gstreamer/gst/playback/gstplaybasebin.c
Michael Smith 13331c4636 gst/playback/: Set state to NULL before removing from bin. Fix refcounting.
Original commit message from CVS:
* gst/playback/gstplaybasebin.c: (group_destroy),
(gen_preroll_element), (remove_groups), (setup_source):
* gst/playback/gstplaybin.c: (remove_sinks), (add_sink),
(setup_sinks), (gst_play_bin_send_event),
(gst_play_bin_change_state):
Set state to NULL before removing from bin. Fix refcounting.
2005-10-04 18:02:00 +00:00

1740 lines
51 KiB
C

/* GStreamer
* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gst/gst-i18n-plugin.h>
#include <string.h>
#include "gstplaybasebin.h"
#include "gststreamselector.h"
#include "gstplay-marshal.h"
GST_DEBUG_CATEGORY_STATIC (gst_play_base_bin_debug);
#define GST_CAT_DEFAULT gst_play_base_bin_debug
#define DEFAULT_QUEUE_THRESHOLD (2 * GST_SECOND)
#define DEFAULT_QUEUE_SIZE (3 * GST_SECOND)
#define GROUP_LOCK(pbb) g_mutex_lock (pbb->group_lock)
#define GROUP_UNLOCK(pbb) g_mutex_unlock (pbb->group_lock)
#define GROUP_WAIT(pbb) g_cond_wait (pbb->group_cond, pbb->group_lock)
#define GROUP_SIGNAL(pbb) g_cond_signal (pbb->group_cond)
/* props */
enum
{
ARG_0,
ARG_URI,
ARG_SUBURI,
ARG_QUEUE_SIZE,
ARG_QUEUE_THRESHOLD,
ARG_NSTREAMS,
ARG_STREAMINFO,
ARG_SOURCE,
ARG_VIDEO,
ARG_AUDIO,
ARG_TEXT
};
static void gst_play_base_bin_class_init (GstPlayBaseBinClass * klass);
static void gst_play_base_bin_init (GstPlayBaseBin * play_base_bin);
static void gst_play_base_bin_dispose (GObject * object);
static void gst_play_base_bin_finalize (GObject * object);
static void gst_play_base_bin_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * spec);
static void gst_play_base_bin_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * spec);
static GstStateChangeReturn gst_play_base_bin_change_state (GstElement *
element, GstStateChange transition);
const GList *gst_play_base_bin_get_streaminfo (GstPlayBaseBin * play_base_bin);
static gboolean prepare_output (GstPlayBaseBin * play_base_bin);
static void set_active_source (GstPlayBaseBin * play_base_bin,
GstStreamType type, gint source_num);
static gboolean probe_triggered (GstPad * pad, GstEvent * event,
gpointer user_data);
static void setup_substreams (GstPlayBaseBin * play_base_bin);
static GstPipelineClass *parent_class;
/*
* GObject playbasebin wrappers.
*/
GType
gst_play_base_bin_get_type (void)
{
static GType gst_play_base_bin_type = 0;
if (!gst_play_base_bin_type) {
static const GTypeInfo gst_play_base_bin_info = {
sizeof (GstPlayBaseBinClass),
NULL,
NULL,
(GClassInitFunc) gst_play_base_bin_class_init,
NULL,
NULL,
sizeof (GstPlayBaseBin),
0,
(GInstanceInitFunc) gst_play_base_bin_init,
NULL
};
gst_play_base_bin_type = g_type_register_static (GST_TYPE_PIPELINE,
"GstPlayBaseBin", &gst_play_base_bin_info, 0);
}
return gst_play_base_bin_type;
}
static void
gst_play_base_bin_class_init (GstPlayBaseBinClass * klass)
{
GObjectClass *gobject_klass;
GstElementClass *gstelement_klass;
GstBinClass *gstbin_klass;
gobject_klass = (GObjectClass *) klass;
gstelement_klass = (GstElementClass *) klass;
gstbin_klass = (GstBinClass *) klass;
parent_class = g_type_class_ref (GST_TYPE_PIPELINE);
gobject_klass->set_property = gst_play_base_bin_set_property;
gobject_klass->get_property = gst_play_base_bin_get_property;
g_object_class_install_property (gobject_klass, ARG_URI,
g_param_spec_string ("uri", "URI", "URI of the media to play",
NULL, G_PARAM_READWRITE));
g_object_class_install_property (gobject_klass, ARG_SUBURI,
g_param_spec_string ("suburi", ".sub-URI", "Optional URI of a subtitle",
NULL, G_PARAM_READWRITE));
g_object_class_install_property (gobject_klass, ARG_QUEUE_SIZE,
g_param_spec_uint64 ("queue-size", "Queue size",
"Size of internal queues in nanoseconds", 0, G_MAXINT64,
DEFAULT_QUEUE_SIZE, G_PARAM_READWRITE));
g_object_class_install_property (gobject_klass, ARG_QUEUE_THRESHOLD,
g_param_spec_uint64 ("queue-threshold", "Queue threshold",
"Buffering threshold of internal queues in nanoseconds", 0,
G_MAXINT64, DEFAULT_QUEUE_THRESHOLD, G_PARAM_READWRITE));
g_object_class_install_property (gobject_klass, ARG_NSTREAMS,
g_param_spec_int ("nstreams", "NStreams", "number of streams",
0, G_MAXINT, 0, G_PARAM_READABLE));
g_object_class_install_property (gobject_klass, ARG_STREAMINFO,
g_param_spec_pointer ("stream-info", "Stream info", "List of streaminfo",
G_PARAM_READABLE));
g_object_class_install_property (gobject_klass, ARG_SOURCE,
g_param_spec_object ("source", "Source", "Source element",
GST_TYPE_ELEMENT, G_PARAM_READABLE));
g_object_class_install_property (gobject_klass, ARG_VIDEO,
g_param_spec_int ("current-video", "Current video",
"Currently playing video stream (-1 = none)",
-1, G_MAXINT, -1, G_PARAM_READWRITE));
g_object_class_install_property (gobject_klass, ARG_AUDIO,
g_param_spec_int ("current-audio", "Current audio",
"Currently playing audio stream (-1 = none)",
-1, G_MAXINT, -1, G_PARAM_READWRITE));
g_object_class_install_property (gobject_klass, ARG_TEXT,
g_param_spec_int ("current-text", "Current text",
"Currently playing text stream (-1 = none)",
-1, G_MAXINT, -1, G_PARAM_READWRITE));
GST_DEBUG_CATEGORY_INIT (gst_play_base_bin_debug, "playbasebin", 0,
"playbasebin");
gobject_klass->dispose = GST_DEBUG_FUNCPTR (gst_play_base_bin_dispose);
gobject_klass->finalize = GST_DEBUG_FUNCPTR (gst_play_base_bin_finalize);
gstelement_klass->change_state =
GST_DEBUG_FUNCPTR (gst_play_base_bin_change_state);
}
static void
gst_play_base_bin_init (GstPlayBaseBin * play_base_bin)
{
play_base_bin->uri = NULL;
play_base_bin->suburi = NULL;
play_base_bin->need_rebuild = TRUE;
play_base_bin->is_stream = FALSE;
play_base_bin->source = NULL;
play_base_bin->decoder = NULL;
play_base_bin->subtitle = NULL;
play_base_bin->group_lock = g_mutex_new ();
play_base_bin->group_cond = g_cond_new ();
play_base_bin->building_group = NULL;
play_base_bin->queued_groups = NULL;
play_base_bin->queue_size = DEFAULT_QUEUE_SIZE;
play_base_bin->queue_threshold = DEFAULT_QUEUE_THRESHOLD;
}
static void
gst_play_base_bin_dispose (GObject * object)
{
GstPlayBaseBin *play_base_bin;
play_base_bin = GST_PLAY_BASE_BIN (object);
g_free (play_base_bin->uri);
play_base_bin->uri = NULL;
g_free (play_base_bin->suburi);
play_base_bin->suburi = NULL;
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static void
gst_play_base_bin_finalize (GObject * object)
{
GstPlayBaseBin *play_base_bin = GST_PLAY_BASE_BIN (object);
g_mutex_free (play_base_bin->group_lock);
g_cond_free (play_base_bin->group_cond);
G_OBJECT_CLASS (parent_class)->finalize (object);
}
/*
* playbasebingroup stuff.
