mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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2371 lines
65 KiB
C
2371 lines
65 KiB
C
/* GStreamer
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* Copyright (C) 2012 Roland Krikava <info@bluedigits.com>
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* Copyright (C) 2010-2011 David Hoyt <dhoyt@hoytsoft.org>
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* Copyright (C) 2010 Andoni Morales <ylatuya@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "d3dvideosink.h"
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#include "d3dhelpers.h"
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#include <stdio.h>
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/** FWD DECLS **/
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static gboolean d3d_hidden_window_thread (GstD3DVideoSinkClass * class);
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static gboolean d3d_window_wndproc_set (GstD3DVideoSink * sink);
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static void d3d_window_wndproc_unset (GstD3DVideoSink * sink);
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static gboolean d3d_init_swap_chain (GstD3DVideoSink * sink, HWND hWnd);
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static gboolean d3d_release_swap_chain (GstD3DVideoSink * sink);
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static gboolean d3d_resize_swap_chain (GstD3DVideoSink * sink);
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static gboolean d3d_present_swap_chain (GstD3DVideoSink * sink);
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static gboolean d3d_copy_buffer_to_surface (GstD3DVideoSink * sink,
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GstBuffer * buffer);
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static gboolean d3d_stretch_and_copy (GstD3DVideoSink * sink,
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LPDIRECT3DSURFACE9 back_buffer);
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static HWND d3d_create_internal_window (GstD3DVideoSink * sink);
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static void d3d_class_notify_device_lost (GstD3DVideoSink * sink);
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static LRESULT APIENTRY d3d_wnd_proc_internal (HWND hWnd, UINT message,
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WPARAM wParam, LPARAM lParam);
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static LRESULT APIENTRY d3d_wnd_proc (HWND hWnd, UINT message, WPARAM wParam,
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LPARAM lParam);
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GST_DEBUG_CATEGORY_EXTERN (gst_d3dvideosink_debug);
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#define GST_CAT_DEFAULT gst_d3dvideosink_debug
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static gint WM_D3DVIDEO_NOTIFY_DEVICE_LOST = 0;
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#define IDT_DEVICE_RESET_TIMER 0
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/** Helpers **/
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#define ERROR_CHECK_HR(hr) \
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if(hr != S_OK) { \
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const gchar * str_err=NULL, *t1=NULL; \
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gchar tmp[128]=""; \
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switch(hr)
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#define CASE_HR_ERR(hr_err) \
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case hr_err: str_err = #hr_err; break;
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#define CASE_HR_DBG_ERR_END(sink, gst_err_msg, level) \
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default: \
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t1=gst_err_msg; \
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sprintf(tmp, "HR-SEV:%u HR-FAC:%u HR-CODE:%u", (guint)HRESULT_SEVERITY(hr), (guint)HRESULT_FACILITY(hr), (guint)HRESULT_CODE(hr)); \
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str_err = tmp; \
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} /* end switch */ \
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GST_CAT_LEVEL_LOG(GST_CAT_DEFAULT, level, sink, "%s HRESULT: %s", t1?t1:"", str_err);
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#define CASE_HR_ERR_END(sink, gst_err_msg) \
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CASE_HR_DBG_ERR_END(sink, gst_err_msg, GST_LEVEL_ERROR)
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#define CASE_HR_DBG_END(sink, gst_err_msg) \
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CASE_HR_DBG_ERR_END(sink, gst_err_msg, GST_LEVEL_DEBUG)
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#define CHECK_D3D_DEVICE(class, sink, goto_label) \
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if(!class->d3d.d3d || !class->d3d.device.d3d_device) { \
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GST_ERROR_OBJECT(sink, "Direct3D device or object does not exist"); \
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goto goto_label; \
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}
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#define CHECK_D3D_SWAPCHAIN(sink, goto_label) \
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if(!sink->d3d.swapchain) { \
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GST_ERROR_OBJECT(sink, "Direct3D swap chain does not exist"); \
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goto goto_label; \
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}
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#define CHECK_D3D_SURFACE(sink, goto_label) \
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if(!sink->d3d.surface) { \
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GST_ERROR_OBJECT(sink, "NULL D3D offscreen surface"); \
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goto goto_label; \
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}
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#define CHECK_WINDOW_HANDLE(sink, goto_label, is_error) \
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if(!sink->d3d.window_handle) { \
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GST_CAT_LEVEL_LOG(GST_CAT_DEFAULT, \
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(is_error?GST_LEVEL_ERROR:GST_LEVEL_DEBUG), \
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sink, "No window handle is set"); \
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goto goto_label; \
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}
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#ifndef D3DFMT_YV12
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#define D3DFMT_YV12 MAKEFOURCC ('Y', 'V', '1', '2')
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#endif
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#ifndef D3DFMT_NV12
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#define D3DFMT_NV12 MAKEFOURCC ('N', 'V', '1', '2')
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#endif
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#define BIT_MAX(bits) ((1<<bits)-1)
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#define _BIT_CONV(val, from_bit, to_bit) ((gdouble)val*(((gdouble)BIT_MAX(to_bit))/((gdouble)BIT_MAX(from_bit))))
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#define BIT_CONV(val,from_bit,to_bit) ((from_bit==to_bit)?val:_BIT_CONV(val, from_bit, to_bit))
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#define ALPHA 3
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#define RED 2
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#define GREEN 1
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#define BLUE 0
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/** FORMATS **/
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#define CASE(x) case x: return #x;
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static const gchar *
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d3d_format2string (D3DFORMAT format)
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{
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/* Self defined up above */
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if (format == D3DFMT_YV12)
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return "D3DFMT_YV12";
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else if (format == D3DFMT_NV12)
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return "D3DFMT_NV12";
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switch (format) {
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/* From D3D enum */
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CASE (D3DFMT_UNKNOWN);
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CASE (D3DFMT_X8R8G8B8);
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CASE (D3DFMT_YUY2);
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CASE (D3DFMT_A8R8G8B8);
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CASE (D3DFMT_UYVY);
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CASE (D3DFMT_R8G8B8);
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CASE (D3DFMT_R5G6B5);
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CASE (D3DFMT_X1R5G5B5);
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CASE (D3DFMT_A1R5G5B5);
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CASE (D3DFMT_A4R4G4B4);
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CASE (D3DFMT_R3G3B2);
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CASE (D3DFMT_A8);
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CASE (D3DFMT_A8R3G3B2);
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CASE (D3DFMT_X4R4G4B4);
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CASE (D3DFMT_A2B10G10R10);
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CASE (D3DFMT_A8B8G8R8);
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CASE (D3DFMT_X8B8G8R8);
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CASE (D3DFMT_G16R16);
