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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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566 lines
23 KiB
C
566 lines
23 KiB
C
/* GStreamer
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* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
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* Library <2001> Thomas Vander Stichele <thomas@apestaart.org>
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* <2011> Wim Taymans <wim.taymans@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <gst/gst.h>
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#ifndef __GST_AUDIO_AUDIO_H__
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#define __GST_AUDIO_AUDIO_H__
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G_BEGIN_DECLS
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#if G_BYTE_ORDER == G_BIG_ENDIAN
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#define _GST_AUDIO_FORMAT_NE(fmt) GST_AUDIO_FORMAT_ ## fmt ## BE
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#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
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#define _GST_AUDIO_FORMAT_NE(fmt) GST_AUDIO_FORMAT_ ## fmt ## LE
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#endif
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/**
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* GstAudioFormat:
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* @GST_AUDIO_FORMAT_UNKNOWN: unknown audio format
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* @GST_AUDIO_FORMAT_S8: 8 bits in 8 bits, signed
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* @GST_AUDIO_FORMAT_U8: 8 bits in 8 bits, unsigned
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* @GST_AUDIO_FORMAT_S16LE: 16 bits in 16 bits, signed, little endian
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* @GST_AUDIO_FORMAT_S16BE: 16 bits in 16 bits, signed, big endian
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* @GST_AUDIO_FORMAT_U16LE: 16 bits in 16 bits, unsigned, little endian
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* @GST_AUDIO_FORMAT_U16BE: 16 bits in 16 bits, unsigned, big endian
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* @GST_AUDIO_FORMAT_S24_32LE: 24 bits in 32 bits, signed, little endian
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* @GST_AUDIO_FORMAT_S24_32BE: 24 bits in 32 bits, signed, big endian
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* @GST_AUDIO_FORMAT_U24_32LE: 24 bits in 32 bits, unsigned, little endian
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* @GST_AUDIO_FORMAT_U24_32BE: 24 bits in 32 bits, unsigned, big endian
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* @GST_AUDIO_FORMAT_S32LE: 32 bits in 32 bits, signed, little endian
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* @GST_AUDIO_FORMAT_S32BE: 32 bits in 32 bits, signed, big endian
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* @GST_AUDIO_FORMAT_U32LE: 32 bits in 32 bits, unsigned, little endian
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* @GST_AUDIO_FORMAT_U32BE: 32 bits in 32 bits, unsigned, big endian
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* @GST_AUDIO_FORMAT_S24LE: 24 bits in 24 bits, signed, little endian
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* @GST_AUDIO_FORMAT_S24BE: 24 bits in 24 bits, signed, big endian
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* @GST_AUDIO_FORMAT_U24LE: 24 bits in 24 bits, unsigned, little endian
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* @GST_AUDIO_FORMAT_U24BE: 24 bits in 24 bits, unsigned, big endian
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* @GST_AUDIO_FORMAT_S20LE: 20 bits in 24 bits, signed, little endian
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* @GST_AUDIO_FORMAT_S20BE: 20 bits in 24 bits, signed, big endian
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* @GST_AUDIO_FORMAT_U20LE: 20 bits in 24 bits, unsigned, little endian
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* @GST_AUDIO_FORMAT_U20BE: 20 bits in 24 bits, unsigned, big endian
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* @GST_AUDIO_FORMAT_S18LE: 18 bits in 24 bits, signed, little endian
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* @GST_AUDIO_FORMAT_S18BE: 18 bits in 24 bits, signed, big endian
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* @GST_AUDIO_FORMAT_U18LE: 18 bits in 24 bits, unsigned, little endian
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* @GST_AUDIO_FORMAT_U18BE: 18 bits in 24 bits, unsigned, big endian
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* @GST_AUDIO_FORMAT_F32LE: 32-bit floating point samples, little endian
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* @GST_AUDIO_FORMAT_F32BE: 32-bit floating point samples, big endian
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* @GST_AUDIO_FORMAT_F64LE: 64-bit floating point samples, little endian
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* @GST_AUDIO_FORMAT_F64BE: 64-bit floating point samples, big endian
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* @GST_AUDIO_FORMAT_S16: 16 bits in 16 bits, signed, native endianness
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* @GST_AUDIO_FORMAT_U16: 16 bits in 16 bits, unsigned, native endianness
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* @GST_AUDIO_FORMAT_S24_32: 24 bits in 32 bits, signed, native endianness
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* @GST_AUDIO_FORMAT_U24_32: 24 bits in 32 bits, unsigned, native endianness
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* @GST_AUDIO_FORMAT_S32: 32 bits in 32 bits, signed, native endianness
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* @GST_AUDIO_FORMAT_U32: 32 bits in 32 bits, unsigned, native endianness
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* @GST_AUDIO_FORMAT_S24: 24 bits in 24 bits, signed, native endianness
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* @GST_AUDIO_FORMAT_U24: 24 bits in 24 bits, unsigned, native endianness
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* @GST_AUDIO_FORMAT_S20: 20 bits in 24 bits, signed, native endianness
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* @GST_AUDIO_FORMAT_U20: 20 bits in 24 bits, unsigned, native endianness
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* @GST_AUDIO_FORMAT_S18: 18 bits in 24 bits, signed, native endianness
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* @GST_AUDIO_FORMAT_U18: 18 bits in 24 bits, unsigned, native endianness
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* @GST_AUDIO_FORMAT_F32: 32-bit floating point samples, native endianness
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* @GST_AUDIO_FORMAT_F64: 64-bit floating point samples, native endianness
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*
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* Enum value describing the most common audio formats.
