gstreamer/sys/d3d11/gstd3d11vp8dec.c
Seungha Yang 0bb73ec800 d3d11decoder: Get rid of framerate field from pad template
Framerate is optional value and we don't have any framerate
related restriction for those elements. This commit is to fix
negotiation failure when upstream doesn't set framerate on caps.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1747>
2020-11-01 00:51:46 +09:00

926 lines
30 KiB
C

/* GStreamer
* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "gstd3d11vp8dec.h"
#include "gstd3d11memory.h"
#include "gstd3d11bufferpool.h"
#include <gst/codecs/gstvp8decoder.h>
#include <string.h>
/* HACK: to expose dxva data structure on UWP */
#ifdef WINAPI_PARTITION_DESKTOP
#undef WINAPI_PARTITION_DESKTOP
#endif
#define WINAPI_PARTITION_DESKTOP 1
#include <d3d9.h>
#include <dxva.h>
GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_vp8_dec_debug);
#define GST_CAT_DEFAULT gst_d3d11_vp8_dec_debug
enum
{
PROP_0,
PROP_ADAPTER,
PROP_DEVICE_ID,
PROP_VENDOR_ID,
};
/* copied from d3d11.h since mingw header doesn't define them */
DEFINE_GUID (GST_GUID_D3D11_DECODER_PROFILE_VP8_VLD,
0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);
/* reference list 4 + 4 margin */
#define NUM_OUTPUT_VIEW 8
typedef struct _GstD3D11Vp8Dec
{
GstVp8Decoder parent;
GstVideoCodecState *output_state;
GstD3D11Device *device;
GstD3D11Decoder *d3d11_decoder;
guint width, height;
GstVideoFormat out_format;
gboolean use_d3d11_output;
} GstD3D11Vp8Dec;
typedef struct _GstD3D11Vp8DecClass
{
GstVp8DecoderClass parent_class;
guint adapter;
guint device_id;
guint vendor_id;
} GstD3D11Vp8DecClass;
static GstElementClass *parent_class = NULL;
#define GST_D3D11_VP8_DEC(object) ((GstD3D11Vp8Dec *) (object))
#define GST_D3D11_VP8_DEC_GET_CLASS(object) \
(G_TYPE_INSTANCE_GET_CLASS ((object),G_TYPE_FROM_INSTANCE (object),GstD3D11Vp8DecClass))
static void gst_d3d11_vp8_dec_get_property (GObject * object,
guint prop_id, GValue * value, GParamSpec * pspec);
static void gst_d3d11_vp8_dec_set_context (GstElement * element,
GstContext * context);
static gboolean gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder *
decoder, GstQuery * query);
static gboolean gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder,
GstQuery * query);
/* GstVp8Decoder */
static gboolean gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder,
const GstVp8FrameHdr * frame_hdr);
static gboolean gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder,
GstVideoCodecFrame * frame, GstVp8Picture * picture);
static GstFlowReturn gst_d3d11_vp8_dec_output_picture (GstVp8Decoder *
decoder, GstVideoCodecFrame * frame, GstVp8Picture * picture);
static gboolean gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture);
static gboolean gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture, GstVp8Parser * parser);
static gboolean gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture);
static void
gst_d3d11_vp8_dec_class_init (GstD3D11Vp8DecClass * klass, gpointer data)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstVideoDecoderClass *decoder_class = GST_VIDEO_DECODER_CLASS (klass);
GstVp8DecoderClass *vp8decoder_class = GST_VP8_DECODER_CLASS (klass);
GstD3D11DecoderClassData *cdata = (GstD3D11DecoderClassData *) data;
gchar *long_name;
gobject_class->get_property = gst_d3d11_vp8_dec_get_property;
g_object_class_install_property (gobject_class, PROP_ADAPTER,
g_param_spec_uint ("adapter", "Adapter",
"DXGI Adapter index for creating device",
0, G_MAXUINT32, cdata->adapter,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
g_param_spec_uint ("device-id", "Device Id",
"DXGI Device ID", 0, G_MAXUINT32, 0,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_VENDOR_ID,
g_param_spec_uint ("vendor-id", "Vendor Id",
"DXGI Vendor ID", 0, G_MAXUINT32, 0,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
parent_class = g_type_class_peek_parent (klass);
