mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-14 13:21:28 +00:00
38a0731461
Generated files were generated using 'ninja -C build update-code' except for libgstfft, which had to be updated manually (see issue #25). Note: with these changes, building on MS Windows will require the msvc compiler - mingw will no longer work.
368 lines
18 KiB
C#
368 lines
18 KiB
C#
// This file was generated by the Gtk# code generator.
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// Any changes made will be lost if regenerated.
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namespace Gst.Audio {
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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#region Autogenerated code
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public partial class Global {
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_buffer_clip(IntPtr buffer, IntPtr segment, int rate, int bpf);
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public static Gst.Buffer AudioBufferClip(Gst.Buffer buffer, Gst.Segment segment, int rate, int bpf) {
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buffer.Owned = false;
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IntPtr native_segment = GLib.Marshaller.StructureToPtrAlloc (segment);
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IntPtr raw_ret = gst_audio_buffer_clip(buffer == null ? IntPtr.Zero : buffer.Handle, native_segment, rate, bpf);
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Gst.Buffer ret = raw_ret == IntPtr.Zero ? null : (Gst.Buffer) GLib.Opaque.GetOpaque (raw_ret, typeof (Gst.Buffer), true);
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Marshal.FreeHGlobal (native_segment);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_buffer_reorder_channels(IntPtr buffer, int format, int channels, int[] from, int[] to);
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public static bool AudioBufferReorderChannels(Gst.Buffer buffer, Gst.Audio.AudioFormat format, int channels, Gst.Audio.AudioChannelPosition[] from, Gst.Audio.AudioChannelPosition[] to) {
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int cnt_from = from == null ? 0 : from.Length;
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int[] native_from = new int [cnt_from];
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for (int i = 0; i < cnt_from; i++)
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native_from [i] = (int) from[i];
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int cnt_to = to == null ? 0 : to.Length;
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int[] native_to = new int [cnt_to];
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for (int i = 0; i < cnt_to; i++)
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native_to [i] = (int) to[i];
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bool raw_ret = gst_audio_buffer_reorder_channels(buffer == null ? IntPtr.Zero : buffer.Handle, (int) format, channels, native_from, native_to);
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bool ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_buffer_truncate(IntPtr buffer, int bpf, UIntPtr trim, UIntPtr samples);
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public static Gst.Buffer AudioBufferTruncate(Gst.Buffer buffer, int bpf, ulong trim, ulong samples) {
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buffer.Owned = false;
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IntPtr raw_ret = gst_audio_buffer_truncate(buffer == null ? IntPtr.Zero : buffer.Handle, bpf, new UIntPtr (trim), new UIntPtr (samples));
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Gst.Buffer ret = raw_ret == IntPtr.Zero ? null : (Gst.Buffer) GLib.Opaque.GetOpaque (raw_ret, typeof (Gst.Buffer), true);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern ulong gst_audio_channel_get_fallback_mask(int channels);
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public static ulong AudioChannelGetFallbackMask(int channels) {
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ulong raw_ret = gst_audio_channel_get_fallback_mask(channels);
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ulong ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_channel_positions_from_mask(int channels, ulong channel_mask, int[] position);
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public static bool AudioChannelPositionsFromMask(int channels, ulong channel_mask, Gst.Audio.AudioChannelPosition[] position) {
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int cnt_position = position == null ? 0 : position.Length;
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int[] native_position = new int [cnt_position];
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for (int i = 0; i < cnt_position; i++)
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native_position [i] = (int) position[i];
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bool raw_ret = gst_audio_channel_positions_from_mask(channels, channel_mask, native_position);
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bool ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_channel_positions_to_mask(int[] position, int channels, bool force_order, out ulong channel_mask);
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public static bool AudioChannelPositionsToMask(Gst.Audio.AudioChannelPosition[] position, int channels, bool force_order, out ulong channel_mask) {
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int cnt_position = position == null ? 0 : position.Length;
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int[] native_position = new int [cnt_position];
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for (int i = 0; i < cnt_position; i++)
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native_position [i] = (int) position[i];
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bool raw_ret = gst_audio_channel_positions_to_mask(native_position, channels, force_order, out channel_mask);
