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96f0f4b613
Use consistent memory layout between dxva and other shader use case. For example, use DXGI_FORMAT_NV12 texture format instead of two textures with DXGI_FORMAT_R8_UNORM and DXGI_FORMAT_R8G8_UNORM.
166 lines
4.9 KiB
C
166 lines
4.9 KiB
C
/* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstd3d11format.h"
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#include "gstd3d11utils.h"
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#include "gstd3d11device.h"
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#include "gstd3d11memory.h"
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_format_debug);
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#define GST_CAT_DEFAULT gst_d3d11_format_debug
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guint
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gst_d3d11_dxgi_format_n_planes (DXGI_FORMAT format)
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{
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switch (format) {
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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case DXGI_FORMAT_AYUV:
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case DXGI_FORMAT_R8_UNORM:
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case DXGI_FORMAT_R8G8_UNORM:
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case DXGI_FORMAT_R16_UNORM:
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case DXGI_FORMAT_R16G16_UNORM:
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return 1;
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case DXGI_FORMAT_NV12:
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case DXGI_FORMAT_P010:
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case DXGI_FORMAT_P016:
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return 2;
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default:
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break;
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}
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return 0;
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}
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gboolean
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gst_d3d11_dxgi_format_get_size (DXGI_FORMAT format, guint width, guint height,
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guint pitch, gsize offset[GST_VIDEO_MAX_PLANES],
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gint stride[GST_VIDEO_MAX_PLANES], gsize * size)
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{
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g_return_val_if_fail (format != DXGI_FORMAT_UNKNOWN, FALSE);
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switch (format) {
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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case DXGI_FORMAT_AYUV:
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case DXGI_FORMAT_R8_UNORM:
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case DXGI_FORMAT_R8G8_UNORM:
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case DXGI_FORMAT_R16_UNORM:
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case DXGI_FORMAT_R16G16_UNORM:
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offset[0] = 0;
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stride[0] = pitch;
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*size = pitch * height;
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break;
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case DXGI_FORMAT_NV12:
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case DXGI_FORMAT_P010:
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case DXGI_FORMAT_P016:
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offset[0] = 0;
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stride[0] = pitch;
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offset[1] = offset[0] + stride[0] * height;
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stride[1] = pitch;
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*size = offset[1] + stride[1] * GST_ROUND_UP_2 (height / 2);
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break;
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default:
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return FALSE;
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}
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GST_LOG ("Calculated buffer size: %" G_GSIZE_FORMAT
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" (dxgi format:%d, %dx%d, Pitch %d)",
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*size, format, width, height, pitch);
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return TRUE;
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}
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/**
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* gst_d3d11_device_get_supported_caps:
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* @device: a #GstD3DDevice
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* @flags: D3D11_FORMAT_SUPPORT flags
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*
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* Check supported format with given flags
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*
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* Returns: a #GstCaps representing supported format
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*/
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GstCaps *
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gst_d3d11_device_get_supported_caps (GstD3D11Device * device,
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D3D11_FORMAT_SUPPORT flags)
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{
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ID3D11Device *d3d11_device;
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HRESULT hr;
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gint i;
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GValue v_list = G_VALUE_INIT;
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GstCaps *supported_caps;
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static const GstVideoFormat format_list[] = {
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GST_VIDEO_FORMAT_BGRA,
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GST_VIDEO_FORMAT_RGBA,
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GST_VIDEO_FORMAT_RGB10A2_LE,
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GST_VIDEO_FORMAT_VUYA,
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GST_VIDEO_FORMAT_NV12,
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GST_VIDEO_FORMAT_P010_10LE,
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GST_VIDEO_FORMAT_P016_LE,
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GST_VIDEO_FORMAT_I420,
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GST_VIDEO_FORMAT_I420_10LE,
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};
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g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), NULL);
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d3d11_device = gst_d3d11_device_get_device_handle (device);
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g_value_init (&v_list, GST_TYPE_LIST);
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for (i = 0; i < G_N_ELEMENTS (format_list); i++) {
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UINT format_support = 0;
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GstVideoFormat format;
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const GstD3D11Format *d3d11_format;
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d3d11_format = gst_d3d11_device_format_from_gst (device, format_list[i]);
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if (!d3d11_format || d3d11_format->dxgi_format == DXGI_FORMAT_UNKNOWN)
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continue;
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format = d3d11_format->format;
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hr = ID3D11Device_CheckFormatSupport (d3d11_device,
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d3d11_format->dxgi_format, &format_support);
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if (SUCCEEDED (hr) && ((format_support & flags) == flags)) {
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GValue v_str = G_VALUE_INIT;
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g_value_init (&v_str, G_TYPE_STRING);
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GST_LOG_OBJECT (device, "d3d11 device can support %s with flags 0x%x",
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gst_video_format_to_string (format), flags);
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g_value_set_string (&v_str, gst_video_format_to_string (format));
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gst_value_list_append_and_take_value (&v_list, &v_str);
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}
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}
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supported_caps = gst_caps_new_simple ("video/x-raw",
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"width", GST_TYPE_INT_RANGE, 1, G_MAXINT,
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"height", GST_TYPE_INT_RANGE, 1, G_MAXINT,
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"framerate", GST_TYPE_FRACTION_RANGE, 0, 1, G_MAXINT, 1, NULL);
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gst_caps_set_value (supported_caps, "format", &v_list);
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g_value_unset (&v_list);
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gst_caps_set_features_simple (supported_caps,
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gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY));
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return supported_caps;
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}
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