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*/
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typedef enum {
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GST_AUDIO_FORMAT_UNKNOWN,
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/* 8 bit */
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GST_AUDIO_FORMAT_S8,
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GST_AUDIO_FORMAT_U8,
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/* 16 bit */
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GST_AUDIO_FORMAT_S16LE,
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GST_AUDIO_FORMAT_S16BE,
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GST_AUDIO_FORMAT_U16LE,
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GST_AUDIO_FORMAT_U16BE,
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/* 24 bit in low 3 bytes of 32 bits*/
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GST_AUDIO_FORMAT_S24_32LE,
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GST_AUDIO_FORMAT_S24_32BE,
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GST_AUDIO_FORMAT_U24_32LE,
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GST_AUDIO_FORMAT_U24_32BE,
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/* 32 bit */
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GST_AUDIO_FORMAT_S32LE,
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GST_AUDIO_FORMAT_S32BE,
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GST_AUDIO_FORMAT_U32LE,
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GST_AUDIO_FORMAT_U32BE,
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/* 24 bit in 3 bytes*/
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GST_AUDIO_FORMAT_S24LE,
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GST_AUDIO_FORMAT_S24BE,
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GST_AUDIO_FORMAT_U24LE,
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GST_AUDIO_FORMAT_U24BE,
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/* 20 bit in 3 bytes*/
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GST_AUDIO_FORMAT_S20LE,
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GST_AUDIO_FORMAT_S20BE,
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GST_AUDIO_FORMAT_U20LE,
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GST_AUDIO_FORMAT_U20BE,
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/* 18 bit in 3 bytes*/
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GST_AUDIO_FORMAT_S18LE,
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GST_AUDIO_FORMAT_S18BE,
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GST_AUDIO_FORMAT_U18LE,
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GST_AUDIO_FORMAT_U18BE,
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/* float */
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GST_AUDIO_FORMAT_F32LE,
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GST_AUDIO_FORMAT_F32BE,
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GST_AUDIO_FORMAT_F64LE,
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GST_AUDIO_FORMAT_F64BE,
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/* native endianness equivalents */
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GST_AUDIO_FORMAT_S16 = _GST_AUDIO_FORMAT_NE(S16),
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GST_AUDIO_FORMAT_U16 = _GST_AUDIO_FORMAT_NE(U16),
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GST_AUDIO_FORMAT_S24_32 = _GST_AUDIO_FORMAT_NE(S24_32),
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GST_AUDIO_FORMAT_U24_32 = _GST_AUDIO_FORMAT_NE(U24_32),
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GST_AUDIO_FORMAT_S32 = _GST_AUDIO_FORMAT_NE(S32),
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GST_AUDIO_FORMAT_U32 = _GST_AUDIO_FORMAT_NE(U32),
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GST_AUDIO_FORMAT_S24 = _GST_AUDIO_FORMAT_NE(S24),
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GST_AUDIO_FORMAT_U24 = _GST_AUDIO_FORMAT_NE(U24),
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GST_AUDIO_FORMAT_S20 = _GST_AUDIO_FORMAT_NE(S20),
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GST_AUDIO_FORMAT_U20 = _GST_AUDIO_FORMAT_NE(U20),
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GST_AUDIO_FORMAT_S18 = _GST_AUDIO_FORMAT_NE(S18),
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GST_AUDIO_FORMAT_U18 = _GST_AUDIO_FORMAT_NE(U18),
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GST_AUDIO_FORMAT_F32 = _GST_AUDIO_FORMAT_NE(F32),
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GST_AUDIO_FORMAT_F64 = _GST_AUDIO_FORMAT_NE(F64)
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} GstAudioFormat;
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typedef struct _GstAudioFormatInfo GstAudioFormatInfo;
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typedef struct _GstAudioInfo GstAudioInfo;
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/**
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* GstAudioFormatFlags:
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* @GST_AUDIO_FORMAT_FLAG_INTEGER: integer samples
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* @GST_AUDIO_FORMAT_FLAG_FLOAT: float samples
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* @GST_AUDIO_FORMAT_FLAG_SIGNED: signed samples
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* @GST_AUDIO_FORMAT_FLAG_COMPLEX: complex layout
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*
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* The different audio flags that a format info can have.