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CASE (D3DFMT_A2R10G10B10);
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CASE (D3DFMT_A16B16G16R16);
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CASE (D3DFMT_A8P8);
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CASE (D3DFMT_P8);
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CASE (D3DFMT_L8);
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CASE (D3DFMT_A8L8);
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CASE (D3DFMT_A4L4);
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CASE (D3DFMT_V8U8);
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CASE (D3DFMT_L6V5U5);
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CASE (D3DFMT_X8L8V8U8);
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CASE (D3DFMT_Q8W8V8U8);
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CASE (D3DFMT_V16U16);
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CASE (D3DFMT_A2W10V10U10);
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CASE (D3DFMT_DXT1);
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CASE (D3DFMT_DXT2);
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CASE (D3DFMT_DXT3);
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CASE (D3DFMT_DXT4);
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CASE (D3DFMT_DXT5);
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CASE (D3DFMT_MULTI2_ARGB8);
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CASE (D3DFMT_G8R8_G8B8);
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CASE (D3DFMT_R8G8_B8G8);
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CASE (D3DFMT_D16_LOCKABLE);
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CASE (D3DFMT_D32);
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CASE (D3DFMT_D15S1);
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CASE (D3DFMT_D24S8);
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CASE (D3DFMT_D24X8);
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CASE (D3DFMT_D24X4S4);
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CASE (D3DFMT_D16);
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CASE (D3DFMT_L16);
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CASE (D3DFMT_D32F_LOCKABLE);
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CASE (D3DFMT_D24FS8);
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CASE (D3DFMT_VERTEXDATA);
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CASE (D3DFMT_INDEX16);
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CASE (D3DFMT_INDEX32);
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CASE (D3DFMT_Q16W16V16U16);
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CASE (D3DFMT_R16F);
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CASE (D3DFMT_G16R16F);
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CASE (D3DFMT_A16B16G16R16F);
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CASE (D3DFMT_R32F);
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CASE (D3DFMT_G32R32F);
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CASE (D3DFMT_A32B32G32R32F);
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CASE (D3DFMT_CxV8U8);
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CASE (D3DFMT_FORCE_DWORD);
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}
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return "";
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}
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static const gchar *
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gst_video_format2string (GstVideoFormat format)
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{
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switch (format) {
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CASE (GST_VIDEO_FORMAT_UNKNOWN);
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CASE (GST_VIDEO_FORMAT_ENCODED);
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CASE (GST_VIDEO_FORMAT_I420);
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CASE (GST_VIDEO_FORMAT_YV12);
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CASE (GST_VIDEO_FORMAT_YUY2);
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CASE (GST_VIDEO_FORMAT_UYVY);
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CASE (GST_VIDEO_FORMAT_AYUV);
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CASE (GST_VIDEO_FORMAT_RGBx);
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CASE (GST_VIDEO_FORMAT_BGRx);
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CASE (GST_VIDEO_FORMAT_xRGB);
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CASE (GST_VIDEO_FORMAT_xBGR);
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CASE (GST_VIDEO_FORMAT_RGBA);
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CASE (GST_VIDEO_FORMAT_BGRA);
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CASE (GST_VIDEO_FORMAT_ARGB);
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CASE (GST_VIDEO_FORMAT_ABGR);
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CASE (GST_VIDEO_FORMAT_RGB);
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CASE (GST_VIDEO_FORMAT_BGR);
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CASE (GST_VIDEO_FORMAT_Y41B);
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CASE (GST_VIDEO_FORMAT_Y42B);
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CASE (GST_VIDEO_FORMAT_YVYU);
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CASE (GST_VIDEO_FORMAT_Y444);
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CASE (GST_VIDEO_FORMAT_v210);
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CASE (GST_VIDEO_FORMAT_v216);
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CASE (GST_VIDEO_FORMAT_NV12);
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CASE (GST_VIDEO_FORMAT_NV21);
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CASE (GST_VIDEO_FORMAT_GRAY8);
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CASE (GST_VIDEO_FORMAT_GRAY16_BE);
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CASE (GST_VIDEO_FORMAT_GRAY16_LE);
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CASE (GST_VIDEO_FORMAT_v308);
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CASE (GST_VIDEO_FORMAT_RGB16);
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CASE (GST_VIDEO_FORMAT_BGR16);
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CASE (GST_VIDEO_FORMAT_RGB15);
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CASE (GST_VIDEO_FORMAT_BGR15);
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CASE (GST_VIDEO_FORMAT_UYVP);
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CASE (GST_VIDEO_FORMAT_A420);
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CASE (GST_VIDEO_FORMAT_RGB8P);
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CASE (GST_VIDEO_FORMAT_YUV9);
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CASE (GST_VIDEO_FORMAT_YVU9);
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CASE (GST_VIDEO_FORMAT_IYU1);
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CASE (GST_VIDEO_FORMAT_ARGB64);
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CASE (GST_VIDEO_FORMAT_AYUV64);
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CASE (GST_VIDEO_FORMAT_r210);
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CASE (GST_VIDEO_FORMAT_I420_10BE);
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CASE (GST_VIDEO_FORMAT_I420_10LE);
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CASE (GST_VIDEO_FORMAT_I422_10BE);
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CASE (GST_VIDEO_FORMAT_I422_10LE);
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CASE (GST_VIDEO_FORMAT_Y444_10BE);
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CASE (GST_VIDEO_FORMAT_Y444_10LE);
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CASE (GST_VIDEO_FORMAT_GBR);
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CASE (GST_VIDEO_FORMAT_GBR_10BE);
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CASE (GST_VIDEO_FORMAT_GBR_10LE);
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}
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return "";
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}
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#undef CASE
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static gboolean
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gst_video_can_handle_d3d_rgb (D3DFORMAT fmt)
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{
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switch (fmt) {
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case D3DFMT_A8R8G8B8:
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case D3DFMT_X8R8G8B8:
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case D3DFMT_A8B8G8R8:
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case D3DFMT_X8B8G8R8:
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case D3DFMT_R8G8B8:
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case D3DFMT_R5G6B5:
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return TRUE;
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/* TODO: */
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case D3DFMT_X1R5G5B5:
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case D3DFMT_A1R5G5B5:
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case D3DFMT_X4R4G4B4:
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case D3DFMT_A4R4G4B4:
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case D3DFMT_A8R3G3B2:
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case D3DFMT_R3G3B2:
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default:;
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}
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return FALSE;
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}
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static gboolean
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gst_video_can_handle_gst_rgb (GstVideoFormat format)
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{
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switch (format) {
