gstreamer/ges/ges-enums.h
Tim-Philipp Müller 426fffb6c3 Fix FSF address
2012-11-04 00:25:20 +00:00

397 lines
21 KiB
C

/* GStreamer Editing Services
* Copyright (C) 2010 Brandon Lewis <brandon.lewis@collabora.co.uk>
* 2010 Nokia Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GES_ENUMS_H__
#define __GES_ENUMS_H__
#include <glib-object.h>
G_BEGIN_DECLS
#define GES_TYPE_TRACK_TYPE (ges_track_type_get_type ())
GType ges_track_type_get_type (void);
/**
* GESTrackType:
* @GES_TRACK_TYPE_UNKNOWN: A track of unknown type (i.e. invalid)
* @GES_TRACK_TYPE_AUDIO: An audio track
* @GES_TRACK_TYPE_VIDEO: A video track
* @GES_TRACK_TYPE_TEXT: A text (subtitle) track
* @GES_TRACK_TYPE_CUSTOM: A custom-content track
*
* Types of content handled by a track. If the content is not one of
* @GES_TRACK_TYPE_AUDIO, @GES_TRACK_TYPE_VIDEO or @GES_TRACK_TYPE_TEXT,
* the user of the #GESTrack must set the type to @GES_TRACK_TYPE_CUSTOM.
*
* @GES_TRACK_TYPE_UNKNOWN is for internal purposes and should not be used
* by users
*/
typedef enum {
GES_TRACK_TYPE_UNKNOWN = 1 << 0,
GES_TRACK_TYPE_AUDIO = 1 << 1,
GES_TRACK_TYPE_VIDEO = 1 << 2,
GES_TRACK_TYPE_TEXT = 1 << 3,
GES_TRACK_TYPE_CUSTOM = 1 << 4,
} GESTrackType;
/**
* GESVideoStandardTransitionType:
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_NONE: Transition type has not been set,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BAR_WIPE_LR: A bar moves from left to right,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BAR_WIPE_TB: A bar moves from top to bottom,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TL: A box expands from the upper-left corner to the lower-right corner,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TR: A box expands from the upper-right corner to the lower-left corner,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BR: A box expands from the lower-right corner to the upper-left corner,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BL: A box expands from the lower-left corner to the upper-right corner,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FOUR_BOX_WIPE_CI: A box shape expands from each of the four corners toward the center,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FOUR_BOX_WIPE_CO: A box shape expands from the center of each quadrant toward the corners of each quadrant,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_V: A central, vertical line splits and expands toward the left and right edges,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_H: A central, horizontal line splits and expands toward the top and bottom edges,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TC: A box expands from the top edge's midpoint to the bottom corners,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_RC: A box expands from the right edge's midpoint to the left corners,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BC: A box expands from the bottom edge's midpoint to the top corners,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_LC: A box expands from the left edge's midpoint to the right corners,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DIAGONAL_TL: A diagonal line moves from the upper-left corner to the lower-right corner,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DIAGONAL_TR: A diagonal line moves from the upper right corner to the lower-left corner,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOWTIE_V: Two wedge shapes slide in from the top and bottom edges toward the center,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOWTIE_H: Two wedge shapes slide in from the left and right edges toward the center,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_DBL: A diagonal line from the lower-left to upper-right corners splits and expands toward the opposite corners,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_DTL: A diagonal line from upper-left to lower-right corners splits and expands toward the opposite corners,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_MISC_DIAGONAL_DBD: Four wedge shapes split from the center and retract toward the four edges,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_MISC_DIAGONAL_DD: A diamond connecting the four edge midpoints simultaneously contracts toward the center and expands toward the edges,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_D: A wedge shape moves from top to bottom,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_L: A wedge shape moves from right to left,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_U: A wedge shape moves from bottom to top,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_R: A wedge shape moves from left to right,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_D: A 'V' shape extending from the bottom edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_L: A 'V' shape extending from the left edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_U: A 'V' shape extending from the top edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_R: A 'V' shape extending from the right edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_IRIS_RECT: A rectangle expands from the center.,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW12: A radial hand sweeps clockwise from the twelve o'clock position,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW3: A radial hand sweeps clockwise from the three o'clock position,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW6: A radial hand sweeps clockwise from the six o'clock position,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW9: A radial hand sweeps clockwise from the nine o'clock position,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_TBV: Two radial hands sweep clockwise from the twelve and six o'clock positions,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_TBH: Two radial hands sweep clockwise from the nine and three o'clock positions,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_FB: Four radial hands sweep clockwise,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_CT: A fan unfolds from the top edge, the fan axis at the center,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_CR: A fan unfolds from the right edge, the fan axis at the center,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FOV: Two fans, their axes at the center, unfold from the top and bottom,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FOH: Two fans, their axes at the center, unfold from the left and right,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWT: A radial hand sweeps clockwise from the top edge's midpoint,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWR: A radial hand sweeps clockwise from the right edge's midpoint,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWB: A radial hand sweeps clockwise from the bottom edge's midpoint,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWL: A radial hand sweeps clockwise from the left edge's midpoint,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PV: Two radial hands sweep clockwise and counter-clockwise from the top and bottom edges' midpoints,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PD: Two radial hands sweep clockwise and counter-clockwise from the left and right edges' midpoints,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_OV: Two radial hands attached at the top and bottom edges' midpoints sweep from right to left,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_OH: Two radial hands attached at the left and right edges' midpoints sweep from top to bottom,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_T: A fan unfolds from the bottom, the fan axis at the top edge's