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d14c4c4a67
Original commit message from CVS: * docs/gst/gstreamer-sections.txt: Add new element field and method. * gst/gstbin.c: (gst_bin_class_init), (gst_bin_init), (bin_remove_messages), (gst_bin_add_func), (gst_bin_remove_func), (gst_bin_recalc_state), (gst_bin_get_state_func), (gst_bin_element_set_state), (gst_bin_change_state_func), (gst_bin_continue_func), (bin_bus_handler), (bin_push_state_continue), (bin_handle_async_start), (bin_handle_async_done), (gst_bin_handle_message_func): Make async state changes a bit smarter by using new ASYNC_START and ASYNC_DONE messages. This reduces the number of times we run the state recalculation thread. Don't change state of element with a pending ASYNC_START message. Deprecate STATE_DIRTY messages. * gst/gstelement.c: (gst_element_init), (gst_element_send_event), (gst_element_get_state_func), (gst_element_continue_state), (gst_element_lost_state), (gst_element_set_state_func), (gst_element_change_state): * gst/gstelement.h: Keep the state that was last set by the app in a new element field. Don't allow state changes when handling an element event. Post ASYNC_START and ASYNC_DONE messages. Change lost_state so that we go to PAUSED and wait for the parent to set us to PLAYING again (so latency calculation can be performed) Export gst_element_change_state() method so that subclasses can use it. API: gst_element_change_state() API: GST_STATE_TARGET * gst/gstpipeline.c: (gst_pipeline_class_init), (reset_stream_time), (gst_pipeline_change_state), (gst_pipeline_handle_message), (gst_pipeline_set_new_stream_time): Using the new ASYNC_START message we can reset the base_time when needed. This can then be used to implement base_time redistribution in flushing seeks so that we can remove the explicit seek handling. Perform latency query and configuration when going to PLAYING. * libs/gst/base/gstbasesink.c: (gst_base_sink_commit_state), (gst_base_sink_query), (gst_base_sink_change_state): Post new ASYNC_START/ASYNC_DONE messages. * tests/check/generic/sinks.c: (GST_START_TEST): Fix test because the bin will not set the async element to PLAYING right away. * tests/check/gst/gstbin.c: (pop_async_done), (GST_START_TEST): Make the message check a little stronger. Handle ASYNC messages. * tests/check/pipelines/cleanup.c: (GST_START_TEST): * tests/check/pipelines/simple-launch-lines.c: (GST_START_TEST): Expect ASYNC_DONE messages.
472 lines
17 KiB
C
472 lines
17 KiB
C
/* GStreamer
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*
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* unit test for sinks
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*
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* Copyright (C) <2005> Wim Taymans <wim at fluendo dot com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <gst/check/gstcheck.h>
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static void
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pop_state_change_message (GstBus * bus, GstElement * src, GstState old,
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GstState new, GstState pending)
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{
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GstMessage *message = NULL;
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GstState _old, _new, _pending;
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message = gst_bus_poll (bus, GST_MESSAGE_STATE_CHANGED, GST_SECOND);
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fail_unless (message != NULL,
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"Expected state change message, but got nothing");
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gst_message_parse_state_changed (message, &_old, &_new, &_pending);
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fail_unless (GST_MESSAGE_SRC (message) == (GstObject *) src,
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"Unexpected state change order");
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fail_unless (old == _old, "Unexpected old state");
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fail_unless (new == _new, "Unexpected new state");
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fail_unless (pending == _pending, "Unexpected pending state");
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gst_message_unref (message);
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}
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/* a sink should go ASYNC to PAUSE. forcing PLAYING is possible */
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GST_START_TEST (test_sink)
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{
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GstElement *sink;
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GstStateChangeReturn ret;
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GstState current, pending;
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sink = gst_element_factory_make ("fakesink", "sink");
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ret = gst_element_set_state (sink, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no async state return");
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ret = gst_element_set_state (sink, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no forced async state change");
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ret = gst_element_get_state (sink, ¤t, &pending, 0);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not changing state async");
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fail_unless (current == GST_STATE_READY, "bad current state");
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fail_unless (pending == GST_STATE_PLAYING, "bad pending state");
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ret = gst_element_set_state (sink, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no async going back to paused");
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ret = gst_element_set_state (sink, GST_STATE_READY);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "failed to go to ready");
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ret = gst_element_set_state (sink, GST_STATE_NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "failed to go to null");
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gst_object_unref (sink);
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}
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GST_END_TEST
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/* a sink should go ASYNC to PAUSE and PLAYING, when linking a src, it
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* should complete the state change. */
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GST_START_TEST (test_sink_completion)
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{
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GstElement *sink, *src;
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GstStateChangeReturn ret;
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GstState current, pending;
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sink = gst_element_factory_make ("fakesink", "sink");
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g_object_set (G_OBJECT (sink), "sync", TRUE, NULL);
