mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-27 02:30:35 +00:00
abb026ec6a
These parameters are incorrectly regarded as mutable in G-IR making them "incompatible" with languages that are explicit about mutability like Rust. In order to clean up the code and expected API there, update the signatures here, right at the source (instead of overriding them in Gir.toml and hoping for the best). Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1005>
478 lines
14 KiB
C
478 lines
14 KiB
C
/*
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* GStreamer
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "gstglrenderbuffer.h"
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#include "gstglcontext.h"
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#include "gstglfuncs.h"
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#include "gstglmemory.h"
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/**
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* SECTION:gstglrenderbuffer
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* @title: GstGLRenderBuffer
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* @short_description: memory subclass for GL renderbuffer objects
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* @see_also: #GstMemory, #GstAllocator
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*
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* GstGLRenderbuffer is a #GstGLBaseMemory subclass providing support for
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* OpenGL renderbuffers.
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*
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* #GstGLRenderbuffer is created or wrapped through gst_gl_base_memory_alloc()
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* with #GstGLRenderbufferAllocationParams.
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*
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* Since: 1.10
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*/
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#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
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#define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1))
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#define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0))
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#define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0))
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#define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
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static GstAllocator *_gl_renderbuffer_allocator;
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_RENDERBUFFER);
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#define GST_CAT_DEFAULT GST_CAT_GL_RENDERBUFFER
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G_DEFINE_TYPE (GstGLRenderbufferAllocator, gst_gl_renderbuffer_allocator,
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GST_TYPE_GL_BASE_MEMORY_ALLOCATOR);
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GST_DEFINE_MINI_OBJECT_TYPE (GstGLRenderbuffer, gst_gl_renderbuffer);
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static guint
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_new_renderbuffer (GstGLContext * context, guint format, guint width,
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guint height)
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{
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const GstGLFuncs *gl = context->gl_vtable;
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guint rbo_id;
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gl->GenRenderbuffers (1, &rbo_id);
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gl->BindRenderbuffer (GL_RENDERBUFFER, rbo_id);
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gl->RenderbufferStorage (GL_RENDERBUFFER, format, width, height);
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gl->BindRenderbuffer (GL_RENDERBUFFER, 0);
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return rbo_id;
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}
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static gboolean
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_gl_rbo_create (GstGLRenderbuffer * gl_mem, GError ** error)
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{
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if (!gl_mem->renderbuffer_wrapped) {
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GstGLContext *context = gl_mem->mem.context;
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GLenum internal_format;
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GLenum tex_format;
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GLenum renderbuffer_type;
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tex_format = gl_mem->renderbuffer_format;
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renderbuffer_type = GL_UNSIGNED_BYTE;
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if (gl_mem->renderbuffer_format == GST_GL_RGB565) {
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tex_format = GST_GL_RGB;
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renderbuffer_type = GL_UNSIGNED_SHORT_5_6_5;
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}
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internal_format =
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gst_gl_sized_gl_format_from_gl_format_type (context, tex_format,
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renderbuffer_type);
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gl_mem->renderbuffer_id =
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_new_renderbuffer (context, internal_format,
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gst_gl_renderbuffer_get_width (gl_mem),
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gst_gl_renderbuffer_get_height (gl_mem));
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GST_CAT_TRACE (GST_CAT_GL_RENDERBUFFER, "Generating renderbuffer id:%u "
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"format:%u dimensions:%ux%u", gl_mem->renderbuffer_id, internal_format,
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gst_gl_renderbuffer_get_width (gl_mem),
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gst_gl_renderbuffer_get_height (gl_mem));
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}
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return TRUE;
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}
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static void
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gst_gl_renderbuffer_init (GstGLRenderbuffer * mem, GstAllocator * allocator,
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GstMemory * parent, GstGLContext * context,
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GstGLFormat renderbuffer_format, const GstAllocationParams * params,
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guint width, guint height, gpointer user_data, GDestroyNotify notify)
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{
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gsize size;
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guint tex_type;
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tex_type = GL_UNSIGNED_BYTE;
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if (renderbuffer_format == GST_GL_RGB565)
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tex_type = GL_UNSIGNED_SHORT_5_6_5;
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size =
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gst_gl_format_type_n_bytes (renderbuffer_format,
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tex_type) * width * height;
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mem->renderbuffer_format = renderbuffer_format;
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mem->width = width;
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mem->height = height;