klass->adapter = cdata->adapter;
klass->device_id = cdata->device_id;
klass->vendor_id = cdata->vendor_id;
element_class->set_context =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_set_context);
long_name = g_strdup_printf ("Direct3D11 VP8 %s Decoder", cdata->description);
gst_element_class_set_metadata (element_class, long_name,
"Codec/Decoder/Video/Hardware",
"A Direct3D11 based VP8 video decoder",
"Seungha Yang <seungha.yang@navercorp.com>");
g_free (long_name);
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS,
cdata->sink_caps));
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS,
cdata->src_caps));
gst_d3d11_decoder_class_data_free (cdata);
decoder_class->open = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_open);
decoder_class->close = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_close);
decoder_class->negotiate = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_negotiate);
decoder_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decide_allocation);
decoder_class->src_query = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_src_query);
vp8decoder_class->new_sequence =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_sequence);
vp8decoder_class->new_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_picture);
vp8decoder_class->output_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_output_picture);
vp8decoder_class->start_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_start_picture);
vp8decoder_class->decode_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decode_picture);
vp8decoder_class->end_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_end_picture);
}
static void
gst_d3d11_vp8_dec_init (GstD3D11Vp8Dec * self)
{
}
static void
gst_d3d11_vp8_dec_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (object);
switch (prop_id) {
case PROP_ADAPTER:
g_value_set_uint (value, klass->adapter);
break;
case PROP_DEVICE_ID:
g_value_set_uint (value, klass->device_id);
break;
case PROP_VENDOR_ID:
g_value_set_uint (value, klass->vendor_id);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_vp8_dec_set_context (GstElement * element, GstContext * context)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (element);
GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self);
gst_d3d11_handle_set_context (element, context, klass->adapter,
&self->device);
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
}
static gboolean
gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self);
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), klass->adapter,
&self->device)) {
GST_ERROR_OBJECT (self, "Cannot create d3d11device");
return FALSE;
}
self->d3d11_decoder = gst_d3d11_decoder_new (self->device);
if (!self->d3d11_decoder) {
GST_ERROR_OBJECT (self, "Cannot create d3d11 decoder");
gst_clear_object (&self->device);
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
gst_clear_object (&self->d3d11_decoder);
gst_clear_object (&self->device);
return TRUE;
}
static gboolean
gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstVp8Decoder *vp8dec = GST_VP8_DECODER (decoder);
if (!gst_d3d11_decoder_negotiate (decoder, vp8dec->input_state,
self->out_format, self->width, self->height, &self->output_state,
&self->use_d3d11_output))
return FALSE;
return GST_VIDEO_DECODER_CLASS (parent_class)->negotiate (decoder);
}
static gboolean
gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder * decoder,
GstQuery * query)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
if (!gst_d3d11_decoder_decide_allocation (decoder, query, self->device,
GST_D3D11_CODEC_VP8, self->use_d3d11_output))
return FALSE;
return GST_VIDEO_DECODER_CLASS (parent_class)->decide_allocation
(decoder, query);
}
static gboolean
gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder, GstQuery * query)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