*/
static GstPlayBaseGroup *
group_create (GstPlayBaseBin * play_base_bin)
{
GstPlayBaseGroup *group;
group = g_new0 (GstPlayBaseGroup, 1);
group->bin = play_base_bin;
return group;
}
/*
* Gets the currently playing group.
*
* Callers must have group-lock held when calling this.
*/
static GstPlayBaseGroup *
get_active_group (GstPlayBaseBin * play_base_bin)
{
GstPlayBaseGroup *group = NULL;
if (play_base_bin->queued_groups)
group = play_base_bin->queued_groups->data;
return group;
}
/*
* get the group used for discovering the different streams.
* This function creates a group is there is none.
*
* Callers must have group-lock held when calling this.
*/
static GstPlayBaseGroup *
get_building_group (GstPlayBaseBin * play_base_bin)
{
GstPlayBaseGroup *group;
group = play_base_bin->building_group;
if (group == NULL) {
group = group_create (play_base_bin);
play_base_bin->building_group = group;
}
return group;
}
/*
* Callers must have lock held when calling this!
*/
static void
group_destroy (GstPlayBaseGroup * group)
{
GstPlayBaseBin *play_base_bin = group->bin;
gint n;
GST_LOG ("removing group %p", group);
/* remove the preroll queues */
for (n = 0; n < NUM_TYPES; n++) {
GstElement *element = group->type[n].preroll;
GstElement *fakesrc;
const GList *item;
if (!element)
continue;
/* remove any fakesrc elements for this preroll element */
for (item = GST_ELEMENT (group->type[n].selector)->pads;
item != NULL; item = item->next) {
GstPad *pad = GST_PAD (item->data);
guint sig_id;
if (GST_PAD_DIRECTION (pad) != GST_PAD_SINK)
continue;
sig_id =
GPOINTER_TO_INT (g_object_get_data (G_OBJECT (pad), "unlinked_id"));
if (sig_id != 0) {
GST_LOG ("removing unlink signal %s:%s", GST_DEBUG_PAD_NAME (pad));
g_signal_handler_disconnect (G_OBJECT (pad), sig_id);
g_object_set_data (G_OBJECT (pad), "unlinked_id", GINT_TO_POINTER (0));
}
fakesrc = (GstElement *) g_object_get_data (G_OBJECT (pad), "fakesrc");
if (fakesrc != NULL) {
GST_LOG ("removing fakesrc from %s:%s",
GST_PAD_NAME (pad), GST_ELEMENT_NAME (gst_pad_get_parent (pad)));
gst_element_set_state (fakesrc, GST_STATE_NULL);
gst_bin_remove (GST_BIN (play_base_bin), fakesrc);
}
}
/* if the group is currently being played, we have to remove the element
* from the thread */
if (get_active_group (play_base_bin) == group) {
GST_LOG ("removing preroll element %s", GST_ELEMENT_NAME (element));
gst_element_set_state (element, GST_STATE_NULL);
gst_element_set_state (group->type[n].selector, GST_STATE_NULL);
gst_bin_remove (group->type[n].bin, element);
gst_bin_remove (group->type[n].bin, group->type[n].selector);
} else {
/* else we can just unref it */
gst_element_set_state (element, GST_STATE_NULL);
gst_element_set_state (group->type[n].selector, GST_STATE_NULL);
gst_object_unref (element);
gst_object_unref (group->type[n].selector);
}
group->type[n].preroll = NULL;
group->type[n].selector = NULL;
group->type[n].bin = NULL;
}
/* free the streaminfo too */
g_list_foreach (group->streaminfo, (GFunc) g_object_unref, NULL);
g_list_free (group->streaminfo);
g_free (group);
}
/*
* is called when the current building group is completely finished
* and ready for playback
*
* This function grabs lock, so take care when calling.
*/
static void
group_commit (GstPlayBaseBin * play_base_bin, gboolean fatal, gboolean subtitle)
{
GstPlayBaseGroup *group;
gboolean had_active_group;
GROUP_LOCK (play_base_bin);
group = play_base_bin->building_group;
had_active_group = (get_active_group (play_base_bin) != NULL);
/* if an element signalled a no-more-pads after we stopped due
* to preroll, the group is NULL. This is not an error */
if (group == NULL) {
if (!fatal) {
GROUP_UNLOCK (play_base_bin);
return;
} else {
GST_DEBUG ("Group loading failed, bailing out");
}
} else if (!subtitle) {
gint n;
GST_DEBUG ("group %p done", group);
play_base_bin->queued_groups = g_list_append (play_base_bin->queued_groups,
group);
play_base_bin->building_group = NULL;
/* remove signals. We don't want anymore signals from the preroll
* elements at this stage. */
for (n = 0; n < NUM_TYPES; n++) {
GstElement *element = group->type[n].preroll;
guint sig_id;
if (!element)
continue;
sig_id =
GPOINTER_TO_INT (g_object_get_data (G_OBJECT (element), "signal_id"));
GST_LOG ("removing preroll signal %s", GST_ELEMENT_NAME (element));
g_signal_handler_disconnect (G_OBJECT (element), sig_id);
}
}
GST_DEBUG ("signal group done");
GROUP_SIGNAL (play_base_bin);
GST_DEBUG ("signaled group done");
if (!subtitle && !had_active_group) {
if (!prepare_output (play_base_bin))
return;
setup_substreams (play_base_bin);
GST_DEBUG ("Emitting signal");
GST_PLAY_BASE_BIN_GET_CLASS (play_base_bin)->
setup_output_pads (play_base_bin, group);
GST_DEBUG ("done");
GROUP_UNLOCK (play_base_bin);
g_object_notify (G_OBJECT (play_base_bin), "stream-info");
} else {
GROUP_UNLOCK (play_base_bin);
}
}
/*
* check if there are streams in the group that are not muted
*
* Callers must have group-lock held when calling this.