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ret = gst_element_set_state (sink, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no async state return");
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ret = gst_element_get_state (sink, ¤t, &pending, 0);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not changing state async");
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fail_unless (current == GST_STATE_READY, "bad current state");
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fail_unless (pending == GST_STATE_PLAYING, "bad pending state");
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src = gst_element_factory_make ("fakesrc", "src");
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g_object_set (G_OBJECT (src), "datarate", 200, "sizetype", 2, NULL);
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gst_element_link (src, sink);
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ret = gst_element_set_state (src, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "no success state return");
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/* now wait for final state */
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ret = gst_element_get_state (sink, ¤t, &pending, GST_CLOCK_TIME_NONE);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "failed to change state");
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fail_unless (current == GST_STATE_PLAYING, "bad current state");
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fail_unless (pending == GST_STATE_VOID_PENDING, "bad pending state");
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ret = gst_element_set_state (sink, GST_STATE_NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "failed to go to null");
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ret = gst_element_set_state (src, GST_STATE_NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "failed to go to null");
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gst_object_unref (sink);
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gst_object_unref (src);
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}
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GST_END_TEST
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/* a sink should go ASYNC to PAUSE. PAUSE should complete when
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* prerolled. */
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GST_START_TEST (test_src_sink)
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{
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GstElement *sink, *src, *pipeline;
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GstStateChangeReturn ret;
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GstState current, pending;
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GstPad *srcpad, *sinkpad;
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pipeline = gst_pipeline_new ("pipeline");
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src = gst_element_factory_make ("fakesrc", "src");
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sink = gst_element_factory_make ("fakesink", "sink");
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gst_bin_add (GST_BIN (pipeline), src);
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gst_bin_add (GST_BIN (pipeline), sink);
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srcpad = gst_element_get_pad (src, "src");
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sinkpad = gst_element_get_pad (sink, "sink");
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gst_pad_link (srcpad, sinkpad);
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gst_object_unref (srcpad);
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gst_object_unref (sinkpad);
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ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no async state return");
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ret = gst_element_get_state (pipeline, NULL, NULL, GST_CLOCK_TIME_NONE);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "no success state return");
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ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "cannot start play");
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ret =
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gst_element_get_state (pipeline, ¤t, &pending, GST_CLOCK_TIME_NONE);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not playing");
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fail_unless (current == GST_STATE_PLAYING, "not playing");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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ret = gst_element_set_state (pipeline, GST_STATE_NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "cannot null pipeline");
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gst_object_unref (pipeline);
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}
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GST_END_TEST
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/* a pipeline with live source should return NO_PREROLL in
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* PAUSE. When removing the live source it should return ASYNC
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* from the sink */
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GST_START_TEST (test_livesrc_remove)
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{
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GstElement *sink, *src, *pipeline;
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GstStateChangeReturn ret;
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GstState current, pending;
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GstPad *srcpad, *sinkpad;
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pipeline = gst_pipeline_new ("pipeline");
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src = gst_element_factory_make ("fakesrc", "src");
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g_object_set (G_OBJECT (src), "is-live", TRUE, NULL);
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sink = gst_element_factory_make ("fakesink", "sink");
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gst_object_ref (src);
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gst_bin_add (GST_BIN (pipeline), src);
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gst_bin_add (GST_BIN (pipeline), sink);
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srcpad = gst_element_get_pad (src, "src");
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sinkpad = gst_element_get_pad (sink, "sink");
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gst_pad_link (srcpad, sinkpad);
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gst_object_unref (srcpad);
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gst_object_unref (sinkpad);
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ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_CHANGE_NO_PREROLL,
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"no no_preroll state return");
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ret = gst_element_get_state (src, ¤t, &pending, GST_CLOCK_TIME_NONE);