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*/
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typedef enum
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{
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GST_AUDIO_FORMAT_FLAG_INTEGER = (1 << 0),
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GST_AUDIO_FORMAT_FLAG_FLOAT = (1 << 1),
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GST_AUDIO_FORMAT_FLAG_SIGNED = (1 << 2),
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GST_AUDIO_FORMAT_FLAG_COMPLEX = (1 << 4)
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} GstAudioFormatFlags;
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/**
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* GstAudioFormatUnpack:
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* @info: a #GstAudioFormatInfo
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* @dest: a destination array
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* @data: pointer to the audio data
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* @length: the amount of samples to unpack.
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*
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* Unpacks @length samples from the given data of format @info.
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* The samples will be unpacked into @dest which each channel
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* interleaved. @dest should at least be big enough to hold @length *
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* channels * size(unpack_format) bytes.
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*/
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typedef void (*GstAudioFormatUnpack) (const GstAudioFormatInfo *info, gpointer dest,
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const gpointer data, gint length);
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/**
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* GstAudioFormatPack:
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* @info: a #GstAudioFormatInfo
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* @src: a source array
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* @data: pointer to the destination data
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* @length: the amount of samples to pack.
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*
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* Packs @length samples from @src to the data array in format @info.
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* The samples from source have each channel interleaved
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* and will be packed into @data.
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*/
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typedef void (*GstAudioFormatPack) (const GstAudioFormatInfo *info, const gpointer src,
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gpointer data, gint length);
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/**
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* GstAudioFormatInfo:
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* @format: #GstAudioFormat
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* @name: string representation of the format
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* @description: user readable description of the format
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* @flags: #GstAudioFormatFlags
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* @endianness: the endianness
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* @width: amount of bits used for one sample
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* @depth: amount of valid bits in @width
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* @silence: @width/8 bytes with 1 silent sample
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* @unpack_format: the format of the unpacked samples
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* @unpack_func: function to unpack samples
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* @pack_func: function to pack samples
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*
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* Information for an audio format.
