mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-24 02:31:03 +00:00
2fd84a6c86
Except for gst/gl/gstglfuncs.h It is up to the client app to include these headers. It is coherent with the fact that gstreamer-gl.pc does not require any egl.pc/gles.pc. I.e. it is the responsability of the app to search these headers within its build setup. For example gstreamer-vaapi includes explicitly EGL/egl.h and search for it in its configure.ac. For example with this patch, if an app includes the headers gst/gl/egl/gstglcontext_egl.h gst/gl/egl/gstgldisplay_egl.h gst/gl/egl/gstglmemoryegl.h it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h. Which is good because the app might want to use the gstgl api only without the need to bother about gl headers. Also added a test: cd tests/check && make libs/gstglheaders.check https://bugzilla.gnome.org/show_bug.cgi?id=784779
350 lines
9.2 KiB
C
350 lines
9.2 KiB
C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#include <gst/gst.h>
|
|
#include <gst/gl/gl.h>
|
|
#include <gst/gl/gstglfuncs.h>
|
|
#include <gtk/gtk.h>
|
|
#if GST_GL_HAVE_WINDOW_X11
|
|
#include <X11/Xlib.h>
|
|
#endif
|
|
|
|
#ifndef GL_GEOMETRY_SHADER
|
|
#define GL_GEOMETRY_SHADER 0x8DD9
|
|
#endif
|
|
|
|
static GMainLoop *loop;
|
|
|
|
static const gchar *vert = "#version 330\n\
|
|
in vec4 a_position;\n\
|
|
in vec2 a_texcoord;\n\
|
|
out vec2 v_texcoord;\n\
|
|
uniform float time;\n\
|
|
uniform float width;\n\
|
|
uniform float height;\n\
|
|
void main()\n\
|
|
{\n\
|
|
gl_Position = a_position;\n\
|
|
v_texcoord = a_texcoord;\n\
|
|
}\n";
|
|
|
|
static const gchar *geom = "#version 330\n\
|
|
\n\
|
|
layout(triangles) in;\n\
|
|
layout(triangle_strip, max_vertices = 3) out;\n\
|
|
in vec2 v_texcoord[];\n\
|
|
out vec2 g_texcoord;\n\
|
|
\n\
|
|
void main() {\n\
|
|
for(int i = 0; i < 3; i++) {\n\
|
|
gl_Position = gl_in[i].gl_Position;\n\
|
|
g_texcoord = v_texcoord[i];\n\
|
|
EmitVertex();\n\
|
|
}\n\
|
|
EndPrimitive();\n\
|
|
}\n";
|
|
|
|
static const gchar *frag = "#version 330\n\
|
|
in vec2 g_texcoord;\n\
|
|
uniform sampler2D tex;\n\
|
|
uniform float time;\n\
|
|
uniform float width;\n\
|
|
uniform float height;\n\
|
|
void main()\n\
|
|
{\n\
|
|
gl_FragColor = texture2D(tex, g_texcoord);\n\
|
|
}\n";
|
|
|
|
#define MAX_SHADER_STAGES 8
|
|
struct shader_state;
|
|
|
|
struct text_view_state
|
|
{
|
|
struct shader_state *state;
|
|
|
|
GLenum type;
|
|
gchar *str;
|
|
};
|
|
|
|
struct shader_state
|
|
{
|
|
GstGLContext *context;
|
|
GstElement *shader;
|
|
gboolean shader_linked;
|
|
GtkWidget *label;
|
|
struct text_view_state text_states[MAX_SHADER_STAGES];
|
|
gint n_stages;
|
|
};
|
|
|
|
static gboolean
|
|
bus_call (GstBus * bus, GstMessage * msg, gpointer data)
|
|
{
|
|
switch (GST_MESSAGE_TYPE (msg)) {
|
|
case GST_MESSAGE_EOS:
|
|
g_print ("End of stream\n");
|
|
g_main_loop_quit (loop);
|
|
break;
|
|
case GST_MESSAGE_ERROR:{
|
|
gchar *debug;
|
|
GError *error;
|
|
|
|
gst_message_parse_error (msg, &error, &debug);
|
|
g_free (debug);
|
|
|
|
g_printerr ("Error: %s\n", error->message);
|
|
g_error_free (error);
|
|
|
|
g_main_loop_quit (loop);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gchar *
|
|
_find_source_for_shader_type (struct shader_state *state, GLenum type)
|
|
{
|
|
int i = 0;
|
|
|
|
for (i = 0; i < state->n_stages; i++) {
|
|
if (state->text_states[i].type == type)
|
|