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fail_unless (ret == GST_STATE_CHANGE_NO_PREROLL, "not paused");
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fail_unless (current == GST_STATE_PAUSED, "not paused");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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gst_bin_remove (GST_BIN (pipeline), src);
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ret = gst_element_set_state (src, GST_STATE_NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "async going to null");
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gst_object_unref (src);
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ret = gst_element_get_state (pipeline, ¤t, &pending, 0);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not async");
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fail_unless (current == GST_STATE_PAUSED, "not paused");
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fail_unless (pending == GST_STATE_PAUSED, "not paused");
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ret = gst_element_set_state (pipeline, GST_STATE_NULL);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "async going to null");
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gst_object_unref (pipeline);
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}
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GST_END_TEST
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/* the sink should go ASYNC to PAUSE. The live source should go
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* NO_PREROLL to PAUSE. the pipeline returns NO_PREROLL. An
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* attempt to go to PLAYING will return ASYNC. polling state
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* completion should return SUCCESS when the sink is gone to
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* PLAYING. */
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GST_START_TEST (test_livesrc_sink)
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{
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GstElement *sink, *src, *pipeline;
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GstStateChangeReturn ret;
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GstState current, pending;
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GstPad *srcpad, *sinkpad;
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GstBus *bus;
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pipeline = gst_pipeline_new ("pipeline");
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src = gst_element_factory_make ("fakesrc", "src");
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g_object_set (G_OBJECT (src), "is-live", TRUE, NULL);
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sink = gst_element_factory_make ("fakesink", "sink");
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gst_bin_add (GST_BIN (pipeline), src);
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gst_bin_add (GST_BIN (pipeline), sink);
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srcpad = gst_element_get_pad (src, "src");
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sinkpad = gst_element_get_pad (sink, "sink");
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gst_pad_link (srcpad, sinkpad);
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gst_object_unref (srcpad);
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gst_object_unref (sinkpad);
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bus = gst_element_get_bus (pipeline);
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ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_CHANGE_NO_PREROLL,
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"no no_preroll state return");
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pop_state_change_message (bus, sink, GST_STATE_NULL, GST_STATE_READY,
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GST_STATE_VOID_PENDING);
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pop_state_change_message (bus, src, GST_STATE_NULL, GST_STATE_READY,
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GST_STATE_VOID_PENDING);
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pop_state_change_message (bus, pipeline, GST_STATE_NULL, GST_STATE_READY,
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GST_STATE_PAUSED);
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/* this order only holds true for live sources because they do not push
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buffers in PAUSED */
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pop_state_change_message (bus, src, GST_STATE_READY, GST_STATE_PAUSED,
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GST_STATE_VOID_PENDING);
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pop_state_change_message (bus, pipeline, GST_STATE_READY, GST_STATE_PAUSED,
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GST_STATE_VOID_PENDING);
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ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
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fail_unless (ret == GST_STATE_CHANGE_NO_PREROLL,
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"no no_preroll state return the second time");
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ret = gst_element_get_state (src, ¤t, &pending, GST_CLOCK_TIME_NONE);
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fail_unless (ret == GST_STATE_CHANGE_NO_PREROLL, "not paused");
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fail_unless (current == GST_STATE_PAUSED, "not paused");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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/* don't block here */
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ret = gst_element_get_state (sink, ¤t, &pending, 0);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not async");
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fail_unless (current == GST_STATE_READY, "not ready");
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fail_unless (pending == GST_STATE_PAUSED, "not paused");
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ret =
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gst_element_get_state (pipeline, ¤t, &pending, GST_CLOCK_TIME_NONE);
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fail_unless (ret == GST_STATE_CHANGE_NO_PREROLL, "not paused");
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fail_unless (current == GST_STATE_PAUSED, "not paused");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "not async");
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ret =
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gst_element_get_state (pipeline, ¤t, &pending, GST_CLOCK_TIME_NONE);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not playing");
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fail_unless (current == GST_STATE_PLAYING, "not playing");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
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/* now we have four messages on the bus: src from paused to playing, sink from
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ready to paused and paused to playing, and pipeline from paused to playing.