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gst_gl_base_memory_init ((GstGLBaseMemory *) mem, allocator, parent, context,
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params, size, user_data, notify);
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GST_CAT_DEBUG (GST_CAT_GL_RENDERBUFFER, "new GL renderbuffer context:%"
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GST_PTR_FORMAT " memory:%p format:%u dimensions:%ux%u ", context, mem,
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mem->renderbuffer_format, gst_gl_renderbuffer_get_width (mem),
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gst_gl_renderbuffer_get_height (mem));
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}
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static gpointer
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_gl_rbo_map (GstGLRenderbuffer * gl_mem, GstMapInfo * info, gsize maxsize)
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{
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GST_CAT_WARNING (GST_CAT_GL_RENDERBUFFER, "Renderbuffer's cannot be mapped");
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return NULL;
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}
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static void
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_gl_rbo_unmap (GstGLRenderbuffer * gl_mem, GstMapInfo * info)
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{
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}
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static GstMemory *
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_gl_rbo_copy (GstGLRenderbuffer * src, gssize offset, gssize size)
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{
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GST_CAT_WARNING (GST_CAT_GL_RENDERBUFFER, "Renderbuffer's cannot be copied");
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return NULL;
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}
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static GstMemory *
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_gl_rbo_alloc (GstAllocator * allocator, gsize size,
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GstAllocationParams * params)
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{
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g_warning ("Use gst_gl_base_memory_alloc to allocate from this allocator");
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return NULL;
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}
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static void
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_gl_rbo_destroy (GstGLRenderbuffer * gl_mem)
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{
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const GstGLFuncs *gl = gl_mem->mem.context->gl_vtable;
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if (gl_mem->renderbuffer_id && !gl_mem->renderbuffer_wrapped)
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gl->DeleteRenderbuffers (1, &gl_mem->renderbuffer_id);
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}
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static GstGLRenderbuffer *
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_default_gl_rbo_alloc (GstGLRenderbufferAllocator * allocator,
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GstGLRenderbufferAllocationParams * params)
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{
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guint alloc_flags = params->parent.alloc_flags;
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GstGLRenderbuffer *mem;
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g_return_val_if_fail ((alloc_flags &
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GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM) == 0, NULL);
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mem = g_new0 (GstGLRenderbuffer, 1);
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if (alloc_flags & GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE) {
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mem->renderbuffer_id = GPOINTER_TO_UINT (params->parent.gl_handle);
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mem->renderbuffer_wrapped = TRUE;
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}
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gst_gl_renderbuffer_init (mem, GST_ALLOCATOR_CAST (allocator), NULL,
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params->parent.context, params->renderbuffer_format,
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params->parent.alloc_params, params->width, params->height,
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params->parent.user_data, params->parent.notify);
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return mem;
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}
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static void
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gst_gl_renderbuffer_allocator_class_init (GstGLRenderbufferAllocatorClass *
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klass)
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{
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GstGLBaseMemoryAllocatorClass *gl_base;
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GstAllocatorClass *allocator_class;
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gl_base = (GstGLBaseMemoryAllocatorClass *) klass;
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allocator_class = (GstAllocatorClass *) klass;
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gl_base->alloc =
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(GstGLBaseMemoryAllocatorAllocFunction) _default_gl_rbo_alloc;
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gl_base->create = (GstGLBaseMemoryAllocatorCreateFunction) _gl_rbo_create;
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gl_base->destroy = (GstGLBaseMemoryAllocatorDestroyFunction) _gl_rbo_destroy;
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allocator_class->alloc = _gl_rbo_alloc;
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}
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static void
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gst_gl_renderbuffer_allocator_init (GstGLRenderbufferAllocator * allocator)
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{
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GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
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alloc->mem_type = GST_GL_RENDERBUFFER_ALLOCATOR_NAME;
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alloc->mem_map_full = (GstMemoryMapFullFunction) _gl_rbo_map;
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alloc->mem_unmap_full = (GstMemoryUnmapFullFunction) _gl_rbo_unmap;
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alloc->mem_copy = (GstMemoryCopyFunction) _gl_rbo_copy;
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GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
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}
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/**
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* gst_gl_renderbuffer_get_width:
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* @gl_mem: a #GstGLRenderbuffer
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*
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* Returns: the configured width of @gl_mem
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*
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* Since: 1.10
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*/
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gint
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gst_gl_renderbuffer_get_width (GstGLRenderbuffer * gl_mem)
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{
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g_return_val_if_fail (gst_is_gl_renderbuffer ((GstMemory *) gl_mem), 0);
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return gl_mem->width;
