mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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0c66b39861
- rename choose_visual() to choose_format() for later incorporating win32 changes and new GstGLPlatform for WGL, EGL, GLX, etc.
272 lines
8.1 KiB
C
272 lines
8.1 KiB
C
/*
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* GStreamer
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* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
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* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#define GLIB_DISABLE_DEPRECATION_WARNINGS
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstglwindow_x11_egl.h"
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const gchar *EGLErrorString ();
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#define GST_CAT_DEFAULT gst_gl_window_x11_egl_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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#define DEBUG_INIT \
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GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
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#define gst_gl_window_x11_egl_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstGLWindowX11EGL, gst_gl_window_x11_egl,
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GST_GL_TYPE_WINDOW_X11, DEBUG_INIT);
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static guintptr gst_gl_window_x11_egl_get_gl_context (GstGLWindowX11 *
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window_x11);
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static void gst_gl_window_x11_egl_swap_buffers (GstGLWindowX11 * window_x11);
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static gboolean gst_gl_window_x11_egl_activate (GstGLWindowX11 * window_x11,
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gboolean activate);
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static gboolean gst_gl_window_x11_egl_create_context (GstGLWindowX11 *
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window_x11, GstGLRendererAPI render_api, guintptr external_gl_context);
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static void gst_gl_window_x11_egl_destroy_context (GstGLWindowX11 * window_x11);
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static gboolean gst_gl_window_x11_egl_choose_format (GstGLWindowX11 *
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window_x11);
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static GstGLPlatform gst_gl_window_x11_egl_get_platform (GstGLWindow * window);
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static void
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gst_gl_window_x11_egl_class_init (GstGLWindowX11EGLClass * klass)
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{
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GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
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GstGLWindowX11Class *window_x11_class = (GstGLWindowX11Class *) klass;
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window_class->get_platform =
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GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_get_platform);
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window_x11_class->get_gl_context =
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GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_get_gl_context);
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window_x11_class->activate =
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GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_activate);
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window_x11_class->create_context =
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GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_create_context);
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window_x11_class->destroy_context =
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GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_destroy_context);
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window_x11_class->choose_format =
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GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_choose_format);
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window_x11_class->swap_buffers =
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GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_swap_buffers);
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}
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static void
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gst_gl_window_x11_egl_init (GstGLWindowX11EGL * window)
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{
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}
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/* Must be called in the gl thread */
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GstGLWindowX11EGL *
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gst_gl_window_x11_egl_new (GstGLRendererAPI render_api,
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guintptr external_gl_context)
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{
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GstGLWindowX11EGL *window = g_object_new (GST_GL_TYPE_WINDOW_X11_EGL, NULL);
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gst_gl_window_x11_open_device (GST_GL_WINDOW_X11 (window), render_api,
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external_gl_context);
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return window;
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}
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static GstGLPlatform
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gst_gl_window_x11_egl_get_platform (GstGLWindow * window)
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{
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return GST_GL_PLATFORM_EGL;
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}
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static gboolean
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gst_gl_window_x11_egl_choose_format (GstGLWindowX11 * window_x11)
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{
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gint ret;
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window_x11->visual_info = g_new0 (XVisualInfo, 1);
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ret = XMatchVisualInfo (window_x11->device, window_x11->screen_num,
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window_x11->depth, TrueColor, window_x11->visual_info);
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return ret != 0;
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}
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static gboolean
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gst_gl_window_x11_egl_create_context (GstGLWindowX11 * window_x11,
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GstGLRendererAPI render_api, guintptr external_gl_context)
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{
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GstGLWindowX11EGL *window_egl;
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EGLint config_attrib[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_DEPTH_SIZE, 16,
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EGL_NONE
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};
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EGLint context_attrib[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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EGLint majorVersion;
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EGLint minorVersion;
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EGLint numConfigs;
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EGLConfig config;
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window_egl = GST_GL_WINDOW_X11_EGL (window_x11);
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window_egl->egl_display =
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eglGetDisplay ((EGLNativeDisplayType) window_x11->device);
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if (eglInitialize (window_egl->egl_display, &majorVersion, &minorVersion))
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g_debug ("egl initialized: %d.%d\n", majorVersion, minorVersion);
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else {
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g_debug ("failed to initialize egl %ld, %s\n",
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(gulong) window_egl->egl_display, EGLErrorString ());
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goto failure;
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}