*/
static gboolean
group_is_muted (GstPlayBaseGroup * group)
{
gint n;
for (n = 0; n < NUM_TYPES; n++) {
if (group->type[n].preroll && !group->type[n].done)
return FALSE;
}
return TRUE;
}
/*
* Buffer/cache checking.
*/
static inline void
fill_buffer (GstPlayBaseBin * play_base_bin, gint percent)
{
gst_element_post_message (GST_ELEMENT (play_base_bin),
gst_message_new_custom (GST_MESSAGE_BUFFERING,
GST_OBJECT (play_base_bin),
gst_structure_new ("GstMessageBuffering",
"buffer-percent", G_TYPE_INT, percent, NULL)));
}
static gboolean
check_queue (GstPad * pad, GstBuffer * data, gpointer user_data)
{
GstElement *queue = GST_ELEMENT (user_data);
GstPlayBaseBin *play_base_bin = g_object_get_data (G_OBJECT (queue), "pbb");
guint64 level = 0;
GST_DEBUG ("check queue triggered");
g_object_get (G_OBJECT (queue), "current-level-time", &level, NULL);
GST_DEBUG ("Queue size: %" GST_TIME_FORMAT, GST_TIME_ARGS (level));
level = level * 100 / play_base_bin->queue_threshold;
if (level > 100)
level = 100;
fill_buffer (play_base_bin, level);
/* continue! */
return TRUE;
}
/* this signal will be fired when one of the queues with raw
* data is filled. This means that the group building stage is over
* and playback of the new queued group should start */
static void
queue_overrun (GstElement * element, GstPlayBaseBin * play_base_bin)
{
GST_DEBUG ("queue %s overrun", GST_ELEMENT_NAME (element));
group_commit (play_base_bin, FALSE, FALSE);
g_signal_handlers_disconnect_by_func (element,
G_CALLBACK (queue_overrun), play_base_bin);
}
/* Used for time-based buffering. */
static void
queue_threshold_reached (GstElement * queue, GstPlayBaseBin * play_base_bin)
{
gpointer data;
GST_DEBUG ("Running");
/* play */
g_object_set (queue, "min-threshold-time", (guint64) 0, NULL);
data = g_object_get_data (G_OBJECT (queue), "probe");
if (data) {
GstPad *sinkpad;
sinkpad = gst_element_get_pad (queue, "sink");
GST_DEBUG_OBJECT (play_base_bin,
"Removing buffer probe from pad %s:%s (%p)",
GST_DEBUG_PAD_NAME (sinkpad), sinkpad);
fill_buffer (play_base_bin, 100);
g_object_set_data (G_OBJECT (queue), "probe", NULL);
gst_pad_remove_buffer_probe (sinkpad, GPOINTER_TO_INT (data));
gst_object_unref (sinkpad);
}
}
static void
queue_out_of_data (GstElement * queue, GstPlayBaseBin * play_base_bin)
{
GST_DEBUG ("Underrun, re-caching");
/* On underrun, we want to temoprarily pause playback, set a "min-size"
* threshold and wait for the running signal and then play again. Take
* care of possible deadlocks and so on, */
g_object_set (queue, "min-threshold-time",
(guint64) play_base_bin->queue_threshold, NULL);
/* re-connect probe */
if (!g_object_get_data (G_OBJECT (queue), "probe")) {
GstPad *sinkpad;
guint id;
sinkpad = gst_element_get_pad (queue, "sink");
id = gst_pad_add_buffer_probe (sinkpad, G_CALLBACK (check_queue), queue);
g_object_set_data (G_OBJECT (queue), "probe", GINT_TO_POINTER (id));
GST_DEBUG_OBJECT (play_base_bin,
"Re-attaching buffering probe to pad %s:%s",
GST_DEBUG_PAD_NAME (sinkpad), sinkpad);
gst_object_unref (sinkpad);
fill_buffer (play_base_bin, 0);
}
}
/*
* generate a preroll element which is simply a queue. While there
* are still dynamic elements in the pipeline, we wait for one
* of the queues to fill. The assumption is that all the dynamic
* streams will be detected by that time.
*
* Callers must have the group-lock held when calling this.
*/
static void
gen_preroll_element (GstPlayBaseBin * play_base_bin,
GstPlayBaseGroup * group, GstStreamType type, GstPad * pad,
GstStreamInfo * info)
{
GstElement *selector, *preroll;
gchar *name, *padname;
const gchar *prename;
guint sig;
GstPad *preroll_pad;
if (type == GST_STREAM_TYPE_VIDEO)
prename = "video";
else if (type == GST_STREAM_TYPE_TEXT)
prename = "text";
else if (type == GST_STREAM_TYPE_AUDIO)
prename = "audio";
else
g_return_if_reached ();
/* create stream selector */
selector = g_object_new (GST_TYPE_STREAM_SELECTOR, NULL);
padname = gst_pad_get_name (pad);
name = g_strdup_printf ("selector_%s_%s", prename, padname);
gst_object_set_name (GST_OBJECT (selector), name);
g_free (name);
/* create preroll queue */
name = g_strdup_printf ("preroll_%s_%s", prename, padname);
preroll = gst_element_factory_make ("queue", name);
g_free (name);
g_free (padname);
g_object_set (G_OBJECT (preroll),
"max-size-buffers", 0, "max-size-bytes",
((type == GST_STREAM_TYPE_VIDEO) ? 25 : 1) * 1024 * 1024,
"max-size-time", play_base_bin->queue_size, NULL);
sig = g_signal_connect (G_OBJECT (preroll), "overrun",
G_CALLBACK (queue_overrun), play_base_bin);
if (play_base_bin->is_stream &&
((type == GST_STREAM_TYPE_VIDEO &&
group->type[GST_STREAM_TYPE_AUDIO - 1].npads == 0) ||
(type == GST_STREAM_TYPE_AUDIO &&
group->type[GST_STREAM_TYPE_VIDEO - 1].npads == 0))) {
GstPad *sinkpad;
guint id;
g_signal_connect (G_OBJECT (preroll), "running",
G_CALLBACK (queue_threshold_reached), play_base_bin);
g_object_set (G_OBJECT (preroll),
"min-threshold-time", (guint64) play_base_bin->queue_threshold, NULL);
/* give updates on queue size */
sinkpad = gst_element_get_pad (preroll, "sink");
id = gst_pad_add_buffer_probe (sinkpad, G_CALLBACK (check_queue), preroll);
GST_DEBUG_OBJECT (play_base_bin, "Attaching probe to pad %s:%s (%p)",
GST_DEBUG_PAD_NAME (sinkpad), sinkpad);
gst_object_unref (sinkpad);
g_object_set_data (G_OBJECT (preroll), "pbb", play_base_bin);
g_object_set_data (G_OBJECT (preroll), "probe", GINT_TO_POINTER (id));
g_signal_connect (G_OBJECT (preroll), "underrun",
G_CALLBACK (queue_out_of_data), play_base_bin);
}
/* keep a ref to the signal id so that we can disconnect the signal callback
* when we are done with the preroll */
g_object_set_data (G_OBJECT (preroll), "signal_id", GINT_TO_POINTER (sig));
/* listen for EOS */
preroll_pad = gst_element_get_pad (preroll, "src");
gst_pad_add_event_probe (preroll_pad, G_CALLBACK (probe_triggered), info);
gst_object_unref (preroll_pad);
/* add to group list */
group->type[type - 1].selector = selector;
group->type[type - 1].preroll = preroll;
/* gst_bin_add takes ownership, so we need to take a ref beforehand */
gst_object_ref (preroll);
gst_object_ref (selector);
if (type == GST_STREAM_TYPE_TEXT && play_base_bin->subtitle) {
group->type[type - 1].bin = GST_BIN (play_base_bin->subtitle);
gst_bin_add (GST_BIN (play_base_bin->subtitle), selector);
gst_bin_add (GST_BIN (play_base_bin->subtitle), preroll);
} else {
group->type[type - 1].bin = GST_BIN (play_base_bin);
gst_bin_add (GST_BIN (play_base_bin), selector);
gst_bin_add (GST_BIN (play_base_bin), preroll);
}
gst_element_link (selector, preroll);
gst_element_set_state (selector,
GST_STATE (play_base_bin) == GST_STATE_PLAYING ?
