gstreamer/sources/generated/Gst.Video/VideoDirectionAdapter.cs
Aaron Boxer 38a0731461 build: on Windows, use MSVC format for gst*, glib and gobject dlls
Generated files were generated using 'ninja -C build update-code'
except for libgstfft, which had to be updated manually
(see issue #25).

Note: with these changes, building on MS Windows will require
the msvc compiler - mingw will no longer work.
2019-11-18 14:19:39 -05:00

120 lines
2.9 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace Gst.Video {
using System;
using System.Runtime.InteropServices;
#region Autogenerated code
public partial class VideoDirectionAdapter : GLib.GInterfaceAdapter, Gst.Video.IVideoDirection {
[StructLayout (LayoutKind.Sequential)]
struct GstVideoDirectionInterface {
}
static GstVideoDirectionInterface iface;
static VideoDirectionAdapter ()
{
GLib.GType.Register (_gtype, typeof (VideoDirectionAdapter));
}
static void Initialize (IntPtr ptr, IntPtr data)
{
}
GLib.Object implementor;
public VideoDirectionAdapter ()
{
InitHandler = new GLib.GInterfaceInitHandler (Initialize);
}
public VideoDirectionAdapter (IVideoDirectionImplementor implementor)
{
if (implementor == null)
throw new ArgumentNullException ("implementor");
else if (!(implementor is GLib.Object))
throw new ArgumentException ("implementor must be a subclass of GLib.Object");
this.implementor = implementor as GLib.Object;
}
public VideoDirectionAdapter (IntPtr handle)
{
if (!_gtype.IsInstance (handle))
throw new ArgumentException ("The gobject doesn't implement the GInterface of this adapter", "handle");
implementor = GLib.Object.GetObject (handle);
}
[DllImport("gstvideo-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr gst_video_direction_get_type();
private static GLib.GType _gtype = new GLib.GType (gst_video_direction_get_type ());
public static GLib.GType GType {
get {
return _gtype;
}
}
public override GLib.GType GInterfaceGType {
get {
return _gtype;
}
}
public override IntPtr Handle {
get {
return implementor.Handle;
}
}
public IntPtr OwnedHandle {
get {
return implementor.OwnedHandle;
}
}
public static IVideoDirection GetObject (IntPtr handle, bool owned)
{
GLib.Object obj = GLib.Object.GetObject (handle, owned);
return GetObject (obj);
}
public static IVideoDirection GetObject (GLib.Object obj)
{
if (obj == null)
return null;
else if (obj is IVideoDirectionImplementor)
return new VideoDirectionAdapter (obj as IVideoDirectionImplementor);
else if (obj as IVideoDirection == null)
return new VideoDirectionAdapter (obj.Handle);
else
return obj as IVideoDirection;
}
public IVideoDirectionImplementor Implementor {
get {
return implementor as IVideoDirectionImplementor;
}
}
[GLib.Property ("video-direction")]
public Gst.Video.VideoOrientationMethod VideoDirection {
get {
GLib.Value val = implementor.GetProperty ("video-direction");
Gst.Video.VideoOrientationMethod ret = (Gst.Video.VideoOrientationMethod) (Enum) val;
val.Dispose ();
return ret;
}
set {
GLib.Value val = new GLib.Value((Enum) value);
implementor.SetProperty("video-direction", val);
val.Dispose ();
}
}
#endregion
}
}