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bool ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_channel_positions_to_string(int[] position, int channels);
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public static string AudioChannelPositionsToString(Gst.Audio.AudioChannelPosition[] position, int channels) {
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int cnt_position = position == null ? 0 : position.Length;
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int[] native_position = new int [cnt_position];
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for (int i = 0; i < cnt_position; i++)
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native_position [i] = (int) position[i];
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IntPtr raw_ret = gst_audio_channel_positions_to_string(native_position, channels);
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string ret = GLib.Marshaller.PtrToStringGFree(raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_channel_positions_to_valid_order(int[] position, int channels);
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public static bool AudioChannelPositionsToValidOrder(Gst.Audio.AudioChannelPosition[] position, int channels) {
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int cnt_position = position == null ? 0 : position.Length;
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int[] native_position = new int [cnt_position];
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for (int i = 0; i < cnt_position; i++)
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native_position [i] = (int) position[i];
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bool raw_ret = gst_audio_channel_positions_to_valid_order(native_position, channels);
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bool ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_check_valid_channel_positions(int[] position, int channels, bool force_order);
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public static bool AudioCheckValidChannelPositions(Gst.Audio.AudioChannelPosition[] position, int channels, bool force_order) {
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int cnt_position = position == null ? 0 : position.Length;
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int[] native_position = new int [cnt_position];
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for (int i = 0; i < cnt_position; i++)
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native_position [i] = (int) position[i];
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bool raw_ret = gst_audio_check_valid_channel_positions(native_position, channels, force_order);
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bool ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_clipping_meta_api_get_type();
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public static GLib.GType AudioClippingMetaApiGetType() {
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IntPtr raw_ret = gst_audio_clipping_meta_api_get_type();
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GLib.GType ret = new GLib.GType(raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_clipping_meta_get_info();
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public static Gst.MetaInfo AudioClippingMetaGetInfo() {
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IntPtr raw_ret = gst_audio_clipping_meta_get_info();
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Gst.MetaInfo ret = Gst.MetaInfo.New (raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_downmix_meta_api_get_type();
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public static GLib.GType AudioDownmixMetaApiGetType() {
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IntPtr raw_ret = gst_audio_downmix_meta_api_get_type();
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GLib.GType ret = new GLib.GType(raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_downmix_meta_get_info();
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public static Gst.MetaInfo AudioDownmixMetaGetInfo() {
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IntPtr raw_ret = gst_audio_downmix_meta_get_info();
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Gst.MetaInfo ret = Gst.MetaInfo.New (raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern int gst_audio_format_build_integer(bool sign, int endianness, int width, int depth);
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public static Gst.Audio.AudioFormat AudioFormatBuildInteger(bool sign, int endianness, int width, int depth) {
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int raw_ret = gst_audio_format_build_integer(sign, endianness, width, depth);
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Gst.Audio.AudioFormat ret = (Gst.Audio.AudioFormat) raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern void gst_audio_format_fill_silence(IntPtr info, byte[] dest, UIntPtr n_length);
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public static void AudioFormatFillSilence(Gst.Audio.AudioFormatInfo info, byte[] dest) {
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IntPtr native_info = GLib.Marshaller.StructureToPtrAlloc (info);
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gst_audio_format_fill_silence(native_info, dest, new UIntPtr ((ulong) (dest == null ? 0 : dest.Length)));
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Marshal.FreeHGlobal (native_info);
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern int gst_audio_format_from_string(IntPtr format);
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public static Gst.Audio.AudioFormat AudioFormatFromString(string format) {
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IntPtr native_format = GLib.Marshaller.StringToPtrGStrdup (format);
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int raw_ret = gst_audio_format_from_string(native_format);
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Gst.Audio.AudioFormat ret = (Gst.Audio.AudioFormat) raw_ret;