GST_STATE_PLAYING : GST_STATE_PAUSED);
gst_element_set_state (preroll,
GST_STATE (play_base_bin) == GST_STATE_PLAYING ?
GST_STATE_PLAYING : GST_STATE_PAUSED);
gst_object_unref (preroll);
gst_object_unref (selector);
}
static void
remove_groups (GstPlayBaseBin * play_base_bin)
{
GROUP_LOCK (play_base_bin);
/* first destroy the group we were building if any */
if (play_base_bin->building_group) {
group_destroy (play_base_bin->building_group);
play_base_bin->building_group = NULL;
}
/* remove the queued groups */
g_list_foreach (play_base_bin->queued_groups, (GFunc) group_destroy, NULL);
g_list_free (play_base_bin->queued_groups);
play_base_bin->queued_groups = NULL;
/* clear subs */
if (play_base_bin->subtitle) {
gst_element_set_state (play_base_bin->subtitle, GST_STATE_NULL);
gst_bin_remove (GST_BIN (play_base_bin), play_base_bin->subtitle);
play_base_bin->subtitle = NULL;
}
GROUP_UNLOCK (play_base_bin);
}
/*
* Add/remove a single stream to current building group.
*
* Must be called with group-lock held.
*/
static void
add_stream (GstPlayBaseGroup * group, GstStreamInfo * info)
{
GST_DEBUG ("add stream to group %p", group);
/* keep ref to the group */
g_object_set_data (G_OBJECT (info), "group", group);
group->streaminfo = g_list_append (group->streaminfo, info);
if (info->type > 0 && info->type <= NUM_TYPES) {
group->type[info->type - 1].npads++;
}
}
/*
* signal fired when an unknown stream is found. We create a new
* UNKNOWN streaminfo object.
*/
static void
unknown_type (GstElement * element, GstPad * pad, GstCaps * caps,
GstPlayBaseBin * play_base_bin)
{
gchar *capsstr;
GstStreamInfo *info;
GstPlayBaseGroup *group;
capsstr = gst_caps_to_string (caps);
g_message ("don't know how to handle %s", capsstr);
GROUP_LOCK (play_base_bin);
group = get_building_group (play_base_bin);
/* add the stream to the list */
info = gst_stream_info_new (GST_OBJECT (pad), GST_STREAM_TYPE_UNKNOWN,
NULL, caps);
info->origin = GST_OBJECT (pad);
add_stream (group, info);
GROUP_UNLOCK (play_base_bin);
g_free (capsstr);
}
#if 0
/* add a streaminfo that indicates that the stream is handled by the
* given element. This usually means that a stream without actual data is
* produced but one that is sunken by an element. Examples of this are:
* cdaudio, a hardware decoder/sink, dvd meta bins etc...
*/
static void
add_element_stream (GstElement * element, GstPlayBaseBin * play_base_bin)
{
GstStreamInfo *info;
GstPlayBaseGroup *group;
GROUP_LOCK (play_base_bin);
group = get_building_group (play_base_bin);
/* add the stream to the list */
info =
gst_stream_info_new (GST_OBJECT (element), GST_STREAM_TYPE_ELEMENT,
NULL, NULL);
info->origin = GST_OBJECT (element);
add_stream (group, info);
GROUP_UNLOCK (play_base_bin);
}
#endif
/* when the decoder element signals that no more pads will be generated, we
* can commit the current group.
*/
static void
no_more_pads (GstElement * element, GstPlayBaseBin * play_base_bin)
{
/* setup phase */
GST_DEBUG ("no more pads");
/* we can commit this group for playback now */
group_commit (play_base_bin, play_base_bin->is_stream,
GST_OBJECT_PARENT (GST_OBJECT_CAST (element)) ==
GST_OBJECT (play_base_bin->subtitle));
}
static gboolean
probe_triggered (GstPad * pad, GstEvent * event, gpointer user_data)
{
GstPlayBaseGroup *group;
GstPlayBaseBin *play_base_bin;
GstStreamInfo *info = GST_STREAM_INFO (user_data);
group = (GstPlayBaseGroup *) g_object_get_data (G_OBJECT (info), "group");
play_base_bin = group->bin;
GST_DEBUG ("probe triggered");
if (GST_EVENT_TYPE (event) == GST_EVENT_EOS) {
gint num_groups = 0;
gboolean have_left;
GST_DEBUG ("probe got EOS in group %p", group);
GROUP_LOCK (play_base_bin);
/* mute this stream */
//g_object_set (G_OBJECT (info), "mute", TRUE, NULL);
if (info->type > 0 && info->type <= NUM_TYPES)
group->type[info->type - 1].done = TRUE;
/* see if we have some more groups left to play */
num_groups = g_list_length (play_base_bin->queued_groups);
if (play_base_bin->building_group)
num_groups++;
have_left = (num_groups > 1);
/* see if the complete group is muted */
if (!group_is_muted (group)) {
/* group is not completely muted, we remove the EOS event
* and continue, eventually the other streams will be EOSed and
* we can switch out this group. */
GST_DEBUG ("group %p not completely muted", group);
GROUP_UNLOCK (play_base_bin);
/* remove the EOS if we have something left */
return !have_left;
}
if (have_left) {
/* ok, get rid of the current group then */
//group_destroy (group);
/* removing the current group brings the next group
* active */
play_base_bin->queued_groups =
g_list_remove (play_base_bin->queued_groups, group);
/* and wait for the next one to be ready */
while (!play_base_bin->queued_groups) {
GROUP_WAIT (play_base_bin);
}
group = play_base_bin->queued_groups->data;
/* now activate the next one */
setup_substreams (play_base_bin);
GST_DEBUG ("switching to next group %p - emitting signal", group);
/* and signal the new group */
GST_PLAY_BASE_BIN_GET_CLASS (play_base_bin)->
setup_output_pads (play_base_bin, group);
GROUP_UNLOCK (play_base_bin);
g_object_notify (G_OBJECT (play_base_bin), "stream-info");
/* get rid of the EOS event */
return FALSE;
} else {
GROUP_UNLOCK (play_base_bin);
GST_LOG ("Last group done, EOS");
}
}
return TRUE;
}
/* This function will be called when the sinkpad of the preroll element
* is unlinked, we have to connect something to the sinkpad or else the
* state change will fail..