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*/
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struct _GstAudioFormatInfo {
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GstAudioFormat format;
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const gchar *name;
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const gchar *description;
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GstAudioFormatFlags flags;
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gint endianness;
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gint width;
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gint depth;
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guint8 silence[8];
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GstAudioFormat unpack_format;
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GstAudioFormatUnpack unpack_func;
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GstAudioFormatPack pack_func;
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/*< private >*/
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gpointer _gst_reserved[GST_PADDING];
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};
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GType gst_audio_format_info_get_type (void);
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#define GST_AUDIO_FORMAT_INFO_FORMAT(info) ((info)->format)
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#define GST_AUDIO_FORMAT_INFO_NAME(info) ((info)->name)
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#define GST_AUDIO_FORMAT_INFO_FLAGS(info) ((info)->flags)
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#define GST_AUDIO_FORMAT_INFO_IS_INTEGER(info) !!((info)->flags & GST_AUDIO_FORMAT_FLAG_INTEGER)
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#define GST_AUDIO_FORMAT_INFO_IS_FLOAT(info) !!((info)->flags & GST_AUDIO_FORMAT_FLAG_FLOAT)
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#define GST_AUDIO_FORMAT_INFO_IS_SIGNED(info) !!((info)->flags & GST_AUDIO_FORMAT_FLAG_SIGNED)
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#define GST_AUDIO_FORMAT_INFO_ENDIANNESS(info) ((info)->endianness)
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#define GST_AUDIO_FORMAT_INFO_IS_LITTLE_ENDIAN(info) ((info)->endianness == G_LITTLE_ENDIAN)
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#define GST_AUDIO_FORMAT_INFO_IS_BIG_ENDIAN(info) ((info)->endianness == G_BIG_ENDIAN)
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#define GST_AUDIO_FORMAT_INFO_WIDTH(info) ((info)->width)
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#define GST_AUDIO_FORMAT_INFO_DEPTH(info) ((info)->depth)
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GstAudioFormat gst_audio_format_build_integer (gboolean sign, gint endianness,
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gint width, gint depth) G_GNUC_CONST;
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GstAudioFormat gst_audio_format_from_string (const gchar *format) G_GNUC_CONST;
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const gchar * gst_audio_format_to_string (GstAudioFormat format) G_GNUC_CONST;
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const GstAudioFormatInfo *
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gst_audio_format_get_info (GstAudioFormat format) G_GNUC_CONST;
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void gst_audio_format_fill_silence (const GstAudioFormatInfo *info,
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gpointer dest, gsize length);
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/**
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* GstAudioChannelPosition:
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* @GST_AUDIO_CHANNEL_POSITION_MONO: Mono without direction;
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* can only be used with 1 channel
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* @GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT: Front left
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* @GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT: Front right
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* @GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER: Front center
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* @GST_AUDIO_CHANNEL_POSITION_LFE1: Low-frequency effects 1 (subwoofer)
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* @GST_AUDIO_CHANNEL_POSITION_REAR_LEFT: Rear left
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* @GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT: Rear right
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* @GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER: Front left of center
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* @GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER: Front right of center
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* @GST_AUDIO_CHANNEL_POSITION_REAR_CENTER: Rear center
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* @GST_AUDIO_CHANNEL_POSITION_LFE2: Low-frequency effects 2 (subwoofer)
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* @GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT: Side left
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* @GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT: Side right
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* @GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_LEFT: Top front left
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* @GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_RIGHT: Top front right
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* @GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_CENTER: Top front center
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* @GST_AUDIO_CHANNEL_POSITION_TOP_CENTER: Top center
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* @GST_AUDIO_CHANNEL_POSITION_TOP_REAR_LEFT: Top rear left
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* @GST_AUDIO_CHANNEL_POSITION_TOP_REAR_RIGHT: Top rear right
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* @GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_LEFT: Top side right
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* @GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_RIGHT: Top rear right
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* @GST_AUDIO_CHANNEL_POSITION_TOP_REAR_CENTER: Top rear center
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* @GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_CENTER: Bottom front center
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* @GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_LEFT: Bottom front left
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* @GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_RIGHT: Bottom front right
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* @GST_AUDIO_CHANNEL_POSITION_WIDE_LEFT: Wide left (between front left and side left)
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* @GST_AUDIO_CHANNEL_POSITION_WIDE_RIGHT: Wide right (between front right and side right)
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* @GST_AUDIO_CHANNEL_POSITION_SURROUND_LEFT: Surround left (between rear left and side left)
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* @GST_AUDIO_CHANNEL_POSITION_SURROUND_RIGHT: Surround right (between rear right and side right)
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* @GST_AUDIO_CHANNEL_POSITION_NONE: used for position-less channels, e.g.
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* from a sound card that records 1024 channels; mutually exclusive with
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* any other channel position
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* @GST_AUDIO_CHANNEL_POSITION_INVALID: invalid position
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*
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* Audio channel positions.
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*
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* These are the channels defined in SMPTE 2036-2-2008
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* Table 1 for 22.2 audio systems with the Surround and Wide channels from
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* DTS Coherent Acoustics (v.1.3.1) and 10.2 and 7.1 layouts. In the caps the
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* actual channel layout is expressed with a channel count and a channel mask,
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* which describes the existing channels. The positions in the bit mask correspond
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* to the enum values.
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* For negotiation it is allowed to have more bits set in the channel mask than
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* the number of channels to specify the allowed channel positions but this is
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* not allowed in negotiated caps. It is not allowed in any situation other
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* than the one mentioned below to have less bits set in the channel mask than
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* the number of channels.