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the pipeline message should be last, and the sink messages should go in
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order, but the src message can be interleaved with the sink one. */
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{
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GstMessage *m;
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GstState old, new, pending;
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gint n_src = 1, n_sink = 2;
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while (n_src + n_sink > 0) {
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m = gst_bus_poll (bus, GST_MESSAGE_STATE_CHANGED, GST_SECOND);
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fail_unless (m != NULL, "expected state change message");
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gst_message_parse_state_changed (m, &old, &new, &pending);
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if (GST_MESSAGE_SRC (m) == (GstObject *) src) {
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fail_unless (n_src == 1, "already got one message from the src");
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n_src--;
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fail_unless (old == GST_STATE_PAUSED, "unexpected old");
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fail_unless (new == GST_STATE_PLAYING, "unexpected new (got %d)", new);
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fail_unless (pending == GST_STATE_VOID_PENDING, "unexpected pending");
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} else if (GST_MESSAGE_SRC (m) == (GstObject *) sink) {
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if (n_sink == 2) {
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fail_unless (old == GST_STATE_READY, "unexpected old");
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fail_unless (new == GST_STATE_PAUSED, "unexpected new");
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fail_unless (pending == GST_STATE_VOID_PENDING, "unexpected pending");
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} else if (n_sink == 1) {
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fail_unless (old == GST_STATE_PAUSED, "unexpected old");
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fail_unless (new == GST_STATE_PLAYING, "unexpected new");
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fail_unless (pending == GST_STATE_VOID_PENDING, "unexpected pending");
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} else {
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g_assert_not_reached ();
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}
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n_sink--;
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} else {
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g_critical
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("Unexpected state change message src %s (%d src %d sink pending)",
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GST_OBJECT_NAME (GST_MESSAGE_SRC (m)), n_src, n_sink);
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}
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gst_message_unref (m);
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}
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}
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pop_state_change_message (bus, pipeline, GST_STATE_PAUSED, GST_STATE_PLAYING,
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GST_STATE_VOID_PENDING);
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gst_object_unref (bus);
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gst_element_set_state (pipeline, GST_STATE_NULL);
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gst_object_unref (pipeline);
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}
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GST_END_TEST;
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/* The sink should go ASYNC to PLAYING. The source should go
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* to PLAYING with SUCCESS. The pipeline returns ASYNC. */
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GST_START_TEST (test_livesrc2_sink)
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{
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GstElement *sink, *src, *pipeline;
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GstStateChangeReturn ret;
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GstState current, pending;
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GstPad *srcpad, *sinkpad;
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pipeline = gst_pipeline_new ("pipeline");
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src = gst_element_factory_make ("fakesrc", "src");
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g_object_set (G_OBJECT (src), "is-live", TRUE, NULL);
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sink = gst_element_factory_make ("fakesink", "sink");
