gstreamer/gst-libs/gst/d3d11/gstd3d11_private.h
Seungha Yang 2c14a7253b libs: d3d11: Port to C++
In general, C++ COM APIs are slightly less verbose and more readable
than C APIs. And C++ supports some helper methods
(smart pointer and C++ only macros for example) which are not allowed for C.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2343>
2021-06-20 20:10:24 +09:00

48 lines
1.6 KiB
C

/* GStreamer
* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_PRIVATE_H__
#define __GST_D3D11_PRIVATE_H__
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/d3d11/gstd3d11_fwd.h>
G_BEGIN_DECLS
void gst_d3d11_device_d3d11_debug (GstD3D11Device * device,
const gchar * file,
const gchar * function,
gint line);
void gst_d3d11_device_dxgi_debug (GstD3D11Device * device,
const gchar * file,
const gchar * function,
gint line);
#define GST_D3D11_CLEAR_COM(obj) G_STMT_START { \
if (obj) { \
(obj)->Release (); \
(obj) = NULL; \
} \
} G_STMT_END
G_END_DECLS
#endif /* __GST_D3D11_PRIVATE_H__ */