*/
static void
preroll_unlinked (GstPad * pad, GstPad * peerpad,
GstPlayBaseBin * play_base_bin)
{
GstElement *fakesrc;
guint sig_id;
GstPad *srcpad;
/* make a fakesrc that will just emit one EOS */
fakesrc = gst_element_factory_make ("fakesrc", NULL);
g_object_set (G_OBJECT (fakesrc), "num_buffers", 0, NULL);
GST_DEBUG ("patching unlinked pad %s:%s", GST_DEBUG_PAD_NAME (pad));
srcpad = gst_element_get_pad (fakesrc, "src");
gst_bin_add (GST_BIN (play_base_bin), fakesrc);
gst_pad_link (srcpad, pad);
gst_object_unref (srcpad);
/* keep track of these patch elements */
g_object_set_data (G_OBJECT (pad), "fakesrc", fakesrc);
/* now unlink the unlinked signal so that it is not called again when
* we destroy the queue */
sig_id = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (pad), "unlinked_id"));
if (sig_id != 0) {
g_signal_handler_disconnect (G_OBJECT (pad), sig_id);
g_object_set_data (G_OBJECT (pad), "unlinked_id", GINT_TO_POINTER (0));
}
}
/* Mute stream on first data - for header-is-in-stream-stuff
* (vorbis, ogmtext). */
static gboolean
mute_stream (GstPad * pad, GstBuffer * buf, gpointer data)
{
GstStreamInfo *info = GST_STREAM_INFO (data);
guint id;
GST_DEBUG ("mute stream triggered");
g_object_set (G_OBJECT (info), "mute", TRUE, NULL);
id = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (info), "mute_probe"));
g_object_set_data (G_OBJECT (info), "mute_probe", NULL);
gst_pad_remove_buffer_probe (GST_PAD_CAST (info->object), id);
/* no data */
return FALSE;
}
/* Eat data. */
static gboolean
silence_stream (GstPad * pad, GstMiniObject * data, gpointer user_data)
{
GST_DEBUG ("silence stream triggered");
/* no data */
return FALSE;
}
/* signal fired when decodebin has found a new raw pad. We create
* a preroll element if needed and the appropriate streaminfo.
*/
static void
new_decoded_pad (GstElement * element, GstPad * pad, gboolean last,
GstPlayBaseBin * play_base_bin)
{
GstStructure *structure;
const gchar *mimetype;
GstCaps *caps;
GstStreamInfo *info;
GstStreamType type;
GstPad *sinkpad;
GstPlayBaseGroup *group;
guint sig;
GstObject *parent;
GST_DEBUG ("play base: new decoded pad %d", last);
/* first see if this pad has interesting caps */
caps = gst_pad_get_caps (pad);
if (caps == NULL || gst_caps_is_empty (caps) || gst_caps_is_any (caps))
goto no_type;
/* get the mime type */
structure = gst_caps_get_structure (caps, 0);
mimetype = gst_structure_get_name (structure);
GROUP_LOCK (play_base_bin);
group = get_building_group (play_base_bin);
group->nstreams++;
parent = gst_object_get_parent (GST_OBJECT (element));
if (g_str_has_prefix (mimetype, "audio/") &&
parent != GST_OBJECT_CAST (play_base_bin->subtitle)) {
type = GST_STREAM_TYPE_AUDIO;
} else if (g_str_has_prefix (mimetype, "video/") &&
parent != GST_OBJECT_CAST (play_base_bin->subtitle)) {
type = GST_STREAM_TYPE_VIDEO;
} else if (g_str_has_prefix (mimetype, "text/")) {
type = GST_STREAM_TYPE_TEXT;
} else {
type = GST_STREAM_TYPE_UNKNOWN;
}
gst_object_unref (parent);
info = gst_stream_info_new (GST_OBJECT (pad), type, NULL, caps);
if (type > 0 && type <= NUM_TYPES) {
/* first pad of each type gets a selector + preroll queue */
if (group->type[type - 1].npads == 0) {
GST_DEBUG ("play base: pad needs new preroll");
gen_preroll_element (play_base_bin, group, type, pad, info);
}
}
/* add to stream selector */
sinkpad = gst_element_get_pad (group->type[type - 1].selector, "sink%d");
/* make sure we catch unlink signals */
sig = g_signal_connect (G_OBJECT (sinkpad), "unlinked",
G_CALLBACK (preroll_unlinked), play_base_bin);
/* keep a ref to the signal id so that we can disconnect the signal callback */
g_object_set_data (G_OBJECT (sinkpad), "unlinked_id", GINT_TO_POINTER (sig));
gst_pad_link (pad, sinkpad);
gst_object_unref (sinkpad);
/* add the stream to the list */
gst_caps_unref (caps);
info->origin = GST_OBJECT (pad);
/* select 1st for now - we'll select a preferred one after preroll */
if (type == GST_STREAM_TYPE_UNKNOWN || group->type[type - 1].npads > 0) {
guint id;
id = gst_pad_add_data_probe (GST_PAD_CAST (pad),
G_CALLBACK (silence_stream), info);
g_object_set_data (G_OBJECT (pad), "eat_probe", GINT_TO_POINTER (id));
}
add_stream (group, info);
GROUP_UNLOCK (play_base_bin);
/* signal the no more pads after adding the stream */
if (last)
no_more_pads (element, play_base_bin);
return;
no_type:
{
g_warning ("no type on pad %s:%s", GST_DEBUG_PAD_NAME (pad));
if (caps)
gst_caps_unref (caps);
return;
}
}
/*
* Generate source ! subparse bins.
*/
static GstElement *
setup_subtitle (GstPlayBaseBin * play_base_bin, gchar * sub_uri)
{
GstElement *source, *subparse, *subbin;
source = gst_element_make_from_uri (GST_URI_SRC, sub_uri, NULL);
if (!source)
return NULL;
subparse = gst_element_factory_make ("decodebin", "subtitle-decoder");
subbin = gst_bin_new ("subbin");
gst_bin_add_many (GST_BIN (subbin), source, subparse, NULL);
gst_element_link (source, subparse);
/* return the subtitle GstElement object */
return subbin;
}
/*
* Generate a source element that does caching for network streams.