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gst_bin_add (GST_BIN (pipeline), src);
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gst_bin_add (GST_BIN (pipeline), sink);
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srcpad = gst_element_get_pad (src, "src");
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sinkpad = gst_element_get_pad (sink, "sink");
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gst_pad_link (srcpad, sinkpad);
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gst_object_unref (srcpad);
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gst_object_unref (sinkpad);
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ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
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fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no async state return");
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ret = gst_element_get_state (src, ¤t, &pending, GST_CLOCK_TIME_NONE);
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fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not playing");
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fail_unless (current == GST_STATE_PLAYING, "not playing");
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fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
|
|
|
|
ret =
|
|
gst_element_get_state (pipeline, ¤t, &pending, GST_CLOCK_TIME_NONE);
|
|
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not playing");
|
|
fail_unless (current == GST_STATE_PLAYING, "not playing");
|
|
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
|
|
|
|
/* and back down */
|
|
ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
|
|
fail_unless (ret == GST_STATE_CHANGE_NO_PREROLL,
|
|
"no no_preroll state return");
|
|
|
|
ret = gst_element_get_state (src, ¤t, &pending, GST_CLOCK_TIME_NONE);
|
|
fail_unless (ret == GST_STATE_CHANGE_NO_PREROLL, "not no_preroll");
|
|
fail_unless (current == GST_STATE_PAUSED, "not paused");
|
|
fail_unless (pending == GST_STATE_VOID_PENDING, "not paused");
|
|
|
|
/* sink state is not known.. it might be prerolled or not */
|
|
|
|
/* and to READY */
|
|
ret = gst_element_set_state (pipeline, GST_STATE_READY);
|
|
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "no success state return");
|
|
|
|
ret = gst_element_get_state (src, ¤t, &pending, GST_CLOCK_TIME_NONE);
|
|
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not success");
|
|
fail_unless (current == GST_STATE_READY, "not ready");
|
|
fail_unless (pending == GST_STATE_VOID_PENDING, "not ready");
|
|
|
|
ret = gst_element_get_state (sink, ¤t, &pending, GST_CLOCK_TIME_NONE);
|
|
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not success");
|
|
fail_unless (current == GST_STATE_READY, "not ready");
|
|
fail_unless (pending == GST_STATE_VOID_PENDING, "not ready");
|
|
|
|
/* And destroy. Must be NULL */
|
|
ret = gst_element_set_state (pipeline, GST_STATE_NULL);
|
|
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "no success state return");
|
|
gst_object_unref (pipeline);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
GST_START_TEST (test_livesrc3_sink)
|
|
{
|
|
GstElement *sink, *src, *pipeline;
|
|
GstStateChangeReturn ret;
|
|
GstState current, pending;
|
|
GstPad *srcpad, *sinkpad;
|
|
|
|
pipeline = gst_pipeline_new ("pipeline");
|
|
src = gst_element_factory_make ("fakesrc", "src");
|
|
g_object_set (G_OBJECT (src), "is-live", TRUE, NULL);
|
|
sink = gst_element_factory_make ("fakesink", "sink");
|
|
|
|
gst_bin_add (GST_BIN (pipeline), src);
|
|
gst_bin_add (GST_BIN (pipeline), sink);
|
|
|
|
srcpad = gst_element_get_pad (src, "src");
|
|
sinkpad = gst_element_get_pad (sink, "sink");
|
|
gst_pad_link (srcpad, sinkpad);
|
|
gst_object_unref (srcpad);
|
|
gst_object_unref (sinkpad);
|
|
|
|
ret = gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
|
fail_unless (ret == GST_STATE_CHANGE_ASYNC, "no async state return");
|
|
|
|
ret =
|
|
gst_element_get_state (pipeline, ¤t, &pending, GST_CLOCK_TIME_NONE);
|
|
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "not playing");
|
|
fail_unless (current == GST_STATE_PLAYING, "not playing");
|
|
fail_unless (pending == GST_STATE_VOID_PENDING, "not playing");
|
|
|
|
/* and back down */
|
|
ret = gst_element_set_state (pipeline, GST_STATE_NULL);
|
|
fail_unless (ret == GST_STATE_CHANGE_SUCCESS, "no success state return");
|
|
gst_object_unref (pipeline);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
/* test: try changing state of sinks */
|
|
Suite *
|
|
gst_sinks_suite (void)
|
|
{
|
|
Suite *s = suite_create ("Sinks");
|
|
TCase *tc_chain = tcase_create ("general");
|
|
|
|
suite_add_tcase (s, tc_chain);
|
|
tcase_add_test (tc_chain, test_sink);
|
|
tcase_add_test (tc_chain, test_sink_completion);
|
|
tcase_add_test (tc_chain, test_src_sink);
|
|
tcase_add_test (tc_chain, test_livesrc_remove);
|
|
tcase_add_test (tc_chain, test_livesrc_sink);
|
|
tcase_add_test (tc_chain, test_livesrc2_sink);
|
|
tcase_add_test (tc_chain, test_livesrc3_sink);
|
|
|
|
return s;
|
|
}
|
|
|
|
GST_CHECK_MAIN (gst_sinks);
|