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*
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* @GST_AUDIO_CHANNEL_POSITION_MONO can only be used with a single mono channel that
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* has no direction information and would be mixed into all directional channels.
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* This is expressed in caps by having a single channel and no channel mask.
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*
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* @GST_AUDIO_CHANNEL_POSITION_NONE can only be used if all channels have this position.
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* This is expressed in caps by having a channel mask with no bits set.
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*
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* As another special case it is allowed to have two channels without a channel mask.
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* This implicitely means that this is a stereo stream with a front left and front right
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* channel.
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*/
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typedef enum {
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/* These get negative indices to allow to use
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* the enum values of the normal cases for the
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* bit-mask position */
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GST_AUDIO_CHANNEL_POSITION_NONE = -3,
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GST_AUDIO_CHANNEL_POSITION_MONO = -2,
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GST_AUDIO_CHANNEL_POSITION_INVALID = -1,
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/* Normal cases */
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT = 0,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
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GST_AUDIO_CHANNEL_POSITION_LFE1,
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GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
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GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
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GST_AUDIO_CHANNEL_POSITION_REAR_CENTER,
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GST_AUDIO_CHANNEL_POSITION_LFE2,
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GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_LEFT,
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GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_CENTER,
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GST_AUDIO_CHANNEL_POSITION_TOP_CENTER,
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GST_AUDIO_CHANNEL_POSITION_TOP_REAR_LEFT,
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GST_AUDIO_CHANNEL_POSITION_TOP_REAR_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_TOP_REAR_CENTER,
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GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_CENTER,
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GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_LEFT,
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GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_WIDE_LEFT,
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GST_AUDIO_CHANNEL_POSITION_WIDE_RIGHT,
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GST_AUDIO_CHANNEL_POSITION_SURROUND_LEFT,
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GST_AUDIO_CHANNEL_POSITION_SURROUND_RIGHT
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} GstAudioChannelPosition;
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#define GST_AUDIO_CHANNEL_POSITION_MASK(pos) (G_GUINT64_CONSTANT(1)<< GST_AUDIO_CHANNEL_POSITION_ ## pos)
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/**
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* GstAudioFlags:
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* @GST_AUDIO_FLAG_NONE: no valid flag
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* @GST_AUDIO_FLAG_UNPOSITIONED: the position array explicitly
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* contains unpositioned channels.
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*
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* Extra audio flags
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*/
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typedef enum {
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GST_AUDIO_FLAG_NONE = 0,
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GST_AUDIO_FLAG_UNPOSITIONED = (1 << 0)
|
|
} GstAudioFlags;
|
|
|
|
/**
|
|
* GstAudioLayout:
|
|
* @GST_AUDIO_LAYOUT_INTERLEAVED: interleaved audio
|
|
* @GST_AUDIO_LAYOUT_NON_INTERLEAVED: non-interleaved audio
|
|
*
|
|
* Layout of the audio samples for the different channels.
|
|
*/
|
|
typedef enum {
|
|
GST_AUDIO_LAYOUT_INTERLEAVED = 0,
|
|
GST_AUDIO_LAYOUT_NON_INTERLEAVED
|
|
} GstAudioLayout;
|
|
|
|
/**
|
|
* GstAudioInfo:
|
|
* @finfo: the format info of the audio
|
|
* @flags: additional audio flags
|
|
* @layout: audio layout
|
|
* @rate: the audio sample rate
|
|
* @channels: the number of channels
|
|
* @bpf: the number of bytes for one frame, this is the size of one
|
|
* sample * @channels
|
|
* @position: the positions for each channel
|
|
*
|
|
* Information describing audio properties. This information can be filled
|
|
* in from GstCaps with gst_audio_info_from_caps().
|
|
*
|
|
* Use the provided macros to access the info in this structure.