switch (GST_QUERY_TYPE (query)) {
case GST_QUERY_CONTEXT:
if (gst_d3d11_handle_context_query (GST_ELEMENT (decoder),
query, self->device)) {
return TRUE;
}
break;
default:
break;
}
return GST_VIDEO_DECODER_CLASS (parent_class)->src_query (decoder, query);
}
static gboolean
gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder,
const GstVp8FrameHdr * frame_hdr)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
static const GUID *profile_guid = &GST_GUID_D3D11_DECODER_PROFILE_VP8_VLD;
GstVideoInfo info;
GST_LOG_OBJECT (self, "new sequence");
/* FIXME: support I420 */
self->out_format = GST_VIDEO_FORMAT_NV12;
self->width = frame_hdr->width;
self->height = frame_hdr->height;
gst_video_info_set_format (&info,
self->out_format, self->width, self->height);
gst_d3d11_decoder_reset (self->d3d11_decoder);
if (!gst_d3d11_decoder_open (self->d3d11_decoder, GST_D3D11_CODEC_VP8,
&info, self->width, self->height,
NUM_OUTPUT_VIEW, &profile_guid, 1)) {
GST_ERROR_OBJECT (self, "Failed to create decoder");
return FALSE;
}
if (!gst_video_decoder_negotiate (GST_VIDEO_DECODER (self))) {
GST_ERROR_OBJECT (self, "Failed to negotiate with downstream");
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder,
GstVideoCodecFrame * frame, GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstBuffer *view_buffer;
GstD3D11Memory *mem;
view_buffer = gst_d3d11_decoder_get_output_view_buffer (self->d3d11_decoder);
if (!view_buffer) {
GST_ERROR_OBJECT (self, "No available output view buffer");
return FALSE;
}
mem = (GstD3D11Memory *) gst_buffer_peek_memory (view_buffer, 0);
GST_LOG_OBJECT (self, "New output view buffer %" GST_PTR_FORMAT " (index %d)",
view_buffer, mem->subresource_index);
gst_vp8_picture_set_user_data (picture,
view_buffer, (GDestroyNotify) gst_buffer_unref);
GST_LOG_OBJECT (self, "New VP8 picture %p", picture);
return TRUE;
}
static GstFlowReturn
gst_d3d11_vp8_dec_output_picture (GstVp8Decoder * decoder,
GstVideoCodecFrame * frame, GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstVideoDecoder *vdec = GST_VIDEO_DECODER (decoder);
GstBuffer *output_buffer = NULL;
GstBuffer *view_buffer;
g_assert (picture->frame_hdr.show_frame);
GST_LOG_OBJECT (self, "Outputting picture %p", picture);
view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture);
if (!view_buffer) {
GST_ERROR_OBJECT (self, "Could not get output view");
goto error;
}
/* if downstream is d3d11 element and forward playback case,
* expose our decoder view without copy. In case of reverse playback, however,
* we cannot do that since baseclass will store the decoded buffer
* up to gop size but our dpb pool cannot be increased */
if (self->use_d3d11_output &&
gst_d3d11_decoder_supports_direct_rendering (self->d3d11_decoder) &&
vdec->input_segment.rate > 0) {
GstMemory *mem;
output_buffer = gst_buffer_ref (view_buffer);
mem = gst_buffer_peek_memory (output_buffer, 0);
GST_MINI_OBJECT_FLAG_SET (mem, GST_D3D11_MEMORY_TRANSFER_NEED_DOWNLOAD);
} else {
output_buffer = gst_video_decoder_allocate_output_buffer (vdec);
}
if (!output_buffer) {
GST_ERROR_OBJECT (self, "Couldn't allocate output buffer");
goto error;
}
frame->output_buffer = output_buffer;
if (!gst_d3d11_decoder_process_output (self->d3d11_decoder,
&self->output_state->info,
picture->frame_hdr.width, picture->frame_hdr.height,
view_buffer, output_buffer)) {
GST_ERROR_OBJECT (self, "Failed to copy buffer");
goto error;
}
gst_vp8_picture_unref (picture);
return gst_video_decoder_finish_frame (vdec, frame);
error:
gst_video_decoder_drop_frame (vdec, frame);
gst_vp8_picture_unref (picture);
return GST_FLOW_ERROR;
}
static ID3D11VideoDecoderOutputView *
gst_d3d11_vp8_dec_get_output_view_from_picture (GstD3D11Vp8Dec * self,
GstVp8Picture * picture)
{
GstBuffer *view_buffer;
ID3D11VideoDecoderOutputView *view;
view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture);
if (!view_buffer) {
