gstreamer/gstplay/mpeg1.c
Wim Taymans 9b0e11ec7e Added seeking to some of the plugins. some MMX speedups in the MPEG decoders.
Original commit message from CVS:
Added seeking to some of the plugins.
some MMX speedups in the MPEG decoders.
Better YUV to MMX conversion
implemented seeking to gstplay.
2000-07-05 10:21:08 +00:00

123 lines
4.7 KiB
C

#define BUFFER 15
#define VIDEO_DECODER "mpeg_play"
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <gnome.h>
#include <gst/gst.h>
#include "codecs.h"
extern gboolean _gst_plugin_spew;
extern GstElement *show;
extern GstElement *audio_play;
void mpeg1_new_pad_created(GstElement *parse,GstPad *pad,GstElement *pipeline)
{
GstElement *parse_audio, *decode;
GstElement *audio_queue;
GstElement *audio_thread;
g_print("***** a new pad %s was created\n", gst_pad_get_name(pad));
// connect to audio pad
//if (0) {
if (strncmp(gst_pad_get_name(pad), "audio_", 6) == 0 && audio_play) {
gst_plugin_load("mp3parse");
gst_plugin_load("mpg123");
// construct internal pipeline elements
parse_audio = gst_elementfactory_make("mp3parse","parse_audio");
g_return_if_fail(parse_audio != NULL);
decode = gst_elementfactory_make("mpg123","decode_audio");
g_return_if_fail(decode != NULL);
// create the thread and pack stuff into it
audio_thread = gst_thread_new("audio_thread");
g_return_if_fail(audio_thread != NULL);
gst_bin_add(GST_BIN(audio_thread),GST_ELEMENT(parse_audio));
gst_bin_add(GST_BIN(audio_thread),GST_ELEMENT(decode));
gst_bin_add(GST_BIN(audio_thread),GST_ELEMENT(audio_play));
// set up pad connections
gst_element_add_ghost_pad(GST_ELEMENT(audio_thread),
gst_element_get_pad(parse_audio,"sink"));
gst_pad_connect(gst_element_get_pad(parse_audio,"src"),
gst_element_get_pad(decode,"sink"));
gst_pad_connect(gst_element_get_pad(decode,"src"),
gst_element_get_pad(audio_play,"sink"));
// construct queue and connect everything in the main pipelie
audio_queue = gst_elementfactory_make("queue","audio_queue");
gtk_object_set(GTK_OBJECT(audio_queue),"max_level",BUFFER,NULL);
gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(audio_queue));
gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(audio_thread));
gst_pad_connect(pad,
gst_element_get_pad(audio_queue,"sink"));
gst_pad_connect(gst_element_get_pad(audio_queue,"src"),
gst_element_get_pad(audio_thread,"sink"));
// set up thread state and kick things off
gtk_object_set(GTK_OBJECT(audio_thread),"create_thread",TRUE,NULL);
g_print("setting to RUNNING state\n");
gst_element_set_state(GST_ELEMENT(audio_thread),GST_STATE_RUNNING);
g_print("setting to PLAYING state\n");
gst_element_set_state(GST_ELEMENT(audio_thread),GST_STATE_PLAYING);
} else if (strncmp(gst_pad_get_name(pad), "video_", 6) == 0) {
//} else if (0) {
mpeg1_setup_video_thread(pad, show, pipeline);
}
}
void mpeg1_setup_video_thread(GstPad *pad, GstElement *show, GstElement *pipeline)
{
GstElement *parse_video, *decode_video;
GstElement *video_queue;
GstElement *video_thread;
gst_plugin_load("mp1videoparse");
gst_plugin_load(VIDEO_DECODER);
// construct internal pipeline elements
parse_video = gst_elementfactory_make("mp1videoparse","parse_video");
g_return_if_fail(parse_video != NULL);
decode_video = gst_elementfactory_make(VIDEO_DECODER,"decode_video");
g_return_if_fail(decode_video != NULL);
// create the thread and pack stuff into it
video_thread = gst_thread_new("video_thread");
g_return_if_fail(video_thread != NULL);
gst_bin_add(GST_BIN(video_thread),GST_ELEMENT(parse_video));
gst_bin_add(GST_BIN(video_thread),GST_ELEMENT(decode_video));
gst_bin_add(GST_BIN(video_thread),GST_ELEMENT(show));
// set up pad connections
gst_element_add_ghost_pad(GST_ELEMENT(video_thread),
gst_element_get_pad(parse_video,"sink"));
gst_pad_connect(gst_element_get_pad(parse_video,"src"),
gst_element_get_pad(decode_video,"sink"));
gst_pad_connect(gst_element_get_pad(decode_video,"src"),
gst_element_get_pad(show,"sink"));
// construct queue and connect everything in the main pipeline
video_queue = gst_elementfactory_make("queue","video_queue");
gtk_object_set(GTK_OBJECT(video_queue),"max_level",BUFFER,NULL);
gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(video_queue));
gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(video_thread));
gst_pad_connect(pad,
gst_element_get_pad(video_queue,"sink"));
gst_pad_connect(gst_element_get_pad(video_queue,"src"),
gst_element_get_pad(video_thread,"sink"));
// set up thread state and kick things off
gtk_object_set(GTK_OBJECT(video_thread),"create_thread",TRUE,NULL);
g_print("setting to RUNNING state\n");
gst_element_set_state(GST_ELEMENT(video_thread),GST_STATE_RUNNING);
g_print("setting to PLAYING state\n");
gst_element_set_state(GST_ELEMENT(video_thread),GST_STATE_PLAYING);
g_print("\n");
}