gstreamer/docs/plugins/gst-ffmpeg-plugins.args
Jan Schmidt 7b2f2ebda6 Release 0.10.4
Original commit message from CVS:
Release 0.10.4
2008-05-21 23:08:12 +00:00

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260 KiB
Text

<ARG>
<NAME>ffenc_ac3::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mp2::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::b-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Factor</NICK>
<BLURB>Factor in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::b-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Offset</NICK>
<BLURB>Offset in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::bitrate-tolerance</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,100000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bitrate Tolerance</NICK>
<BLURB>Number of bits the bitstream is allowed to diverge from the reference.</BLURB>
<DEFAULT>8000000</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::chroma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Chroma Elimination Threshold</NICK>
<BLURB>Chroma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::dark-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Darkness Masking</NICK>
<BLURB>Darkness Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::dct-algo</NAME>
<TYPE>GstFFMpegDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>DCT Algorithm</NICK>
<BLURB>DCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::flags</NAME>
<TYPE>GstFFMpegFlags</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flags</NICK>
<BLURB>Flags.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::i-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Factor</NICK>
<BLURB>Factor in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0.8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::i-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Offset</NICK>
<BLURB>Offset in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::idct-algo</NAME>
<TYPE>GstFFMpegIDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>IDCT Algorithm</NICK>
<BLURB>IDCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::ildct-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced DCT Compare Function</NICK>
<BLURB>Interlaced DCT Compare Function.</BLURB>
<DEFAULT>VSAD</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::inter-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Inter Quantizer Bias</NICK>
<BLURB>Inter Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::interlaced</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced Material</NICK>
<BLURB>Interlaced Material.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::intra-dc-precision</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra DC precision</NICK>
<BLURB>Precision of the Intra DC coefficient - 8.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::intra-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra Quantizer Bias</NICK>
<BLURB>Intra Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::last-predictor-count</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Last Predictor Count</NICK>
<BLURB>Amount of previous Motion Vector predictors.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::lmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Lagrange Multiplier</NICK>
<BLURB>Maximum Lagrange Multiplier.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::lmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Lagrange Multiplier</NICK>
<BLURB>Minimum Lagrange Multiplier.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::luma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luma Elimination Threshold</NICK>
<BLURB>Luma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::lumi-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luminance Masking</NICK>
<BLURB>Luminance Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::max-key-interval</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -100</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Key Interval</NICK>
<BLURB>Maximum number of frames between two keyframes (< 0 is in sec).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::max-qdiff</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer Difference</NICK>
<BLURB>Maximum Quantizer Difference between frames.</BLURB>
<DEFAULT>3</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::mb-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Compare Function</NICK>
<BLURB>Macroblok Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::mb-decision</NAME>
<TYPE>GstFFMpegEncMBDecision</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Decision</NICK>
<BLURB>Macroblok Decision Mode.</BLURB>
<DEFAULT>Use method set by mb-cmp</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::mb-qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum MB Quantizer</NICK>
<BLURB>Maximum MB Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::mb-qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum MB Quantizer</NICK>
<BLURB>Minimum MB Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::me-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Compare Function</NICK>
<BLURB>Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::me-pre-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Compare Function</NICK>
<BLURB>Motion Estimation Pre Pass Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::me-range</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Range</NICK>
<BLURB>Motion Estimation search range in subpel units.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::me-sub-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Subpixel Motion Estimation Compare Function</NICK>
<BLURB>Subpixel Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::me-subpel-quality</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,8]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Subpixel Quality</NICK>
<BLURB>Motion Estimation Subpixel Refinement Quality.</BLURB>
<DEFAULT>8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::noise-reduction</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Noise Reduction</NICK>
<BLURB>Noise Reduction Strength.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::p-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>P Block Masking</NICK>
<BLURB>P Block Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::pass</NAME>
<TYPE>GstFFMpegEncPass</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Encoding pass/type</NICK>
<BLURB>Encoding pass/type.</BLURB>
<DEFAULT>Constant Bitrate Encoding</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::pre-dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::pre-me</NAME>
<TYPE>GstFFMpegEncPreME</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Pre Pass for Motion Estimation</NICK>
<BLURB>Pre Pass for Motion Estimation.</BLURB>
<DEFAULT>Only after I-frames</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::qblur</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Smoothing</NICK>
<BLURB>Quantizer Smoothing over time.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::qcompress</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Change</NICK>
<BLURB>Quantizer Change between easy and hard scenes.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer</NICK>
<BLURB>Maximum Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Quantizer</NICK>
<BLURB>Minimum Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::quant-type</NAME>
<TYPE>GstFFMpegEncQuantTypes</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Type</NICK>
<BLURB>Quantizer Type.</BLURB>
<DEFAULT>H263 quantization</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::quantizer</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,30]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Constant Quantizer</NICK>
<BLURB>Constant Quantizer.</BLURB>
<DEFAULT>0.01</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rc-buffer-aggressivity</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Aggressivity</NICK>
<BLURB>Ratecontrol Buffer Aggressivity.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rc-buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Size</NICK>
<BLURB>Decoder bitstream buffer size.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rc-eq</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Equation</NICK>
<BLURB>Ratecontrol Equation.</BLURB>
<DEFAULT>"tex^qComp"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rc-initial-cplx</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1e+07]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Initial Complexity for Pass 1 Ratecontrol</NICK>
<BLURB>Initial Complexity for Pass 1 Ratecontrol.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rc-max-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Maximum Bitrate</NICK>
<BLURB>Ratecontrol Maximum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rc-min-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Minimum Bitrate</NICK>
<BLURB>Ratecontrol Minimum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rc-qmod-amp</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Mod</NICK>
<BLURB>Ratecontrol Mod.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rc-qmod-freq</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,0]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Freq</NICK>
<BLURB>Ratecontrol Freq.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::rc-qsquish</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Limiting Method</NICK>
<BLURB>0 means limit by clipping, otherwise use nice continuous function.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::spatial-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Spatial Complexity Masking</NICK>
<BLURB>Spatial Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::statsfile</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Statistics Filename</NICK>
<BLURB>Filename to store data for 2-pass encoding.</BLURB>
<DEFAULT>"stats.log"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg1video::temporal-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Temporal Complexity Masking</NICK>
<BLURB>Temporal Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::b-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Factor</NICK>
<BLURB>Factor in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::b-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Offset</NICK>
<BLURB>Offset in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::bitrate-tolerance</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,100000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bitrate Tolerance</NICK>
<BLURB>Number of bits the bitstream is allowed to diverge from the reference.</BLURB>
<DEFAULT>8000000</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::chroma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Chroma Elimination Threshold</NICK>
<BLURB>Chroma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::dark-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Darkness Masking</NICK>
<BLURB>Darkness Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::dct-algo</NAME>
<TYPE>GstFFMpegDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>DCT Algorithm</NICK>
<BLURB>DCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::flags</NAME>
<TYPE>GstFFMpegFlags</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flags</NICK>
<BLURB>Flags.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::i-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Factor</NICK>
<BLURB>Factor in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0.8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::i-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Offset</NICK>
<BLURB>Offset in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::idct-algo</NAME>
<TYPE>GstFFMpegIDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>IDCT Algorithm</NICK>
<BLURB>IDCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::ildct-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced DCT Compare Function</NICK>
<BLURB>Interlaced DCT Compare Function.</BLURB>
<DEFAULT>VSAD</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::inter-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Inter Quantizer Bias</NICK>
<BLURB>Inter Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::interlaced</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced Material</NICK>
<BLURB>Interlaced Material.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::intra-dc-precision</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra DC precision</NICK>
<BLURB>Precision of the Intra DC coefficient - 8.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::intra-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra Quantizer Bias</NICK>
<BLURB>Intra Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::last-predictor-count</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Last Predictor Count</NICK>
<BLURB>Amount of previous Motion Vector predictors.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::lmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Lagrange Multiplier</NICK>
<BLURB>Maximum Lagrange Multiplier.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::lmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Lagrange Multiplier</NICK>
<BLURB>Minimum Lagrange Multiplier.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::luma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luma Elimination Threshold</NICK>
<BLURB>Luma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::lumi-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luminance Masking</NICK>
<BLURB>Luminance Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::max-key-interval</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -100</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Key Interval</NICK>
<BLURB>Maximum number of frames between two keyframes (< 0 is in sec).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::max-qdiff</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer Difference</NICK>
<BLURB>Maximum Quantizer Difference between frames.</BLURB>
<DEFAULT>3</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::mb-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Compare Function</NICK>
<BLURB>Macroblok Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::mb-decision</NAME>
<TYPE>GstFFMpegEncMBDecision</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Decision</NICK>
<BLURB>Macroblok Decision Mode.</BLURB>
<DEFAULT>Use method set by mb-cmp</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::mb-qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum MB Quantizer</NICK>
<BLURB>Maximum MB Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::mb-qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum MB Quantizer</NICK>
<BLURB>Minimum MB Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::me-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Compare Function</NICK>
<BLURB>Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::me-pre-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Compare Function</NICK>
<BLURB>Motion Estimation Pre Pass Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::me-range</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Range</NICK>
<BLURB>Motion Estimation search range in subpel units.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::me-sub-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Subpixel Motion Estimation Compare Function</NICK>