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GLib.Marshaller.Free (native_format);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_format_get_info(int format);
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public static Gst.Audio.AudioFormatInfo AudioFormatGetInfo(Gst.Audio.AudioFormat format) {
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IntPtr raw_ret = gst_audio_format_get_info((int) format);
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Gst.Audio.AudioFormatInfo ret = Gst.Audio.AudioFormatInfo.New (raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_format_info_get_type();
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public static GLib.GType AudioFormatInfoGetType() {
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IntPtr raw_ret = gst_audio_format_info_get_type();
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GLib.GType ret = new GLib.GType(raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_format_to_string(int format);
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public static string AudioFormatToString(Gst.Audio.AudioFormat format) {
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IntPtr raw_ret = gst_audio_format_to_string((int) format);
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string ret = GLib.Marshaller.Utf8PtrToString (raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_get_channel_reorder_map(int channels, int[] from, int[] to, int[] reorder_map);
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public static bool AudioGetChannelReorderMap(int channels, Gst.Audio.AudioChannelPosition[] from, Gst.Audio.AudioChannelPosition[] to, int[] reorder_map) {
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int cnt_from = from == null ? 0 : from.Length;
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int[] native_from = new int [cnt_from];
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for (int i = 0; i < cnt_from; i++)
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native_from [i] = (int) from[i];
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int cnt_to = to == null ? 0 : to.Length;
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int[] native_to = new int [cnt_to];
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for (int i = 0; i < cnt_to; i++)
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native_to [i] = (int) to[i];
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bool raw_ret = gst_audio_get_channel_reorder_map(channels, native_from, native_to, reorder_map);
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bool ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern uint gst_audio_iec61937_frame_size(IntPtr spec);
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public static uint AudioIec61937FrameSize(Gst.Audio.AudioRingBufferSpec spec) {
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uint raw_ret = gst_audio_iec61937_frame_size(spec == null ? IntPtr.Zero : spec.Handle);
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uint ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_iec61937_payload(byte[] src, uint src_n, byte[] dst, uint dst_n, IntPtr spec, int endianness);
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public static bool AudioIec61937Payload(byte[] src, uint src_n, byte[] dst, uint dst_n, Gst.Audio.AudioRingBufferSpec spec, int endianness) {
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bool raw_ret = gst_audio_iec61937_payload(src, src_n, dst, dst_n, spec == null ? IntPtr.Zero : spec.Handle, endianness);
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bool ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_meta_api_get_type();
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public static GLib.GType AudioMetaApiGetType() {
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IntPtr raw_ret = gst_audio_meta_api_get_type();
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GLib.GType ret = new GLib.GType(raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_meta_get_info();
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public static Gst.MetaInfo AudioMetaGetInfo() {
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IntPtr raw_ret = gst_audio_meta_get_info();
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Gst.MetaInfo ret = Gst.MetaInfo.New (raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_reorder_channels(byte[] data, UIntPtr n_length, int format, int channels, int[] from, int[] to);
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public static bool AudioReorderChannels(byte[] data, Gst.Audio.AudioFormat format, int channels, Gst.Audio.AudioChannelPosition[] from, Gst.Audio.AudioChannelPosition[] to) {
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int cnt_from = from == null ? 0 : from.Length;
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int[] native_from = new int [cnt_from];
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for (int i = 0; i < cnt_from; i++)
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native_from [i] = (int) from[i];
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int cnt_to = to == null ? 0 : to.Length;
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int[] native_to = new int [cnt_to];
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for (int i = 0; i < cnt_to; i++)
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native_to [i] = (int) to[i];
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bool raw_ret = gst_audio_reorder_channels(data, new UIntPtr ((ulong) (data == null ? 0 : data.Length)), (int) format, channels, native_from, native_to);
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bool ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_resampler_new(int method, int flags, int format, int channels, int in_rate, int out_rate, IntPtr options);
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public static Gst.Audio.AudioResampler AudioResamplerNew(Gst.Audio.AudioResamplerMethod method, Gst.Audio.AudioResamplerFlags flags, Gst.Audio.AudioFormat format, int channels, int in_rate, int out_rate, Gst.Structure options) {