GST_DEBUG_OBJECT (self, "current picture does not have output view buffer");
return NULL;
}
view =
gst_d3d11_decoder_get_output_view_from_buffer (self->d3d11_decoder,
view_buffer);
if (!view) {
GST_DEBUG_OBJECT (self, "current picture does not have output view handle");
return NULL;
}
return view;
}
static gboolean
gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
ID3D11VideoDecoderOutputView *view;
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, picture);
if (!view) {
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
return FALSE;
}
GST_TRACE_OBJECT (self, "Begin frame");
if (!gst_d3d11_decoder_begin_frame (self->d3d11_decoder, view, 0, NULL)) {
GST_ERROR_OBJECT (self, "Failed to begin frame");
return FALSE;
}
return TRUE;
}
static void
gst_d3d11_vp8_dec_copy_frame_params (GstD3D11Vp8Dec * self,
GstVp8Picture * picture, GstVp8Parser * parser, DXVA_PicParams_VP8 * params)
{
const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr;
gint i;
/* 0: keyframe, 1: inter */
params->frame_type = !frame_hdr->key_frame;
params->version = frame_hdr->version;
params->show_frame = frame_hdr->show_frame;
params->clamp_type = frame_hdr->clamping_type;
params->filter_type = frame_hdr->filter_type;
params->filter_level = frame_hdr->loop_filter_level;
params->sharpness_level = frame_hdr->sharpness_level;
params->mode_ref_lf_delta_enabled =
parser->mb_lf_adjust.loop_filter_adj_enable;
params->mode_ref_lf_delta_update =
parser->mb_lf_adjust.mode_ref_lf_delta_update;
for (i = 0; i < 4; i++) {
params->ref_lf_deltas[i] = parser->mb_lf_adjust.ref_frame_delta[i];
params->mode_lf_deltas[i] = parser->mb_lf_adjust.mb_mode_delta[i];
}
params->log2_nbr_of_dct_partitions = frame_hdr->log2_nbr_of_dct_partitions;
params->base_qindex = frame_hdr->quant_indices.y_ac_qi;
params->y1dc_delta_q = frame_hdr->quant_indices.y_dc_delta;
params->y2dc_delta_q = frame_hdr->quant_indices.y2_dc_delta;
params->y2ac_delta_q = frame_hdr->quant_indices.y2_ac_delta;
params->uvdc_delta_q = frame_hdr->quant_indices.uv_dc_delta;
params->uvac_delta_q = frame_hdr->quant_indices.uv_ac_delta;
params->ref_frame_sign_bias_golden = frame_hdr->sign_bias_golden;
params->ref_frame_sign_bias_altref = frame_hdr->sign_bias_alternate;
params->refresh_entropy_probs = frame_hdr->refresh_entropy_probs;
memcpy (params->vp8_coef_update_probs, frame_hdr->token_probs.prob,
sizeof (frame_hdr->token_probs.prob));
params->mb_no_coeff_skip = frame_hdr->mb_no_skip_coeff;
params->prob_skip_false = frame_hdr->prob_skip_false;
params->prob_intra = frame_hdr->prob_intra;
params->prob_last = frame_hdr->prob_last;
params->prob_golden = frame_hdr->prob_gf;
memcpy (params->intra_16x16_prob, frame_hdr->mode_probs.y_prob,
sizeof (frame_hdr->mode_probs.y_prob));
memcpy (params->intra_chroma_prob, frame_hdr->mode_probs.uv_prob,
sizeof (frame_hdr->mode_probs.uv_prob));
memcpy (params->vp8_mv_update_probs, frame_hdr->mv_probs.prob,
sizeof (frame_hdr->mv_probs.prob));
}
static void
gst_d3d11_vp8_dec_copy_reference_frames (GstD3D11Vp8Dec * self,
DXVA_PicParams_VP8 * params)
{
GstVp8Decoder *decoder = GST_VP8_DECODER (self);
ID3D11VideoDecoderOutputView *view;
if (decoder->alt_ref_picture) {
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
decoder->alt_ref_picture);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->alt_fb_idx.Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
} else {
params->alt_fb_idx.bPicEntry = 0xff;
}
if (decoder->golden_ref_picture) {
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
decoder->golden_ref_picture);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->gld_fb_idx.Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
} else {
params->gld_fb_idx.bPicEntry = 0xff;
}
if (decoder->last_picture) {
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
decoder->last_picture);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->lst_fb_idx.Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