midpoint,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_R: A fan unfolds from the left, the fan axis at the right edge's midpoint,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_B: A fan unfolds from the top, the fan axis at the bottom edge's midpoint,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_L: A fan unfolds from the right, the fan axis at the left edge's midpoint,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FIV: Two fans, their axes at the top and bottom, unfold from the center,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FIH: Two fans, their axes at the left and right, unfold from the center,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWTL: A radial hand sweeps clockwise from the upper-left corner,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWBL: A radial hand sweeps counter-clockwise from the lower-left corner.,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWBR: A radial hand sweeps clockwise from the lower-right corner,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWTR: A radial hand sweeps counter-clockwise from the upper-right corner,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PDTL: Two radial hands attached at the upper-left and lower-right corners sweep down and up,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PDBL: Two radial hands attached at the lower-left and upper-right corners sweep down and up,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_T: Two radial hands attached at the upper-left and upper-right corners sweep down,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_L: Two radial hands attached at the upper-left and lower-left corners sweep to the right,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_B: Two radial hands attached at the lower-left and lower-right corners sweep up,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_R: Two radial hands attached at the upper-right and lower-right corners sweep to the left,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_R: Two radial hands attached at the midpoints of the top and bottom halves sweep from right to left,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_U: Two radial hands attached at the midpoints of the left and right halves sweep from top to bottom,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_V: Two sets of radial hands attached at the midpoints of the top and bottom halves sweep from top to bottom and bottom to top,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_H: Two sets of radial hands attached at the midpoints of the left and right halves sweep from left to right and right to left,
* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CROSSFADE: Crossfade
*
*/
typedef enum {
GES_VIDEO_STANDARD_TRANSITION_TYPE_NONE = 0,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BAR_WIPE_LR = 1,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BAR_WIPE_TB = 2,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TL = 3,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TR = 4,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BR = 5,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BL = 6,
GES_VIDEO_STANDARD_TRANSITION_TYPE_FOUR_BOX_WIPE_CI = 7,
GES_VIDEO_STANDARD_TRANSITION_TYPE_FOUR_BOX_WIPE_CO = 8,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_V = 21,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_H = 22,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TC = 23,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_RC = 24,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BC = 25,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_LC = 26,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DIAGONAL_TL = 41,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DIAGONAL_TR = 42,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOWTIE_V = 43,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BOWTIE_H = 44,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_DBL = 45,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_DTL = 46,
GES_VIDEO_STANDARD_TRANSITION_TYPE_MISC_DIAGONAL_DBD = 47,
GES_VIDEO_STANDARD_TRANSITION_TYPE_MISC_DIAGONAL_DD = 48,
GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_D = 61,
GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_L = 62,
GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_U = 63,
GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_R = 64,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_D = 65,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_L = 66,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_U = 67,
GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_R = 68,
GES_VIDEO_STANDARD_TRANSITION_TYPE_IRIS_RECT = 101,
GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW12 = 201,
GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW3 = 202,
GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW6 = 203,
GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW9 = 204,
GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_TBV = 205,
GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_TBH = 206,
GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_FB = 207,
GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_CT = 211,
GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_CR = 212,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FOV = 213,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FOH = 214,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWT = 221,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWR = 222,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWB = 223,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWL = 224,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PV = 225,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PD = 226,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_OV = 227,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_OH = 228,
GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_T = 231,
GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_R = 232,
GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_B = 233,
GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_L = 234,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FIV = 235,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FIH = 236,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWTL = 241,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWBL = 242,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWBR = 243,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWTR = 244,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PDTL = 245,
GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PDBL = 246,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_T = 251,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_L = 252,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_B = 253,
GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_R = 254,
GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_R = 261,
GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_U = 262,
GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_V = 263,
GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_H = 264,
GES_VIDEO_STANDARD_TRANSITION_TYPE_CROSSFADE = 512
} GESVideoStandardTransitionType;
#define GES_VIDEO_STANDARD_TRANSITION_TYPE_TYPE \
(ges_video_standard_transition_type_get_type())
GType ges_video_standard_transition_type_get_type (void);
/**
* GESTextVAlign:
* @GES_TEXT_VALIGN_BASELINE: draw text on the baseline
* @GES_TEXT_VALIGN_BOTTOM: draw text on the bottom
* @GES_TEXT_VALIGN_TOP: draw text on top
* @GES_TEXT_VALIGN_POSITION: draw text on ypos position
* @GES_TEXT_VALIGN_CENTER: draw text on the center
*
* Vertical alignment of the text.