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}
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/**
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* gst_gl_renderbuffer_get_height:
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* @gl_mem: a #GstGLRenderbuffer
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*
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* Returns: the configured height of @gl_mem
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*
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* Since: 1.10
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*/
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gint
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gst_gl_renderbuffer_get_height (GstGLRenderbuffer * gl_mem)
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{
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g_return_val_if_fail (gst_is_gl_renderbuffer ((GstMemory *) gl_mem), 0);
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return gl_mem->height;
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}
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/**
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* gst_gl_renderbuffer_get_format:
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* @gl_mem: a #GstGLRenderbuffer
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*
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* Returns: the #GstGLFormat of @gl_mem
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*
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* Since: 1.12
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*/
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GstGLFormat
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gst_gl_renderbuffer_get_format (GstGLRenderbuffer * gl_mem)
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{
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g_return_val_if_fail (gst_is_gl_renderbuffer ((GstMemory *) gl_mem), 0);
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return gl_mem->renderbuffer_format;
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}
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/**
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* gst_gl_renderbuffer_get_id:
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* @gl_mem: a #GstGLRenderbuffer
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*
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* Returns: the OpenGL renderbuffer handle of @gl_mem
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*
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* Since: 1.10
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*/
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guint
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gst_gl_renderbuffer_get_id (GstGLRenderbuffer * gl_mem)
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{
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g_return_val_if_fail (gst_is_gl_renderbuffer ((GstMemory *) gl_mem), 0);
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return gl_mem->renderbuffer_id;
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}
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/**
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* gst_gl_renderbuffer_init_once:
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*
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* Initializes the GL Base Texture allocator. It is safe to call this function
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* multiple times. This must be called before any other GstGLRenderbuffer operation.
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*
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* Since: 1.10
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*/
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void
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gst_gl_renderbuffer_init_once (void)
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{
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static volatile gsize _init = 0;
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if (g_once_init_enter (&_init)) {
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gst_gl_base_memory_init_once ();
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GST_DEBUG_CATEGORY_INIT (GST_CAT_GL_RENDERBUFFER, "glrenderbuffermemory", 0,
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"OpenGL Renderbuffer memory");
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_gl_renderbuffer_allocator =
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g_object_new (GST_TYPE_GL_RENDERBUFFER_ALLOCATOR, NULL);
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gst_object_ref_sink (_gl_renderbuffer_allocator);
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GST_OBJECT_FLAG_SET (_gl_renderbuffer_allocator,
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GST_OBJECT_FLAG_MAY_BE_LEAKED);
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gst_allocator_register (GST_GL_RENDERBUFFER_ALLOCATOR_NAME,
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_gl_renderbuffer_allocator);
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g_once_init_leave (&_init, 1);
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}
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}
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/**
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* gst_is_gl_renderbuffer:
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* @mem:a #GstMemory
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*
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* Returns: whether the memory at @mem is a #GstGLRenderbuffer
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*
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* Since: 1.10
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*/
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gboolean
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gst_is_gl_renderbuffer (GstMemory * mem)
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{
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return mem != NULL && mem->allocator != NULL
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&& g_type_is_a (G_OBJECT_TYPE (mem->allocator),
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GST_TYPE_GL_RENDERBUFFER_ALLOCATOR);
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}
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G_DEFINE_BOXED_TYPE (GstGLRenderbufferAllocationParams,
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gst_gl_renderbuffer_allocation_params,
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(GBoxedCopyFunc) gst_gl_allocation_params_copy,
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(GBoxedFreeFunc) gst_gl_allocation_params_free);
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static void
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_gst_gl_rb_alloc_params_free_data (GstGLRenderbufferAllocationParams * params)
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{
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gst_gl_allocation_params_free_data (¶ms->parent);
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}
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static void
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_gst_gl_rb_alloc_params_copy_data (GstGLRenderbufferAllocationParams * src_vid,
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GstGLRenderbufferAllocationParams * dest_vid)
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{
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GstGLAllocationParams *src = (GstGLAllocationParams *) src_vid;
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GstGLAllocationParams *dest = (GstGLAllocationParams *) dest_vid;
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gst_gl_allocation_params_copy_data (src, dest);
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dest_vid->renderbuffer_format = src_vid->renderbuffer_format;
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dest_vid->width = src_vid->width;