<BLURB>Subpixel Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::me-subpel-quality</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,8]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Subpixel Quality</NICK>
<BLURB>Motion Estimation Subpixel Refinement Quality.</BLURB>
<DEFAULT>8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::noise-reduction</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Noise Reduction</NICK>
<BLURB>Noise Reduction Strength.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::p-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>P Block Masking</NICK>
<BLURB>P Block Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::pass</NAME>
<TYPE>GstFFMpegEncPass</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Encoding pass/type</NICK>
<BLURB>Encoding pass/type.</BLURB>
<DEFAULT>Constant Bitrate Encoding</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::pre-dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::pre-me</NAME>
<TYPE>GstFFMpegEncPreME</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Pre Pass for Motion Estimation</NICK>
<BLURB>Pre Pass for Motion Estimation.</BLURB>
<DEFAULT>Only after I-frames</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::qblur</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Smoothing</NICK>
<BLURB>Quantizer Smoothing over time.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::qcompress</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Change</NICK>
<BLURB>Quantizer Change between easy and hard scenes.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer</NICK>
<BLURB>Maximum Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Quantizer</NICK>
<BLURB>Minimum Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::quant-type</NAME>
<TYPE>GstFFMpegEncQuantTypes</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Type</NICK>
<BLURB>Quantizer Type.</BLURB>
<DEFAULT>H263 quantization</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::quantizer</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,30]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Constant Quantizer</NICK>
<BLURB>Constant Quantizer.</BLURB>
<DEFAULT>0.01</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rc-buffer-aggressivity</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Aggressivity</NICK>
<BLURB>Ratecontrol Buffer Aggressivity.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rc-buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Size</NICK>
<BLURB>Decoder bitstream buffer size.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rc-eq</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Equation</NICK>
<BLURB>Ratecontrol Equation.</BLURB>
<DEFAULT>"tex^qComp"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rc-initial-cplx</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1e+07]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Initial Complexity for Pass 1 Ratecontrol</NICK>
<BLURB>Initial Complexity for Pass 1 Ratecontrol.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rc-max-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Maximum Bitrate</NICK>
<BLURB>Ratecontrol Maximum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rc-min-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Minimum Bitrate</NICK>
<BLURB>Ratecontrol Minimum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rc-qmod-amp</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Mod</NICK>
<BLURB>Ratecontrol Mod.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rc-qmod-freq</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,0]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Freq</NICK>
<BLURB>Ratecontrol Freq.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::rc-qsquish</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Limiting Method</NICK>
<BLURB>0 means limit by clipping, otherwise use nice continuous function.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::spatial-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Spatial Complexity Masking</NICK>
<BLURB>Spatial Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::statsfile</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Statistics Filename</NICK>
<BLURB>Filename to store data for 2-pass encoding.</BLURB>
<DEFAULT>"stats.log"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg2video::temporal-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Temporal Complexity Masking</NICK>
<BLURB>Temporal Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h261::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h261::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h261::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h261::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h261::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::b-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Factor</NICK>
<BLURB>Factor in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::b-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Offset</NICK>
<BLURB>Offset in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::bitrate-tolerance</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,100000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bitrate Tolerance</NICK>
<BLURB>Number of bits the bitstream is allowed to diverge from the reference.</BLURB>
<DEFAULT>8000000</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::chroma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Chroma Elimination Threshold</NICK>
<BLURB>Chroma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::dark-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Darkness Masking</NICK>
<BLURB>Darkness Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::dct-algo</NAME>
<TYPE>GstFFMpegDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>DCT Algorithm</NICK>
<BLURB>DCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::flags</NAME>
<TYPE>GstFFMpegFlags</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flags</NICK>
<BLURB>Flags.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::i-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Factor</NICK>
<BLURB>Factor in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0.8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::i-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Offset</NICK>
<BLURB>Offset in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::idct-algo</NAME>
<TYPE>GstFFMpegIDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>IDCT Algorithm</NICK>
<BLURB>IDCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::ildct-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced DCT Compare Function</NICK>
<BLURB>Interlaced DCT Compare Function.</BLURB>
<DEFAULT>VSAD</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::inter-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Inter Quantizer Bias</NICK>
<BLURB>Inter Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::interlaced</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced Material</NICK>
<BLURB>Interlaced Material.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::intra-dc-precision</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra DC precision</NICK>
<BLURB>Precision of the Intra DC coefficient - 8.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::intra-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra Quantizer Bias</NICK>
<BLURB>Intra Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::last-predictor-count</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Last Predictor Count</NICK>
<BLURB>Amount of previous Motion Vector predictors.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::lmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Lagrange Multiplier</NICK>
<BLURB>Maximum Lagrange Multiplier.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::lmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Lagrange Multiplier</NICK>
<BLURB>Minimum Lagrange Multiplier.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::luma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luma Elimination Threshold</NICK>
<BLURB>Luma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::lumi-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luminance Masking</NICK>
<BLURB>Luminance Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::max-key-interval</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -100</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Key Interval</NICK>
<BLURB>Maximum number of frames between two keyframes (< 0 is in sec).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::max-qdiff</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer Difference</NICK>
<BLURB>Maximum Quantizer Difference between frames.</BLURB>
<DEFAULT>3</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::mb-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Compare Function</NICK>
<BLURB>Macroblok Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::mb-decision</NAME>
<TYPE>GstFFMpegEncMBDecision</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Decision</NICK>
<BLURB>Macroblok Decision Mode.</BLURB>
<DEFAULT>Use method set by mb-cmp</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::mb-qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum MB Quantizer</NICK>
<BLURB>Maximum MB Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::mb-qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum MB Quantizer</NICK>
<BLURB>Minimum MB Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::me-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Compare Function</NICK>
<BLURB>Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::me-pre-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Compare Function</NICK>
<BLURB>Motion Estimation Pre Pass Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::me-range</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Range</NICK>
<BLURB>Motion Estimation search range in subpel units.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::me-sub-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Subpixel Motion Estimation Compare Function</NICK>
<BLURB>Subpixel Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::me-subpel-quality</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,8]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Subpixel Quality</NICK>
<BLURB>Motion Estimation Subpixel Refinement Quality.</BLURB>
<DEFAULT>8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::noise-reduction</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Noise Reduction</NICK>
<BLURB>Noise Reduction Strength.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::p-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>P Block Masking</NICK>
<BLURB>P Block Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::pass</NAME>
<TYPE>GstFFMpegEncPass</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Encoding pass/type</NICK>
<BLURB>Encoding pass/type.</BLURB>
<DEFAULT>Constant Bitrate Encoding</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::pre-dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::pre-me</NAME>
<TYPE>GstFFMpegEncPreME</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Pre Pass for Motion Estimation</NICK>
<BLURB>Pre Pass for Motion Estimation.</BLURB>
<DEFAULT>Only after I-frames</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::qblur</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Smoothing</NICK>
<BLURB>Quantizer Smoothing over time.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::qcompress</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Change</NICK>
<BLURB>Quantizer Change between easy and hard scenes.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer</NICK>
<BLURB>Maximum Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Quantizer</NICK>
<BLURB>Minimum Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::quant-type</NAME>
<TYPE>GstFFMpegEncQuantTypes</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Type</NICK>
<BLURB>Quantizer Type.</BLURB>
<DEFAULT>H263 quantization</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::quantizer</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,30]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Constant Quantizer</NICK>
<BLURB>Constant Quantizer.</BLURB>
<DEFAULT>0.01</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rc-buffer-aggressivity</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Aggressivity</NICK>
<BLURB>Ratecontrol Buffer Aggressivity.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rc-buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Size</NICK>
<BLURB>Decoder bitstream buffer size.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rc-eq</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Equation</NICK>
<BLURB>Ratecontrol Equation.</BLURB>
<DEFAULT>"tex^qComp"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rc-initial-cplx</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1e+07]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Initial Complexity for Pass 1 Ratecontrol</NICK>
<BLURB>Initial Complexity for Pass 1 Ratecontrol.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rc-max-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Maximum Bitrate</NICK>
<BLURB>Ratecontrol Maximum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rc-min-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Minimum Bitrate</NICK>
<BLURB>Ratecontrol Minimum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rc-qmod-amp</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Mod</NICK>
<BLURB>Ratecontrol Mod.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rc-qmod-freq</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,0]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Freq</NICK>
<BLURB>Ratecontrol Freq.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::rc-qsquish</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Limiting Method</NICK>
<BLURB>0 means limit by clipping, otherwise use nice continuous function.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::spatial-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Spatial Complexity Masking</NICK>
<BLURB>Spatial Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::statsfile</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Statistics Filename</NICK>
<BLURB>Filename to store data for 2-pass encoding.</BLURB>
<DEFAULT>"stats.log"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_h263p::temporal-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Temporal Complexity Masking</NICK>
<BLURB>Temporal Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::b-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Factor</NICK>
<BLURB>Factor in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::b-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Offset</NICK>
<BLURB>Offset in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::bitrate-tolerance</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,100000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bitrate Tolerance</NICK>
<BLURB>Number of bits the bitstream is allowed to diverge from the reference.</BLURB>
<DEFAULT>8000000</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::chroma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Chroma Elimination Threshold</NICK>
<BLURB>Chroma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::dark-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Darkness Masking</NICK>
<BLURB>Darkness Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::dct-algo</NAME>
<TYPE>GstFFMpegDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>DCT Algorithm</NICK>
