gstreamer/gst/modplug/libmodplug
Tim-Philipp Müller bc2cdd57d5 gst/modplug/libmodplug/sndfile.cpp: Fix potential buffer overflow (CVE-2006-4192) (#385788).
Original commit message from CVS:
* gst/modplug/libmodplug/sndfile.cpp:
Fix potential buffer overflow (CVE-2006-4192) (#385788).
2006-12-14 15:45:56 +00:00
..
changes.txt
fastmix.cpp
it_defs.h
load_669.cpp
load_amf.cpp
load_ams.cpp
load_dbm.cpp
load_dmf.cpp
load_dsm.cpp
load_far.cpp
load_it.cpp gst/modplug/libmodplug/: Try that again (not only should it be MODPLUG_ instead of MODFILE, also that define is alrea... 2006-03-22 17:13:32 +00:00
load_j2b.cpp
load_mdl.cpp
load_med.cpp
load_mod.cpp
load_mt2.cpp
load_mtm.cpp
load_okt.cpp
load_psm.cpp
load_ptm.cpp gst/modplug/libmodplug/load_ptm.cpp: Fix compilation with gcc-4.1 and -Werror (#327355). 2006-03-21 16:02:09 +00:00
load_s3m.cpp
load_stm.cpp
load_ult.cpp
load_umx.cpp
load_wav.cpp
load_xm.cpp
Makefile.am gst/modplug/libmodplug/: Try that again (not only should it be MODPLUG_ instead of MODFILE, also that define is alrea... 2006-03-22 17:13:32 +00:00
mmcmp.cpp
modplug.cpp
modplug.h
README
snd_dsp.cpp
snd_flt.cpp
snd_fx.cpp
sndfile.cpp gst/modplug/libmodplug/sndfile.cpp: Fix potential buffer overflow (CVE-2006-4192) (#385788). 2006-12-14 15:45:56 +00:00
sndfile.h
sndmix.cpp
stdafx.h gst/modplug/libmodplug/stdafx.h: Fix modplug on AMD64. Fixes #345336. 2006-06-20 11:07:02 +00:00
tables.cpp
tables.d

libmodplug v0.7 - A library for decoding MOD-like music formats.
 Based on the ModPlug sound engine by Olivier Lapicque <olivierl@jps.net>
 Ported to Unix by Kenton Varda <temporal@gauge3d.org>
 Additional modifications by Markus Fick <marf@gmx.net> and
    Adam Goode <adam@evdebs.org>
 Placed in the public domain in October, 2001


All the documentation needed can be found in the comments in modplug.h.
This library should be perfectly accessible from C, although it is written
in C++.  Just #include <modplug.h> to use it, and link against
libmodplug.so.

This library has been known to compile fine in Windows using MinGW32 (A
GCC-based compiler).  Windows is not yet officially supported, however.
(With about half an hour of hacking, any decent programmer should be able
to convince WinAmp to play mods using this library. ;) )

I need a maintainer for this.  I have too many other projects I am working
on, and ModPlug has dropped low on the list.  If you would like to be the
new maintainer, please e-mail me at <temporal@gauge3d.org> and tell me why
you think you would be the right person for the job.  :)