gstreamer/subprojects/gst-plugins-bad/sys/d3d11/gstd3d11basefilter.cpp
2022-07-02 20:40:37 +00:00

344 lines
9.7 KiB
C++

/* GStreamer
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "gstd3d11basefilter.h"
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_base_filter_debug);
#define GST_CAT_DEFAULT gst_d3d11_base_filter_debug
enum
{
PROP_0,
PROP_ADAPTER,
};
#define DEFAULT_ADAPTER -1
#define gst_d3d11_base_filter_parent_class parent_class
G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GstD3D11BaseFilter, gst_d3d11_base_filter,
GST_TYPE_BASE_TRANSFORM, GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT,
"d3d11basefilter", 0, "d3d11 basefilter"));
static void gst_d3d11_base_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_d3d11_base_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_d3d11_base_filter_dispose (GObject * object);
static void gst_d3d11_base_filter_set_context (GstElement * element,
GstContext * context);
static gboolean gst_d3d11_base_filter_start (GstBaseTransform * trans);
static gboolean gst_d3d11_base_filter_stop (GstBaseTransform * trans);
static gboolean gst_d3d11_base_filter_set_caps (GstBaseTransform * trans,
GstCaps * incaps, GstCaps * outcaps);
static gboolean gst_d3d11_base_filter_get_unit_size (GstBaseTransform * trans,
GstCaps * caps, gsize * size);
static gboolean
gst_d3d11_base_filter_query (GstBaseTransform * trans,
GstPadDirection direction, GstQuery * query);
static void gst_d3d11_base_filter_before_transform (GstBaseTransform * trans,
GstBuffer * buffer);
static void
gst_d3d11_base_filter_class_init (GstD3D11BaseFilterClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gobject_class->set_property = gst_d3d11_base_filter_set_property;
gobject_class->get_property = gst_d3d11_base_filter_get_property;
gobject_class->dispose = gst_d3d11_base_filter_dispose;
/**
* GstD3D11BaseFilter:adapter:
*
* Adapter index for creating device (-1 for default)
*
* Since: 1.18
*/
g_object_class_install_property (gobject_class, PROP_ADAPTER,
g_param_spec_int ("adapter", "Adapter",
"Adapter index for creating device (-1 for default)",
-1, G_MAXINT32, DEFAULT_ADAPTER,
(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
G_PARAM_STATIC_STRINGS)));
element_class->set_context =
GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_set_context);
trans_class->passthrough_on_same_caps = TRUE;
trans_class->start = GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_start);
trans_class->stop = GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_stop);
trans_class->set_caps = GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_set_caps);
trans_class->get_unit_size =
GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_get_unit_size);
trans_class->query = GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_query);
trans_class->before_transform =
GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_before_transform);
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_BASE_FILTER,
(GstPluginAPIFlags) 0);
}
static void
gst_d3d11_base_filter_init (GstD3D11BaseFilter * filter)
{
filter->adapter = DEFAULT_ADAPTER;
}
static void
gst_d3d11_base_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (object);
switch (prop_id) {
case PROP_ADAPTER:
filter->adapter = g_value_get_int (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_base_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (object);
switch (prop_id) {
case PROP_ADAPTER:
g_value_set_int (value, filter->adapter);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_base_filter_dispose (GObject * object)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (object);
gst_clear_object (&filter->device);
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static void
gst_d3d11_base_filter_set_context (GstElement * element, GstContext * context)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (element);
gst_d3d11_handle_set_context (element,
context, filter->adapter, &filter->device);