<BLURB>DCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::flags</NAME>
<TYPE>GstFFMpegFlags</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flags</NICK>
<BLURB>Flags.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::i-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Factor</NICK>
<BLURB>Factor in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0.8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::i-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Offset</NICK>
<BLURB>Offset in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::idct-algo</NAME>
<TYPE>GstFFMpegIDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>IDCT Algorithm</NICK>
<BLURB>IDCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::ildct-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced DCT Compare Function</NICK>
<BLURB>Interlaced DCT Compare Function.</BLURB>
<DEFAULT>VSAD</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::inter-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Inter Quantizer Bias</NICK>
<BLURB>Inter Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::interlaced</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced Material</NICK>
<BLURB>Interlaced Material.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::intra-dc-precision</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra DC precision</NICK>
<BLURB>Precision of the Intra DC coefficient - 8.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::intra-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra Quantizer Bias</NICK>
<BLURB>Intra Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::last-predictor-count</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Last Predictor Count</NICK>
<BLURB>Amount of previous Motion Vector predictors.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::lmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Lagrange Multiplier</NICK>
<BLURB>Maximum Lagrange Multiplier.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::lmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Lagrange Multiplier</NICK>
<BLURB>Minimum Lagrange Multiplier.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::luma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luma Elimination Threshold</NICK>
<BLURB>Luma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::lumi-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luminance Masking</NICK>
<BLURB>Luminance Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::max-key-interval</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -100</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Key Interval</NICK>
<BLURB>Maximum number of frames between two keyframes (< 0 is in sec).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::max-qdiff</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer Difference</NICK>
<BLURB>Maximum Quantizer Difference between frames.</BLURB>
<DEFAULT>3</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::mb-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Compare Function</NICK>
<BLURB>Macroblok Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::mb-decision</NAME>
<TYPE>GstFFMpegEncMBDecision</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Decision</NICK>
<BLURB>Macroblok Decision Mode.</BLURB>
<DEFAULT>Use method set by mb-cmp</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::mb-qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum MB Quantizer</NICK>
<BLURB>Maximum MB Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::mb-qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum MB Quantizer</NICK>
<BLURB>Minimum MB Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::me-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Compare Function</NICK>
<BLURB>Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::me-pre-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Compare Function</NICK>
<BLURB>Motion Estimation Pre Pass Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::me-range</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Range</NICK>
<BLURB>Motion Estimation search range in subpel units.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::me-sub-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Subpixel Motion Estimation Compare Function</NICK>
<BLURB>Subpixel Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::me-subpel-quality</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,8]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Subpixel Quality</NICK>
<BLURB>Motion Estimation Subpixel Refinement Quality.</BLURB>
<DEFAULT>8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::noise-reduction</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Noise Reduction</NICK>
<BLURB>Noise Reduction Strength.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::p-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>P Block Masking</NICK>
<BLURB>P Block Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::pass</NAME>
<TYPE>GstFFMpegEncPass</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Encoding pass/type</NICK>
<BLURB>Encoding pass/type.</BLURB>
<DEFAULT>Constant Bitrate Encoding</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::pre-dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::pre-me</NAME>
<TYPE>GstFFMpegEncPreME</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Pre Pass for Motion Estimation</NICK>
<BLURB>Pre Pass for Motion Estimation.</BLURB>
<DEFAULT>Only after I-frames</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::qblur</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Smoothing</NICK>
<BLURB>Quantizer Smoothing over time.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::qcompress</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Change</NICK>
<BLURB>Quantizer Change between easy and hard scenes.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer</NICK>
<BLURB>Maximum Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Quantizer</NICK>
<BLURB>Minimum Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::quant-type</NAME>
<TYPE>GstFFMpegEncQuantTypes</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Type</NICK>
<BLURB>Quantizer Type.</BLURB>
<DEFAULT>H263 quantization</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::quantizer</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,30]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Constant Quantizer</NICK>
<BLURB>Constant Quantizer.</BLURB>
<DEFAULT>0.01</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rc-buffer-aggressivity</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Aggressivity</NICK>
<BLURB>Ratecontrol Buffer Aggressivity.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rc-buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Size</NICK>
<BLURB>Decoder bitstream buffer size.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rc-eq</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Equation</NICK>
<BLURB>Ratecontrol Equation.</BLURB>
<DEFAULT>"tex^qComp"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rc-initial-cplx</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1e+07]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Initial Complexity for Pass 1 Ratecontrol</NICK>
<BLURB>Initial Complexity for Pass 1 Ratecontrol.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rc-max-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Maximum Bitrate</NICK>
<BLURB>Ratecontrol Maximum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rc-min-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Minimum Bitrate</NICK>
<BLURB>Ratecontrol Minimum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rc-qmod-amp</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Mod</NICK>
<BLURB>Ratecontrol Mod.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rc-qmod-freq</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,0]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Freq</NICK>
<BLURB>Ratecontrol Freq.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::rc-qsquish</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Limiting Method</NICK>
<BLURB>0 means limit by clipping, otherwise use nice continuous function.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::spatial-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Spatial Complexity Masking</NICK>
<BLURB>Spatial Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::statsfile</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Statistics Filename</NICK>
<BLURB>Filename to store data for 2-pass encoding.</BLURB>
<DEFAULT>"stats.log"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flv::temporal-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Temporal Complexity Masking</NICK>
<BLURB>Temporal Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv10::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv10::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv10::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv10::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv10::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv20::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv20::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv20::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv20::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_rv20::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::b-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Factor</NICK>
<BLURB>Factor in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::b-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Offset</NICK>
<BLURB>Offset in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::bitrate-tolerance</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,100000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bitrate Tolerance</NICK>
<BLURB>Number of bits the bitstream is allowed to diverge from the reference.</BLURB>
<DEFAULT>8000000</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::chroma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Chroma Elimination Threshold</NICK>
<BLURB>Chroma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::dark-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Darkness Masking</NICK>
<BLURB>Darkness Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::dct-algo</NAME>
<TYPE>GstFFMpegDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>DCT Algorithm</NICK>
<BLURB>DCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::flags</NAME>
<TYPE>GstFFMpegFlags</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flags</NICK>
<BLURB>Flags.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::i-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Factor</NICK>
<BLURB>Factor in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0.8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::i-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Offset</NICK>
<BLURB>Offset in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::idct-algo</NAME>
<TYPE>GstFFMpegIDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>IDCT Algorithm</NICK>
<BLURB>IDCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::ildct-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced DCT Compare Function</NICK>
<BLURB>Interlaced DCT Compare Function.</BLURB>
<DEFAULT>VSAD</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::inter-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Inter Quantizer Bias</NICK>
<BLURB>Inter Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::interlaced</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced Material</NICK>
<BLURB>Interlaced Material.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::intra-dc-precision</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra DC precision</NICK>
<BLURB>Precision of the Intra DC coefficient - 8.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::intra-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra Quantizer Bias</NICK>
<BLURB>Intra Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::last-predictor-count</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Last Predictor Count</NICK>
<BLURB>Amount of previous Motion Vector predictors.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::lmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Lagrange Multiplier</NICK>
<BLURB>Maximum Lagrange Multiplier.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::lmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Lagrange Multiplier</NICK>
<BLURB>Minimum Lagrange Multiplier.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::luma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luma Elimination Threshold</NICK>
<BLURB>Luma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::lumi-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luminance Masking</NICK>
<BLURB>Luminance Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::max-key-interval</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -100</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Key Interval</NICK>
<BLURB>Maximum number of frames between two keyframes (< 0 is in sec).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::max-qdiff</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer Difference</NICK>
<BLURB>Maximum Quantizer Difference between frames.</BLURB>
<DEFAULT>3</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::mb-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Compare Function</NICK>
<BLURB>Macroblok Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::mb-decision</NAME>
<TYPE>GstFFMpegEncMBDecision</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Decision</NICK>
<BLURB>Macroblok Decision Mode.</BLURB>
<DEFAULT>Use method set by mb-cmp</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::mb-qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum MB Quantizer</NICK>
<BLURB>Maximum MB Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::mb-qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum MB Quantizer</NICK>
<BLURB>Minimum MB Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::me-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Compare Function</NICK>
<BLURB>Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::me-pre-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Compare Function</NICK>
<BLURB>Motion Estimation Pre Pass Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::me-range</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Range</NICK>
<BLURB>Motion Estimation search range in subpel units.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::me-sub-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Subpixel Motion Estimation Compare Function</NICK>
<BLURB>Subpixel Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::me-subpel-quality</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,8]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Subpixel Quality</NICK>
<BLURB>Motion Estimation Subpixel Refinement Quality.</BLURB>
<DEFAULT>8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::noise-reduction</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Noise Reduction</NICK>
<BLURB>Noise Reduction Strength.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::p-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>P Block Masking</NICK>
<BLURB>P Block Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::pass</NAME>
<TYPE>GstFFMpegEncPass</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Encoding pass/type</NICK>
<BLURB>Encoding pass/type.</BLURB>
