gstreamer/sources/generated/Gst.Audio/AudioFormatInfo.cs
Thibault Saunier 2d00f898fb Move generated files to dedicated folders named by namespace
Making it cleaner and simpler to navigate and removing previous
ugly and now useless hack where we were renaming files ourself
to make meson happy.
2018-03-11 21:47:35 -03:00

68 lines
2.5 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace Gst.Audio {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#region Autogenerated code
[StructLayout(LayoutKind.Sequential)]
public partial struct AudioFormatInfo : IEquatable<AudioFormatInfo> {
public Gst.Audio.AudioFormat Format;
public string Name;
public string Description;
public Gst.Audio.AudioFormatFlags Flags;
public int Endianness;
public int Width;
public int Depth;
[MarshalAs (UnmanagedType.ByValArray, SizeConst=8)]
public byte[] Silence;
public Gst.Audio.AudioFormat UnpackFormat;
private Gst.AudioSharp.AudioFormatUnpackNative _unpack_func;
public Gst.Audio.AudioFormatUnpack UnpackFunc {
get {
return Gst.AudioSharp.AudioFormatUnpackWrapper.GetManagedDelegate (_unpack_func);
}
}
private Gst.AudioSharp.AudioFormatPackNative _pack_func;
public Gst.Audio.AudioFormatPack PackFunc {
get {
return Gst.AudioSharp.AudioFormatPackWrapper.GetManagedDelegate (_pack_func);
}
}
[MarshalAs (UnmanagedType.ByValArray, SizeConst=4)]
private IntPtr[] _gstGstReserved;
public static Gst.Audio.AudioFormatInfo Zero = new Gst.Audio.AudioFormatInfo ();
public static Gst.Audio.AudioFormatInfo New(IntPtr raw) {
if (raw == IntPtr.Zero)
return Gst.Audio.AudioFormatInfo.Zero;
return (Gst.Audio.AudioFormatInfo) Marshal.PtrToStructure (raw, typeof (Gst.Audio.AudioFormatInfo));
}
public bool Equals (AudioFormatInfo other)
{
return true && Format.Equals (other.Format) && Name.Equals (other.Name) && Description.Equals (other.Description) && Flags.Equals (other.Flags) && Endianness.Equals (other.Endianness) && Width.Equals (other.Width) && Depth.Equals (other.Depth) && Silence.Equals (other.Silence) && UnpackFormat.Equals (other.UnpackFormat) && UnpackFunc.Equals (other.UnpackFunc) && PackFunc.Equals (other.PackFunc);
}
public override bool Equals (object other)
{
return other is AudioFormatInfo && Equals ((AudioFormatInfo) other);
}
public override int GetHashCode ()
{
return this.GetType ().FullName.GetHashCode () ^ Format.GetHashCode () ^ Name.GetHashCode () ^ Description.GetHashCode () ^ Flags.GetHashCode () ^ Endianness.GetHashCode () ^ Width.GetHashCode () ^ Depth.GetHashCode () ^ Silence.GetHashCode () ^ UnpackFormat.GetHashCode () ^ UnpackFunc.GetHashCode () ^ PackFunc.GetHashCode ();
}
private static GLib.GType GType {
get { return GLib.GType.Pointer; }
}
#endregion
}
}