*/
static GstElement *
gen_source_element (GstPlayBaseBin * play_base_bin, GstElement ** subbin)
{
GstElement *source;
/* stip subtitle from uri */
if (!play_base_bin->uri)
return NULL;
if (play_base_bin->suburi) {
/* subtitle specified */
*subbin = setup_subtitle (play_base_bin, play_base_bin->suburi);
} else {
/* no subtitle specified */
*subbin = NULL;
}
source = gst_element_make_from_uri (GST_URI_SRC, play_base_bin->uri,
"source");
if (!source)
return NULL;
/* lame - FIXME, maybe we can use seek_types/mask here? */
play_base_bin->is_stream = !strncmp (play_base_bin->uri, "http://", 7) ||
!strncmp (play_base_bin->uri, "mms://", 6) ||
!strncmp (play_base_bin->uri, "rtp://", 6) ||
!strncmp (play_base_bin->uri, "rtsp://", 7);
return source;
}
/*
* Setup the substreams (is called right after group_commit () when
* loading a new group, or after switching groups).
*
* Should be called with group-lock held.
*/
static void
setup_substreams (GstPlayBaseBin * play_base_bin)
{
GstPlayBaseGroup *group;
gint n;
const GList *item;
/* Remove the eat probes */
group = get_active_group (play_base_bin);
for (item = group->streaminfo; item; item = item->next) {
GstStreamInfo *info = item->data;
gpointer data;
data = g_object_get_data (G_OBJECT (info->object), "eat_probe");
if (data) {
gst_pad_remove_data_probe (GST_PAD_CAST (info->object),
GPOINTER_TO_INT (data));
g_object_set_data (G_OBJECT (info->object), "eat_probe", NULL);
}
/* now remove unknown pads */
if (info->type == GST_STREAM_TYPE_UNKNOWN) {
guint id;
id = gst_pad_add_buffer_probe (GST_PAD_CAST (info->object),
G_CALLBACK (mute_stream), info);
g_object_set_data (G_OBJECT (info), "mute_probe", GINT_TO_POINTER (id));
}
}
/* now check if the requested current streams exist. If
* current >= num_streams, decrease current so at least
* we have output. Always keep it enabled. */
for (n = 0; n < NUM_TYPES; n++) {
if (play_base_bin->current[n] >= group->type[n].npads) {
play_base_bin->current[n] = 0;
}
}
/* now acticate the right sources. Don't forget that during preroll,
* we set the first source to forwarding and ignored the rest. */
for (n = 0; n < NUM_TYPES; n++) {
set_active_source (play_base_bin, n + 1, play_base_bin->current[n]);
}
}
/* construct and run the source and decoder elements until we found
* all the streams or until a preroll queue has been filled.
*/
static gboolean
setup_source (GstPlayBaseBin * play_base_bin, gchar ** new_location)
{
GstElement *subbin = NULL;
if (!play_base_bin->need_rebuild)
return TRUE;
/* delete old src */
if (play_base_bin->source) {
GST_DEBUG_OBJECT (play_base_bin, "removing old src element");
gst_element_set_state (play_base_bin->source, GST_STATE_NULL);
gst_bin_remove (GST_BIN (play_base_bin), play_base_bin->source);
}
/* create and configure an element that can handle the uri */
if (!(play_base_bin->source = gen_source_element (play_base_bin, &subbin)))
goto no_source;
gst_bin_add (GST_BIN (play_base_bin), play_base_bin->source);
g_object_notify (G_OBJECT (play_base_bin), "source");
/* state will be merged later - if file is not found, error will be
* handled by the application right after. */
/* remove the old decoder now, if any */
if (play_base_bin->decoder) {
GST_DEBUG_OBJECT (play_base_bin, "removing old decoder element");
gst_element_set_state (play_base_bin->decoder, GST_STATE_NULL);
gst_bin_remove (GST_BIN (play_base_bin), play_base_bin->decoder);
play_base_bin->decoder = NULL;
}
/* remove our previous preroll queues */
remove_groups (play_base_bin);
/* do subs */
if (subbin) {
#if 0
gint sig4, sig5, sig6;
GstElement *db;
play_base_bin->subtitle = subbin;
db = gst_bin_get_by_name (GST_BIN (subbin), "subtitle-decoder");
/* don't add yet, because we will preroll, and subs shouldn't
* preroll (we shouldn't preroll more than once source). */
gst_element_set_state (subbin, GST_STATE_PAUSED);
/* do type detection, without adding (so no preroll) */
g_signal_connect (G_OBJECT (db),
"new-decoded-pad", G_CALLBACK (new_decoded_pad), play_base_bin);
g_signal_connect (G_OBJECT (db), "no-more-pads",
G_CALLBACK (no_more_pads), play_base_bin);
if (!play_base_bin->is_stream) {
sig4 = g_signal_connect (G_OBJECT (db),
"unknown-type", G_CALLBACK (unknown_type), play_base_bin);
sig5 = g_signal_connect (G_OBJECT (subbin), "error",
G_CALLBACK (thread_error), error);
/* either when the queues are filled or when the decoder element
* has no more dynamic streams, the cond is unlocked. We can remove
* the signal handlers then
*/
g_mutex_lock (play_base_bin->group_lock);
if (gst_element_set_state (subbin, GST_STATE_PLAYING) ==
GST_STATE_CHANGE_SUCCESS) {
GST_DEBUG ("waiting for first group...");
sig6 = g_signal_connect (G_OBJECT (subbin),
"state-changed", G_CALLBACK (state_change), play_base_bin);
g_cond_wait (play_base_bin->group_cond, play_base_bin->group_lock);
GST_DEBUG ("group done !");
} else {
GST_DEBUG ("state change failed, subtitle cannot be loaded");
sig6 = 0;
}
g_mutex_unlock (play_base_bin->group_lock);
if (sig6 != 0)
g_signal_handler_disconnect (G_OBJECT (subbin), sig6);
g_signal_handler_disconnect (G_OBJECT (subbin), sig5);
g_signal_handler_disconnect (G_OBJECT (db), sig4);
gst_element_set_state (subbin, GST_STATE_PAUSED);
if (!play_base_bin->building_group ||
play_base_bin->building_group->type[GST_STREAM_TYPE_TEXT - 1].npads ==
0) {
if (*error) {
g_error_free (*error);
*error = NULL;
}
GST_DEBUG ("No subtitle found - ignoring");
gst_object_unref (play_base_bin->subtitle);
play_base_bin->subtitle = NULL;
} else {
GST_DEBUG ("Subtitle set-up successful");
}
}
#endif
}
/* now see if the source element emits raw audio/video all by itself,
* if so, we can create streams for the pads and be done with it.
* Also check that is has source pads, if not, we assume it will
* do everything itself.