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
}
static gboolean
gst_d3d11_base_filter_start (GstBaseTransform * trans)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (filter),
filter->adapter, &filter->device)) {
GST_ERROR_OBJECT (filter, "Failed to get D3D11 device");
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d11_base_filter_stop (GstBaseTransform * trans)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
gst_clear_object (&filter->device);
return TRUE;
}
static gboolean
gst_d3d11_base_filter_set_caps (GstBaseTransform * trans, GstCaps * incaps,
GstCaps * outcaps)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstVideoInfo in_info, out_info;
GstD3D11BaseFilterClass *klass;
gboolean res;
if (!filter->device) {
GST_ERROR_OBJECT (filter, "No available D3D11 device");
return FALSE;
}
/* input caps */
if (!gst_video_info_from_caps (&in_info, incaps))
goto invalid_caps;
/* output caps */
if (!gst_video_info_from_caps (&out_info, outcaps))
goto invalid_caps;
klass = GST_D3D11_BASE_FILTER_GET_CLASS (filter);
if (klass->set_info)
res = klass->set_info (filter, incaps, &in_info, outcaps, &out_info);
else
res = TRUE;
if (res) {
filter->in_info = in_info;
filter->out_info = out_info;
}
return res;
/* ERRORS */
invalid_caps:
{
GST_ERROR_OBJECT (filter, "invalid caps");
return FALSE;
}
}
static gboolean
gst_d3d11_base_filter_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
gsize * size)
{
gboolean ret = FALSE;
GstVideoInfo info;
ret = gst_video_info_from_caps (&info, caps);
if (ret)
*size = GST_VIDEO_INFO_SIZE (&info);
return TRUE;
}
static gboolean
gst_d3d11_base_filter_query (GstBaseTransform * trans,
GstPadDirection direction, GstQuery * query)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
switch (GST_QUERY_TYPE (query)) {
case GST_QUERY_CONTEXT:
{
gboolean ret;
ret = gst_d3d11_handle_context_query (GST_ELEMENT (filter), query,
filter->device);
if (ret)
return TRUE;
break;
}
default:
break;
}
return GST_BASE_TRANSFORM_CLASS (parent_class)->query (trans, direction,
query);
}
static void
gst_d3d11_base_filter_before_transform (GstBaseTransform * trans,
GstBuffer * buffer)
{
GstD3D11BaseFilter *self = GST_D3D11_BASE_FILTER (trans);
GstD3D11Memory *dmem;
GstMemory *mem;
gboolean update_device = FALSE;
GstCaps *in_caps = NULL;
GstCaps *out_caps = NULL;
GstClockTime timestamp, stream_time;
timestamp = GST_BUFFER_PTS (buffer);
stream_time =
gst_segment_to_stream_time (&trans->segment, GST_FORMAT_TIME, timestamp);
if (GST_CLOCK_TIME_IS_VALID (stream_time))
gst_object_sync_values (GST_OBJECT (self), stream_time);
mem = gst_buffer_peek_memory (buffer, 0);
/* Can happens (e.g., d3d11upload) */
if (!gst_is_d3d11_memory (mem))
return;
dmem = GST_D3D11_MEMORY_CAST (mem);
/* Same device, nothing to do */
if (dmem->device == self->device)
return;
/* Can accept any device, update */
if (self->adapter < 0) {
update_device = TRUE;
} else {
guint adapter = 0;
g_object_get (dmem->device, "adapter", &adapter, NULL);
/* The same GPU as what user wanted, update */
if (adapter == (guint) self->adapter)
update_device = TRUE;
}
if (!update_device)
return;
GST_INFO_OBJECT (self, "Updating device %" GST_PTR_FORMAT " -> %"
GST_PTR_FORMAT, self->device, dmem->device);
gst_object_unref (self->device);
self->device = (GstD3D11Device *) gst_object_ref (dmem->device);
in_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SINK_PAD (trans));
if (!in_caps) {
GST_WARNING_OBJECT (self, "sinkpad has null caps");
goto out;
}
out_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SRC_PAD (trans));
if (!out_caps) {
GST_WARNING_OBJECT (self, "Has no configured output caps");
goto out;
}
/* subclass will update internal object.
* Note that gst_base_transform_reconfigure() might not trigger this
* unless caps was changed meanwhile */
gst_d3d11_base_filter_set_caps (trans, in_caps, out_caps);
/* Mark reconfigure so that we can update pool */
gst_base_transform_reconfigure_src (trans);
out:
gst_clear_caps (&in_caps);
gst_clear_caps (&out_caps);
return;
}