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dest_vid->height = src_vid->height;
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}
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static gboolean
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_gst_gl_renderbuffer_allocation_params_init_full
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(GstGLRenderbufferAllocationParams * params, gsize struct_size,
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guint alloc_flags, GstGLAllocationParamsCopyFunc copy,
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GstGLAllocationParamsFreeFunc free, GstGLContext * context,
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const GstAllocationParams * alloc_params, guint width, guint height,
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GstGLFormat renderbuffer_format, gpointer wrapped_data,
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gpointer gl_handle, gpointer user_data, GDestroyNotify notify)
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{
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g_return_val_if_fail (params != NULL, FALSE);
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g_return_val_if_fail (copy != NULL, FALSE);
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g_return_val_if_fail (free != NULL, FALSE);
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g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
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memset (params, 0, sizeof (*params));
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if (!gst_gl_allocation_params_init ((GstGLAllocationParams *) params,
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struct_size, alloc_flags, copy, free, context, 0, alloc_params,
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wrapped_data, gl_handle, user_data, notify))
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return FALSE;
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params->renderbuffer_format = renderbuffer_format;
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params->width = width;
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params->height = height;
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return TRUE;
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}
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/**
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* gst_gl_renderbuffer_allocation_params_new:
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* @context: a #GstGLContext
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* @alloc_params: (allow-none): the #GstAllocationParams for sysmem mappings of the texture
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* @width: the width of the renderbuffer
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* @height: the height of the renderbuffer
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* @renderbuffer_format: the #GstGLFormat for the created textures
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*
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* Returns: a new #GstGLRenderbufferAllocationParams for allocating #GstGLRenderbuffer's
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*
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* Since: 1.10
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*/
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GstGLRenderbufferAllocationParams *
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gst_gl_renderbuffer_allocation_params_new (GstGLContext * context,
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const GstAllocationParams * alloc_params, GstGLFormat renderbuffer_format,
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guint width, guint height)
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{
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GstGLRenderbufferAllocationParams *params =
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g_new0 (GstGLRenderbufferAllocationParams, 1);
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if (!_gst_gl_renderbuffer_allocation_params_init_full (params,
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sizeof (GstGLRenderbufferAllocationParams),
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GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_ALLOC |
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GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_VIDEO,
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(GstGLAllocationParamsCopyFunc) _gst_gl_rb_alloc_params_copy_data,
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(GstGLAllocationParamsFreeFunc) _gst_gl_rb_alloc_params_free_data,
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context, alloc_params, width, height, renderbuffer_format, NULL, 0,
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NULL, NULL)) {
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g_free (params);
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return NULL;
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}
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return params;
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}
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/**
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* gst_gl_renderbuffer_allocation_params_new_wrapped:
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* @context: a #GstGLContext
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* @alloc_params: (allow-none): the #GstAllocationParams for @tex_id
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* @width: the width of the renderbuffer
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* @height: the height of the renderbuffer
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* @renderbuffer_format: the #GstGLFormat for @tex_id
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* @gl_handle: the GL handle to wrap
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* @user_data: (allow-none): user data to call @notify with
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* @notify: (allow-none): a #GDestroyNotify
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*
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* Returns: a new #GstGLRenderbufferAllocationParams for wrapping @gl_handle as a
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* renderbuffer
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*
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* Since: 1.10
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*/
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GstGLRenderbufferAllocationParams *
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gst_gl_renderbuffer_allocation_params_new_wrapped (GstGLContext * context,
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const GstAllocationParams * alloc_params, GstGLFormat renderbuffer_format,
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guint width, guint height, gpointer gl_handle, gpointer user_data,
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GDestroyNotify notify)
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{
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GstGLRenderbufferAllocationParams *params =
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g_new0 (GstGLRenderbufferAllocationParams, 1);
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if (!_gst_gl_renderbuffer_allocation_params_init_full (params,
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sizeof (GstGLRenderbufferAllocationParams),
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GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE |
|
|
GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_VIDEO,
|
|
(GstGLAllocationParamsCopyFunc) _gst_gl_rb_alloc_params_copy_data,
|
|
(GstGLAllocationParamsFreeFunc) _gst_gl_rb_alloc_params_free_data,
|
|
context, alloc_params, width, height, renderbuffer_format, NULL,
|
|
gl_handle, user_data, notify)) {
|
|
g_free (params);
|
|
return NULL;
|
|
}
|
|
|
|
return params;
|
|
}
|