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4e1bf149d0
Adding video encoder element Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5808>
59 lines
2.7 KiB
C
59 lines
2.7 KiB
C
/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d12.h"
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G_BEGIN_DECLS
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#define GST_TYPE_D3D12_ENCODER_BUFFER_POOL (gst_d3d12_encoder_buffer_pool_get_type())
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G_DECLARE_FINAL_TYPE (GstD3D12EncoderBufferPool,
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gst_d3d12_encoder_buffer_pool, GST, D3D12_ENCODER_BUFFER_POOL, GstObject);
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typedef struct _GstD3D12EncoderBuffer GstD3D12EncoderBuffer;
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GstD3D12EncoderBufferPool * gst_d3d12_encoder_buffer_pool_new (GstD3D12Device * device,
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guint metadata_size,
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guint resolved_metadata_size,
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guint bitstream_size,
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guint pool_size);
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gboolean gst_d3d12_encoder_buffer_pool_acquire (GstD3D12EncoderBufferPool * pool,
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GstD3D12EncoderBuffer ** buffer);
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GstD3D12EncoderBuffer * gst_d3d12_encoder_buffer_ref (GstD3D12EncoderBuffer * buffer);
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void gst_d3d12_encoder_buffer_unref (GstD3D12EncoderBuffer * buffer);
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void gst_clear_d3d12_encoder_buffer (GstD3D12EncoderBuffer ** buffer);
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gboolean gst_d3d12_encoder_buffer_get_metadata (GstD3D12EncoderBuffer * buffer,
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ID3D12Resource ** metadata);
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gboolean gst_d3d12_encoder_buffer_get_resolved_metadata (GstD3D12EncoderBuffer * buffer,
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ID3D12Resource ** resolved_metadata);
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gboolean gst_d3d12_encoder_buffer_get_bitstream (GstD3D12EncoderBuffer * buffer,
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ID3D12Resource ** bitstream);
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G_END_DECLS
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