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case GST_VIDEO_FORMAT_RGBx:
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case GST_VIDEO_FORMAT_BGRx:
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case GST_VIDEO_FORMAT_xRGB:
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case GST_VIDEO_FORMAT_xBGR:
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case GST_VIDEO_FORMAT_RGBA:
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case GST_VIDEO_FORMAT_BGRA:
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case GST_VIDEO_FORMAT_ARGB:
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case GST_VIDEO_FORMAT_ABGR:
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case GST_VIDEO_FORMAT_RGB:
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case GST_VIDEO_FORMAT_BGR:
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case GST_VIDEO_FORMAT_RGB16:
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case GST_VIDEO_FORMAT_BGR16:
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case GST_VIDEO_FORMAT_RGB15:
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case GST_VIDEO_FORMAT_BGR15:
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return TRUE;
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default:;
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}
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return FALSE;
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}
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static D3DFORMAT
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gst_rgb_video_format_exact_d3d (GstVideoFormat format, D3DFORMAT * next_choice)
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{
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D3DFORMAT ret;
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g_return_val_if_fail (next_choice != NULL, D3DFMT_UNKNOWN);
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/*
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* Note: Only 1st choice is an exact match
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*/
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*next_choice = D3DFMT_UNKNOWN;
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ret = D3DFMT_UNKNOWN;
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switch (format) {
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case GST_VIDEO_FORMAT_BGRx:
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*next_choice = D3DFMT_X8B8G8R8;
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ret = D3DFMT_X8R8G8B8;
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break;
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case GST_VIDEO_FORMAT_RGBx:
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*next_choice = D3DFMT_X8R8G8B8;
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ret = D3DFMT_X8B8G8R8;
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break;
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case GST_VIDEO_FORMAT_xRGB:
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*next_choice = D3DFMT_X8R8G8B8;
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break;
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case GST_VIDEO_FORMAT_xBGR:
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*next_choice = D3DFMT_X8R8G8B8;
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break;
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case GST_VIDEO_FORMAT_RGBA:
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*next_choice = D3DFMT_A8R8G8B8;
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ret = D3DFMT_A8B8G8R8;
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break;
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case GST_VIDEO_FORMAT_BGRA:
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*next_choice = D3DFMT_A8B8G8R8;
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ret = D3DFMT_A8R8G8B8;
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break;
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case GST_VIDEO_FORMAT_ARGB:
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*next_choice = D3DFMT_A8R8G8B8;
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break;
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case GST_VIDEO_FORMAT_ABGR:
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*next_choice = D3DFMT_A8R8G8B8;
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break;
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case GST_VIDEO_FORMAT_RGB:
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*next_choice = D3DFMT_R8G8B8;
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break;
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case GST_VIDEO_FORMAT_BGR:
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ret = D3DFMT_R8G8B8;
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break;
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case GST_VIDEO_FORMAT_RGB16:
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ret = D3DFMT_R5G6B5;
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break;
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case GST_VIDEO_FORMAT_BGR16:
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*next_choice = D3DFMT_R5G6B5;
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break;
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default:;
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}
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return ret;
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}
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static gboolean
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gst_video_d3d_format_check (GstD3DVideoSink * sink, D3DFORMAT fmt)
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{
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GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
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HRESULT hr;
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gboolean ret = FALSE;
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hr = IDirect3D9_CheckDeviceFormat (class->d3d.d3d,
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class->d3d.device.adapter,
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D3DDEVTYPE_HAL, class->d3d.device.format, 0, D3DRTYPE_SURFACE, fmt);
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if (hr == D3D_OK) {
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/* test whether device can perform color-conversion
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** from that format to target format
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*/
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hr = IDirect3D9_CheckDeviceFormatConversion (class->d3d.d3d,
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class->d3d.device.adapter,
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D3DDEVTYPE_HAL, fmt, class->d3d.device.format);
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if (hr == D3D_OK)
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ret = TRUE;
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}
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//GST_DEBUG_OBJECT(sink, "Checking: %s - %s", d3d_format2string(fmt), ret?"TRUE":"FALSE");
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return ret;
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}
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|
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static D3DFORMAT
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gst_video_query_d3d_format (GstD3DVideoSink * sink, GstVideoFormat format,
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gboolean * exact)
|
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{
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D3DFORMAT ret = D3DFMT_UNKNOWN;
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const GstVideoFormatInfo *info;
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g_return_val_if_fail (exact != NULL, D3DFMT_UNKNOWN);
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*exact = FALSE;
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if (!(info = gst_video_format_get_info (format))) {
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GST_ERROR_OBJECT (sink, "Failed to get GstVideoFormatInfo for format: %u",
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format);
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return D3DFMT_UNKNOWN;
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}
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|
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if (GST_VIDEO_FORMAT_INFO_IS_RGB (info)) {
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GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
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D3DFORMAT try1 = D3DFMT_UNKNOWN, try2 = D3DFMT_UNKNOWN;
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if (gst_video_can_handle_gst_rgb (format)) {
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try1 = gst_rgb_video_format_exact_d3d (format, &try2);
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if (try1 != D3DFMT_UNKNOWN && gst_video_d3d_format_check (sink, try1)) {
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ret = try1;
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*exact = TRUE;
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} else if (try2 != D3DFMT_UNKNOWN
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&& gst_video_d3d_format_check (sink, try2)) {
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ret = try2;
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}
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/* Fall back to display adapter format */
|
|
if (ret == D3DFMT_UNKNOWN) {
|
|
if (gst_video_can_handle_d3d_rgb (class->d3d.device.format)) {
|
|
ret = class->d3d.device.format;
|
|
}
|
|
}
|
|
}
|
|
} else if (GST_VIDEO_FORMAT_INFO_IS_YUV (info)) {
|
|
switch (format) {
|
|
case GST_VIDEO_FORMAT_YV12:
|
|
case GST_VIDEO_FORMAT_I420:
|
|
if (gst_video_d3d_format_check (sink, D3DFMT_YV12))
|
|
