLDisplay to be used, the
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* application must then set the provided #GstGLDisplay containing #GstContext
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* on the pipeline. This may effectively cause each OpenGL element to replace
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* the window system display and also the OpenGL context it is using. As such
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* this process may take a significant amount of time and resources as objects
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* are recreated in the new OpenGL context.
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*
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* All instances of `qml6glmixer`, `qml6glsink`, and `qml6gloverlay` will return
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* the exact same #GstGLDisplay object while the pipeline is running regardless
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* of whether any `qml6glmixer`, `qml6glsink`, or `qml6gloverlay` elements are
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* added or removed from the pipeline.
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*
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* The Qml scene will run at configured output framerate. The timestamps on the
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* output buffers are used to drive the animation time.
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*
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* Since: 1.24
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstqt6elements.h"
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#include "gstqml6glmixer.h"
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#include "qt6glrenderer.h"
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#include "gstqt6glutility.h"
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#include <QtGui/QGuiApplication>
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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#define GST_CAT_DEFAULT gst_debug_qml6_gl_mixer
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GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
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enum
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{
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PROP_PAD_0,
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PROP_PAD_WIDGET,
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};
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struct _GstQml6GLMixerPad
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{
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GstGLMixerPad parent;
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QSharedPointer<Qt6GLVideoItemInterface> widget;
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};
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G_DEFINE_FINAL_TYPE (GstQml6GLMixerPad, gst_qml6_gl_mixer_pad, GST_TYPE_GL_MIXER_PAD);
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static gboolean
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gst_qml6_gl_mixer_pad_prepare_frame (GstVideoAggregatorPad *vagg_pad, GstVideoAggregator * vagg,
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GstBuffer *buffer, GstVideoFrame * prepared_frame)
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{
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GstQml6GLMixerPad *pad = GST_QML6_GL_MIXER_PAD (vagg_pad);
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if (!GST_VIDEO_AGGREGATOR_PAD_CLASS (gst_qml6_gl_mixer_pad_parent_class)->prepare_frame (vagg_pad, vagg, buffer, prepared_frame))
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return FALSE;
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if (pad->widget) {
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GstMemory *mem;
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GstGLMemory *gl_mem;
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GstCaps *in_caps;
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GstGLContext *context;
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in_caps = gst_video_info_to_caps (&vagg_pad->info);
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gst_caps_set_features_simple (in_caps,
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gst_caps_features_new_single_static_str
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(GST_CAPS_FEATURE_MEMORY_GL_MEMORY));
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pad->widget->setCaps (in_caps);
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gst_clear_caps (&in_caps);
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mem = gst_buffer_peek_memory (buffer, 0);
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if (!gst_is_gl_memory (mem)) {
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GST_ELEMENT_ERROR (vagg_pad, RESOURCE, NOT_FOUND,
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(NULL), ("Input memory must be a GstGLMemory"));
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return GST_FLOW_ERROR;
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}
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gl_mem = (GstGLMemory *) mem;
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context = gst_gl_base_mixer_get_gl_context (GST_GL_BASE_MIXER (vagg));
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if (!gst_gl_context_can_share (gl_mem->mem.context, context)) {
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GST_WARNING_OBJECT (vagg_pad, "Cannot use the current input texture "
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"(input buffer GL context %" GST_PTR_FORMAT " cannot share "
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"resources with the configured OpenGL context %" GST_PTR_FORMAT ")",
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gl_mem->mem.context, context);
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} else {
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pad->widget->setBuffer (buffer);
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}
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}
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return TRUE;
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}
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static void
