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Original commit message from CVS: * win32/vs8: add vs8 project files created by Sergey Scobich
224 lines
6.5 KiB
XML
224 lines
6.5 KiB
XML
<?xml version="1.0" encoding="windows-1251"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Name="libgstplaybin"
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ProjectGUID="{7B296C12-D728-4CD8-8CF7-B8D7A433F85C}"
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Keyword="Win32Proj"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine="if exist ..\..\gst\playback\gstplay-marshal.c goto HEADER
echo #include "glib-object.h" > gstplay-marshal.c.tmp
echo #include "gstplay-marshal.h" >> gstplay-marshal.c.tmp
glib-genmarshal --body --prefix=gst_play_marshal ..\..\gst\playback\gstplay-marshal.list >> gstplay-marshal.c.tmp
move gstplay-marshal.c.tmp ..\..\gst\playback\gstplay-marshal.c
:HEADER
if exist ..\..\gst\playback\gstplay-marshal.h goto END
echo #include "gst/gstconfig.h" > gstplay-marshal.h.tmp
glib-genmarshal --header --prefix=gst_play_marshal ..\..\gst\playback\gstplay-marshal.list >> gstplay-marshal.h.tmp
move gstplay-marshal.h.tmp ..\..\gst\playback\gstplay-marshal.h
:END
"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../../gstreamer;"../../gst-libs";../common"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBGSTPLAYBIN_EXPORTS;HAVE_CONFIG_H"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib"
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OutputFile="$(OutDir)/libgstplaybin.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="../../../gstreamer/win32/vs8/$(ConfigurationName)"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy /y "$(TargetPath)" c:\gstreamer\debug\lib\gstreamer-0.10"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine="if exist ..\..\gst\playback\gstplay-marshal.c goto HEADER
echo #include "glib-object.h" > gstplay-marshal.c.tmp
echo #include "gstplay-marshal.h" >> gstplay-marshal.c.tmp
glib-genmarshal --body --prefix=gst_play_marshal ..\..\gst\playback\gstplay-marshal.list >> gstplay-marshal.c.tmp
move gstplay-marshal.c.tmp ..\..\gst\playback\gstplay-marshal.c
:HEADER
if exist ..\..\gst\playback\gstplay-marshal.h goto END
echo #include "gst/gstconfig.h" > gstplay-marshal.h.tmp
glib-genmarshal --header --prefix=gst_play_marshal ..\..\gst\playback\gstplay-marshal.list >> gstplay-marshal.h.tmp
move gstplay-marshal.h.tmp ..\..\gst\playback\gstplay-marshal.h
:END
"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="../../../gstreamer;"../../gst-libs";../common"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBGSTPLAYBIN_EXPORTS;HAVE_CONFIG_H"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib"
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OutputFile="$(OutDir)/libgstplaybin.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="../../../gstreamer/win32/vs8/$(ConfigurationName)"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="copy /y "$(TargetPath)" c:\gstreamer\lib\gstreamer-0.10"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="..\..\gst\playback\gstplay-marshal.c"
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>
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</File>
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<File
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RelativePath="..\..\gst\playback\gstplaybasebin.c"
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>
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</File>
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<File
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RelativePath="..\..\gst\playback\gstplaybin.c"
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>
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</File>
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<File
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RelativePath="..\..\gst\playback\gststreaminfo.c"
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>
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</File>
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<File
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RelativePath="..\..\gst\playback\gststreamselector.c"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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