<DEFAULT>Constant Bitrate Encoding</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::pre-dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::pre-me</NAME>
<TYPE>GstFFMpegEncPreME</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Pre Pass for Motion Estimation</NICK>
<BLURB>Pre Pass for Motion Estimation.</BLURB>
<DEFAULT>Only after I-frames</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::qblur</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Smoothing</NICK>
<BLURB>Quantizer Smoothing over time.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::qcompress</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Change</NICK>
<BLURB>Quantizer Change between easy and hard scenes.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer</NICK>
<BLURB>Maximum Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Quantizer</NICK>
<BLURB>Minimum Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::quant-type</NAME>
<TYPE>GstFFMpegEncQuantTypes</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Type</NICK>
<BLURB>Quantizer Type.</BLURB>
<DEFAULT>H263 quantization</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::quantizer</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,30]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Constant Quantizer</NICK>
<BLURB>Constant Quantizer.</BLURB>
<DEFAULT>0.01</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rc-buffer-aggressivity</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Aggressivity</NICK>
<BLURB>Ratecontrol Buffer Aggressivity.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rc-buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Size</NICK>
<BLURB>Decoder bitstream buffer size.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rc-eq</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Equation</NICK>
<BLURB>Ratecontrol Equation.</BLURB>
<DEFAULT>"tex^qComp"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rc-initial-cplx</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1e+07]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Initial Complexity for Pass 1 Ratecontrol</NICK>
<BLURB>Initial Complexity for Pass 1 Ratecontrol.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rc-max-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Maximum Bitrate</NICK>
<BLURB>Ratecontrol Maximum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rc-min-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Minimum Bitrate</NICK>
<BLURB>Ratecontrol Minimum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rc-qmod-amp</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Mod</NICK>
<BLURB>Ratecontrol Mod.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rc-qmod-freq</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,0]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Freq</NICK>
<BLURB>Ratecontrol Freq.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::rc-qsquish</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Limiting Method</NICK>
<BLURB>0 means limit by clipping, otherwise use nice continuous function.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::spatial-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Spatial Complexity Masking</NICK>
<BLURB>Spatial Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::statsfile</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Statistics Filename</NICK>
<BLURB>Filename to store data for 2-pass encoding.</BLURB>
<DEFAULT>"stats.log"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mpeg4::temporal-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Temporal Complexity Masking</NICK>
<BLURB>Temporal Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::b-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Factor</NICK>
<BLURB>Factor in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::b-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Offset</NICK>
<BLURB>Offset in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::bitrate-tolerance</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,100000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bitrate Tolerance</NICK>
<BLURB>Number of bits the bitstream is allowed to diverge from the reference.</BLURB>
<DEFAULT>8000000</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::chroma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Chroma Elimination Threshold</NICK>
<BLURB>Chroma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::dark-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Darkness Masking</NICK>
<BLURB>Darkness Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::dct-algo</NAME>
<TYPE>GstFFMpegDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>DCT Algorithm</NICK>
<BLURB>DCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::flags</NAME>
<TYPE>GstFFMpegFlags</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flags</NICK>
<BLURB>Flags.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::i-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Factor</NICK>
<BLURB>Factor in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0.8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::i-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Offset</NICK>
<BLURB>Offset in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::idct-algo</NAME>
<TYPE>GstFFMpegIDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>IDCT Algorithm</NICK>
<BLURB>IDCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::ildct-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced DCT Compare Function</NICK>
<BLURB>Interlaced DCT Compare Function.</BLURB>
<DEFAULT>VSAD</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::inter-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Inter Quantizer Bias</NICK>
<BLURB>Inter Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::interlaced</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced Material</NICK>
<BLURB>Interlaced Material.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::intra-dc-precision</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra DC precision</NICK>
<BLURB>Precision of the Intra DC coefficient - 8.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::intra-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra Quantizer Bias</NICK>
<BLURB>Intra Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::last-predictor-count</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Last Predictor Count</NICK>
<BLURB>Amount of previous Motion Vector predictors.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::lmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Lagrange Multiplier</NICK>
<BLURB>Maximum Lagrange Multiplier.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::lmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Lagrange Multiplier</NICK>
<BLURB>Minimum Lagrange Multiplier.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::luma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luma Elimination Threshold</NICK>
<BLURB>Luma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::lumi-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luminance Masking</NICK>
<BLURB>Luminance Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::max-key-interval</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -100</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Key Interval</NICK>
<BLURB>Maximum number of frames between two keyframes (< 0 is in sec).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::max-qdiff</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer Difference</NICK>
<BLURB>Maximum Quantizer Difference between frames.</BLURB>
<DEFAULT>3</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::mb-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Compare Function</NICK>
<BLURB>Macroblok Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::mb-decision</NAME>
<TYPE>GstFFMpegEncMBDecision</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Decision</NICK>
<BLURB>Macroblok Decision Mode.</BLURB>
<DEFAULT>Use method set by mb-cmp</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::mb-qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum MB Quantizer</NICK>
<BLURB>Maximum MB Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::mb-qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum MB Quantizer</NICK>
<BLURB>Minimum MB Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::me-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Compare Function</NICK>
<BLURB>Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::me-pre-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Compare Function</NICK>
<BLURB>Motion Estimation Pre Pass Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::me-range</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Range</NICK>
<BLURB>Motion Estimation search range in subpel units.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::me-sub-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Subpixel Motion Estimation Compare Function</NICK>
<BLURB>Subpixel Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::me-subpel-quality</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,8]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Subpixel Quality</NICK>
<BLURB>Motion Estimation Subpixel Refinement Quality.</BLURB>
<DEFAULT>8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::noise-reduction</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Noise Reduction</NICK>
<BLURB>Noise Reduction Strength.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::p-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>P Block Masking</NICK>
<BLURB>P Block Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::pass</NAME>
<TYPE>GstFFMpegEncPass</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Encoding pass/type</NICK>
<BLURB>Encoding pass/type.</BLURB>
<DEFAULT>Constant Bitrate Encoding</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::pre-dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::pre-me</NAME>
<TYPE>GstFFMpegEncPreME</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Pre Pass for Motion Estimation</NICK>
<BLURB>Pre Pass for Motion Estimation.</BLURB>
<DEFAULT>Only after I-frames</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::qblur</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Smoothing</NICK>
<BLURB>Quantizer Smoothing over time.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::qcompress</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Change</NICK>
<BLURB>Quantizer Change between easy and hard scenes.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer</NICK>
<BLURB>Maximum Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Quantizer</NICK>
<BLURB>Minimum Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::quant-type</NAME>
<TYPE>GstFFMpegEncQuantTypes</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Type</NICK>
<BLURB>Quantizer Type.</BLURB>
<DEFAULT>H263 quantization</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::quantizer</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,30]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Constant Quantizer</NICK>
<BLURB>Constant Quantizer.</BLURB>
<DEFAULT>0.01</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rc-buffer-aggressivity</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Aggressivity</NICK>
<BLURB>Ratecontrol Buffer Aggressivity.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rc-buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Size</NICK>
<BLURB>Decoder bitstream buffer size.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rc-eq</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Equation</NICK>
<BLURB>Ratecontrol Equation.</BLURB>
<DEFAULT>"tex^qComp"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rc-initial-cplx</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1e+07]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Initial Complexity for Pass 1 Ratecontrol</NICK>
<BLURB>Initial Complexity for Pass 1 Ratecontrol.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rc-max-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Maximum Bitrate</NICK>
<BLURB>Ratecontrol Maximum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rc-min-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Minimum Bitrate</NICK>
<BLURB>Ratecontrol Minimum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rc-qmod-amp</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Mod</NICK>
<BLURB>Ratecontrol Mod.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rc-qmod-freq</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,0]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Freq</NICK>
<BLURB>Ratecontrol Freq.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::rc-qsquish</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Limiting Method</NICK>
<BLURB>0 means limit by clipping, otherwise use nice continuous function.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::spatial-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Spatial Complexity Masking</NICK>
<BLURB>Spatial Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::statsfile</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Statistics Filename</NICK>
<BLURB>Filename to store data for 2-pass encoding.</BLURB>
<DEFAULT>"stats.log"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v1::temporal-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Temporal Complexity Masking</NICK>
<BLURB>Temporal Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::b-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Factor</NICK>
<BLURB>Factor in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::b-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Offset</NICK>
<BLURB>Offset in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::bitrate-tolerance</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,100000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bitrate Tolerance</NICK>
<BLURB>Number of bits the bitstream is allowed to diverge from the reference.</BLURB>
<DEFAULT>8000000</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::chroma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Chroma Elimination Threshold</NICK>
<BLURB>Chroma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::dark-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Darkness Masking</NICK>
<BLURB>Darkness Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::dct-algo</NAME>
<TYPE>GstFFMpegDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>DCT Algorithm</NICK>
<BLURB>DCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::flags</NAME>
<TYPE>GstFFMpegFlags</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flags</NICK>
<BLURB>Flags.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::i-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Factor</NICK>
<BLURB>Factor in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0.8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::i-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Offset</NICK>
<BLURB>Offset in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::idct-algo</NAME>
<TYPE>GstFFMpegIDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>IDCT Algorithm</NICK>
<BLURB>IDCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::ildct-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced DCT Compare Function</NICK>
<BLURB>Interlaced DCT Compare Function.</BLURB>
<DEFAULT>VSAD</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::inter-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Inter Quantizer Bias</NICK>
