.. |
ayuv_to_rgb.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
bin2array.py
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
color_convert_generic.glsl
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
identity.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
identity.vert
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
meson.build
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meson: Don't use get_option('buildtype')
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2020-04-03 17:07:47 +05:30 |
nv12_to_rgb.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
rgb_to_ayuv.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
rgb_to_nv12.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
rgb_to_yuy2.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
swizzle.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
swizzle.glsl
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
swizzle_and_clobber_alpha.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
upsample_ayuv.glsl
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
upsample_nv12.glsl
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
upsample_yuy2.glsl
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
view_convert.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
view_defines.h
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |
yuy2_to_rgb.frag
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vulkan/shaders: add explicit license headers
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2020-06-12 15:52:44 +10:00 |