gstreamer/ext/jpeg
Jérôme Laheurte 44d4eaab7c jpegdec: check buffer size before dereferencing. Fixes #541
Some cameras (Panacast) have buggy drivers/firmware which send
invalid JPEG frames, containing no data, which makes jpegdec
crash because it assumes the frame is at least 2 bytes long.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/-/merge_requests/723>
2020-09-10 09:47:35 +00:00
..
gstjpeg.c
gstjpeg.h
gstjpegdec.c jpegdec: check buffer size before dereferencing. Fixes #541 2020-09-10 09:47:35 +00:00
gstjpegdec.h jpegdec: don't overwrite the last valid line 2019-11-10 11:24:40 +01:00
gstjpegenc.c jpegenc: remove meta copy in jpegenc 2020-05-06 08:38:46 +00:00
gstjpegenc.h
gstsmokedec.c docs: Port all docstring to gtk-doc markdown 2019-05-13 10:24:40 -04:00
gstsmokedec.h
gstsmokeenc.c docs: Port all docstring to gtk-doc markdown 2019-05-13 10:24:40 -04:00
gstsmokeenc.h
meson.build doc: Port documentation to hotdoc 2019-05-13 11:34:56 -04:00
README
smokecodec.c
smokecodec.h
smokeformat.h

The Smoke Codec
---------------

This is a very simple compression algorithm I was toying with when doing a
Java based player. Decoding a JPEG in Java has acceptable speed so this codec
tries to exploit that feature. The algorithm first compares the last and the 
new image and finds all 16x16 blocks that have a squared difference bigger than
a configurable threshold. Then all these blocks are compressed into an NxM JPEG.
The quality of the JPEG is inversely proportional to the number of blocks, this
way, the picture quality degrades with heavy motion scenes but the bitrate stays
more or less constant.
Decoding decompresses the JPEG and then updates the old picture with the new
blocks.


TODO:
----
- make format extensible
- motion vectors
- do some real bitrate control