<BLURB>Inter Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::interlaced</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced Material</NICK>
<BLURB>Interlaced Material.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::intra-dc-precision</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra DC precision</NICK>
<BLURB>Precision of the Intra DC coefficient - 8.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::intra-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra Quantizer Bias</NICK>
<BLURB>Intra Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::last-predictor-count</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Last Predictor Count</NICK>
<BLURB>Amount of previous Motion Vector predictors.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::lmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Lagrange Multiplier</NICK>
<BLURB>Maximum Lagrange Multiplier.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::lmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Lagrange Multiplier</NICK>
<BLURB>Minimum Lagrange Multiplier.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::luma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luma Elimination Threshold</NICK>
<BLURB>Luma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::lumi-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luminance Masking</NICK>
<BLURB>Luminance Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::max-key-interval</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -100</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Key Interval</NICK>
<BLURB>Maximum number of frames between two keyframes (< 0 is in sec).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::max-qdiff</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer Difference</NICK>
<BLURB>Maximum Quantizer Difference between frames.</BLURB>
<DEFAULT>3</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::mb-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Compare Function</NICK>
<BLURB>Macroblok Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::mb-decision</NAME>
<TYPE>GstFFMpegEncMBDecision</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Decision</NICK>
<BLURB>Macroblok Decision Mode.</BLURB>
<DEFAULT>Use method set by mb-cmp</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::mb-qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum MB Quantizer</NICK>
<BLURB>Maximum MB Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::mb-qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum MB Quantizer</NICK>
<BLURB>Minimum MB Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::me-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Compare Function</NICK>
<BLURB>Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::me-pre-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Compare Function</NICK>
<BLURB>Motion Estimation Pre Pass Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::me-range</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Range</NICK>
<BLURB>Motion Estimation search range in subpel units.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::me-sub-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Subpixel Motion Estimation Compare Function</NICK>
<BLURB>Subpixel Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::me-subpel-quality</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,8]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Subpixel Quality</NICK>
<BLURB>Motion Estimation Subpixel Refinement Quality.</BLURB>
<DEFAULT>8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::noise-reduction</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Noise Reduction</NICK>
<BLURB>Noise Reduction Strength.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::p-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>P Block Masking</NICK>
<BLURB>P Block Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::pass</NAME>
<TYPE>GstFFMpegEncPass</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Encoding pass/type</NICK>
<BLURB>Encoding pass/type.</BLURB>
<DEFAULT>Constant Bitrate Encoding</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::pre-dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::pre-me</NAME>
<TYPE>GstFFMpegEncPreME</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Pre Pass for Motion Estimation</NICK>
<BLURB>Pre Pass for Motion Estimation.</BLURB>
<DEFAULT>Only after I-frames</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::qblur</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Smoothing</NICK>
<BLURB>Quantizer Smoothing over time.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::qcompress</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Change</NICK>
<BLURB>Quantizer Change between easy and hard scenes.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer</NICK>
<BLURB>Maximum Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Quantizer</NICK>
<BLURB>Minimum Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::quant-type</NAME>
<TYPE>GstFFMpegEncQuantTypes</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Type</NICK>
<BLURB>Quantizer Type.</BLURB>
<DEFAULT>H263 quantization</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::quantizer</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,30]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Constant Quantizer</NICK>
<BLURB>Constant Quantizer.</BLURB>
<DEFAULT>0.01</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rc-buffer-aggressivity</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Aggressivity</NICK>
<BLURB>Ratecontrol Buffer Aggressivity.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rc-buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Size</NICK>
<BLURB>Decoder bitstream buffer size.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rc-eq</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Equation</NICK>
<BLURB>Ratecontrol Equation.</BLURB>
<DEFAULT>"tex^qComp"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rc-initial-cplx</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1e+07]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Initial Complexity for Pass 1 Ratecontrol</NICK>
<BLURB>Initial Complexity for Pass 1 Ratecontrol.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rc-max-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Maximum Bitrate</NICK>
<BLURB>Ratecontrol Maximum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rc-min-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Minimum Bitrate</NICK>
<BLURB>Ratecontrol Minimum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rc-qmod-amp</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Mod</NICK>
<BLURB>Ratecontrol Mod.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rc-qmod-freq</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,0]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Freq</NICK>
<BLURB>Ratecontrol Freq.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::rc-qsquish</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Limiting Method</NICK>
<BLURB>0 means limit by clipping, otherwise use nice continuous function.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::spatial-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Spatial Complexity Masking</NICK>
<BLURB>Spatial Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::statsfile</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Statistics Filename</NICK>
<BLURB>Filename to store data for 2-pass encoding.</BLURB>
<DEFAULT>"stats.log"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4v2::temporal-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Temporal Complexity Masking</NICK>
<BLURB>Temporal Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::b-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Factor</NICK>
<BLURB>Factor in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::b-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>B-Quantizer Offset</NICK>
<BLURB>Offset in B-Frame Quantizer Computation.</BLURB>
<DEFAULT>1.25</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::bitrate-tolerance</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,100000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bitrate Tolerance</NICK>
<BLURB>Number of bits the bitstream is allowed to diverge from the reference.</BLURB>
<DEFAULT>8000000</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::chroma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Chroma Elimination Threshold</NICK>
<BLURB>Chroma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::dark-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Darkness Masking</NICK>
<BLURB>Darkness Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::dct-algo</NAME>
<TYPE>GstFFMpegDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>DCT Algorithm</NICK>
<BLURB>DCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::flags</NAME>
<TYPE>GstFFMpegFlags</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flags</NICK>
<BLURB>Flags.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::i-quant-factor</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-31,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Factor</NICK>
<BLURB>Factor in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0.8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::i-quant-offset</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>I-Quantizer Offset</NICK>
<BLURB>Offset in P-Frame Quantizer Computation.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::idct-algo</NAME>
<TYPE>GstFFMpegIDCTAlgo</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>IDCT Algorithm</NICK>
<BLURB>IDCT Algorithm.</BLURB>
<DEFAULT>Automatically select a good one</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::ildct-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced DCT Compare Function</NICK>
<BLURB>Interlaced DCT Compare Function.</BLURB>
<DEFAULT>VSAD</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::inter-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Inter Quantizer Bias</NICK>
<BLURB>Inter Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::interlaced</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Interlaced Material</NICK>
<BLURB>Interlaced Material.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::intra-dc-precision</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra DC precision</NICK>
<BLURB>Precision of the Intra DC coefficient - 8.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::intra-quant-bias</NAME>
<TYPE>gint</TYPE>
<RANGE>[-1000000,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Intra Quantizer Bias</NICK>
<BLURB>Intra Quantizer Bias.</BLURB>
<DEFAULT>999999</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::last-predictor-count</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Last Predictor Count</NICK>
<BLURB>Amount of previous Motion Vector predictors.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::lmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Lagrange Multiplier</NICK>
<BLURB>Maximum Lagrange Multiplier.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::lmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Lagrange Multiplier</NICK>
<BLURB>Minimum Lagrange Multiplier.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::luma-elim-threshold</NAME>
<TYPE>gint</TYPE>
<RANGE>[-99,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luma Elimination Threshold</NICK>
<BLURB>Luma Single Coefficient Elimination Threshold.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::lumi-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Luminance Masking</NICK>
<BLURB>Luminance Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::max-key-interval</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -100</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Key Interval</NICK>
<BLURB>Maximum number of frames between two keyframes (< 0 is in sec).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::max-qdiff</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer Difference</NICK>
<BLURB>Maximum Quantizer Difference between frames.</BLURB>
<DEFAULT>3</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::mb-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Compare Function</NICK>
<BLURB>Macroblok Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::mb-decision</NAME>
<TYPE>GstFFMpegEncMBDecision</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Macroblock Decision</NICK>
<BLURB>Macroblok Decision Mode.</BLURB>
<DEFAULT>Use method set by mb-cmp</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::mb-qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum MB Quantizer</NICK>
<BLURB>Maximum MB Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::mb-qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum MB Quantizer</NICK>
<BLURB>Minimum MB Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::me-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Compare Function</NICK>
<BLURB>Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::me-pre-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Compare Function</NICK>
<BLURB>Motion Estimation Pre Pass Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::me-range</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Range</NICK>
<BLURB>Motion Estimation search range in subpel units.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::me-sub-cmp</NAME>
<TYPE>GstFFMpegCMPFunction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Subpixel Motion Estimation Compare Function</NICK>
<BLURB>Subpixel Motion Estimation Compare Function.</BLURB>
<DEFAULT>Sum of Absolute Differences</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::me-subpel-quality</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,8]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Subpixel Quality</NICK>
<BLURB>Motion Estimation Subpixel Refinement Quality.</BLURB>
<DEFAULT>8</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::noise-reduction</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,1000000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Noise Reduction</NICK>
<BLURB>Noise Reduction Strength.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::p-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>P Block Masking</NICK>
<BLURB>P Block Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::pass</NAME>
<TYPE>GstFFMpegEncPass</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Encoding pass/type</NICK>
<BLURB>Encoding pass/type.</BLURB>
<DEFAULT>Constant Bitrate Encoding</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::pre-dia-size</NAME>
<TYPE>gint</TYPE>
<RANGE>[-2000,2000]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Motion Estimation Pre Pass Diamond Size/Shape</NICK>
<BLURB>Motion Estimation Diamond Size/Shape.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::pre-me</NAME>
<TYPE>GstFFMpegEncPreME</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Pre Pass for Motion Estimation</NICK>
<BLURB>Pre Pass for Motion Estimation.</BLURB>
<DEFAULT>Only after I-frames</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::qblur</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Smoothing</NICK>
<BLURB>Quantizer Smoothing over time.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::qcompress</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Change</NICK>
<BLURB>Quantizer Change between easy and hard scenes.</BLURB>
<DEFAULT>0.5</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::qmax</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum Quantizer</NICK>