*/
typedef enum {
GES_TEXT_VALIGN_BASELINE,
GES_TEXT_VALIGN_BOTTOM,
GES_TEXT_VALIGN_TOP,
GES_TEXT_VALIGN_POSITION,
GES_TEXT_VALIGN_CENTER
} GESTextVAlign;
#define DEFAULT_VALIGNMENT GES_TEXT_VALIGN_BASELINE
#define GES_TEXT_VALIGN_TYPE\
(ges_text_valign_get_type ())
GType ges_text_valign_get_type (void);
/**
* GESTextHAlign:
* @GES_TEXT_HALIGN_LEFT: align text left
* @GES_TEXT_HALIGN_CENTER: align text center
* @GES_TEXT_HALIGN_RIGHT: align text right
* @GES_TEXT_HALIGN_POSITION: align text on xpos position
*
* Horizontal alignment of the text.
*/
typedef enum {
GES_TEXT_HALIGN_LEFT = 0,
GES_TEXT_HALIGN_CENTER = 1,
GES_TEXT_HALIGN_RIGHT = 2,
GES_TEXT_HALIGN_POSITION = 4
} GESTextHAlign;
#define DEFAULT_HALIGNMENT GES_TEXT_HALIGN_CENTER
#define GES_TEXT_HALIGN_TYPE\
(ges_text_halign_get_type ())
GType ges_text_halign_get_type (void);
/**
* GESVideoTestPattern:
* @GES_VIDEO_TEST_PATTERN_SMPTE: A standard SMPTE test pattern
* @GES_VIDEO_TEST_PATTERN_SNOW: Random noise
* @GES_VIDEO_TEST_PATTERN_BLACK: A black image
* @GES_VIDEO_TEST_PATTERN_WHITE: A white image
* @GES_VIDEO_TEST_PATTERN_RED: A red image
* @GES_VIDEO_TEST_PATTERN_GREEN: A green image
* @GES_VIDEO_TEST_PATTERN_BLUE: A blue image
* @GES_VIDEO_TEST_PATTERN_CHECKERS1: Checkers pattern (1px)
* @GES_VIDEO_TEST_PATTERN_CHECKERS2: Checkers pattern (2px)
* @GES_VIDEO_TEST_PATTERN_CHECKERS4: Checkers pattern (4px)
* @GES_VIDEO_TEST_PATTERN_CHECKERS8: Checkers pattern (8px)
* @GES_VIDEO_TEST_PATTERN_CIRCULAR: Circular pattern
* @GES_VIDEO_TEST_PATTERN_SOLID: Solid color
* @GES_VIDEO_TEST_PATTERN_BLINK: Alternate between black and white
* @GES_VIDEO_TEST_PATTERN_SMPTE75: SMPTE test pattern (75% color bars)
*
* The test pattern to produce
*/
typedef enum {
GES_VIDEO_TEST_PATTERN_SMPTE,
GES_VIDEO_TEST_PATTERN_SNOW,
GES_VIDEO_TEST_PATTERN_BLACK,
GES_VIDEO_TEST_PATTERN_WHITE,
GES_VIDEO_TEST_PATTERN_RED,
GES_VIDEO_TEST_PATTERN_GREEN,
GES_VIDEO_TEST_PATTERN_BLUE,
GES_VIDEO_TEST_PATTERN_CHECKERS1,
GES_VIDEO_TEST_PATTERN_CHECKERS2,
GES_VIDEO_TEST_PATTERN_CHECKERS4,
GES_VIDEO_TEST_PATTERN_CHECKERS8,
GES_VIDEO_TEST_PATTERN_CIRCULAR,
GES_VIDEO_TEST_PATTERN_BLINK,
GES_VIDEO_TEST_PATTERN_SMPTE75,
GES_VIDEO_TEST_ZONE_PLATE,
GES_VIDEO_TEST_GAMUT,
GES_VIDEO_TEST_CHROMA_ZONE_PLATE,
GES_VIDEO_TEST_PATTERN_SOLID,
} GESVideoTestPattern;
#define GES_VIDEO_TEST_PATTERN_TYPE\
ges_video_test_pattern_get_type()
GType ges_video_test_pattern_get_type (void);
/**
* GESPipelineFlags:
* @TIMELINE_MODE_PREVIEW_AUDIO: output audio to the soundcard
* @TIMELINE_MODE_PREVIEW_VIDEO: output video to the screen
* @TIMELINE_MODE_PREVIEW: output audio/video to soundcard/screen (default)
* @TIMELINE_MODE_RENDER: render timeline (forces decoding)
* @TIMELINE_MODE_SMART_RENDER: render timeline (tries to avoid decoding/reencoding)
*
* The various modes the #GESTimelinePipeline can be configured to.
