gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d11/gstd3d11.h
Seungha Yang 06fb2d3937 d3d11: Add new buffer pool implementation for staging texture
staging buffer pool will allocate staging d3d11 texture
for upload/download optimization. By using staging buffer,
we can avoid per frame staging -> system memory copy operation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1643>
2022-02-06 21:57:13 +09:00

38 lines
1.4 KiB
C

/* GStreamer
* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_H__
#define __GST_D3D11_H__
#ifndef GST_USE_UNSTABLE_API
#pragma message ("The d3d11 library from gst-plugins-bad is unstable API and may change in future.")
#pragma message ("You can define GST_USE_UNSTABLE_API to avoid this warning.")
#endif
#include <gst/gst.h>
#include <gst/d3d11/gstd3d11config.h>
#include <gst/d3d11/gstd3d11_fwd.h>
#include <gst/d3d11/gstd3d11device.h>
#include <gst/d3d11/gstd3d11memory.h>
#include <gst/d3d11/gstd3d11bufferpool.h>
#include <gst/d3d11/gstd3d11utils.h>
#include <gst/d3d11/gstd3d11format.h>
#include <gst/d3d11/gstd3d11stagingbufferpool.h>
#endif /* __GST_D3D11_H__ */