ret = D3DFMT_YV12;
|
|
break;
|
|
case GST_VIDEO_FORMAT_YUY2:
|
|
if (gst_video_d3d_format_check (sink, D3DFMT_YUY2)) {
|
|
ret = D3DFMT_YUY2;
|
|
}
|
|
break;
|
|
case GST_VIDEO_FORMAT_UYVY:
|
|
if (gst_video_d3d_format_check (sink, D3DFMT_UYVY)) {
|
|
ret = D3DFMT_UYVY;
|
|
}
|
|
break;
|
|
case GST_VIDEO_FORMAT_NV12:
|
|
if (gst_video_d3d_format_check (sink, D3DFMT_NV12)) {
|
|
ret = D3DFMT_NV12;
|
|
}
|
|
break;
|
|
default:;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
GstVideoFormat fmt;
|
|
D3DFORMAT d3d_fmt;
|
|
gboolean exact;
|
|
gboolean display;
|
|
} GstFormatComp;
|
|
|
|
static gint
|
|
format_points (GstFormatComp * dat)
|
|
{
|
|
gint points = 0;
|
|
const GstVideoFormatInfo *info;
|
|
|
|
if (!(info = gst_video_format_get_info (dat->fmt)))
|
|
return 0;
|
|
|
|
if (dat->display)
|
|
points += 1;
|
|
else if (dat->exact)
|
|
points += 2;
|
|
if (dat->exact && dat->display)
|
|
points += 10;
|
|
if (GST_VIDEO_FORMAT_INFO_IS_YUV (info))
|
|
points += 5;
|
|
else if (GST_VIDEO_FORMAT_INFO_IS_RGB (info)) {
|
|
guint i, bit_depth = 0;
|
|
for (i = 0; i < GST_VIDEO_FORMAT_INFO_N_COMPONENTS (info); i++)
|
|
bit_depth += GST_VIDEO_FORMAT_INFO_DEPTH (info, i);
|
|
if (bit_depth >= 24)
|
|
points += 1;
|
|
}
|
|
return points;
|
|
}
|
|
|
|
static gint
|
|
format_compare_cb (gconstpointer a, gconstpointer b)
|
|
{
|
|
gint ptsa = 0, ptsb = 0;
|
|
ptsa = format_points ((GstFormatComp *) a);
|
|
ptsb = format_points ((GstFormatComp *) b);
|
|
if (ptsa < ptsb)
|
|
return -1;
|
|
else if (ptsa == ptsb)
|
|
return 0;
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
static GstCaps *
|
|
d3dvideosink_format_new_template_caps (GstVideoFormat fmt)
|
|
{
|
|
gchar *tmp = g_strdup_printf ("video/x-raw, "
|
|
"format=(string)%s, "
|
|
"width=(int)[ 1, 2147483647 ], "
|
|
"height=(int)[ 1, 2147483647 ], "
|
|
"framerate=(fraction)[ 0/1, 2147483647/1 ]",
|
|
gst_video_format_to_string (fmt));
|
|
//GST_DEBUG("CAPS: %s", tmp);
|
|
|
|
return gst_caps_from_string (tmp);
|
|
}
|
|
|
|
GstCaps *
|
|
d3d_supported_caps (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
int i;
|
|
gboolean exact;
|
|
GList *lst = NULL, *lsto = NULL;
|
|
GstCaps *caps = NULL;
|
|
D3DFORMAT d3d_format;
|
|
gchar *tmp = NULL;
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
if (sink->supported_caps) {
|
|
caps = gst_caps_ref (sink->supported_caps);
|
|
goto unlock;
|
|
}
|
|
|
|
for (i = 0; i <= GST_VIDEO_FORMAT_GBR_10LE; i++) {
|
|
GstFormatComp *dat;
|
|
|
|
d3d_format = gst_video_query_d3d_format (sink, (GstVideoFormat) i, &exact);
|
|
|
|
if (d3d_format == D3DFMT_UNKNOWN)
|
|
continue;
|
|
|
|
dat = g_new0 (GstFormatComp, 1);
|
|
dat->fmt = (GstVideoFormat) i;
|
|
dat->d3d_fmt = d3d_format;
|
|
dat->exact = exact;
|
|
dat->display = (d3d_format == class->d3d.device.format);
|
|
lst = g_list_insert_sorted (lst, dat, format_compare_cb);
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (sink, "Supported Caps:");
|
|
|
|
lsto = lst;
|
|
for (lst = g_list_last (lst); lst != NULL; lst = g_list_previous (lst)) {
|
|
GstFormatComp *dat = (GstFormatComp *) lst->data;
|
|
GST_DEBUG_OBJECT (sink, "%s -> %s %s%s",
|
|
gst_video_format2string (dat->fmt), d3d_format2string (dat->d3d_fmt),
|
|
dat->exact ? "[exact]" : "", dat->display ? "[display]" : "");
|
|
if (!caps)
|
|
caps = d3dvideosink_format_new_template_caps (dat->fmt);
|
|
else
|
|
gst_caps_append (caps, d3dvideosink_format_new_template_caps (dat->fmt));
|
|
}
|
|
g_list_foreach (lsto, (GFunc) g_free, NULL);
|
|
g_list_free (lsto);
|
|
|
|
sink->supported_caps = gst_caps_ref (caps);
|
|
|
|
GST_DEBUG_OBJECT (sink, "Supported caps: %s", (tmp =
|
|
gst_caps_to_string (caps)));
|
|
g_free (tmp);
|
|
|
|
unlock:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return caps;
|
|
}
|
|
|
|
gboolean
|
|
d3d_set_render_format (GstD3DVideoSink * sink)
|
|
{
|
|
D3DFORMAT fmt;
|
|
gboolean exact = FALSE;
|
|
gboolean ret = FALSE;
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
fmt = gst_video_query_d3d_format (sink, sink->format, &exact);
|
|
if (fmt == D3DFMT_UNKNOWN) {
|
|
GST_ERROR_OBJECT (sink, "Failed to query a D3D render format for %s",
|
|
gst_video_format2string (sink->format));
|
|
goto end;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (sink, "Selected %s -> %s %s",
|
|
gst_video_format2string (sink->format), d3d_format2string (fmt),
|
|
exact ? "(exact)" : "");
|
|
|
|
sink->d3d.format = fmt;
|
|
sink->d3d.exact_copy = exact;
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_get_hwnd_window_size (HWND hwnd, gint * width, gint * height)
|
|
{
|
|
RECT sz;
|
|
|
|
g_return_val_if_fail (width != NULL, FALSE);
|
|
g_return_val_if_fail (height != NULL, FALSE);
|
|
|
|
*width = 0;
|
|
*height = 0;
|
|
|
|
if (!hwnd)
|
|
return FALSE;
|
|
|
|
GetClientRect (hwnd, &sz);
|
|
|
|
*width = MAX (1, ABS (sz.right - sz.left));
|
|
*height = MAX (1, ABS (sz.bottom - sz.top));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_get_render_rects (GstVideoRectangle * rr, RECT * dst, RECT * src)
|
|
{
|
|
if (!rr)
|
|
return FALSE;
|
|
|
|
/* Rect on target */
|
|
if (dst) {
|
|
dst->left = rr->x;
|
|
dst->top = rr->y;
|
|
dst->right = rr->x + rr->w;
|
|
dst->bottom = rr->y + rr->h;
|
|
}
|
|
|
|
/* Rect on source */
|
|
if (src) {
|
|
src->left = 0;
|
|
src->top = 0;
|
|
src->right = rr->w;
|
|
src->bottom = rr->h;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_get_render_coordinates (GstD3DVideoSink * sink, gint in_x, gint in_y,
|
|
gdouble * out_x, gdouble * out_y)
|
|
{
|
|
GstVideoRectangle r_area;
|
|
gdouble tmp;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (out_x != NULL, FALSE);
|
|
g_return_val_if_fail (out_y != NULL, FALSE);
|
|
|
|
LOCK_SINK (sink);
|
|
CHECK_WINDOW_HANDLE (sink, end, FALSE);
|
|
|
|
/* Get renderable area of the window */
|
|
if (sink->d3d.render_rect) {
|
|
memcpy (&r_area, sink->d3d.render_rect, sizeof (r_area));
|
|
} else {
|
|
memset (&r_area, 0, sizeof (r_area));
|
|
d3d_get_hwnd_window_size (sink->d3d.window_handle, &r_area.w, &r_area.h);
|
|
}
|
|
|
|
/* If window coords outside render area.. return */
|
|
if (in_x < r_area.x || in_x > r_area.x + r_area.w ||
|
|
in_y < r_area.y || in_y > r_area.y + r_area.h)
|
|
goto end;
|
|
|
|
/* Convert window coordinates to source frame pixel coordinates */
|
|
if (sink->force_aspect_ratio) {
|
|
GstVideoRectangle tmp = { 0, 0, 0, 0 }
|
|
, dst = {
|
|
0, 0, 0, 0};
|
|
tmp.w = GST_VIDEO_SINK_WIDTH (sink);
|
|
tmp.h = GST_VIDEO_SINK_HEIGHT (sink);
|
|
gst_video_sink_center_rect (tmp, r_area, &dst, TRUE);
|
|
|
|
r_area.x = r_area.x + dst.x;
|
|
r_area.y = r_area.y + dst.y;
|
|
r_area.w = dst.w;
|
|
r_area.h = dst.h;
|
|
|
|
/* If window coords outside render area.. return */
|
|
if (in_x < r_area.x || in_x > (r_area.x + r_area.w) ||
|
|
in_y < r_area.y || in_y > (r_area.y + r_area.h))
|
|
goto end;
|
|
}
|
|
|
|
tmp = in_x - r_area.x;
|
|
if (r_area.w == GST_VIDEO_SINK_WIDTH (sink))
|
|
*out_x = tmp;
|
|
else if (r_area.w > GST_VIDEO_SINK_WIDTH (sink))
|
|
*out_x =
|
|
((gdouble) tmp / ((gdouble) r_area.w /
|
|
(gdouble) GST_VIDEO_SINK_WIDTH (sink)));
|
|
else
|
|
*out_x =
|
|
((gdouble) GST_VIDEO_SINK_WIDTH (sink) / (gdouble) r_area.w) *
|
|
(gdouble) tmp;
|
|
|
|
tmp = in_y - r_area.y;
|
|
if (r_area.h == GST_VIDEO_SINK_HEIGHT (sink))
|
|
*out_y = tmp;
|
|
else if (r_area.h > GST_VIDEO_SINK_HEIGHT (sink))
|
|
*out_y =
|
|
((gdouble) tmp / ((gdouble) r_area.h /
|
|
(gdouble) GST_VIDEO_SINK_HEIGHT (sink)));
|
|
else
|
|
*out_y =
|
|
((gdouble) GST_VIDEO_SINK_HEIGHT (sink) / (gdouble) r_area.h) *
|
|
(gdouble) tmp;
|
|
|
|
ret = TRUE;
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
return ret;
|
|
}
|
|
|
|
/** Windows for rendering (User Set or Internal) **/
|
|
|
|
static void
|
|
d3d_window_wndproc_unset (GstD3DVideoSink * sink)
|
|
{
|
|
WNDPROC cur_wnd_proc = NULL;
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
GST_DEBUG_OBJECT (sink, " ");
|
|
|
|
if (sink->d3d.window_handle == NULL) {
|
|
GST_WARNING_OBJECT (sink, "D3D window_handle is NULL");
|
|
goto end;
|
|
}
|
|
|
|
cur_wnd_proc =
|
|
(WNDPROC) GetWindowLongPtr (sink->d3d.window_handle, GWLP_WNDPROC);
|
|
|
|
if (cur_wnd_proc != d3d_wnd_proc) {
|
|
GST_WARNING_OBJECT (sink, "D3D window proc is not set on current window");
|
|
goto end;
|
|
}
|
|
|
|
if (sink->d3d.orig_wnd_proc == NULL) {
|
|
GST_WARNING_OBJECT (sink, "D3D orig window proc is NULL, can not restore");
|
|
goto end;
|
|
}
|
|
|
|
/* Restore orignal WndProc for window_handle */
|
|
if (!SetWindowLongPtr (sink->d3d.window_handle, GWLP_WNDPROC,
|
|
(LONG_PTR) sink->d3d.orig_wnd_proc)) {
|
|
GST_WARNING_OBJECT (sink, "D3D failed to set original WndProc");
|
|
goto end;
|
|
}
|
|
|
|
end:
|
|
sink->d3d.orig_wnd_proc = NULL;
|
|
sink->d3d.window_handle = NULL;
|
|
|
|
UNLOCK_SINK (sink);
|
|
}
|
|
|
|
static gboolean
|
|
d3d_window_wndproc_set (GstD3DVideoSink * sink)
|
|
{
|
|
WNDPROC cur_wnd_proc;
|
|
gboolean ret = FALSE;
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
cur_wnd_proc =
|
|
(WNDPROC) GetWindowLongPtr (sink->d3d.window_handle, GWLP_WNDPROC);
|
|
|
|
if (cur_wnd_proc != NULL && cur_wnd_proc == d3d_wnd_proc) {
|
|
GST_DEBUG_OBJECT (sink,
|
|
"D3D window proc func is already set on the current window");
|
|
ret = TRUE;
|
|
goto end;
|
|
}
|
|
|
|
/* Store the original window proc function */
|
|
sink->d3d.orig_wnd_proc =
|
|
(WNDPROC) SetWindowLongPtr (sink->d3d.window_handle, GWLP_WNDPROC,
|
|
(LONG_PTR) d3d_wnd_proc);
|
|
|
|
/* Note: If the window belongs to another process this will fail */
|
|
if (sink->d3d.orig_wnd_proc == NULL) {
|
|
GST_ERROR_OBJECT (sink,
|
|
"Failed to set WndProc function on window. Error: %d",
|
|
(gint) GetLastError ());
|
|
goto end;
|
|
}
|
|
|
|
/* Make sink accessible to d3d_wnd_proc */
|
|
SetProp (sink->d3d.window_handle, TEXT ("GstD3DVideoSink"), sink);
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
d3d_prepare_render_window (GstD3DVideoSink * sink)
|
|
{
|
|
LOCK_SINK (sink);
|
|
|
|
if (sink->d3d.window_handle == NULL) {
|
|
GST_DEBUG_OBJECT (sink, "No window handle has been set..");
|
|
goto end;
|
|
}
|
|
|
|
