gstreamer/sys/glsink/BUGS
David Schleef 3b15f24af0 sys/glsink/: Remove code that handles non-texture buffers. Add a
Original commit message from CVS:
* sys/glsink/BUGS:
* sys/glsink/Makefile.am:
* sys/glsink/gstglbuffer.c:
* sys/glsink/gstglbuffer.h:
* sys/glsink/gstglconvert.c:
* sys/glsink/gstgldisplay.c:
* sys/glsink/gstglfilter.c:
* sys/glsink/gstglfilter.h:
* sys/glsink/gstglfilterexample.c:
* sys/glsink/gstgltestsrc.c:
* sys/glsink/gstglupload.c:
* sys/glsink/gstopengl.c:
Remove code that handles non-texture buffers.  Add a
GstGLBufferFormat type that corresponds to how to use the
texture, not the original video format.  Convert gstflfilter.c
into a base class, add glfilterexample and glconvert elements.
* sys/glsink/color_matrix.c:
Minor ramblings about color conversion matrices.
2007-12-27 00:52:23 +00:00

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known issues:
- negotiation is shite. I don't want to know about any failed
negotiations or failed prerolls.
- teardown sometimes fails.
- sharing a GL context among a bunch of elements that stomp all
over it is potential fail.
intel driver:
- rendering to texture ignores the color matrix. This causes any
YUV->RGB conversion to fail.
- YUY2 and UYVY conversions in the driver use the wrong matrix.