<BLURB>Maximum Quantizer.</BLURB>
<DEFAULT>31</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::qmin</NAME>
<TYPE>gint</TYPE>
<RANGE>[1,31]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Minimum Quantizer</NICK>
<BLURB>Minimum Quantizer.</BLURB>
<DEFAULT>2</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::quant-type</NAME>
<TYPE>GstFFMpegEncQuantTypes</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quantizer Type</NICK>
<BLURB>Quantizer Type.</BLURB>
<DEFAULT>H263 quantization</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::quantizer</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,30]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Constant Quantizer</NICK>
<BLURB>Constant Quantizer.</BLURB>
<DEFAULT>0.01</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rc-buffer-aggressivity</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Aggressivity</NICK>
<BLURB>Ratecontrol Buffer Aggressivity.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rc-buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Buffer Size</NICK>
<BLURB>Decoder bitstream buffer size.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rc-eq</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Equation</NICK>
<BLURB>Ratecontrol Equation.</BLURB>
<DEFAULT>"tex^qComp"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rc-initial-cplx</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,1e+07]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Initial Complexity for Pass 1 Ratecontrol</NICK>
<BLURB>Initial Complexity for Pass 1 Ratecontrol.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rc-max-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Maximum Bitrate</NICK>
<BLURB>Ratecontrol Maximum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rc-min-rate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Minimum Bitrate</NICK>
<BLURB>Ratecontrol Minimum Bitrate.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rc-qmod-amp</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Mod</NICK>
<BLURB>Ratecontrol Mod.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rc-qmod-freq</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,0]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Freq</NICK>
<BLURB>Ratecontrol Freq.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::rc-qsquish</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[0,99]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ratecontrol Limiting Method</NICK>
<BLURB>0 means limit by clipping, otherwise use nice continuous function.</BLURB>
<DEFAULT>1</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::spatial-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Spatial Complexity Masking</NICK>
<BLURB>Spatial Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::statsfile</NAME>
<TYPE>gchar*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Statistics Filename</NICK>
<BLURB>Filename to store data for 2-pass encoding.</BLURB>
<DEFAULT>"stats.log"</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_msmpeg4::temporal-cplx-masking</NAME>
<TYPE>gfloat</TYPE>
<RANGE>[-1,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Temporal Complexity Masking</NICK>
<BLURB>Temporal Complexity Masking.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv1::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv1::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv1::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv1::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv1::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv2::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv2::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv2::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv2::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmv2::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_svq1::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_svq1::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_svq1::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_svq1::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_svq1::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mjpeg::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mjpeg::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mjpeg::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mjpeg::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_mjpeg::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ljpeg::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ljpeg::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ljpeg::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ljpeg::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ljpeg::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_png::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_png::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_png::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_png::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_png::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ppm::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ppm::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ppm::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ppm::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ppm::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgm::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgm::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgm::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgm::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgm::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgmyuv::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgmyuv::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgmyuv::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgmyuv::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pgmyuv::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pbm::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pbm::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pbm::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pbm::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pbm::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pam::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pam::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pam::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pam::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_pam::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_huffyuv::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_huffyuv::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_huffyuv::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_huffyuv::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_huffyuv::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_huffyuv::prediction-method</NAME>
<TYPE>GstFFMpegEncPredMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Prediction Method</NICK>
<BLURB>Prediction Method.</BLURB>
<DEFAULT>Left</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffvhuff::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffvhuff::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffvhuff::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffvhuff::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffvhuff::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffvhuff::prediction-method</NAME>
<TYPE>GstFFMpegEncPredMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Prediction Method</NICK>
<BLURB>Prediction Method.</BLURB>
<DEFAULT>Left</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv1::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv1::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv1::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv1::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv1::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv2::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv2::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv2::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv2::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_asv2::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffv1::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffv1::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffv1::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffv1::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_ffv1::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_snow::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_snow::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_snow::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_snow::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_snow::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_dvvideo::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_dvvideo::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_dvvideo::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_dvvideo::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_dvvideo::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_sonic::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_sonicls::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_ima_qt::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_ima_wav::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_ima_dk3::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_ima_dk4::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_ima_ws::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_ima_smjpeg::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_ms::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_4xm::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_xa::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_adx::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_ea::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_g726::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_ct::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_swf::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_yamaha::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ppm::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ppm::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ppm::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ppm::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ppm::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgm::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgm::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgm::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgm::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgm::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgmyuv::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgmyuv::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgmyuv::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgmyuv::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pgmyuv::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pbm::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pbm::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pbm::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pbm::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pbm::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pam::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pam::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pam::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pam::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_pam::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h261::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h261::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h261::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h261::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h261::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg4::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg4::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg4::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg4::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg4::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v2::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v2::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v2::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v2::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4v2::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msmpeg4::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv2::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv2::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv2::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv2::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv2::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vc9::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vc9::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv3::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv3::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv3::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv3::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmv3::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263i::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263i::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263i::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263i::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h263i::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flv::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flv::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flv::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flv::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flv::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv10::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv10::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv10::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv10::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv10::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv20::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv20::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv20::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv20::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rv20::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq3::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq3::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq3::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq3::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_svq3::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmav1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmav1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmav2::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wmav2::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo2::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo2::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo2::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo2::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo2::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo3::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo3::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo3::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo3::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_indeo3::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camtasia::