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Fix creation of GLX texture, to not depend on the GstCaps video size that could be wrong, especially in presence of frame cropping. So, use the size from the source VA surfaces. An optimization could be to reduce the texture size to the actual visible size on screen. i.e. scale down the texture size to match the screen dimensions, while preserving the VA surface aspect ratio. However, some VA drivers don't honour that. |
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Makefile.am |