|
|
*/
|
|
struct _GstAudioInfo {
|
|
const GstAudioFormatInfo *finfo;
|
|
GstAudioFlags flags;
|
|
GstAudioLayout layout;
|
|
gint rate;
|
|
gint channels;
|
|
gint bpf;
|
|
GstAudioChannelPosition position[64];
|
|
|
|
/*< private >*/
|
|
gpointer _gst_reserved[GST_PADDING];
|
|
};
|
|
|
|
GType gst_audio_info_get_type (void);
|
|
|
|
#define GST_AUDIO_INFO_IS_VALID(i) ((i)->finfo != NULL && (i)->rate > 0 && (i)->channels > 0 && (i)->bpf > 0)
|
|
|
|
#define GST_AUDIO_INFO_FORMAT(i) (GST_AUDIO_FORMAT_INFO_FORMAT((i)->finfo))
|
|
#define GST_AUDIO_INFO_NAME(i) (GST_AUDIO_FORMAT_INFO_NAME((i)->finfo))
|
|
#define GST_AUDIO_INFO_WIDTH(i) (GST_AUDIO_FORMAT_INFO_WIDTH((i)->finfo))
|
|
#define GST_AUDIO_INFO_DEPTH(i) (GST_AUDIO_FORMAT_INFO_DEPTH((i)->finfo))
|
|
#define GST_AUDIO_INFO_BPS(info) (GST_AUDIO_INFO_DEPTH(info) >> 3)
|
|
|
|
#define GST_AUDIO_INFO_IS_INTEGER(i) (GST_AUDIO_FORMAT_INFO_IS_INTEGER((i)->finfo))
|
|
#define GST_AUDIO_INFO_IS_FLOAT(i) (GST_AUDIO_FORMAT_INFO_IS_FLOAT((i)->finfo))
|
|
#define GST_AUDIO_INFO_IS_SIGNED(i) (GST_AUDIO_FORMAT_INFO_IS_SIGNED((i)->finfo))
|
|
|
|
#define GST_AUDIO_INFO_ENDIANNESS(i) (GST_AUDIO_FORMAT_INFO_ENDIANNES((i)->finfo))
|
|
#define GST_AUDIO_INFO_IS_LITTLE_ENDIAN(i) (GST_AUDIO_FORMAT_INFO_IS_LITTLE_ENDIAN((i)->finfo))
|
|
#define GST_AUDIO_INFO_IS_BIG_ENDIAN(i) (GST_AUDIO_FORMAT_INFO_IS_BIG_ENDIAN((i)->finfo))
|
|
|
|
#define GST_AUDIO_INFO_FLAGS(info) ((info)->flags)
|
|
#define GST_AUDIO_INFO_IS_UNPOSITIONED(info) ((info)->flags & GST_AUDIO_FLAG_UNPOSITIONED)
|
|
#define GST_AUDIO_INFO_LAYOUT(info) ((info)->layout)
|
|
|
|
#define GST_AUDIO_INFO_RATE(info) ((info)->rate)
|
|
#define GST_AUDIO_INFO_CHANNELS(info) ((info)->channels)
|
|
#define GST_AUDIO_INFO_BPF(info) ((info)->bpf)
|
|
#define GST_AUDIO_INFO_POSITION(info,c) ((info)->position[c])
|
|
|
|
GstAudioInfo * gst_audio_info_new (void);
|
|
void gst_audio_info_init (GstAudioInfo *info);
|
|
GstAudioInfo * gst_audio_info_copy (const GstAudioInfo *info);
|
|
void gst_audio_info_free (GstAudioInfo *info);
|
|
|
|
void gst_audio_info_set_format (GstAudioInfo *info, GstAudioFormat format,
|
|
gint rate, gint channels,
|
|
const GstAudioChannelPosition *position);
|
|
|
|
gboolean gst_audio_info_from_caps (GstAudioInfo *info, const GstCaps *caps);
|
|
GstCaps * gst_audio_info_to_caps (const GstAudioInfo *info);
|
|
|
|
gboolean gst_audio_info_convert (const GstAudioInfo * info,
|
|
GstFormat src_fmt, gint64 src_val,
|
|
GstFormat dest_fmt, gint64 * dest_val);
|
|
|
|
|
|
|
|
#define GST_AUDIO_RATE_RANGE "(int) [ 1, max ]"
|
|
#define GST_AUDIO_CHANNELS_RANGE "(int) [ 1, max ]"
|
|
|
|
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
|
|
# define GST_AUDIO_NE(s) G_STRINGIFY(s)"LE"
|
|
# define GST_AUDIO_OE(s) G_STRINGIFY(s)"BE"
|
|
#else
|
|
# define GST_AUDIO_NE(s) G_STRINGIFY(s)"BE"
|
|
# define GST_AUDIO_OE(s) G_STRINGIFY(s)"LE"
|
|
#endif
|
|
|
|
#define GST_AUDIO_FORMATS_ALL " { S8, U8, " \
|
|
"S16LE, S16BE, U16LE, U16BE, " \
|
|
"S24_32LE, S24_32BE, U24_32LE, U24_32BE, " \
|
|
"S32LE, S32BE, U32LE, U32BE, " \
|
|
"S24LE, S24BE, U24LE, U24BE, " \
|
|
"S20LE, S20BE, U20LE, U20BE, " \
|
|
"S18LE, S18BE, U18LE, U18BE, " \
|
|
"F32LE, F32BE, F64LE, F64BE }"
|
|
|
|
/**
|
|
* GST_AUDIO_CAPS_MAKE:
|
|
* @format: string format that describes the pixel layout, as string
|
|
* (e.g. "S16LE", "S8", etc.)
