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30631c4626
A texture is not destroyed when when we are done with it. This texture is just added to the texture pool in order to be re-used. In this case no OpenGL code is executed so we do not need to request gl thread. |
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.. | ||
basecamerabinsrc | ||
codecparsers | ||
egl | ||
gl | ||
insertbin | ||
interfaces | ||
mpegts | ||
uridownloader | ||
gettext.h | ||
glib-compat-private.h | ||
gst-i18n-plugin.h | ||
Makefile.am |