*/
{
#if 0
const GList *pads;
gboolean is_raw = FALSE, no_out = TRUE;
for (pads = gst_element_get_pad_list (play_base_bin->source);
pads; pads = g_list_next (pads)) {
GstPad *pad = GST_PAD (pads->data);
GstStructure *structure;
const gchar *mimetype;
GstCaps *caps;
if (GST_PAD_IS_SINK (pad))
continue;
no_out = FALSE;
srcpad = pad;
caps = gst_pad_get_caps (pad);
if (caps == NULL || gst_caps_is_empty (caps) ||
gst_caps_get_size (caps) == 0) {
if (caps != NULL)
gst_caps_free (caps);
continue;
}
structure = gst_caps_get_structure (caps, 0);
mimetype = gst_structure_get_name (structure);
if (g_str_has_prefix (mimetype, "audio/x-raw") ||
g_str_has_prefix (mimetype, "video/x-raw")) {
new_decoded_pad (play_base_bin->source, pad, g_list_next (pads) == NULL,
play_base_bin);
is_raw = TRUE;
}
gst_caps_free (caps);
}
if (is_raw) {
no_more_pads (play_base_bin->source, play_base_bin);
return TRUE;
}
if (no_out) {
/* create a stream to indicate that this uri is handled by a self
* contained element */
add_element_stream (play_base_bin->source, play_base_bin);
no_more_pads (play_base_bin->source, play_base_bin);
return TRUE;
}
#endif
}
/* now create the decoder element */
if (!(play_base_bin->decoder =
gst_element_factory_make ("decodebin", "decoder")))
goto no_decodebin;
gst_bin_add (GST_BIN (play_base_bin), play_base_bin->decoder);
if (!gst_element_link (play_base_bin->source, play_base_bin->decoder))
goto could_not_link;
/* set up callbacks to create the links between decoded data
* and video/audio/subtitle rendering/output. */
g_signal_connect (G_OBJECT (play_base_bin->decoder),
"new-decoded-pad", G_CALLBACK (new_decoded_pad), play_base_bin);
g_signal_connect (G_OBJECT (play_base_bin->decoder), "no-more-pads",
G_CALLBACK (no_more_pads), play_base_bin);
g_signal_connect (G_OBJECT (play_base_bin->decoder),
"unknown-type", G_CALLBACK (unknown_type), play_base_bin);
play_base_bin->need_rebuild = FALSE;
return TRUE;
/* ERRORS */
no_source:
{
gchar *prot;
/* whoops, could not create the source element */
if (play_base_bin->uri == NULL) {
GST_ELEMENT_ERROR (play_base_bin, RESOURCE, NOT_FOUND,
(_("No URI specified to play from.")), (NULL));
return FALSE;
}
prot = gst_uri_get_protocol (play_base_bin->uri);
if (prot) {
GST_ELEMENT_ERROR (play_base_bin, RESOURCE, NOT_FOUND,
(_("No URI handler implemented for \"%s\"."), prot), (NULL));
g_free (prot);
} else {
GST_ELEMENT_ERROR (play_base_bin, RESOURCE, NOT_FOUND,
(_("Invalid URI \"%s\"."), play_base_bin->uri), (NULL));
}
return FALSE;
}
no_decodebin:
{
GST_ELEMENT_ERROR (play_base_bin, CORE, FAILED,
(_("Could not create \"decodebin\" element.")), (NULL));
return FALSE;
}
could_not_link:
{
GST_ELEMENT_ERROR (play_base_bin, CORE, NEGOTIATION,
(NULL), ("Can't link source to decoder element"));
return FALSE;
}
}
static void
finish_source (GstPlayBaseBin * play_base_bin)
{
if (get_active_group (play_base_bin) != NULL) {
if (play_base_bin->subtitle) {
/* make subs iterate from now on */
gst_bin_add (GST_BIN (play_base_bin), play_base_bin->subtitle);
}
}
}
/*
* Caller must have group-lock held.
*/
static gboolean
prepare_output (GstPlayBaseBin * play_base_bin)
{
const GList *item;
gboolean stream_found = FALSE, no_media = FALSE;
GstPlayBaseGroup *group;
group = get_active_group (play_base_bin);
/* check if we found any supported stream... if not, then
* we detected stream type (or the above would've failed),
* but linking/decoding failed - plugin probably missing. */
for (item = group ? group->streaminfo : NULL; item != NULL; item = item->next) {
GstStreamInfo *info = GST_STREAM_INFO (item->data);
if (info->type != GST_STREAM_TYPE_UNKNOWN) {
stream_found = TRUE;
break;
} else if (!item->prev && !item->next) {
/* We're no audio/video and the only stream... We could
* be something not-media that's detected because then our
* typefind doesn't mess up with mp3 (bz2, gz, elf, ...) */
if (info->caps && !gst_caps_is_empty (info->caps)) {
const gchar *mime =
gst_structure_get_name (gst_caps_get_structure (info->caps, 0));
if (!strcmp (mime, "application/x-executable") ||
!strcmp (mime, "application/x-bzip") ||
!strcmp (mime, "application/x-gzip") ||
!strcmp (mime, "application/zip") ||
!strcmp (mime, "application/x-compress")) {
no_media = TRUE;
}
}
}
}
if (!stream_found) {
if (!no_media) {
GST_ELEMENT_ERROR (play_base_bin, STREAM, CODEC_NOT_FOUND,
(_("You do not have a decoder installed to handle \"%s\". You might need to install the necessary plugins."), play_base_bin->uri), (NULL));
} else {
GST_ELEMENT_ERROR (play_base_bin, STREAM, WRONG_TYPE,
(_("\"%s\" is not a media file")), (NULL));
}
return FALSE;
}
return TRUE;
}
/*
* Multi-stream management. -1 = none.
*
* Caller has group-lock held.
*/
static gint
get_active_source (GstPlayBaseBin * play_base_bin, GstStreamType type)
{
GstPlayBaseGroup *group;
GList *s;
gint num = 0;
group = get_active_group (play_base_bin);
if (!group)
return -1;
for (s = group->streaminfo; s; s = s->next) {
GstStreamInfo *info = s->data;
if (info->type == type) {
if (!info->mute) {
return num;
} else {
num++;
}
}
}
return -1;
}
/* Kill pad reactivation on state change. */
static void muted_group_change_state (GstElement * element,
gint old_state, gint new_state, gpointer data);
static void
mute_group_type (GstPlayBaseGroup * group, GstStreamType type, gboolean mute)
{
gboolean active = !mute;
GstPad *pad;
pad = gst_element_get_pad (group->type[type - 1].preroll, "src");
gst_pad_set_active (pad, active);
gst_object_unref (pad);
pad = gst_element_get_pad (group->type[type - 1].preroll, "sink");
gst_pad_set_active (pad, active);
gst_object_unref (pad);
pad = gst_element_get_pad (group->type[type - 1].selector, "src");
gst_pad_set_active (pad, active);
gst_object_unref (pad);
if (mute) {
g_signal_connect (group->type[type - 1].preroll, "state-changed",
G_CALLBACK (muted_group_change_state), group);
} else {
g_signal_handlers_disconnect_by_func (group->type[type - 1].preroll,
G_CALLBACK (muted_group_change_state), group);
}
}
static void
muted_group_change_state (GstElement * element,
gint old_state, gint new_state, gpointer data)
{
GstPlayBaseGroup *group = data;
GROUP_LOCK (group->bin);
if (new_state == GST_STATE_PLAYING) {
gint n;
for (n = 0; n < NUM_TYPES; n++) {
if (group->type[n].selector == element) {
mute_group_type (group, n + 1, TRUE);
}
}
}
GROUP_UNLOCK (group->bin);
}
/*
* Caller has group-lock held.