if (d3d_init_swap_chain (sink, sink->d3d.window_handle)) {
|
|
d3d_window_wndproc_set (sink);
|
|
sink->d3d.renderable = TRUE;
|
|
GST_DEBUG_OBJECT (sink, "Prepared window for render [HWND:%p]",
|
|
sink->d3d.window_handle);
|
|
} else {
|
|
GST_ERROR_OBJECT (sink, "Failed preparing window for render [HWND:%p]",
|
|
sink->d3d.window_handle);
|
|
}
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
}
|
|
|
|
void
|
|
d3d_set_window_handle (GstD3DVideoSink * sink, guintptr window_id,
|
|
gboolean is_internal)
|
|
{
|
|
LOCK_SINK (sink);
|
|
|
|
if (sink->d3d.window_handle == (HWND) window_id) {
|
|
GST_WARNING_OBJECT (sink, "Window HWND already set to: %" G_GUINTPTR_FORMAT,
|
|
window_id);
|
|
goto end;
|
|
}
|
|
|
|
/* Unset current window */
|
|
if (sink->d3d.window_handle != NULL) {
|
|
GST_DEBUG_OBJECT (sink, "Unsetting window [HWND:%p]",
|
|
sink->d3d.window_handle);
|
|
d3d_window_wndproc_unset (sink);
|
|
d3d_release_swap_chain (sink);
|
|
sink->d3d.window_handle = NULL;
|
|
sink->d3d.window_is_internal = FALSE;
|
|
sink->d3d.renderable = FALSE;
|
|
}
|
|
|
|
/* Set new one */
|
|
if (window_id) {
|
|
sink->d3d.window_handle = (HWND) window_id;
|
|
sink->d3d.window_is_internal = is_internal;
|
|
/* If caps have been set.. prepare window */
|
|
if (sink->format != 0)
|
|
d3d_prepare_render_window (sink);
|
|
}
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
}
|
|
|
|
void
|
|
d3d_set_render_rectangle (GstD3DVideoSink * sink)
|
|
{
|
|
LOCK_SINK (sink);
|
|
/* Setting the pointer lets us know render rect is set */
|
|
sink->d3d.render_rect = &sink->render_rect;
|
|
d3d_resize_swap_chain (sink);
|
|
d3d_present_swap_chain (sink);
|
|
UNLOCK_SINK (sink);
|
|
}
|
|
|
|
void
|
|
d3d_expose_window (GstD3DVideoSink * sink)
|
|
{
|
|
GST_DEBUG_OBJECT (sink, "EXPOSE");
|
|
d3d_present_swap_chain (sink);
|
|
}
|
|
|
|
gboolean
|
|
d3d_prepare_window (GstD3DVideoSink * sink)
|
|
{
|
|
HWND hWnd;
|
|
gboolean ret = FALSE;
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
/* Give the app a last chance to set a window id */
|
|
if (!sink->d3d.window_handle)
|
|
gst_video_overlay_prepare_window_handle (GST_VIDEO_OVERLAY (sink));
|
|
|
|
/* If the user did not set a window id .. check if we should create one */
|
|
if (!sink->d3d.window_handle) {
|
|
if (sink->create_internal_window) {
|
|
if ((hWnd = d3d_create_internal_window (sink))) {
|
|
GST_DEBUG_OBJECT (sink,
|
|
"No window id was set.. creating internal window");
|
|
d3d_set_window_handle (sink, (guintptr) hWnd, TRUE);
|
|
} else {
|
|
GST_ERROR_OBJECT (sink, "Failed to create internal window");
|
|
goto end;
|
|
}
|
|
} else {
|
|
GST_DEBUG_OBJECT (sink, "No window id is set..");
|
|
goto end;
|
|
}
|
|
} else {
|
|
d3d_prepare_render_window (sink);
|
|
}
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
gboolean
|
|
d3d_stop (GstD3DVideoSink * sink)
|
|
{
|
|
/* Release D3D resources */
|
|
d3d_set_window_handle (sink, 0, FALSE);
|
|
return TRUE;
|
|
}
|
|
|
|
/** D3D Lost and Reset Device **/
|
|
|
|
static void
|
|
d3d_notify_device_lost (GstD3DVideoSink * sink)
|
|
{
|
|
gboolean notify = FALSE;
|
|
|
|
g_return_if_fail (GST_IS_D3DVIDEOSINK (sink));
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.device_lost) {
|
|
GST_WARNING_OBJECT (sink,
|
|
"D3D Device has been lost. Cleanup up resources..");
|
|
|
|
/* Stream will continue with GST_FLOW_OK, until device has been reset */
|
|
sink->d3d.device_lost = TRUE;
|
|
|
|
/* First we clean up all resources in this d3dvideo instance */
|
|
d3d_release_swap_chain (sink);
|
|
|
|
/* Notify our hidden thread */
|
|
notify = TRUE;
|
|
}
|
|
|
|
UNLOCK_SINK (sink);
|
|
|
|
if (notify)
|
|
d3d_class_notify_device_lost (sink);
|
|
}
|
|
|
|
static void
|
|
d3d_notify_device_reset (GstD3DVideoSink * sink)
|
|
{
|
|
LOCK_SINK (sink);
|
|
|
|
if (sink->d3d.device_lost) {
|
|
GST_DEBUG_OBJECT (sink,
|
|
"D3D Device has been reset. Re-init swap chain if still streaming");
|
|
/* If we're still streaming.. reset swap chain */
|
|
if (sink->d3d.window_handle != NULL)
|
|
d3d_init_swap_chain (sink, sink->d3d.window_handle);
|
|
sink->d3d.device_lost = FALSE;
|
|
}
|
|
|
|
UNLOCK_SINK (sink);
|
|
}
|
|
|
|
/** Swap Chains **/
|
|
|
|
static gboolean
|
|
d3d_init_swap_chain (GstD3DVideoSink * sink, HWND hWnd)
|
|
{
|
|
D3DPRESENT_PARAMETERS present_params;
|
|
LPDIRECT3DSWAPCHAIN9 d3d_swapchain = NULL;
|
|
LPDIRECT3DSURFACE9 d3d_surface = NULL;
|
|
D3DTEXTUREFILTERTYPE d3d_filtertype;
|
|
HRESULT hr;
|
|
GstD3DVideoSinkClass *class;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (sink != NULL, FALSE);
|
|
class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
g_return_val_if_fail (class != NULL, FALSE);
|
|
|
|
LOCK_SINK (sink);
|
|
LOCK_CLASS (sink, class);
|
|
|
|
/* We need a display device */
|
|
CHECK_D3D_DEVICE (class, sink, error);
|
|
|
|
GST_DEBUG ("Initializing Direct3D swap chain");
|
|
|
|
GST_DEBUG ("Direct3D back buffer size: %dx%d", GST_VIDEO_SINK_WIDTH (sink),
|
|
GST_VIDEO_SINK_HEIGHT (sink));
|
|
|
|
/* When windowed, width and height determined by HWND */
|
|
ZeroMemory (&present_params, sizeof (present_params));
|
|
present_params.Windowed = TRUE;
|
|
present_params.SwapEffect = D3DSWAPEFFECT_DISCARD; //D3DSWAPEFFECT_COPY
|
|
present_params.hDeviceWindow = hWnd;
|
|
present_params.BackBufferFormat = class->d3d.device.format; //d3d_format;
|
|
|
|
hr = IDirect3DDevice9_CreateAdditionalSwapChain (class->d3d.device.d3d_device,
|
|
&present_params, &d3d_swapchain);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_NOTAVAILABLE);
|
|
CASE_HR_ERR (D3DERR_DEVICELOST);
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY);
|
|
CASE_HR_ERR (E_OUTOFMEMORY);
|
|
CASE_HR_ERR_END (sink, "Error creating D3D swapchian");
|
|
goto error;
|
|
}
|
|
|
|
hr = IDirect3DDevice9_CreateOffscreenPlainSurface (class->d3d.
|
|
device.d3d_device, GST_VIDEO_SINK_WIDTH (sink),
|
|
GST_VIDEO_SINK_HEIGHT (sink), sink->d3d.format, D3DPOOL_DEFAULT,
|
|
&d3d_surface, NULL);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink, "Failed to create D3D surface");
|
|
goto error;
|
|
}
|
|
|
|
/* Determine texture filtering support. If it's supported for this format,
|
|
* use the filter type determined when we created the dev and checked the
|
|
* dev caps.
|
|
*/
|
|
hr = IDirect3D9_CheckDeviceFormat (class->d3d.d3d,
|
|
class->d3d.device.adapter,
|
|
D3DDEVTYPE_HAL,
|
|
class->d3d.device.format,
|
|
D3DUSAGE_QUERY_FILTER, D3DRTYPE_TEXTURE, sink->d3d.format);
|
|
if (hr == D3D_OK)
|
|
d3d_filtertype = class->d3d.device.filter_type;
|
|
else
|
|
d3d_filtertype = D3DTEXF_NONE;
|
|
|
|
GST_DEBUG ("Direct3D stretch rect texture filter: %d", d3d_filtertype);
|
|
|
|
sink->d3d.filtertype = d3d_filtertype;
|
|
sink->d3d.swapchain = d3d_swapchain;
|
|
sink->d3d.surface = d3d_surface;
|
|
|
|
ret = TRUE;
|
|
|
|
error:
|
|
if (!ret) {
|
|
if (d3d_swapchain)
|
|
IDirect3DSwapChain9_Release (d3d_swapchain);
|
|
if (d3d_surface)
|
|
IDirect3DSurface9_Release (d3d_surface);
|
|
}
|
|
|
|
UNLOCK_CLASS (sink, class);
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_release_swap_chain (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
int ref_count;
|
|
gboolean ret = FALSE;
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
GST_DEBUG_OBJECT (sink, "Releasing Direct3D swap chain");
|
|
|
|
CHECK_D3D_DEVICE (class, sink, end);
|
|
|
|
if (!sink->d3d.swapchain && !sink->d3d.surface) {
|
|
ret = TRUE;
|
|
goto end;
|
|
}
|
|
|
|
if (sink->d3d.surface) {
|
|
ref_count = IDirect3DSurface9_Release (sink->d3d.surface);
|
|
if (ref_count > 0)
|
|
while (IDirect3DSurface9_Release (sink->d3d.surface) > 0);
|
|
sink->d3d.surface = NULL;
|
|
GST_DEBUG_OBJECT (sink, "D3D surface released. Ref count: %d", ref_count);
|
|
}
|
|
|
|
if (sink->d3d.swapchain) {
|
|
ref_count = IDirect3DSwapChain9_Release (sink->d3d.swapchain);
|
|
if (ref_count > 0)
|
|
while (IDirect3DSwapChain9_Release (sink->d3d.swapchain) > 0);
|
|
sink->d3d.swapchain = NULL;
|
|
GST_DEBUG_OBJECT (sink, "D3D swapchain released. Ref count: %d", ref_count);
|
|
}
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_resize_swap_chain (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *class;
|
|
D3DPRESENT_PARAMETERS d3d_pp;
|
|
LPDIRECT3DSWAPCHAIN9 swapchain = NULL;
|
|
gint w = 0, h = 0, ref_count = 0;
|
|
gboolean ret = FALSE;
|
|
HRESULT hr;
|
|
gboolean need_new = FALSE;
|
|
|
|
g_return_val_if_fail (sink != NULL, FALSE);
|
|
class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
g_return_val_if_fail (class != NULL, FALSE);
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.renderable || sink->d3d.device_lost) {
|
|
UNLOCK_SINK (sink);
|
|
return FALSE;
|
|
}
|
|
|
|
LOCK_CLASS (sink, class);
|
|
|
|
CHECK_WINDOW_HANDLE (sink, end, FALSE);
|
|
CHECK_D3D_DEVICE (class, sink, end);
|
|
CHECK_D3D_SWAPCHAIN (sink, end);
|
|
|
|
d3d_get_hwnd_window_size (sink->d3d.window_handle, &w, &h);
|
|
ZeroMemory (&d3d_pp, sizeof (d3d_pp));
|
|
|
|
/* Get the parameters used to create this swap chain */
|
|
hr = IDirect3DSwapChain9_GetPresentParameters (sink->d3d.swapchain, &d3d_pp);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink,
|
|
"Unable to determine Direct3D present parameters for swap chain");
|
|
goto end;
|
|
}
|
|
|
|
/* Reisze needed? */
|
|
if (d3d_pp.BackBufferWidth != w || d3d_pp.BackBufferHeight != h)
|
|
need_new = TRUE;
|
|
#if 0
|
|
/* Render rect set or unset? */
|
|
if ((d3d_pp.SwapEffect != D3DSWAPEFFECT_COPY && sink->d3d.render_rect) ||
|
|
(d3d_pp.SwapEffect != D3DSWAPEFFECT_DISCARD
|
|
&& sink->d3d.render_rect == NULL)) {
|
|
d3d_pp.SwapEffect =
|
|
(sink->d3d.render_rect ==
|
|
NULL) ? D3DSWAPEFFECT_DISCARD : D3DSWAPEFFECT_COPY;
|
|
GST_DEBUG_OBJECT (sink, "Setting SwapEffect: %s",
|
|
sink->d3d.render_rect ? "COPY" : "DISCARD");
|
|
need_new = TRUE;
|
|
}
|
|
#endif
|
|
if (!need_new) {
|
|
ret = TRUE;
|
|
goto end;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (sink, "Resizing swapchain %dx%d to %dx%d",
|
|
d3d_pp.BackBufferWidth, d3d_pp.BackBufferHeight, w, h);
|
|
|
|
|
|
/* As long as present params windowed == TRUE, width or height
|
|
* of 0 will force use of HWND's size.