} else {
params->lst_fb_idx.bPicEntry = 0xff;
}
}
static void
gst_d3d11_vp8_dec_copy_segmentation_params (GstD3D11Vp8Dec * self,
GstVp8Parser * parser, DXVA_PicParams_VP8 * params)
{
const GstVp8Segmentation *seg = &parser->segmentation;
gint i;
params->stVP8Segments.segmentation_enabled = seg->segmentation_enabled;
params->stVP8Segments.update_mb_segmentation_map =
seg->update_mb_segmentation_map;
params->stVP8Segments.update_mb_segmentation_data =
seg->update_segment_feature_data;
params->stVP8Segments.mb_segement_abs_delta = seg->segment_feature_mode;
for (i = 0; i < 4; i++) {
params->stVP8Segments.segment_feature_data[0][i] =
seg->quantizer_update_value[i];
}
for (i = 0; i < 4; i++) {
params->stVP8Segments.segment_feature_data[1][i] = seg->lf_update_value[i];
}
for (i = 0; i < 3; i++) {
params->stVP8Segments.mb_segment_tree_probs[i] = seg->segment_prob[i];
}
}
static gboolean
gst_d3d11_vp8_dec_submit_picture_data (GstD3D11Vp8Dec * self,
GstVp8Picture * picture, DXVA_PicParams_VP8 * params)
{
guint d3d11_buffer_size;
gpointer d3d11_buffer;
gsize buffer_offset = 0;
gboolean is_first = TRUE;
GST_TRACE_OBJECT (self, "Getting picture params buffer");
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS, &d3d11_buffer_size,
&d3d11_buffer)) {
GST_ERROR_OBJECT (self,
"Failed to get decoder buffer for picture parameters");
return FALSE;
}
memcpy (d3d11_buffer, params, sizeof (DXVA_PicParams_VP8));
GST_TRACE_OBJECT (self, "Release picture param decoder buffer");
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS)) {
GST_ERROR_OBJECT (self, "Failed to release decoder buffer");
return FALSE;
}
if (!picture->data || !picture->size) {
GST_ERROR_OBJECT (self, "No data to submit");
return FALSE;
}
GST_TRACE_OBJECT (self, "Submit total %" G_GSIZE_FORMAT " bytes",
picture->size);
while (buffer_offset < picture->size) {
gsize bytes_to_copy = picture->size - buffer_offset;
gsize written_buffer_size;
gboolean is_last = TRUE;
DXVA_Slice_VPx_Short slice_short = { 0, };
D3D11_VIDEO_DECODER_BUFFER_DESC buffer_desc[3] = { 0, };
gboolean bad_aligned_bitstream_buffer = FALSE;
GST_TRACE_OBJECT (self, "Getting bitstream buffer");
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_BITSTREAM, &d3d11_buffer_size,
&d3d11_buffer)) {
GST_ERROR_OBJECT (self, "Couldn't get bitstream buffer");
goto error;
}
if ((d3d11_buffer_size & 127) != 0) {
GST_WARNING_OBJECT (self,
"The size of bitstream buffer is not 128 bytes aligned");
bad_aligned_bitstream_buffer = TRUE;
}
if (bytes_to_copy > d3d11_buffer_size) {
/* if the size of this slice is larger than the size of remaining d3d11
* decoder bitstream memory, write the data up to the remaining d3d11
* decoder bitstream memory size and the rest would be written to the
* next d3d11 bitstream memory */
bytes_to_copy = d3d11_buffer_size;
is_last = FALSE;
}
memcpy (d3d11_buffer, picture->data + buffer_offset, bytes_to_copy);
written_buffer_size = bytes_to_copy;
/* DXVA2 spec is saying that written bitstream data must be 128 bytes
* aligned if the bitstream buffer contains end of frame
* (i.e., wBadSliceChopping == 0 or 2) */
if (is_last) {
guint padding = MIN (GST_ROUND_UP_128 (bytes_to_copy) - bytes_to_copy,
d3d11_buffer_size - bytes_to_copy);
if (padding) {
GST_TRACE_OBJECT (self,
"Written bitstream buffer size %" G_GSIZE_FORMAT
" is not 128 bytes aligned, add padding %d bytes",
bytes_to_copy, padding);
memset ((guint8 *) d3d11_buffer + bytes_to_copy, 0, padding);
written_buffer_size += padding;
}
}
GST_TRACE_OBJECT (self, "Release bitstream buffer");
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_BITSTREAM)) {
GST_ERROR_OBJECT (self, "Failed to release bitstream buffer");
goto error;
}
slice_short.BSNALunitDataLocation = 0;
slice_short.SliceBytesInBuffer = (UINT) written_buffer_size;
/* wBadSliceChopping: (dxva spec.)