*/
static void
set_active_source (GstPlayBaseBin * play_base_bin,
GstStreamType type, gint source_num)
{
GstPlayBaseGroup *group;
GList *s;
gint num = 0;
gboolean have_active = FALSE;
GST_LOG ("Changing active source of type %d to %d", type, source_num);
play_base_bin->current[type - 1] = source_num;
group = get_active_group (play_base_bin);
if (!group || !group->type[type - 1].preroll)
return;
for (s = group->streaminfo; s; s = s->next) {
GstStreamInfo *info = s->data;
if (info->type == type) {
if (num == source_num) {
g_object_set (s->data, "mute", FALSE, NULL);
have_active = TRUE;
} else {
guint id;
id = gst_pad_add_buffer_probe (GST_PAD_CAST (info->object),
G_CALLBACK (mute_stream), info);
g_object_set_data (G_OBJECT (info), "mute_probe", GINT_TO_POINTER (id));
}
num++;
}
}
mute_group_type (group, type, !have_active);
}
static void
gst_play_base_bin_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstPlayBaseBin *play_base_bin;
g_return_if_fail (GST_IS_PLAY_BASE_BIN (object));
play_base_bin = GST_PLAY_BASE_BIN (object);
switch (prop_id) {
case ARG_URI:
{
const gchar *uri = g_value_get_string (value);
if (uri == NULL) {
g_warning ("cannot set NULL uri");
return;
}
/* if we have no previous uri, or the new uri is different from the
* old one, replug */
if (play_base_bin->uri == NULL || strcmp (play_base_bin->uri, uri) != 0) {
g_free (play_base_bin->uri);
play_base_bin->uri = g_strdup (uri);
GST_DEBUG ("setting new uri to %s", uri);
play_base_bin->need_rebuild = TRUE;
}
break;
}
case ARG_SUBURI:{
const gchar *suburi = g_value_get_string (value);
if ((!suburi && !play_base_bin->suburi) ||
(suburi && play_base_bin->suburi &&
!strcmp (play_base_bin->suburi, suburi)))
return;
g_free (play_base_bin->suburi);
play_base_bin->suburi = g_strdup (suburi);
GST_DEBUG ("setting new .sub uri to %s", suburi);
play_base_bin->need_rebuild = TRUE;
break;
}
case ARG_QUEUE_SIZE:
play_base_bin->queue_size = g_value_get_uint64 (value);
break;
case ARG_QUEUE_THRESHOLD:
play_base_bin->queue_threshold = g_value_get_uint64 (value);
break;
case ARG_VIDEO:
GROUP_LOCK (play_base_bin);
set_active_source (play_base_bin,
GST_STREAM_TYPE_VIDEO, g_value_get_int (value));
GROUP_UNLOCK (play_base_bin);
break;
case ARG_AUDIO:
GROUP_LOCK (play_base_bin);
set_active_source (play_base_bin,
GST_STREAM_TYPE_AUDIO, g_value_get_int (value));
GROUP_UNLOCK (play_base_bin);
break;
case ARG_TEXT:
GROUP_LOCK (play_base_bin);
set_active_source (play_base_bin,
GST_STREAM_TYPE_TEXT, g_value_get_int (value));
GROUP_UNLOCK (play_base_bin);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_play_base_bin_get_property (GObject * object, guint prop_id, GValue * value,
GParamSpec * pspec)
{
GstPlayBaseBin *play_base_bin;
g_return_if_fail (GST_IS_PLAY_BASE_BIN (object));
play_base_bin = GST_PLAY_BASE_BIN (object);
switch (prop_id) {
case ARG_URI:
g_value_set_string (value, play_base_bin->uri);
break;
case ARG_SUBURI:
g_value_set_string (value, play_base_bin->suburi);
break;
case ARG_NSTREAMS:
{
GstPlayBaseGroup *group;
GROUP_LOCK (play_base_bin);
group = get_active_group (play_base_bin);
if (group) {
g_value_set_int (value, group->nstreams);
} else {
g_value_set_int (value, 0);
}
GROUP_UNLOCK (play_base_bin);
break;
}
case ARG_QUEUE_SIZE:
g_value_set_uint64 (value, play_base_bin->queue_size);
break;
case ARG_QUEUE_THRESHOLD:
g_value_set_uint64 (value, play_base_bin->queue_threshold);
break;
case ARG_STREAMINFO:
/* FIXME: hold some kind of lock here, use iterator */
g_value_set_pointer (value,
(gpointer) gst_play_base_bin_get_streaminfo (play_base_bin));
break;
case ARG_SOURCE:
g_value_set_object (value, play_base_bin->source);
break;
case ARG_VIDEO:
GROUP_LOCK (play_base_bin);
g_value_set_int (value, get_active_source (play_base_bin,
GST_STREAM_TYPE_VIDEO));
GROUP_UNLOCK (play_base_bin);
break;
case ARG_AUDIO:
GROUP_LOCK (play_base_bin);
g_value_set_int (value, get_active_source (play_base_bin,
GST_STREAM_TYPE_AUDIO));
GROUP_UNLOCK (play_base_bin);
break;
case ARG_TEXT:
GROUP_LOCK (play_base_bin);
g_value_set_int (value, get_active_source (play_base_bin,
GST_STREAM_TYPE_TEXT));
GROUP_UNLOCK (play_base_bin);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static GstStateChangeReturn
gst_play_base_bin_change_state (GstElement * element, GstStateChange transition)
{
GstStateChangeReturn ret;
GstPlayBaseBin *play_base_bin;
gchar *new_location = NULL;
play_base_bin = GST_PLAY_BASE_BIN (element);
switch (transition) {
case GST_STATE_CHANGE_READY_TO_PAUSED:
if (!setup_source (play_base_bin, &new_location))
goto source_failed;
break;
default:
break;
}
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
switch (transition) {
case GST_STATE_CHANGE_READY_TO_PAUSED:
if (ret == GST_STATE_CHANGE_SUCCESS) {
finish_source (play_base_bin);
} else {
/* clean up leftover groups */
remove_groups (play_base_bin);
play_base_bin->need_rebuild = TRUE;
}
break;
case GST_STATE_CHANGE_PAUSED_TO_READY:
play_base_bin->need_rebuild = TRUE;
remove_groups (play_base_bin);
break;
default:
break;
}
return ret;
/* ERRORS */
source_failed:
{
play_base_bin->need_rebuild = TRUE;
return GST_STATE_CHANGE_FAILURE;
}
}
const GList *
gst_play_base_bin_get_streaminfo (GstPlayBaseBin * play_base_bin)
{
GstPlayBaseGroup *group = get_active_group (play_base_bin);
GList *info = NULL;
if (group) {
info = group->streaminfo;
}
return info;
}