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13c90b606a
Adding a new library for HLSL compile and compiled bytecode caching. This library will be used by d3d11 and d3d12 library/plugin, in order to reuse single HLSL code and compiled HLSL bytecode. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6434> |
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collect_hlsl_headers.py | ||
hlsl.h | ||
meson.build | ||
PSMain_checker.hlsl | ||
PSMain_checker_luma.hlsl | ||
PSMain_checker_rgb.hlsl | ||
PSMain_checker_vuya.hlsl | ||
PSMain_color.hlsl | ||
PSMain_sample.hlsl | ||
PSMain_sample_premul.hlsl | ||
PSMain_snow.hlsl | ||
VSMain_color.hlsl | ||
VSMain_coord.hlsl | ||
VSMain_pos.hlsl |