* 0: All bits for the slice are located within the corresponding
* bitstream data buffer
* 1: The bitstream data buffer contains the start of the slice,
* but not the entire slice, because the buffer is full
* 2: The bitstream data buffer contains the end of the slice.
* It does not contain the start of the slice, because the start of
* the slice was located in the previous bitstream data buffer.
* 3: The bitstream data buffer does not contain the start of the slice
* (because the start of the slice was located in the previous
* bitstream data buffer), and it does not contain the end of the slice
* (because the current bitstream data buffer is also full).
*/
if (is_last && is_first) {
slice_short.wBadSliceChopping = 0;
} else if (!is_last && is_first) {
slice_short.wBadSliceChopping = 1;
} else if (is_last && !is_first) {
slice_short.wBadSliceChopping = 2;
} else {
slice_short.wBadSliceChopping = 3;
}
GST_TRACE_OBJECT (self, "Getting slice control buffer");
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL, &d3d11_buffer_size,
&d3d11_buffer)) {
GST_ERROR_OBJECT (self, "Couldn't get slice control buffer");
goto error;
}
memcpy (d3d11_buffer, &slice_short, sizeof (DXVA_Slice_VPx_Short));
GST_TRACE_OBJECT (self, "Release slice control buffer");
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL)) {
GST_ERROR_OBJECT (self, "Failed to release slice control buffer");
goto error;
}
buffer_desc[0].BufferType = D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS;
buffer_desc[0].DataOffset = 0;
buffer_desc[0].DataSize = sizeof (DXVA_PicParams_VP8);
buffer_desc[1].BufferType = D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL;
buffer_desc[1].DataOffset = 0;
buffer_desc[1].DataSize = sizeof (DXVA_Slice_VPx_Short);
if (!bad_aligned_bitstream_buffer && (written_buffer_size & 127) != 0) {
GST_WARNING_OBJECT (self,
"Written bitstream buffer size %" G_GSIZE_FORMAT
" is not 128 bytes aligned", written_buffer_size);
}
buffer_desc[2].BufferType = D3D11_VIDEO_DECODER_BUFFER_BITSTREAM;
buffer_desc[2].DataOffset = 0;
buffer_desc[2].DataSize = written_buffer_size;
if (!gst_d3d11_decoder_submit_decoder_buffers (self->d3d11_decoder,
3, buffer_desc)) {
GST_ERROR_OBJECT (self, "Couldn't submit decoder buffers");
goto error;
}
buffer_offset += bytes_to_copy;
is_first = FALSE;
}
return TRUE;
error:
return FALSE;
}
static gboolean
gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture, GstVp8Parser * parser)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
DXVA_PicParams_VP8 pic_params = { 0, };
ID3D11VideoDecoderOutputView *view;
const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr;
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, picture);
if (!view) {
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
return FALSE;
}
pic_params.first_part_size = frame_hdr->first_part_size;
pic_params.width = self->width;
pic_params.height = self->height;
pic_params.CurrPic.Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
pic_params.StatusReportFeedbackNumber = 1;
gst_d3d11_vp8_dec_copy_frame_params (self, picture, parser, &pic_params);
gst_d3d11_vp8_dec_copy_reference_frames (self, &pic_params);
gst_d3d11_vp8_dec_copy_segmentation_params (self, parser, &pic_params);