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gst_qml6_gl_mixer_pad_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstQml6GLMixerPad *qml6_gl_mixer_pad = GST_QML6_GL_MIXER_PAD (object);
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switch (prop_id) {
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case PROP_PAD_WIDGET: {
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Qt6GLVideoItem *qt_item = static_cast<Qt6GLVideoItem *> (g_value_get_pointer (value));
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if (qt_item)
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qml6_gl_mixer_pad->widget = qt_item->getInterface();
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else
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qml6_gl_mixer_pad->widget.clear();
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break;
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}
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_qml6_gl_mixer_pad_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstQml6GLMixerPad *qml6_gl_mixer_pad = GST_QML6_GL_MIXER_PAD (object);
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switch (prop_id) {
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case PROP_PAD_WIDGET:
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/* This is not really safe - the app needs to be
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* sure the widget is going to be kept alive or
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* this can crash */
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if (qml6_gl_mixer_pad->widget)
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g_value_set_pointer (value, qml6_gl_mixer_pad->widget->videoItem());
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else
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g_value_set_pointer (value, NULL);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_qml6_gl_mixer_pad_finalize (GObject * object)
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{
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GstQml6GLMixerPad *pad = GST_QML6_GL_MIXER_PAD (object);
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pad->widget.clear();
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G_OBJECT_CLASS (gst_qml6_gl_mixer_pad_parent_class)->finalize (object);
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}
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static void
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gst_qml6_gl_mixer_pad_class_init (GstQml6GLMixerPadClass * klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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GstVideoAggregatorPadClass *vagg_pad_class = (GstVideoAggregatorPadClass *) klass;
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gobject_class->set_property = gst_qml6_gl_mixer_pad_set_property;
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gobject_class->get_property = gst_qml6_gl_mixer_pad_get_property;
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gobject_class->finalize = gst_qml6_gl_mixer_pad_finalize;
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g_object_class_install_property (gobject_class, PROP_PAD_WIDGET,
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g_param_spec_pointer ("widget", "QQuickItem",
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"The QQuickItem to place the input video in the object hierarchy",
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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vagg_pad_class->prepare_frame = gst_qml6_gl_mixer_pad_prepare_frame;
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}
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static void
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gst_qml6_gl_mixer_pad_init (GstQml6GLMixerPad * pad)
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{
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pad->widget = QSharedPointer<Qt6GLVideoItemInterface>();
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}
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static void gst_qml6_gl_mixer_finalize (GObject * object);
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static void gst_qml6_gl_mixer_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * param_spec);
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static void gst_qml6_gl_mixer_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * param_spec);
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static gboolean gst_qml6_gl_mixer_process_buffers (GstGLMixer * btrans,
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GstBuffer * outbuf);
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static gboolean gst_qml6_gl_mixer_gl_start (GstGLBaseMixer * bmixer);
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static void gst_qml6_gl_mixer_gl_stop (GstGLBaseMixer * bmixer);
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static GstFlowReturn gst_qml6_gl_mixer_create_output_buffer (GstVideoAggregator * vagg, GstBuffer ** outbuf);
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static gboolean gst_qml6_gl_mixer_negotiated_src_caps (GstAggregator * aggregator, GstCaps * out_caps);
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static GstStateChangeReturn gst_qml6_gl_mixer_change_state (GstElement * element,
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GstStateChange transition);
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enum
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{
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PROP_0,
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PROP_QML_SCENE,
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PROP_ROOT_ITEM,
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};
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enum
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{
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SIGNAL_0,
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SIGNAL_QML_SCENE_INITIALIZED,
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SIGNAL_QML_SCENE_DESTROYED,
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LAST_SIGNAL
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};
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static guint gst_qml6_gl_mixer_signals[LAST_SIGNAL] = { 0 };
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static GstStaticPadTemplate src_factory = GST_STATIC_PAD_TEMPLATE ("src",
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GST_PAD_SRC,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
