gstreamer/sys/directdraw/gstdirectdrawsink.h
Sébastien Moutte bfd753e07d sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer.
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.h:
* sys/directsound/gstdirectsoundsink.c:
Add an attenuation property that will directly attenuate the
directsound buffer.
Change the size of the directsound secondary buffer to a half second.
Add more debug logs.
Add a lock to protect dsound buffer write access.
Fix a bad implementation of reset.
* sys/directsound/gstdirectdrawsink.c:
* sys/directsound/gstdirectdrawsink.h:
Add a keep_aspect_ratio property.
Do not use overlay if not supported.
Add more debug logs.
Remove overwrite of WM_ERASEBKGND message handling. It was not
redrawing border when keep_aspect_ratio was enabled.
* win32/common/config.h:
update version waiting an auto-generated config.h
2006-07-24 21:43:06 +00:00

144 lines
3.8 KiB
C

/* GStreamer
* Copyright (C) 2005 Sebastien Moutte <sebastien@moutte.net>
*
* gstdirectdrawsink.h:
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __GST_DIRECTDRAWSINK_H__
#define __GST_DIRECTDRAWSINK_H__
#define DIRECTDRAW_VERSION 0x0700
#include <gst/gst.h>
#include <gst/video/gstvideosink.h>
#include <windows.h>
#include <ddraw.h>
G_BEGIN_DECLS
#define GST_TYPE_DIRECTDRAW_SINK (gst_directdrawsink_get_type())
#define GST_DIRECTDRAW_SINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_DIRECTDRAW_SINK,GstDirectDrawSink))
#define GST_DIRECTDRAW_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_DIRECTDRAW_SINK,GstDirectDrawSinkClass))
#define GST_IS_DIRECTDRAW_SINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_DIRECTDRAW_SINK))
#define GST_IS_DIRECTDRAW_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_DIRECTDRAW_SINK))
typedef struct _GstDirectDrawSink GstDirectDrawSink;
typedef struct _GstDirectDrawSinkClass GstDirectDrawSinkClass;
#define GST_TYPE_DDRAWSURFACE (gst_ddrawsurface_get_type())
#define GST_IS_DDRAWSURFACE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_DDRAWSURFACE))
#define GST_DDRAWSURFACE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_DDRAWSURFACE, GstDDrawSurface))
typedef struct _GstDDrawSurface GstDDrawSurface;
struct _GstDDrawSurface
{
/* Extension of GstBuffer to store directdraw surfaces */
GstBuffer buffer;
/*directdraw surface */
LPDIRECTDRAWSURFACE surface;
gint width;
gint height;
/*TRUE when surface is locked*/
gboolean locked;
/*TRUE when surface is using a system memory buffer
(i'm using system memory when directdraw optimized pitch is not the same as the GStreamer one)*/
gboolean system_memory;
DDPIXELFORMAT dd_pixel_format;
GstDirectDrawSink *ddrawsink;
};
typedef struct _GstDDDDisplayMode GstDDDisplayMode;
struct _GstDDDDisplayMode
{
gint width;
gint height;
gint bpp;
};
struct _GstDirectDrawSink
{
GstVideoSink videosink;
/*directdraw offscreen surfaces pool */
GSList *buffer_pool;
GSList *display_modes;
//GstDDDisplayMode display_mode;
/*directdraw objects */
LPDIRECTDRAW ddraw_object;
LPDIRECTDRAWSURFACE primary_surface;
LPDIRECTDRAWSURFACE offscreen_surface;
LPDIRECTDRAWSURFACE overlays;
LPDIRECTDRAWCLIPPER clipper;
/*DDCAPS DDDriverCaps;
DDCAPS DDHELCaps;
gboolean can_blit;*/
/*Directdraw caps */
GstCaps *caps;
/*handle of the video window */
HWND video_window;
gboolean resize_window;
/*video properties */
gint video_width, video_height;
gint out_width, out_height;
//gdouble framerate;
gint fps_n;
gint fps_d;
/*properties*/
LPDIRECTDRAWSURFACE extern_surface;
gboolean keep_aspect_ratio;
gboolean fullscreen;
/*pixel format */
DDPIXELFORMAT dd_pixel_format;
GThread *window_thread;
gboolean bUseOverlay;
gboolean bIsOverlayVisible;
gboolean setup;
GMutex *pool_lock;
guint color_key;
/*LPDIRECTDRAWSURFACE extern_surface; */
};
struct _GstDirectDrawSinkClass
{
GstVideoSinkClass parent_class;
};
GType gst_directdrawsink_get_type (void);
G_END_DECLS
#endif /* __GST_DIRECTDRAWSINK_H__ */