|
|
*/
|
|
d3d_pp.BackBufferWidth = 0;
|
|
d3d_pp.BackBufferHeight = 0;
|
|
|
|
/* Release current swapchain */
|
|
if (sink->d3d.swapchain != NULL) {
|
|
ref_count = IDirect3DSwapChain9_Release (sink->d3d.swapchain);
|
|
if (ref_count > 0)
|
|
while (IDirect3DSwapChain9_Release (sink->d3d.swapchain) > 0);
|
|
if (ref_count > 0) {
|
|
GST_WARNING_OBJECT (sink, "Release swapchain refcount: %d", ref_count);
|
|
}
|
|
sink->d3d.swapchain = NULL;
|
|
}
|
|
|
|
hr = IDirect3DDevice9_CreateAdditionalSwapChain (class->d3d.device.d3d_device,
|
|
&d3d_pp, &swapchain);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_NOTAVAILABLE);
|
|
CASE_HR_ERR (D3DERR_DEVICELOST);
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY);
|
|
CASE_HR_ERR (E_OUTOFMEMORY);
|
|
CASE_HR_ERR_END (sink, "Error creating swapchian");
|
|
goto end;
|
|
}
|
|
|
|
sink->d3d.swapchain = swapchain;
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_CLASS (sink, class);
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_copy_buffer_to_surface (GstD3DVideoSink * sink, GstBuffer * buffer)
|
|
{
|
|
D3DLOCKED_RECT lr;
|
|
guint8 *dest, *source;
|
|
int i;
|
|
gboolean ret = FALSE;
|
|
gint unhdl_line = 0;
|
|
GstMapInfo map;
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.renderable || sink->d3d.device_lost)
|
|
goto end;
|
|
|
|
if (!buffer || !gst_buffer_map (buffer, &map, GST_MAP_READ)) {
|
|
GST_ERROR_OBJECT (sink, "NULL GstBuffer");
|
|
goto end;
|
|
}
|
|
|
|
CHECK_D3D_SURFACE (sink, end);
|
|
|
|
IDirect3DSurface9_LockRect (sink->d3d.surface, &lr, NULL, 0);
|
|
dest = (guint8 *) lr.pBits;
|
|
source = map.data;
|
|
|
|
if (!dest) {
|
|
GST_ERROR_OBJECT (sink, "No D3D surface dest buffer");
|
|
goto unlock_surface;
|
|
}
|
|
|
|
if (sink->d3d.exact_copy) {
|
|
memcpy (dest, source, gst_buffer_get_size (buffer));
|
|
goto done;
|
|
}
|
|
|
|
if (GST_VIDEO_INFO_IS_YUV (&sink->info)) {
|
|
switch (sink->format) {
|
|
case GST_VIDEO_FORMAT_YUY2:
|
|
case GST_VIDEO_FORMAT_UYVY:{
|
|
int srcstride, dststride;
|
|
dststride = lr.Pitch;
|
|
srcstride = gst_buffer_get_size (buffer) / GST_VIDEO_SINK_HEIGHT (sink);
|
|
for (i = 0; i < GST_VIDEO_SINK_HEIGHT (sink); ++i)
|
|
memcpy (dest + dststride * i, source + srcstride * i, srcstride);
|
|
break;
|
|
}
|
|
case GST_VIDEO_FORMAT_YV12:
|
|
case GST_VIDEO_FORMAT_I420:{
|
|
int srcystride, srcvstride, srcustride;
|
|
int dstystride, dstvstride, dstustride;
|
|
guint8 *srcv, *srcu, *dstv, *dstu;
|
|
int rows;
|
|
|
|
rows = sink->height;
|
|
|
|
/* Source y, u and v strides */
|
|
srcystride = GST_ROUND_UP_4 (sink->width);
|
|
srcustride = GST_ROUND_UP_8 (sink->width) / 2;
|
|
srcvstride = GST_ROUND_UP_8 (srcystride) / 2;
|
|
|
|
/* Destination y, u and v strides */
|
|
dstystride = lr.Pitch;
|
|
dstustride = dstystride / 2;
|
|
dstvstride = dstustride;
|
|
|
|
srcu = source + srcystride * GST_ROUND_UP_2 (rows);
|
|
srcv = srcu + srcustride * GST_ROUND_UP_2 (rows) / 2;
|
|
|
|
if (sink->format == GST_VIDEO_FORMAT_I420) {
|
|
/* swap u and v planes */
|
|
dstv = dest + dstystride * rows;
|
|
dstu = dstv + dstustride * rows / 2;
|
|
} else {
|
|
dstu = dest + dstystride * rows;
|
|
dstv = dstu + dstustride * rows / 2;
|
|
}
|
|
|
|
for (i = 0; i < rows; ++i) {
|
|
/* Copy the y plane */
|
|
memcpy (dest + (dstystride * i), source + (srcystride * i),
|
|
srcystride);
|
|
}
|
|
|
|
for (i = 0; i < (rows / 2); ++i) {
|
|
/* Copy the u plane */
|
|
memcpy (dstu + (dstustride * i), srcu + (srcustride * i), srcustride);
|
|
/* Copy the v plane */
|
|
memcpy (dstv + (dstvstride * i), srcv + (srcvstride * i), srcvstride);
|
|
}
|
|
goto done;
|
|
}
|
|
case GST_VIDEO_FORMAT_NV12:{
|
|
int srcstride, dststride;
|
|
guint8 *dst = dest;
|
|
int component;
|
|
dststride = lr.Pitch;
|
|
for (component = 0; component < 2; component++) {
|
|
const int compHeight =
|
|
GST_VIDEO_INFO_COMP_HEIGHT (&sink->info, component);
|
|
guint8 *src = source + GST_VIDEO_INFO_COMP_OFFSET (&sink->info,
|
|
component);
|
|
srcstride = GST_VIDEO_INFO_COMP_STRIDE (&sink->info, component);
|
|
for (i = 0; i < compHeight; i++) {
|
|
memcpy (dst + dststride * i, src + srcstride * i, srcstride);
|
|
}
|
|
dst += dststride * compHeight;
|
|
}
|
|
break;
|
|
}
|
|
default:;
|
|
unhdl_line = __LINE__;
|
|
goto unhandled_format;
|
|
} /* end switch */
|
|
} else if (GST_VIDEO_INFO_IS_RGB (&sink->info)) {
|
|
for (i = 0; i < sink->height * sink->width; i++) {
|
|
guint8 p[4] = { 0, 0, 0, 0 };
|
|
|
|
/* Input */
|
|
switch (sink->fmt_details.bpp) {
|
|
case 32:
|
|
case 24:{
|
|
guint32 *p32 =
|
|
(guint32 *) (source + (i * sink->fmt_details.pixel_width));
|
|
if (sink->fmt_details.a_shift)
|
|
p[ALPHA] =
|
|
(*p32 & sink->fmt_details.a_mask) >> sink->fmt_details.a_shift;
|
|
p[RED] =
|
|
(*p32 & sink->fmt_details.r_mask) >> sink->fmt_details.r_shift;
|
|
p[GREEN] =
|
|
(*p32 & sink->fmt_details.g_mask) >> sink->fmt_details.g_shift;
|
|
p[BLUE] =
|
|
(*p32 & sink->fmt_details.b_mask) >> sink->fmt_details.b_shift;
|
|
break;
|
|
}
|
|
case 16:{
|
|
guint16 *p16 =
|
|
(guint16 *) (source + (i * sink->fmt_details.pixel_width));
|
|
if (sink->fmt_details.a_shift)
|
|
p[ALPHA] =
|
|
(*p16 & sink->fmt_details.a_mask16) >> sink->fmt_details.