|
|
*
|
|
* Generic caps string for audio, for use in pad templates.
|
|
*/
|
|
#define GST_AUDIO_CAPS_MAKE(format) \
|
|
"audio/x-raw, " \
|
|
"format = (string) " format ", " \
|
|
"rate = " GST_AUDIO_RATE_RANGE ", " \
|
|
"channels = " GST_AUDIO_CHANNELS_RANGE
|
|
|
|
/**
|
|
* GST_AUDIO_DEF_RATE:
|
|
*
|
|
* Standard sampling rate used in consumer audio.
|
|
*/
|
|
#define GST_AUDIO_DEF_RATE 44100
|
|
/**
|
|
* GST_AUDIO_DEF_CHANNELS:
|
|
*
|
|
* Standard number of channels used in consumer audio.
|
|
*/
|
|
#define GST_AUDIO_DEF_CHANNELS 2
|
|
/**
|
|
* GST_AUDIO_DEF_FORMAT:
|
|
*
|
|
* Standard format used in consumer audio.
|
|
*/
|
|
#define GST_AUDIO_DEF_FORMAT "S16LE"
|
|
|
|
/* conversion macros */
|
|
/**
|
|
* GST_FRAMES_TO_CLOCK_TIME:
|
|
* @frames: sample frames
|
|
* @rate: sampling rate
|
|
*
|
|
* Calculate clocktime from sample @frames and @rate.
|
|
*/
|
|
#define GST_FRAMES_TO_CLOCK_TIME(frames, rate) \
|
|
((GstClockTime) gst_util_uint64_scale_round (frames, GST_SECOND, rate))
|
|
|
|
/**
|
|
* GST_CLOCK_TIME_TO_FRAMES:
|
|
* @clocktime: clock time
|
|
* @rate: sampling rate
|
|
*
|
|
* Calculate frames from @clocktime and sample @rate.
|
|
*/
|
|
#define GST_CLOCK_TIME_TO_FRAMES(clocktime, rate) \
|
|
gst_util_uint64_scale_round (clocktime, rate, GST_SECOND)
|
|
|
|
/*
|
|
* this library defines and implements some helper functions for audio
|
|
* handling
|
|
*/
|
|
|
|
GstBuffer * gst_audio_buffer_clip (GstBuffer *buffer, GstSegment *segment,
|
|
gint rate, gint bpf);
|
|
|
|
|
|
gboolean gst_audio_buffer_reorder_channels (GstBuffer * buffer,
|
|
GstAudioFormat format,
|
|
gint channels,
|
|
const GstAudioChannelPosition * from,
|
|
const GstAudioChannelPosition * to);
|
|
|
|
gboolean gst_audio_reorder_channels (gpointer data, gsize size,
|
|
GstAudioFormat format,
|
|
gint channels,
|
|
const GstAudioChannelPosition * from,
|
|
const GstAudioChannelPosition * to);
|
|
|
|
gboolean gst_audio_channel_positions_to_valid_order (GstAudioChannelPosition *position,
|
|
gint channels);
|
|
|
|
gboolean gst_audio_check_valid_channel_positions (const GstAudioChannelPosition *position,
|
|
gint channels, gboolean force_order);
|
|
|
|
gboolean gst_audio_channel_positions_to_mask (const GstAudioChannelPosition *position,
|
|
gint channels, guint64 *channel_mask);
|
|
|
|
gboolean gst_audio_get_channel_reorder_map (gint channels,
|
|
const GstAudioChannelPosition * from,
|
|
const GstAudioChannelPosition * to,
|
|
gint *reorder_map);
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __GST_AUDIO_AUDIO_H__ */
|