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"RGBA"))
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);
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static GstStaticPadTemplate sink_factory = GST_STATIC_PAD_TEMPLATE ("sink_%u",
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GST_PAD_SINK,
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GST_PAD_REQUEST,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
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"{ RGBA, BGRA, YV12 }"))
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);
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struct _GstQml6GLMixer {
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GstGLMixer parent;
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gchar *qml_scene;
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GstQt6QuickRenderer *renderer;
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GstBuffer *outbuf;
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};
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#define gst_qml6_gl_mixer_parent_class parent_class
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G_DEFINE_FINAL_TYPE_WITH_CODE (GstQml6GLMixer, gst_qml6_gl_mixer,
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GST_TYPE_GL_MIXER, GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT,
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"qml6glmixer", 0, "Qt6 Video Mixer"));
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GST_ELEMENT_REGISTER_DEFINE_WITH_CODE (qml6glmixer, "qml6glmixer",
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GST_RANK_NONE, GST_TYPE_QML6_GL_MIXER, qt6_element_init (plugin));
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static void
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gst_qml6_gl_mixer_class_init (GstQml6GLMixerClass * klass)
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{
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GObjectClass *gobject_class;
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GstElementClass *gstelement_class;
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GstAggregatorClass *agg_class;
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GstVideoAggregatorClass *vagg_class;
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GstGLBaseMixerClass *glbasemixer_class;
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GstGLMixerClass *glmixer_class;
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GstElementClass *element_class;
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gobject_class = (GObjectClass *) klass;
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gstelement_class = (GstElementClass *) klass;
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glbasemixer_class = (GstGLBaseMixerClass *) klass;
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glmixer_class = (GstGLMixerClass *) klass;
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vagg_class = (GstVideoAggregatorClass *) klass;
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agg_class = (GstAggregatorClass *) klass;
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element_class = (GstElementClass *) klass;
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gobject_class->set_property = gst_qml6_gl_mixer_set_property;
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gobject_class->get_property = gst_qml6_gl_mixer_get_property;
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gobject_class->finalize = gst_qml6_gl_mixer_finalize;
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gst_element_class_set_metadata (gstelement_class, "Qt6 Video Mixer",
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"Video/QML/Mixer", "A mixer that renders a QML scene",
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"Matthew Waters <matthew@centricular.com>");
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g_object_class_install_property (gobject_class, PROP_QML_SCENE,
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g_param_spec_string ("qml-scene", "QML Scene",
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"The contents of the QML scene", NULL,
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(GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
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g_object_class_install_property (gobject_class, PROP_ROOT_ITEM,
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g_param_spec_pointer ("root-item", "QQuickItem",
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"The root QQuickItem from the qml-scene used to render",
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(GParamFlags) (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)));
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/**
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* GstQmlGLMixer::qml-scene-initialized
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* @element: the #GstQmlGLMixer
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* @user_data: user provided data
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*/
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gst_qml6_gl_mixer_signals[SIGNAL_QML_SCENE_INITIALIZED] =
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g_signal_new ("qml-scene-initialized", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
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/**
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* GstQmlGLMixer::qml-scene-destroyed
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* @element: the #GstQmlGLMixer
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* @user_data: user provided data
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*/
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gst_qml6_gl_mixer_signals[SIGNAL_QML_SCENE_DESTROYED] =
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g_signal_new ("qml-scene-destroyed", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL, NULL, G_TYPE_NONE, 0);
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glbasemixer_class->gl_start = gst_qml6_gl_mixer_gl_start;
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glbasemixer_class->gl_stop = gst_qml6_gl_mixer_gl_stop;
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glmixer_class->process_buffers = gst_qml6_gl_mixer_process_buffers;
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vagg_class->create_output_buffer = gst_qml6_gl_mixer_create_output_buffer;
