mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-12 04:11:31 +00:00
2d00f898fb
Making it cleaner and simpler to navigate and removing previous ugly and now useless hack where we were renaming files ourself to make meson happy.
97 lines
2.5 KiB
C#
97 lines
2.5 KiB
C#
// This file was generated by the Gtk# code generator.
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// Any changes made will be lost if regenerated.
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namespace Gst.VideoSharp {
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using System;
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using System.Runtime.InteropServices;
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#region Autogenerated code
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[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
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internal delegate bool VideoGLTextureUploadNative(IntPtr meta, uint texture_id);
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internal class VideoGLTextureUploadInvoker {
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VideoGLTextureUploadNative native_cb;
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IntPtr __data;
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GLib.DestroyNotify __notify;
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~VideoGLTextureUploadInvoker ()
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{
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if (__notify == null)
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return;
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__notify (__data);
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}
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internal VideoGLTextureUploadInvoker (VideoGLTextureUploadNative native_cb) : this (native_cb, IntPtr.Zero, null) {}
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internal VideoGLTextureUploadInvoker (VideoGLTextureUploadNative native_cb, IntPtr data) : this (native_cb, data, null) {}
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internal VideoGLTextureUploadInvoker (VideoGLTextureUploadNative native_cb, IntPtr data, GLib.DestroyNotify notify)
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{
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this.native_cb = native_cb;
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__data = data;
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__notify = notify;
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}
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internal Gst.Video.VideoGLTextureUpload Handler {
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get {
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return new Gst.Video.VideoGLTextureUpload(InvokeNative);
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}
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}
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bool InvokeNative (Gst.Video.VideoGLTextureUploadMeta meta, uint texture_id)
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{
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IntPtr native_meta = GLib.Marshaller.StructureToPtrAlloc (meta);
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bool __result = native_cb (native_meta, texture_id);
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Marshal.FreeHGlobal (native_meta);
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return __result;
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}
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}
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internal class VideoGLTextureUploadWrapper {
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public bool NativeCallback (IntPtr meta, uint texture_id)
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{
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try {
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bool __ret = managed (Gst.Video.VideoGLTextureUploadMeta.New (meta), texture_id);
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if (release_on_call)
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gch.Free ();
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return __ret;
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} catch (Exception e) {
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GLib.ExceptionManager.RaiseUnhandledException (e, false);
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return false;
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}
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}
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bool release_on_call = false;
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GCHandle gch;
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public void PersistUntilCalled ()
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{
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release_on_call = true;
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gch = GCHandle.Alloc (this);
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}
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internal VideoGLTextureUploadNative NativeDelegate;
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Gst.Video.VideoGLTextureUpload managed;
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public VideoGLTextureUploadWrapper (Gst.Video.VideoGLTextureUpload managed)
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{
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this.managed = managed;
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if (managed != null)
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NativeDelegate = new VideoGLTextureUploadNative (NativeCallback);
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}
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public static Gst.Video.VideoGLTextureUpload GetManagedDelegate (VideoGLTextureUploadNative native)
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{
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if (native == null)
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return null;
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VideoGLTextureUploadWrapper wrapper = (VideoGLTextureUploadWrapper) native.Target;
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if (wrapper == null)
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return null;
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return wrapper.managed;
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}
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}
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#endregion
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}
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