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if (eglChooseConfig (window_egl->egl_display, config_attrib, &config, 1,
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&numConfigs))
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g_debug ("config set: %ld, %ld\n", (gulong) config, (gulong) numConfigs);
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else {
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g_debug ("failed to set config %ld, %s\n", (gulong) window_egl->egl_display,
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EGLErrorString ());
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goto failure;
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}
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window_egl->egl_surface =
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eglCreateWindowSurface (window_egl->egl_display, config,
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(EGLNativeWindowType) window_x11->internal_win_id, NULL);
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if (window_egl->egl_surface != EGL_NO_SURFACE)
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g_debug ("surface created: %ld\n", (gulong) window_egl->egl_surface);
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else {
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g_debug ("failed to create surface %ld, %ld, %ld, %s\n",
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(gulong) window_egl->egl_display, (gulong) window_egl->egl_surface,
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(gulong) window_egl->egl_display, EGLErrorString ());
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goto failure;
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}
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g_debug ("about to create gl context\n");
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window_egl->egl_context =
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eglCreateContext (window_egl->egl_display, config,
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(EGLContext) external_gl_context, context_attrib);
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if (window_egl->egl_context != EGL_NO_CONTEXT)
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g_debug ("gl context created: %ld\n", (gulong) window_egl->egl_context);
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else {
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g_debug ("failed to create glcontext %ld, %ld, %s\n",
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(gulong) window_egl->egl_context, (gulong) window_egl->egl_display,
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EGLErrorString ());
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goto failure;
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}
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return TRUE;
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failure:
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return FALSE;
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}
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static void
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gst_gl_window_x11_egl_destroy_context (GstGLWindowX11 * window_x11)
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{
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GstGLWindowX11EGL *window_egl;
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window_egl = GST_GL_WINDOW_X11_EGL (window_x11);
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if (window_egl->egl_context)
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eglDestroyContext (window_x11->device, window_egl->egl_context);
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if (window_x11->device)
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eglTerminate (window_x11->device);
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}
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static gboolean
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gst_gl_window_x11_egl_activate (GstGLWindowX11 * window_x11, gboolean activate)
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{
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gboolean result;
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GstGLWindowX11EGL *window_egl;
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window_egl = GST_GL_WINDOW_X11_EGL (window_x11);
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if (activate)
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result = eglMakeCurrent (window_egl->egl_display, window_egl->egl_surface,
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window_egl->egl_surface, window_egl->egl_context);
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else
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result = eglMakeCurrent (window_egl->egl_display, EGL_NO_SURFACE,
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EGL_NO_SURFACE, EGL_NO_CONTEXT);
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return result;
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}
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static guintptr
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gst_gl_window_x11_egl_get_gl_context (GstGLWindowX11 * window_x11)
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{
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return (guintptr) GST_GL_WINDOW_X11_EGL (window_x11)->egl_context;
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}
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static void
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gst_gl_window_x11_egl_swap_buffers (GstGLWindowX11 * window_x11)
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{
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GstGLWindowX11EGL *window_egl = GST_GL_WINDOW_X11_EGL (window_x11);
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eglSwapBuffers (window_egl->egl_display, window_egl->egl_surface);
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}
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const gchar *
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EGLErrorString ()
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{
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EGLint nErr = eglGetError ();
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switch (nErr) {
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case EGL_SUCCESS:
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return "EGL_SUCCESS";
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case EGL_BAD_DISPLAY:
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return "EGL_BAD_DISPLAY";
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case EGL_NOT_INITIALIZED:
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return "EGL_NOT_INITIALIZED";
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case EGL_BAD_ACCESS:
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return "EGL_BAD_ACCESS";
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case EGL_BAD_ALLOC:
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return "EGL_BAD_ALLOC";
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case EGL_BAD_ATTRIBUTE:
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return "EGL_BAD_ATTRIBUTE";
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case EGL_BAD_CONFIG:
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return "EGL_BAD_CONFIG";
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case EGL_BAD_CONTEXT:
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return "EGL_BAD_CONTEXT";
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case EGL_BAD_CURRENT_SURFACE:
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return "EGL_BAD_CURRENT_SURFACE";
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case EGL_BAD_MATCH:
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return "EGL_BAD_MATCH";
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case EGL_BAD_NATIVE_PIXMAP:
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return "EGL_BAD_NATIVE_PIXMAP";
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case EGL_BAD_NATIVE_WINDOW:
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return "EGL_BAD_NATIVE_WINDOW";
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case EGL_BAD_PARAMETER:
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return "EGL_BAD_PARAMETER";
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case EGL_BAD_SURFACE:
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return "EGL_BAD_SURFACE";
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default:
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return "unknown";
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}
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}
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