mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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febcfd772c
- use -option instead of /option - use path\file.cs for csc.exe and path/file.cs for mcs - don't build samples/gtk-video-player when using csc.exe
49 lines
1.8 KiB
Makefile
49 lines
1.8 KiB
Makefile
if USE_MONO_COMPILER
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MCS_TARGETS = gtk-video-player.exe
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endif
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TARGETS = playbin-player.exe decodebin-transcoder.exe helloworld.exe typefind.exe metadata.exe $(MCS_TARGETS)
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DEBUGS = $(addsuffix .mdb, $(TARGETS))
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all: $(TARGETS) link
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assemblies=$(top_builddir)/gstreamer-sharp/gstreamer-sharp.dll
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references=$(addprefix -r:, $(assemblies))
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playbin-player.exe: $(srcdir)/PlayBinPlayer.cs $(assemblies)
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$(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/PlayBinPlayer.cs
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decodebin-transcoder.exe: $(srcdir)/DecodeBinTranscoder.cs $(assemblies)
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$(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/DecodeBinTranscoder.cs
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helloworld.exe: $(srcdir)/HelloWorld.cs $(assemblies)
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$(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/HelloWorld.cs
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typefind.exe: $(srcdir)/TypeFind.cs $(assemblies)
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$(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/TypeFind.cs
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queueexample.exe: $(srcdir)/QueueExample.cs $(assemblies)
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$(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/QueueExample.cs
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metadata.exe: $(srcdir)/MetaData.cs $(assemblies)
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$(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/MetaData.cs
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mp3launchparse.exe: $(srcdir)/MP3LaunchParse.cs $(assemblies)
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$(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/MP3LaunchParse.cs
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gtk-video-player.exe: $(srcdir)/GtkVideoPlayer.cs $(assemblies)
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$(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) -pkg:gtk-sharp-2.0 $(srcdir)/GtkVideoPlayer.cs
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link:
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ln -sf $(top_builddir)/gstreamer-sharp/gstreamer-sharp.dll gstreamer-sharp.dll
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ln -sf $(top_builddir)/gstreamer-sharp/gstreamer-sharp.dll.config gstreamer-sharp.dll.config
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noinst_SCRIPTS = $(TARGETS)
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CLEANFILES = $(TARGETS) $(DEBUGS) gstreamer-sharp.dll*
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MAINTAINERCLEANFILES = Makefile.in
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EXTRA_DIST = \
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PlayBinPlayer.cs \
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DecodeBinTranscoder.cs \
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HelloWorld.cs \
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TypeFind.cs
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