*/
typedef enum {
TIMELINE_MODE_PREVIEW_AUDIO = 1 << 0,
TIMELINE_MODE_PREVIEW_VIDEO = 1 << 1,
TIMELINE_MODE_PREVIEW = TIMELINE_MODE_PREVIEW_AUDIO | TIMELINE_MODE_PREVIEW_VIDEO,
TIMELINE_MODE_RENDER = 1 << 2,
TIMELINE_MODE_SMART_RENDER = 1 << 3
} GESPipelineFlags;
#define GES_TYPE_PIPELINE_FLAGS\
ges_pipeline_flags_get_type()
GType ges_pipeline_flags_get_type (void);
/**
* GESEditMode:
* @GES_EDIT_MODE_NORMAL: The object is edited the normal way (default).
* @GES_EDIT_MODE_RIPPLE: The objects are edited in ripple mode.
* The Ripple mode allows you to modify the beginning/end of a clip
* and move the neighbours accordingly. This will change the overall
* timeline duration. In the case of ripple end, the duration of the
* clip being rippled can't be supperior to it max-duration - inpoint
* and if it would be the case, nothing wil happen.
* @GES_EDIT_MODE_ROLL: The object is edited in roll mode.
* The Roll mode allows you to modify the position of an editing point
* between two clips without modifying the inpoint of the first clip
* nor the out-point of the second clip. This will not change the
* overall timeline duration. In the case of ripple end, the duration of the
* clip being rolled can't be supperior to it max-duration - inpoint and if
* it would be the case, nothing wil happen.
* @GES_EDIT_MODE_TRIM: The object is edited in trim mode.
* The Trim mode allows you to modify the in-point/out-point of a clip without
* modifying it's duration or position in the timeline. A clip being trim
* @GES_EDIT_MODE_SLIDE: The object is edited in slide mode.
* The Slide mode allows you to modify the position of a clip in a
* timeline without modifying it's duration or it's in-point, but will
* modify the out-point of the previous clip and in-point of the
* following clip so as not to modify the overall timeline duration.
* (not implemented yet)
*
* The various edition modes a clip can be edited with.
*
*
* You can also find more explanation about the behaviour of those modes at:
* <ulink url="http://pitivi.org/manual/trimming.html"> trim, ripple and roll</ulink>
* and <ulink url="http://pitivi.org/manual/usingclips.html">clip management</ulink>.
*/
typedef enum {
GES_EDIT_MODE_NORMAL,
GES_EDIT_MODE_RIPPLE,
GES_EDIT_MODE_ROLL,
GES_EDIT_MODE_TRIM,
GES_EDIT_MODE_SLIDE
} GESEditMode;
#define GES_TYPE_EDIT_MODE ges_edit_mode_get_type()
GType ges_edit_mode_get_type (void);
/**
* GESEdge:
* @GES_EDGE_START: Represents the start of an object.
* @GES_EDGE_END: Represents the end of an object.
* @GES_EDGE_NONE: Represent the fact we are not workin with any edge of an
* object.
*
* The edges of an object contain in a #GESTimeline or #GESTrack
*/
typedef enum {
GES_EDGE_START,
GES_EDGE_END,
GES_EDGE_NONE
} GESEdge;
#define GES_TYPE_EDGE ges_edge_get_type()
GType ges_edge_get_type (void);
G_END_DECLS
#endif /* __GES_ENUMS_H__ */