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IntPtr raw_ret = gst_audio_resampler_new((int) method, (int) flags, (int) format, channels, in_rate, out_rate, options == null ? IntPtr.Zero : options.Handle);
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Gst.Audio.AudioResampler ret = raw_ret == IntPtr.Zero ? null : (Gst.Audio.AudioResampler) GLib.Opaque.GetOpaque (raw_ret, typeof (Gst.Audio.AudioResampler), true);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern void gst_audio_resampler_options_set_quality(int method, uint quality, int in_rate, int out_rate, IntPtr options);
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public static void AudioResamplerOptionsSetQuality(Gst.Audio.AudioResamplerMethod method, uint quality, int in_rate, int out_rate, Gst.Structure options) {
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gst_audio_resampler_options_set_quality((int) method, quality, in_rate, out_rate, options == null ? IntPtr.Zero : options.Handle);
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_buffer_add_audio_clipping_meta(IntPtr buffer, int format, ulong start, ulong end);
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public static Gst.Audio.AudioClippingMeta BufferAddAudioClippingMeta(Gst.Buffer buffer, Gst.Format format, ulong start, ulong end) {
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IntPtr raw_ret = gst_buffer_add_audio_clipping_meta(buffer == null ? IntPtr.Zero : buffer.Handle, (int) format, start, end);
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Gst.Audio.AudioClippingMeta ret = Gst.Audio.AudioClippingMeta.New (raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_buffer_add_audio_downmix_meta(IntPtr buffer, int[] from_position, int from_channels, int[] to_position, int to_channels, float matrix);
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public static Gst.Audio.AudioDownmixMeta BufferAddAudioDownmixMeta(Gst.Buffer buffer, Gst.Audio.AudioChannelPosition[] from_position, int from_channels, Gst.Audio.AudioChannelPosition[] to_position, int to_channels, float matrix) {
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int cnt_from_position = from_position == null ? 0 : from_position.Length;
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int[] native_from_position = new int [cnt_from_position];
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for (int i = 0; i < cnt_from_position; i++)
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native_from_position [i] = (int) from_position[i];
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int cnt_to_position = to_position == null ? 0 : to_position.Length;
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int[] native_to_position = new int [cnt_to_position];
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for (int i = 0; i < cnt_to_position; i++)
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native_to_position [i] = (int) to_position[i];
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IntPtr raw_ret = gst_buffer_add_audio_downmix_meta(buffer == null ? IntPtr.Zero : buffer.Handle, native_from_position, from_channels, native_to_position, to_channels, matrix);
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Gst.Audio.AudioDownmixMeta ret = Gst.Audio.AudioDownmixMeta.New (raw_ret);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_buffer_add_audio_meta(IntPtr buffer, IntPtr info, UIntPtr samples, UIntPtr offsets);
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public static Gst.Audio.AudioMeta BufferAddAudioMeta(Gst.Buffer buffer, Gst.Audio.AudioInfo info, ulong samples, ulong offsets) {
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IntPtr raw_ret = gst_buffer_add_audio_meta(buffer == null ? IntPtr.Zero : buffer.Handle, info == null ? IntPtr.Zero : info.Handle, new UIntPtr (samples), new UIntPtr (offsets));
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Gst.Audio.AudioMeta ret = Gst.Audio.AudioMeta.New (raw_ret);
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return ret;
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}
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public static Gst.Audio.AudioMeta BufferAddAudioMeta(Gst.Buffer buffer, Gst.Audio.AudioInfo info, ulong samples) {
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return BufferAddAudioMeta (buffer, info, samples, 0);
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_buffer_get_audio_downmix_meta_for_channels(IntPtr buffer, int[] to_position, int to_channels);
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public static Gst.Audio.AudioDownmixMeta BufferGetAudioDownmixMetaForChannels(Gst.Buffer buffer, Gst.Audio.AudioChannelPosition[] to_position, int to_channels) {
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int cnt_to_position = to_position == null ? 0 : to_position.Length;
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int[] native_to_position = new int [cnt_to_position];
|
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for (int i = 0; i < cnt_to_position; i++)
|
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native_to_position [i] = (int) to_position[i];
|
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IntPtr raw_ret = gst_buffer_get_audio_downmix_meta_for_channels(buffer == null ? IntPtr.Zero : buffer.Handle, native_to_position, to_channels);
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Gst.Audio.AudioDownmixMeta ret = Gst.Audio.AudioDownmixMeta.New (raw_ret);
|
|
return ret;
|
|
}
|
|
|
|
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
|
|
static extern double gst_stream_volume_convert_volume(int from, int to, double val);
|
|
|
|
public static double StreamVolumeConvertVolume(Gst.Audio.StreamVolumeFormat from, Gst.Audio.StreamVolumeFormat to, double val) {
|
|
double raw_ret = gst_stream_volume_convert_volume((int) from, (int) to, val);
|
|
double ret = raw_ret;
|
|
return ret;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|