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camtasia::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camtasia::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camtasia::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camtasia::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ultimotion::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ultimotion::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ultimotion::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ultimotion::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ultimotion::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qdraw::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qdraw::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qdraw::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qdraw::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qdraw::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xl::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xl::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xl::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xl::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xl::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_loco::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_loco::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_loco::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_loco::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_loco::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wnv1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wnv1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wnv1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wnv1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_wnv1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_aasc::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_aasc::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_aasc::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_aasc::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_aasc::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_fraps::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_fraps::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_fraps::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_fraps::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_fraps::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg2video::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg2video::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg2video::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg2video::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpeg2video::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpegvideo::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpegvideo::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpegvideo::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpegvideo::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mpegvideo::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_dvvideo::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_dvvideo::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_dvvideo::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_dvvideo::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_dvvideo::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpeg::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpeg::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpeg::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpeg::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpeg::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_sp5x::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_sp5x::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_sp5x::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_sp5x::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_sp5x::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_png::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_png::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_png::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_png::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_png::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mp3::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mp3::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mp3adu::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mp3adu::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mp3on4::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mp3on4::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mace3::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mace3::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mace6::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mace6::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_huffyuv::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_huffyuv::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_huffyuv::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_huffyuv::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_huffyuv::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffvhuff::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffvhuff::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffvhuff::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffvhuff::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffvhuff::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffv1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffv1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffv1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffv1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ffv1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_snow::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_snow::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_snow::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_snow::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_snow::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cyuv::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cyuv::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cyuv::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cyuv::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cyuv::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h264::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h264::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h264::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h264::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_h264::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp3::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp3::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp3::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp3::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp3::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_theora::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_theora::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_theora::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_theora::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_theora::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv2::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv2::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv2::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv2::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_asv2::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vcr1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vcr1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vcr1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vcr1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vcr1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cljr::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cljr::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cljr::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cljr::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cljr::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_4xm::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_4xm::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_4xm::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_4xm::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_4xm::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mdec::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mdec::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mdec::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mdec::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mdec::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_roqvideo::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_roqvideo::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_roqvideo::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_roqvideo::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_roqvideo::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_interplayvideo::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_interplayvideo::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_interplayvideo::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_interplayvideo::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_interplayvideo::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xan_wc3::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xan_wc3::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xan_wc3::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xan_wc3::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xan_wc3::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rpza::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rpza::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rpza::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rpza::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_rpza::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cinepak::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cinepak::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cinepak::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cinepak::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cinepak::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msrle::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msrle::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msrle::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msrle::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msrle::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msvideo1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msvideo1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msvideo1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msvideo1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_msvideo1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vqavideo::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vqavideo::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vqavideo::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vqavideo::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vqavideo::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_idcinvideo::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_idcinvideo::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_idcinvideo::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_idcinvideo::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_idcinvideo::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_8bps::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_8bps::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_8bps::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_8bps::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_8bps::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_smc::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_smc::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_smc::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_smc::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_smc::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flic::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flic::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flic::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flic::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flic::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion2::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion2::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion2::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion2::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truemotion2::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vmdvideo::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vmdvideo::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vmdvideo::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vmdvideo::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vmdvideo::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vmdaudio::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vmdaudio::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mszh::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mszh::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mszh::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mszh::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mszh::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zlib::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zlib::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zlib::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zlib::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zlib::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_sonic::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_sonic::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_real_144::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_real_144::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_real_288::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_real_288::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_roq_dpcm::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_roq_dpcm::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_interplay_dpcm::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_interplay_dpcm::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xan_dpcm::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_xan_dpcm::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_sol_dpcm::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_sol_dpcm::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qtrle::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qtrle::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qtrle::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qtrle::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qtrle::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flac::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flac::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_shorten::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_shorten::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_alac::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_alac::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ws_snd1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_ws_snd1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qdm2::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qdm2::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_qt::