return gst_d3d11_vp8_dec_submit_picture_data (self, picture, &pic_params);
}
static gboolean
gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder, GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
if (!gst_d3d11_decoder_end_frame (self->d3d11_decoder)) {
GST_ERROR_OBJECT (self, "Failed to EndFrame");
return FALSE;
}
return TRUE;
}
typedef struct
{
guint width;
guint height;
} GstD3D11Vp8DecResolution;
void
gst_d3d11_vp8_dec_register (GstPlugin * plugin, GstD3D11Device * device,
GstD3D11Decoder * decoder, guint rank)
{
GType type;
gchar *type_name;
gchar *feature_name;
guint index = 0;
guint i;
GUID profile;
GTypeInfo type_info = {
sizeof (GstD3D11Vp8DecClass),
NULL,
NULL,
(GClassInitFunc) gst_d3d11_vp8_dec_class_init,
NULL,
NULL,
sizeof (GstD3D11Vp8Dec),
0,
(GInstanceInitFunc) gst_d3d11_vp8_dec_init,
};
static const GUID *profile_guid = &GST_GUID_D3D11_DECODER_PROFILE_VP8_VLD;
/* values were taken from chromium. See supported_profile_helper.cc */
GstD3D11Vp8DecResolution resolutions_to_check[] = {
{1920, 1088}, {2560, 1440}, {3840, 2160}, {4096, 2160}, {4096, 2304}
};
GstCaps *sink_caps = NULL;
GstCaps *src_caps = NULL;
guint max_width = 0;
guint max_height = 0;
guint resolution;
DXGI_FORMAT format = DXGI_FORMAT_NV12;
if (!gst_d3d11_decoder_get_supported_decoder_profile (decoder,
&profile_guid, 1, &profile)) {
GST_INFO_OBJECT (device, "device does not support VP8 decoding");
return;
}
for (i = 0; i < G_N_ELEMENTS (resolutions_to_check); i++) {
if (gst_d3d11_decoder_supports_resolution (decoder, &profile,
format, resolutions_to_check[i].width,
resolutions_to_check[i].height)) {
max_width = resolutions_to_check[i].width;
max_height = resolutions_to_check[i].height;
GST_DEBUG_OBJECT (device,
"device support resolution %dx%d", max_width, max_height);
} else {
break;
}
}
if (max_width == 0 || max_height == 0) {
GST_WARNING_OBJECT (device, "Couldn't query supported resolution");
return;
}
sink_caps = gst_caps_from_string ("video/x-vp8");
src_caps = gst_caps_from_string ("video/x-raw("
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "); video/x-raw");
gst_caps_set_simple (src_caps, "format", G_TYPE_STRING, "NV12", NULL);
/* To cover both landscape and portrait, select max value */
resolution = MAX (max_width, max_height);
gst_caps_set_simple (sink_caps,
"width", GST_TYPE_INT_RANGE, 64, resolution,
"height", GST_TYPE_INT_RANGE, 64, resolution, NULL);
gst_caps_set_simple (src_caps,
"width", GST_TYPE_INT_RANGE, 64, resolution,
"height", GST_TYPE_INT_RANGE, 64, resolution, NULL);
type_info.class_data =
gst_d3d11_decoder_class_data_new (device, sink_caps, src_caps);
type_name = g_strdup ("GstD3D11Vp8Dec");
feature_name = g_strdup ("d3d11vp8dec");
while (g_type_from_name (type_name)) {
index++;
g_free (type_name);
g_free (feature_name);
type_name = g_strdup_printf ("GstD3D11Vp8Device%dDec", index);
feature_name = g_strdup_printf ("d3d11vp8device%ddec", index);
}
type = g_type_register_static (GST_TYPE_VP8_DECODER,
type_name, &type_info, 0);
/* make lower rank than default device */
if (rank > 0 && index != 0)
rank--;
if (!gst_element_register (plugin, feature_name, rank, type))
GST_WARNING ("Failed to register plugin '%s'", type_name);
g_free (type_name);
g_free (feature_name);
}