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agg_class->negotiated_src_caps = gst_qml6_gl_mixer_negotiated_src_caps;
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element_class->change_state = gst_qml6_gl_mixer_change_state;
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gst_element_class_add_static_pad_template_with_gtype (element_class,
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&src_factory, GST_TYPE_AGGREGATOR_PAD);
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gst_element_class_add_static_pad_template_with_gtype (element_class,
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&sink_factory, GST_TYPE_QML6_GL_MIXER_PAD);
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gst_type_mark_as_plugin_api (GST_TYPE_QML6_GL_MIXER_PAD, (GstPluginAPIFlags) 0);
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}
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static void
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gst_qml6_gl_mixer_init (GstQml6GLMixer * qml6_gl_mixer)
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{
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qml6_gl_mixer->qml_scene = NULL;
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}
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static void
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gst_qml6_gl_mixer_finalize (GObject * object)
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{
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GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (object);
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g_free (qml6_gl_mixer->qml_scene);
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qml6_gl_mixer->qml_scene = NULL;
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_qml6_gl_mixer_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (object);
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switch (prop_id) {
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case PROP_QML_SCENE:
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g_free (qml6_gl_mixer->qml_scene);
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qml6_gl_mixer->qml_scene = g_value_dup_string (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_qml6_gl_mixer_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (object);
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switch (prop_id) {
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case PROP_QML_SCENE:
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g_value_set_string (value, qml6_gl_mixer->qml_scene);
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break;
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case PROP_ROOT_ITEM:
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GST_OBJECT_LOCK (qml6_gl_mixer);
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if (qml6_gl_mixer->renderer) {
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QQuickItem *root = qml6_gl_mixer->renderer->rootItem();
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if (root)
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g_value_set_pointer (value, root);
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else
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g_value_set_pointer (value, NULL);
|
|
} else {
|
|
g_value_set_pointer (value, NULL);
|
|
}
|
|
GST_OBJECT_UNLOCK (qml6_gl_mixer);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_qml6_gl_mixer_negotiated_src_caps (GstAggregator * aggregator, GstCaps * out_caps)
|
|
{
|
|
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (aggregator);
|
|
GstVideoInfo out_info;
|
|
|
|
if (!gst_video_info_from_caps (&out_info, out_caps))
|
|
return FALSE;
|
|
|
|
qml6_gl_mixer->renderer->setSize (GST_VIDEO_INFO_WIDTH (&out_info),
|
|
GST_VIDEO_INFO_HEIGHT (&out_info));
|
|
|
|
return GST_AGGREGATOR_CLASS (parent_class)->negotiated_src_caps (aggregator, out_caps);
|
|
}
|
|
|
|
static gboolean
|
|
gst_qml6_gl_mixer_gl_start (GstGLBaseMixer * bmixer)
|
|
{
|
|
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (bmixer);
|
|
|
|
QQuickItem *root;
|
|
GError *error = NULL;
|
|
|
|
GST_TRACE_OBJECT (bmixer, "using scene:\n%s", qml6_gl_mixer->qml_scene);
|
|
|
|
if (!qml6_gl_mixer->qml_scene || g_strcmp0 (qml6_gl_mixer->qml_scene, "") == 0) {
|
|
GST_ELEMENT_ERROR (bmixer, RESOURCE, NOT_FOUND, ("qml-scene property not set"), (NULL));
|
|
return FALSE;
|
|
}
|
|
|
|
if (!GST_GL_BASE_MIXER_CLASS (parent_class)->gl_start (bmixer))
|
|
return FALSE;
|
|
|
|
GST_OBJECT_LOCK (bmixer);
|
|
qml6_gl_mixer->renderer = new GstQt6QuickRenderer;
|
|
if (!qml6_gl_mixer->renderer->init (bmixer->context, &error)) {
|
|
GST_ELEMENT_ERROR (GST_ELEMENT (bmixer), RESOURCE, NOT_FOUND,
|
|
("%s", error->message), (NULL));
|
|
delete qml6_gl_mixer->renderer;
|
|
qml6_gl_mixer->renderer = NULL;
|
|
GST_OBJECT_UNLOCK (bmixer);
|
|
return FALSE;
|
|
}
|
|
|
|
/* FIXME: Qml may do async loading and we need to propagate qml errors in that case as well */
|
|
if (!qml6_gl_mixer->renderer->setQmlScene (qml6_gl_mixer->qml_scene, &error)) {
|
|
GST_ELEMENT_ERROR (GST_ELEMENT (bmixer), RESOURCE, NOT_FOUND,
|
|
("%s", error->message), (NULL));
|
|
goto fail_renderer;
|
|
}
|
|
|
|
root = qml6_gl_mixer->renderer->rootItem();
|
|
if (!root) {
|
|
GST_ELEMENT_ERROR (GST_ELEMENT (bmixer), RESOURCE, NOT_FOUND,
|
|
("Qml scene does not have a root item"), (NULL));
|
|
goto fail_renderer;
|
|
}
|
|
GST_OBJECT_UNLOCK (bmixer);
|
|
|
|
g_object_notify (G_OBJECT (qml6_gl_mixer), "root-item");
|
|
g_signal_emit (qml6_gl_mixer, gst_qml6_gl_mixer_signals[SIGNAL_QML_SCENE_INITIALIZED], 0);
|
|
|
|
return TRUE;
|
|
|
|
fail_renderer:
|
|
{
|
|
qml6_gl_mixer->renderer->cleanup();
|
|
delete qml6_gl_mixer->renderer;
|
|
qml6_gl_mixer->renderer = NULL;
|
|
GST_OBJECT_UNLOCK (bmixer);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_qml6_gl_mixer_gl_stop (GstGLBaseMixer * bmixer)
|
|
{
|
|
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (bmixer);
|
|
GstQt6QuickRenderer *renderer = NULL;
|
|
|
|
/* notify before actually destroying anything */
|
|
GST_OBJECT_LOCK (qml6_gl_mixer);
|
|
if (qml6_gl_mixer->renderer)
|
|
renderer = qml6_gl_mixer->renderer;
|
|
qml6_gl_mixer->renderer = NULL;
|
|
GST_OBJECT_UNLOCK (qml6_gl_mixer);
|
|
|
|
g_signal_emit (qml6_gl_mixer, gst_qml6_gl_mixer_signals[SIGNAL_QML_SCENE_DESTROYED], 0);
|
|
g_object_notify (G_OBJECT (qml6_gl_mixer), "root-item");
|
|
|
|
/* TODO: clear all pad buffers in the items?