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_qt::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_wav::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_wav::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_dk3::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_dk3::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_dk4::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_dk4::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_ws::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_ws::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_smjpeg::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ima_smjpeg::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ms::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ms::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_4xm::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_4xm::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_xa::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_xa::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_adx::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_adx::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ea::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ea::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_g726::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_g726::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ct::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_ct::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_swf::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_swf::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_yamaha::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_yamaha::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_sbpro_2::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_sbpro_2::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_sbpro_3::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_sbpro_3::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_sbpro_4::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_adpcm_sbpro_4::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mmvideo::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mmvideo::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mmvideo::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mmvideo::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mmvideo::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_bmp::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_bmp::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_bmp::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_bmp::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_bmp::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_avs::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_avs::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_avs::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_avs::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_avs::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_tta::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_tta::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truespeech::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_truespeech::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cook::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cook::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zmbv::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zmbv::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zmbv::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zmbv::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_zmbv::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camstudio::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camstudio::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camstudio::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camstudio::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_camstudio::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_sbpro_2::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_sbpro_3::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_adpcm_sbpro_4::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>postproc_default::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_default::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_default::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_forcequant::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_forcequant::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_forcequant::quantizer</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Force Quantizer</NICK>
<BLURB>Quantizer to use (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_forcequant::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_tmpnoise::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_tmpnoise::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_tmpnoise::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_tmpnoise::threshold-1</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Threshold One</NICK>
<BLURB>Higher values mean stronger filtering (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_tmpnoise::threshold-2</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Threshold Two</NICK>
<BLURB>Higher values mean stronger filtering (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_tmpnoise::threshold-3</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Threshold Three</NICK>
<BLURB>Higher values mean stronger filtering (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_lowpass5::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_lowpass5::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_lowpass5::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_ffmpegdeint::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_ffmpegdeint::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_ffmpegdeint::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_mediandeint::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_mediandeint::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_mediandeint::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_cubicipoldeint::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_cubicipoldeint::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_cubicipoldeint::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_linipoldeint::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_linipoldeint::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_linipoldeint::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_linblenddeint::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_linblenddeint::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_linblenddeint::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_autolevels::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_autolevels::fully-range</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Fully Range</NICK>
<BLURB>Stretch luminance to (0-255).</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_autolevels::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_autolevels::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_dering::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_dering::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_dering::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_avdeblock::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_avdeblock::difference</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Difference Factor</NICK>
<BLURB>Higher values mean more deblocking (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_avdeblock::flatness</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flatness Threshold</NICK>
<BLURB>Lower values mean more deblocking (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_avdeblock::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_avdeblock::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_ahdeblock::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_ahdeblock::difference</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Difference Factor</NICK>
<BLURB>Higher values mean more deblocking (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_ahdeblock::flatness</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flatness Threshold</NICK>
<BLURB>Lower values mean more deblocking (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_ahdeblock::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_ahdeblock::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_x1vdeblock::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_x1vdeblock::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_x1vdeblock::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_x1hdeblock::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_x1hdeblock::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_x1hdeblock::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_vdeblock::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_vdeblock::difference</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Difference Factor</NICK>
<BLURB>Higher values mean more deblocking (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_vdeblock::flatness</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flatness Threshold</NICK>
<BLURB>Lower values mean more deblocking (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_vdeblock::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_vdeblock::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_hdeblock::autoq</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>AutoQ</NICK>
<BLURB>Automatically switch filter off if CPU too slow.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_hdeblock::difference</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Difference Factor</NICK>
<BLURB>Higher values mean more deblocking (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_hdeblock::flatness</NAME>
<TYPE>gint</TYPE>
<RANGE>>= -1</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Flatness Threshold</NICK>
<BLURB>Lower values mean more deblocking (-1 = pp default).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_hdeblock::quality</NAME>
<TYPE>guint</TYPE>
<RANGE><= 6</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Quality</NICK>
<BLURB>Quality level of filter (higher is better).</BLURB>
<DEFAULT>6</DEFAULT>
</ARG>
<ARG>
<NAME>postproc_hdeblock::scope</NAME>
<TYPE>GstPostProcPPScope</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Scope</NICK>
<BLURB>Operate on chrominance and/or luminance.</BLURB>
<DEFAULT>Chrominance and Luminance filtering</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flashsv::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flashsv::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flashsv::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flashsv::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_flashsv::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cavs::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_cavs::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6f::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6f::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6f::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6f::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6f::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp5::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp5::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp5::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp5::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp5::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vc1::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vc1::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vc1::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vc1::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vc1::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_bmp::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_bmp::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_bmp::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_bmp::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_bmp::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flashsv::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flashsv::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flashsv::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flashsv::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_flashsv::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_qtrle::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_qtrle::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_qtrle::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_qtrle::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_qtrle::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_roqvideo::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_roqvideo::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_roqvideo::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_roqvideo::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_roqvideo::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_zmbv::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_zmbv::buffer-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_zmbv::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_zmbv::me-method</NAME>
<TYPE>GstFFMpegEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_zmbv::rtp-payload-size</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmav1::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_wmav2::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffenc_roq_dpcm::bitrate</NAME>
<TYPE>gulong</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Audio Bitrate.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_kmvc::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_kmvc::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_kmvc::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_kmvc::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_kmvc::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpegb::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpegb::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpegb::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpegb::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_mjpegb::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_nuv::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_nuv::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_nuv::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_nuv::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_nuv::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qpeg::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qpeg::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qpeg::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qpeg::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_qpeg::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6a::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether ffmpeg should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6a::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6a::do-padding</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Do Padding</NICK>
<BLURB>Add 0 padding before decoding data.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6a::lowres</NAME>
<TYPE>GstFFMpegDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>ffdec_vp6a::skip-frame</NAME>
<TYPE>GstFFMpegDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>