gstreamer/win32
Sergey Scobich 017a8c8527 sys/: Wait until the window is created before using it; guard unistd.h includes with HAVE_UNISTD_H. (#366523)
Original commit message from CVS:
Patch by: Sergey Scobich  <sergey dot scobich at gmail com>
* sys/directdraw/gstdirectdrawsink.c:
(gst_directdrawsink_window_thread),
(gst_directdrawsink_create_default_window):
* sys/directdraw/gstdirectdrawsink.h:
* sys/directsound/gstdirectsoundsink.c:
Wait until the window is created before using it; guard unistd.h
includes with HAVE_UNISTD_H. (#366523)
* win32/vs8/libgstdirectdraw.vcproj:
* win32/vs8/libgstdirectsound.vcproj:
Update project files.
2006-11-01 10:19:18 +00:00
..
common sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer. 2006-07-24 21:43:06 +00:00
vs6 sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer. 2006-07-24 21:43:06 +00:00
vs7 sys/: sinks are now using GST_RANK_PRIMARY to be used with autodectection 2006-03-03 23:45:23 +00:00
vs8 sys/: Wait until the window is created before using it; guard unistd.h includes with HAVE_UNISTD_H. (#366523) 2006-11-01 10:19:18 +00:00
gst.sln more working plugins 2004-07-27 21:41:30 +00:00
MANIFEST sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer. 2006-07-24 21:43:06 +00:00