return state->text_states[i].str;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static gboolean
|
|
_add_stage_to_shader (GstGLShader * shader, struct shader_state *state,
|
|
GLenum type, const gchar * default_src)
|
|
{
|
|
GError *error = NULL;
|
|
GstGLSLVersion version;
|
|
GstGLSLProfile profile;
|
|
GstGLSLStage *stage;
|
|
const gchar *src;
|
|
|
|
src = _find_source_for_shader_type (state, type);
|
|
if (!src)
|
|
src = default_src;
|
|
if (!src)
|
|
/* FIXME: assume this stage is not needed */
|
|
return TRUE;
|
|
|
|
if (!gst_glsl_string_get_version_profile (src, &version, &profile)) {
|
|
g_print ("Warning: failed to retreive GLSL version and profile for "
|
|
"shader type 0x%x\nsrc:\n%s\n", type, src);
|
|
}
|
|
|
|
if (!(stage = gst_glsl_stage_new_with_string (shader->context, type,
|
|
version, profile, src))) {
|
|
g_print ("Error: Failed to create GLSL Stage from src:\n%s\n", src);
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_gl_shader_compile_attach_stage (shader, stage, &error)) {
|
|
/* ignore failed shader compilations */
|
|
g_print ("%s", error->message);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstGLShader *
|
|
_new_shader (GstGLContext * context, struct shader_state *state)
|
|
{
|
|
GstGLShader *shader = gst_gl_shader_new (context);
|
|
GError *error = NULL;
|
|
|
|
if (!_add_stage_to_shader (shader, state, GL_VERTEX_SHADER, vert)) {
|
|
gst_object_unref (shader);
|
|
return NULL;
|
|
}
|
|
if (!_add_stage_to_shader (shader, state, GL_GEOMETRY_SHADER, geom)) {
|
|
gst_object_unref (shader);
|
|
return NULL;
|
|
}
|
|
if (!_add_stage_to_shader (shader, state, GL_FRAGMENT_SHADER, frag)) {
|
|
gst_object_unref (shader);
|
|
return NULL;
|
|
}
|
|
|
|
if (!gst_gl_shader_link (shader, &error)) {
|
|
/* ignore failed shader compilations */
|
|
g_print ("%s", error->message);
|
|
gst_object_unref (shader);
|
|
return NULL;
|
|
}
|
|
|
|
return shader;
|
|
}
|
|
|
|
static gboolean
|
|
_set_compilation_state (struct shader_state *state)
|
|
{
|
|
gtk_label_set_text (GTK_LABEL (state->label),
|
|
state->shader_linked ? "Success" : "Failure");
|
|
|
|
return G_SOURCE_REMOVE;
|
|
}
|
|
|
|
static GstGLShader *
|
|
_create_shader (GstElement * element, struct shader_state *state)
|
|
{
|
|
GstGLContext *context;
|
|
GstGLShader *shader, *new_shader;
|
|
|
|
g_object_get (G_OBJECT (element), "context", &context, "shader", &shader,
|
|
NULL);
|
|
|
|
new_shader = _new_shader (context, state);
|
|
if (!shader && !new_shader)
|
|
g_warning ("Failed to create a shader!");
|
|
state->shader_linked = new_shader != NULL;
|
|
|
|
if (shader)
|
|
gst_object_unref (shader);
|
|
gst_object_unref (context);
|
|
|
|
g_main_context_invoke (NULL, (GSourceFunc) _set_compilation_state, state);
|
|
|
|
return new_shader;
|
|
}
|
|
|
|
static void
|
|
_on_text_changed (GtkTextBuffer * text, struct text_view_state *state)
|
|
{
|
|
GtkTextIter start, end;
|
|
|
|
gtk_text_buffer_get_bounds (text, &start, &end);
|
|
g_free (state->str);
|
|
state->str = gtk_text_buffer_get_text (text, &start, &end, FALSE);
|
|
g_object_set (state->state->shader, "update-shader", TRUE, NULL);
|
|
}
|
|
|
|
static GtkWidget *
|
|
_new_source_view (struct shader_state *state, GLenum type, const gchar * templ)
|
|
{
|
|
static int i = 0;
|
|
GtkWidget *scroll, *text_view;
|
|
GtkTextBuffer *text;
|
|
|
|
g_return_val_if_fail (i < MAX_SHADER_STAGES, NULL);
|
|
|
|