|
|
a_shift;
|
|
p[RED] =
|
|
(*p16 & sink->fmt_details.r_mask16) >> sink->fmt_details.r_shift;
|
|
p[GREEN] =
|
|
(*p16 & sink->fmt_details.g_mask16) >> sink->fmt_details.g_shift;
|
|
p[BLUE] =
|
|
(*p16 & sink->fmt_details.b_mask16) >> sink->fmt_details.b_shift;
|
|
break;
|
|
}
|
|
default:;
|
|
unhdl_line = __LINE__;
|
|
goto unhandled_format;
|
|
}
|
|
|
|
/* Output */
|
|
switch (sink->d3d.format) {
|
|
case D3DFMT_A8R8G8B8:
|
|
p[RED] = BIT_CONV (p[RED], sink->fmt_details.r_bits, 8);
|
|
p[GREEN] = BIT_CONV (p[GREEN], sink->fmt_details.g_bits, 8);
|
|
p[BLUE] = BIT_CONV (p[BLUE], sink->fmt_details.b_bits, 8);
|
|
if (sink->fmt_details.a_shift)
|
|
p[ALPHA] = BIT_CONV (p[ALPHA], sink->fmt_details.a_bits, 8);
|
|
else
|
|
p[ALPHA] = 255;
|
|
memcpy ((dest + (i * 4)), &p, 4);
|
|
break;
|
|
case D3DFMT_X8R8G8B8:
|
|
p[RED] = BIT_CONV (p[RED], sink->fmt_details.r_bits, 8);
|
|
p[GREEN] = BIT_CONV (p[GREEN], sink->fmt_details.g_bits, 8);
|
|
p[BLUE] = BIT_CONV (p[BLUE], sink->fmt_details.b_bits, 8);
|
|
memcpy ((dest + (i * 4)), &p, 4);
|
|
break;
|
|
case D3DFMT_A8B8G8R8:
|
|
*(dest + (i * 4) + 0) = p[RED];
|
|
*(dest + (i * 4) + 1) = p[GREEN];
|
|
*(dest + (i * 4) + 2) = p[BLUE];
|
|
if (sink->fmt_details.a_shift)
|
|
*(dest + (i * 4) + 3) = p[ALPHA];
|
|
else
|
|
*(dest + (i * 4) + 3) = 255;
|
|
break;
|
|
case D3DFMT_X8B8G8R8:
|
|
*(dest + (i * 4) + 0) = p[RED];
|
|
*(dest + (i * 4) + 1) = p[GREEN];
|
|
*(dest + (i * 4) + 2) = p[BLUE];
|
|
break;
|
|
case D3DFMT_R8G8B8:
|
|
p[RED] = BIT_CONV (p[RED], sink->fmt_details.r_bits, 8);
|
|
p[GREEN] = BIT_CONV (p[GREEN], sink->fmt_details.g_bits, 8);
|
|
p[BLUE] = BIT_CONV (p[BLUE], sink->fmt_details.b_bits, 8);
|
|
memcpy ((dest + (i * 3)), &p, 3);
|
|
break;
|
|
case D3DFMT_R5G6B5:{
|
|
p[RED] = BIT_CONV (p[RED], sink->fmt_details.r_bits, 5);
|
|
p[GREEN] = BIT_CONV (p[GREEN], sink->fmt_details.g_bits, 6);
|
|
p[BLUE] = BIT_CONV (p[BLUE], sink->fmt_details.b_bits, 5);
|
|
*((guint16 *) (dest + (i * 2))) =
|
|
(p[RED] << 11 | p[GREEN] << 5 | p[BLUE]);
|
|
break;
|
|
}
|
|
case D3DFMT_X1R5G5B5:
|
|
case D3DFMT_A1R5G5B5:
|
|
case D3DFMT_X4R4G4B4:
|
|
case D3DFMT_A4R4G4B4:
|
|
case D3DFMT_A8R3G3B2:
|
|
case D3DFMT_R3G3B2:
|
|
//break;
|
|
default:
|
|
unhdl_line = __LINE__;
|
|
goto unhandled_format;
|
|
}
|
|
} /* end for */
|
|
}
|
|
/* end if rgb */
|
|
goto done;
|
|
|
|
unhandled_format:
|
|
GST_ERROR_OBJECT (sink,
|
|
"Unhandled format [LN:%d] '%s' -> '%s' (should not get here)", unhdl_line,
|
|
gst_video_format2string (sink->format),
|
|
d3d_format2string (sink->d3d.format));
|
|
goto unlock_surface;
|
|
|
|
done:
|
|
ret = TRUE;
|
|
unlock_surface:
|
|
IDirect3DSurface9_UnlockRect (sink->d3d.surface);
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_present_swap_chain (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
LPDIRECT3DSURFACE9 back_buffer = NULL;
|
|
gboolean ret = FALSE;
|
|
HRESULT hr;
|
|
RECT dstr, srcr, *pDestRect = NULL, *pSrcRect = NULL;
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.renderable || sink->d3d.device_lost) {
|
|
UNLOCK_SINK (sink);
|
|
return FALSE;
|
|
}
|
|
|
|
LOCK_CLASS (sink, class);
|
|
|
|
CHECK_WINDOW_HANDLE (sink, end, FALSE);
|
|
CHECK_D3D_DEVICE (class, sink, end);
|
|
CHECK_D3D_SWAPCHAIN (sink, end);
|
|
|
|
/* Set the render target to our swap chain */
|
|
IDirect3DSwapChain9_GetBackBuffer (sink->d3d.swapchain, 0,
|
|
D3DBACKBUFFER_TYPE_MONO, &back_buffer);
|
|
IDirect3DDevice9_SetRenderTarget (class->d3d.device.d3d_device, 0,
|
|
back_buffer);
|
|
IDirect3DSurface9_Release (back_buffer);
|
|
|
|
/* Clear the target */
|
|
IDirect3DDevice9_Clear (class->d3d.device.d3d_device, 0, NULL,
|
|
D3DCLEAR_TARGET, D3DCOLOR_XRGB (0, 0, 0), 1.0f, 0);
|
|
|
|
hr = IDirect3DDevice9_BeginScene (class->d3d.device.d3d_device);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR_END (sink, "IDirect3DDevice9_BeginScene");
|
|
goto end;
|
|
}
|
|
|
|
/* Stretch and blit ops, to copy offscreen surface buffer
|
|
* to Display back buffer.
|
|
*/
|
|
d3d_stretch_and_copy (sink, back_buffer);
|
|
IDirect3DDevice9_EndScene (class->d3d.device.d3d_device);
|
|
|
|
if (d3d_get_render_rects (sink->d3d.render_rect, &dstr, &srcr)) {
|
|
pDestRect = &dstr;
|
|
pSrcRect = &srcr;
|
|
}
|
|
|
|
/*
|
|
* Swap back and front buffers on video card and present to the user
|
|
*/
|
|
hr = IDirect3DSwapChain9_Present (sink->d3d.swapchain, pSrcRect, pDestRect,
|
|
NULL, NULL, 0);
|
|
if (hr == D3DERR_DEVICELOST) {
|
|
d3d_notify_device_lost (sink);
|
|
ret = TRUE;
|
|
goto end;
|
|
}
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_DEVICELOST);
|
|
CASE_HR_ERR (D3DERR_DRIVERINTERNALERROR);
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY);
|
|
CASE_HR_ERR (E_OUTOFMEMORY);
|
|
CASE_HR_DBG_END (sink, "IDirect3DSwapChain9_Present failure");
|
|
goto end;
|
|
}
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
UNLOCK_CLASS (sink, class);
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_stretch_and_copy (GstD3DVideoSink * sink, LPDIRECT3DSURFACE9 back_buffer)
|
|
{
|
|
GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
GstVideoRectangle *render_rect = NULL;
|
|
RECT *r_ptr = NULL;
|
|
RECT r;
|
|
HRESULT hr;
|
|
gboolean ret = FALSE;
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
CHECK_WINDOW_HANDLE (sink, end, FALSE);
|
|
CHECK_D3D_DEVICE (class, sink, end);
|
|
CHECK_D3D_SURFACE (sink, end);
|
|
|
|
render_rect = sink->d3d.render_rect;
|
|
|
|
if (sink->force_aspect_ratio) {
|
|
gint window_width;
|
|
gint window_height;
|
|
GstVideoRectangle src;
|
|
GstVideoRectangle dst;
|
|
GstVideoRectangle result;
|
|
|
|
memset (&dst, 0, sizeof (dst));
|
|
memset (&src, 0, sizeof (src));
|
|
|
|
/* Set via GstXOverlay set_render_rect */
|
|
if (render_rect) {
|
|
memcpy (&dst, render_rect, sizeof (dst));
|
|
} else {
|
|
d3d_get_hwnd_window_size (sink->d3d.window_handle, &window_width,
|
|
&window_height);
|
|
dst.w = window_width;
|
|
dst.h = window_height;
|
|
}
|
|
|
|
src.w = GST_VIDEO_SINK_WIDTH (sink);
|
|
src.h = GST_VIDEO_SINK_HEIGHT (sink);
|
|
|
|
gst_video_sink_center_rect (src, dst, &result, TRUE);
|
|
|
|
r.left = result.x;
|
|
r.top = result.y;
|
|
r.right = result.x + result.w;
|
|
r.bottom = result.y + result.h;
|
|
r_ptr = &r;
|
|
} else if (render_rect) {
|
|
r.left = 0;
|
|
r.top = 0;
|
|
r.right = render_rect->w;
|
|
r.bottom = render_rect->h;
|
|
r_ptr = &r;
|
|
}
|
|
|
|
/* TODO: StretchRect returns error if the dest rect is outside
|
|
* the backbuffer area. So we need to calc how much of the src
|
|
* surface is being scaled / copied to the render rect..
