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b3d8e09839
There's no need for the jump to an extra thread in most cases, especially when relying solely on a shader to render. We can use the provided render_to_target() functions to simplify filter writing.
61 lines
2.2 KiB
C
61 lines
2.2 KiB
C
/*
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* GStreamer
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* Copyright (C) 2009 Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _GST_GL_DEINTERLACE_H_
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#define _GST_GL_DEINTERLACE_H_
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#include <gst/gl/gstglfilter.h>
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G_BEGIN_DECLS
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#define GST_TYPE_GL_DEINTERLACE (gst_gl_deinterlace_get_type())
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#define GST_GL_DEINTERLACE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_DEINTERLACE,GstGLDeinterlace))
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#define GST_IS_GL_DEINTERLACE(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_DEINTERLACE))
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#define GST_GL_DEINTERLACE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) ,GST_TYPE_GL_DEINTERLACE,GstGLDeinterlaceClass))
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#define GST_IS_GL_DEINTERLACE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) ,GST_TYPE_GL_DEINTERLACE))
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#define GST_GL_DEINTERLACE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) ,GST_TYPE_GL_DEINTERLACE,GstGLDeinterlaceClass))
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#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
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typedef struct _GstGLDeinterlace GstGLDeinterlace;
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typedef struct _GstGLDeinterlaceClass GstGLDeinterlaceClass;
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struct _GstGLDeinterlace
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{
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GstGLFilter filter;
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GstGLFilterRenderFunc deinterlacefunc;
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GHashTable *shaderstable;
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GstBuffer *prev_buffer;
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GstGLMemory * prev_tex;
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gint current_method;
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};
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struct _GstGLDeinterlaceClass
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{
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GstGLFilterClass filter_class;
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};
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GType gst_gl_deinterlace_get_type (void);
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G_END_DECLS
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#endif /* _GST_GLFILTERLAPLACIAN_H_ */
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