state->text_states[i].state = state;
|
|
state->text_states[i].type = type;
|
|
state->text_states[i].str = g_strdup (templ);
|
|
|
|
scroll = gtk_scrolled_window_new (NULL, NULL);
|
|
gtk_widget_set_size_request (scroll, 20, 20);
|
|
text_view = gtk_text_view_new ();
|
|
gtk_container_add (GTK_CONTAINER (scroll), text_view);
|
|
text = gtk_text_view_get_buffer (GTK_TEXT_VIEW (text_view));
|
|
if (state->text_states[i].str)
|
|
gtk_text_buffer_set_text (text, state->text_states[i].str, -1);
|
|
g_signal_connect (text, "changed", G_CALLBACK (_on_text_changed),
|
|
&state->text_states[i]);
|
|
state->n_stages++;
|
|
i++;
|
|
|
|
return scroll;
|
|
}
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
GstElement *pipeline, *src, *upload, *shader, *sink;
|
|
GtkWidget *window, *paned, *video, *right_box, *book;
|
|
struct shader_state state = { 0, };
|
|
GstBus *bus;
|
|
|
|
#if GST_GL_HAVE_WINDOW_X11
|
|
XInitThreads ();
|
|
#endif
|
|
|
|
gst_init (&argc, &argv);
|
|
gtk_init (&argc, &argv);
|
|
|
|
loop = g_main_loop_new (NULL, FALSE);
|
|
|
|
pipeline = gst_pipeline_new (NULL);
|
|
src = gst_element_factory_make ("videotestsrc", NULL);
|
|
upload = gst_element_factory_make ("glupload", NULL);
|
|
shader = gst_element_factory_make ("glshader", NULL);
|
|
sink = gst_element_factory_make ("gtkglsink", NULL);
|
|
g_object_get (sink, "widget", &video, NULL);
|
|
|
|
g_assert (src && shader && sink);
|
|
gst_bin_add_many (GST_BIN (pipeline), src, upload, shader, sink, NULL);
|
|
g_assert (gst_element_link_many (src, upload, shader, sink, NULL));
|
|
|
|
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
|
gst_bus_add_watch (bus, bus_call, loop);
|
|
gst_object_unref (bus);
|
|
|
|
state.shader = gst_object_ref (shader);
|
|
g_signal_connect (shader, "create-shader", G_CALLBACK (_create_shader),
|
|
&state);
|
|
|
|
book = gtk_notebook_new ();
|
|
/* text view inside a scroll view */
|
|
gtk_notebook_append_page (GTK_NOTEBOOK (book), _new_source_view (&state,
|
|
GL_VERTEX_SHADER, vert), gtk_label_new ("Vertex"));
|
|
gtk_notebook_append_page (GTK_NOTEBOOK (book), _new_source_view (&state,
|
|
GL_GEOMETRY_SHADER, geom), gtk_label_new ("Geometry"));
|
|
gtk_notebook_append_page (GTK_NOTEBOOK (book), _new_source_view (&state,
|
|
GL_FRAGMENT_SHADER, frag), gtk_label_new ("Fragment"));
|
|
/* status label */
|
|
state.label = gtk_label_new ("Success");
|
|
|
|
/* right side source code editor */
|
|
right_box = gtk_box_new (GTK_ORIENTATION_VERTICAL, 0);
|
|
gtk_box_pack_start (GTK_BOX (right_box), book, TRUE, TRUE, 0);
|
|
gtk_box_pack_start (GTK_BOX (right_box), state.label, FALSE, TRUE, 0);
|
|
|
|
paned = gtk_paned_new (GTK_ORIENTATION_HORIZONTAL);
|
|
gtk_paned_pack1 (GTK_PANED (paned), video, TRUE, FALSE);
|
|
gtk_widget_set_size_request (video, 20, 20);
|
|
gtk_paned_pack2 (GTK_PANED (paned), right_box, TRUE, FALSE);
|
|
|
|
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
|
|
gtk_window_set_default_size (GTK_WINDOW (window), 640, 480);
|
|
gtk_container_add (GTK_CONTAINER (window), paned);
|
|
|
|
gtk_widget_show_all (window);
|
|
|
|
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
|
|
|
g_main_loop_run (loop);
|
|
|
|
gst_element_set_state (pipeline, GST_STATE_NULL);
|
|
|
|
/*shader strings leaked here */
|
|
/*g_free (state.str); */
|
|
gst_object_unref (state.shader);
|
|
|
|
gst_object_unref (pipeline);
|
|
|
|
return 0;
|
|
}
|