|
|
if (qml6_gl_mixer->widget)
|
|
qml6_gl_mixer->widget->setBuffer (NULL);
|
|
*/
|
|
if (renderer) {
|
|
renderer->cleanup();
|
|
delete renderer;
|
|
}
|
|
|
|
GST_GL_BASE_MIXER_CLASS (parent_class)->gl_stop (bmixer);
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_qml6_gl_mixer_create_output_buffer (GstVideoAggregator * vagg, GstBuffer ** outbuf)
|
|
{
|
|
*outbuf = gst_buffer_new();
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static gboolean
|
|
qml6_gl_mixer_gl_callback (GstGLContext *context, GstQml6GLMixer * qml6_gl_mixer)
|
|
{
|
|
GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (qml6_gl_mixer);
|
|
GstGLMemory *out_mem;
|
|
|
|
/* XXX: is this the correct ts to drive the animation */
|
|
out_mem = qml6_gl_mixer->renderer->generateOutput (GST_BUFFER_PTS (qml6_gl_mixer->outbuf));
|
|
if (!out_mem) {
|
|
GST_ERROR_OBJECT (qml6_gl_mixer, "Failed to generate output");
|
|
return FALSE;
|
|
}
|
|
|
|
gst_buffer_append_memory (qml6_gl_mixer->outbuf, (GstMemory *) out_mem);
|
|
gst_buffer_add_video_meta (qml6_gl_mixer->outbuf, (GstVideoFrameFlags) 0,
|
|
GST_VIDEO_INFO_FORMAT (&vagg->info),
|
|
GST_VIDEO_INFO_WIDTH (&vagg->info),
|
|
GST_VIDEO_INFO_HEIGHT (&vagg->info));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_qml6_gl_mixer_process_buffers (GstGLMixer * mix,
|
|
GstBuffer * outbuf)
|
|
{
|
|
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (mix);
|
|
GstGLBaseMixer *bmix = GST_GL_BASE_MIXER (mix);
|
|
GstGLContext *context = gst_gl_base_mixer_get_gl_context (bmix);
|
|
|
|
qml6_gl_mixer->outbuf = outbuf;
|
|
gst_gl_context_thread_add (context,
|
|
(GstGLContextThreadFunc) qml6_gl_mixer_gl_callback, qml6_gl_mixer);
|
|
qml6_gl_mixer->outbuf = NULL;
|
|
|
|
gst_clear_object (&context);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstStateChangeReturn
|
|
gst_qml6_gl_mixer_change_state (GstElement * element,
|
|
GstStateChange transition)
|
|
{
|
|
GstQml6GLMixer *qml6_gl_mixer = GST_QML6_GL_MIXER (element);
|
|
GstGLBaseMixer *bmixer = GST_GL_BASE_MIXER (element);
|
|
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
|
|
|
|
GST_DEBUG_OBJECT (element, "changing state: %s => %s",
|
|
gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
|
|
gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
|
|
|
|
switch (transition) {
|
|
case GST_STATE_CHANGE_NULL_TO_READY: {
|
|
QGuiApplication *app;
|
|
GstGLDisplay *display = NULL;
|
|
|
|
app = static_cast<QGuiApplication *> (QCoreApplication::instance ());
|
|
if (!app) {
|
|
GST_ELEMENT_ERROR (element, RESOURCE, NOT_FOUND,
|
|
("%s", "Failed to connect to Qt"),
|
|
("%s", "Could not retrieve QGuiApplication instance"));
|
|
return GST_STATE_CHANGE_FAILURE;
|
|
}
|
|
|
|
display = gst_qml6_get_gl_display (FALSE);
|
|
|
|
if (display != bmixer->display)
|
|
/* always propagate. The application may need to choose between window
|
|
* system display connections */
|
|
gst_gl_element_propagate_display_context (GST_ELEMENT (qml6_gl_mixer), display);
|
|
gst_object_unref (display);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
|
|
if (ret == GST_STATE_CHANGE_FAILURE)
|
|
return ret;
|
|
|
|
switch (transition) {
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|