|
|
*/
|
|
|
|
hr = IDirect3DDevice9_StretchRect (class->d3d.device.d3d_device, sink->d3d.surface, /* Source Surface */
|
|
NULL, /* Source Surface Rect (NULL: Whole) */
|
|
back_buffer, /* Dest Surface */
|
|
r_ptr, /* Dest Surface Rect (NULL: Whole) */
|
|
class->d3d.device.filter_type);
|
|
if (hr == D3D_OK) {
|
|
ret = TRUE;
|
|
} else {
|
|
GST_ERROR_OBJECT (sink, "Failure calling Direct3DDevice9_StretchRect");
|
|
}
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
GstFlowReturn
|
|
d3d_render_buffer (GstD3DVideoSink * sink, GstBuffer * buf)
|
|
{
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
GstMapInfo map;
|
|
|
|
g_return_val_if_fail (gst_buffer_map (buf, &map, GST_MAP_READ) != FALSE,
|
|
GST_FLOW_ERROR);
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.window_handle) {
|
|
if (sink->stream_stop_on_close) {
|
|
GST_LOG_OBJECT (sink, "Stopping stream. No render window");
|
|
ret = GST_FLOW_ERROR;
|
|
}
|
|
goto end;
|
|
}
|
|
|
|
if (sink->d3d.device_lost) {
|
|
GST_LOG_OBJECT (sink, "Device lost, waiting for reset..");
|
|
goto end;
|
|
}
|
|
|
|
GST_INFO_OBJECT (sink, "%s %" GST_TIME_FORMAT,
|
|
(sink->d3d.window_handle != NULL) ? "Render" : "No Win",
|
|
GST_TIME_ARGS (GST_BUFFER_TIMESTAMP (buf)));
|
|
|
|
/* Reize swapchain if needed */
|
|
if (!d3d_resize_swap_chain (sink)) {
|
|
ret = GST_FLOW_ERROR;
|
|
goto end;
|
|
}
|
|
|
|
d3d_copy_buffer_to_surface (sink, buf);
|
|
|
|
if (!d3d_present_swap_chain (sink)) {
|
|
ret = GST_FLOW_ERROR;
|
|
goto end;
|
|
}
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
return ret;
|
|
}
|
|
|
|
|
|
/** D3D Window Proc Functions **/
|
|
|
|
static LRESULT APIENTRY
|
|
d3d_wnd_proc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
GstD3DVideoSink *sink =
|
|
(GstD3DVideoSink *) GetProp (hWnd, TEXT ("GstD3DVideoSink"));
|
|
WNDPROC proc;
|
|
LRESULT ret = 0;
|
|
|
|
LOCK_SINK (sink);
|
|
proc = sink->d3d.orig_wnd_proc;
|
|
UNLOCK_SINK (sink);
|
|
|
|
switch (message) {
|
|
case WM_ERASEBKGND:
|
|
return TRUE;
|
|
case WM_PAINT:{
|
|
if (proc)
|
|
ret = CallWindowProc (proc, hWnd, message, wParam, lParam);
|
|
/* Call this afterwards to ensure that our paint happens last */
|
|
d3d_present_swap_chain (sink);
|
|
goto end;
|
|
}
|
|
case WM_SIZE:{
|
|
if (proc)
|
|
ret = CallWindowProc (proc, hWnd, message, wParam, lParam);
|
|
d3d_resize_swap_chain (sink);
|
|
goto end;
|
|
}
|
|
case WM_KEYDOWN:
|
|
case WM_KEYUP:
|
|
if (sink->enable_navigation_events) {
|
|
gunichar2 wcrep[128];
|
|
if (GetKeyNameTextW (lParam, (LPWSTR) wcrep, 128)) {
|
|
gchar *utfrep = g_utf16_to_utf8 (wcrep, 128, NULL, NULL, NULL);
|
|
if (utfrep) {
|
|
if (message == WM_KEYDOWN)
|
|
gst_navigation_send_key_event (GST_NAVIGATION (sink), "key-press",
|
|
utfrep);
|
|
else if (message == WM_KEYUP)
|
|
gst_navigation_send_key_event (GST_NAVIGATION (sink),
|
|
"key-release", utfrep);
|
|
g_free (utfrep);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case WM_LBUTTONDOWN:
|
|
case WM_LBUTTONUP:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONDOWN:
|
|
case WM_MBUTTONUP:
|
|
case WM_MOUSEMOVE:{
|
|
gdouble x = 0, y = 0;
|
|
if (sink->enable_navigation_events
|
|
&& d3d_get_render_coordinates (sink, LOWORD (lParam), HIWORD (lParam),
|
|
&x, &y)) {
|
|
gint button;
|
|
const gchar *action = NULL;
|
|
switch (message) {
|
|
case WM_MOUSEMOVE:
|
|
button = 0;
|
|
action = "mouse-move";
|
|
break;
|
|
case WM_LBUTTONDOWN:
|
|
button = 1;
|
|
action = "mouse-button-press";
|
|
break;
|
|
case WM_LBUTTONUP:
|
|
button = 1;
|
|
action = "mouse-button-release";
|
|
break;
|
|
case WM_RBUTTONDOWN:
|
|
button = 2;
|
|
action = "mouse-button-press";
|
|
break;
|
|
case WM_RBUTTONUP:
|
|
button = 2;
|
|
action = "mouse-button-release";
|
|
break;
|
|
case WM_MBUTTONDOWN:
|
|
button = 3;
|
|
action = "mouse-button-press";
|
|
break;
|
|
case WM_MBUTTONUP:
|
|
button = 3;
|
|
action = "mouse-button-release";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (action) {
|
|
//GST_DEBUG_OBJECT(sink, "%s: %lfx%lf", action, x, y);
|
|
gst_navigation_send_mouse_event (GST_NAVIGATION (sink), action,
|
|
button, x, y);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case WM_CLOSE:
|
|
d3d_set_window_handle (sink, 0, FALSE);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (proc)
|
|
ret = CallWindowProc (proc, hWnd, message, wParam, lParam);
|
|
else
|
|
ret = DefWindowProc (hWnd, message, wParam, lParam);
|
|
|
|
end:
|
|
return ret;
|
|
}
|
|
|
|
/** Internal Window **/
|
|
|
|
static LRESULT APIENTRY
|
|
d3d_wnd_proc_internal (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
//GstD3DVideoSink * sink = (GstD3DVideoSink*)GetProp(hWnd, TEXT("GstD3DVideoSink"));
|
|
|
|
switch (message) {
|
|
case WM_DESTROY:
|
|
GST_DEBUG ("Internal window: WM_DESTROY");
|
|
/* Tell the internal window thread to shut down */
|
|
PostQuitMessage (0);
|
|
GST_DEBUG ("Posted quit..");
|
|
break;
|
|
}
|
|
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
}
|
|
|
|
static HWND
|
|
_d3d_create_internal_window (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
int width, height;
|
|
int offx, offy;
|
|
DWORD exstyle, style;
|
|
HWND video_window;
|
|
RECT rect;
|
|
int screenwidth;
|
|
int screenheight;
|
|
|
|
/*
|
|
* GST_VIDEO_SINK_WIDTH() is the aspect-ratio-corrected size of the video.
|
|
* GetSystemMetrics() returns the width of the dialog's border (doubled
|
|
* b/c of left and right borders).
|
|
*/
|
|
width = GST_VIDEO_SINK_WIDTH (sink) + GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
|
height =
|
|
GST_VIDEO_SINK_HEIGHT (sink) + GetSystemMetrics (SM_CYCAPTION) +
|
|
(GetSystemMetrics (SM_CYSIZEFRAME) * 2);
|
|
|
|
SystemParametersInfo (SPI_GETWORKAREA, 0, &rect, 0);
|
|
screenwidth = rect.right - rect.left;
|
|
screenheight = rect.bottom - rect.top;
|
|
offx = rect.left;
|
|
offy = rect.top;
|
|
|
|
/* Make it fit into the screen without changing the aspect ratio. */
|
|
if (width > screenwidth) {
|
|
double ratio = (double) screenwidth / (double) width;
|
|
width = screenwidth;
|
|
height = (int) (height * ratio);
|
|
}
|
|
|
|
if (height > screenheight) {
|
|
double ratio = (double) screenheight / (double) height;
|
|
height = screenheight;
|
|
width = (int) (width * ratio);
|
|
}
|
|
|
|
style = WS_OVERLAPPEDWINDOW; /* Normal top-level window */
|
|
exstyle = 0;
|
|
video_window = CreateWindowEx (exstyle,
|
|
class->d3d.wnd_class.lpszClassName,
|
|
TEXT ("GStreamer D3D video sink (internal window)"),
|
|
style, offx, offy, width, height,
|
|
NULL, NULL, class->d3d.wnd_class.hInstance, sink);
|
|
|
|
if (video_window == NULL) {
|
|
GST_ERROR_OBJECT (sink, "Failed to create internal window: %lu",
|
|
GetLastError ());
|
|
return NULL;
|
|
}
|
|
|
|
/* Now show the window, as appropriate */
|
|
ShowWindow (video_window, SW_SHOWNORMAL);
|
|
|
|
/* Trigger the initial paint of the window */
|
|
UpdateWindow (video_window);
|
|
|
|
return video_window;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
GstD3DVideoSink *sink;
|
|
gboolean running;
|
|
HWND hWnd;
|
|
} D3DInternalWindowDat;
|
|
|
|
static gpointer
|
|
d3d_internal_window_thread (D3DInternalWindowDat * dat)
|
|
{
|
|
GstD3DVideoSink *sink;
|
|
HWND hWnd;
|
|
MSG msg;
|
|
|
|
g_return_val_if_fail (dat != NULL, NULL);
|
|
|
|
sink = dat->sink;
|
|
GST_DEBUG_OBJECT (sink, "Entering internal window thread: %p",
|
|
g_thread_self ());
|
|
|
|
/* Create internal window */
|
|
hWnd = _d3d_create_internal_window (sink);
|
|
if (!hWnd) {
|
|
GST_ERROR_OBJECT (sink, "Failed to create internal window");
|
|
goto end;
|
|
}
|
|
|
|
dat->hWnd = hWnd;
|
|
dat->running = TRUE;
|
|
|
|
/*
|
|
* Internal window message loop
|
|
*/
|
|
while (GetMessage (&msg, NULL, 0, 0)) {
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
|
|
end:
|
|
GST_DEBUG_OBJECT (sink, "Exiting internal window thread: %p",
|
|
g_thread_self ());
|
|
return NULL;
|
|
}
|
|
|
|
static HWND
|
|
d3d_create_internal_window (GstD3DVideoSink * sink)
|
|
{
|
|
GThread *thread;
|
|
D3DInternalWindowDat dat;
|
|
gulong timeout_interval = 10000; /* 10 ms interval */
|
|
gulong intervals = (10000000 / timeout_interval); /* 10 secs */
|
|
gulong i;
|
|
|
|
dat.sink = sink;
|
|
dat.running = FALSE;
|
|
dat.hWnd = 0;
|
|
|
|
thread =
|
|
g_thread_new ("d3dvideosink-window-thread",
|
|
(GThreadFunc) d3d_internal_window_thread, &dat);
|
|
if (!thread) {
|
|
GST_ERROR ("Failed to created internal window thread");
|
|
return 0;
|
|
}
|
|
|
|
/* Wait 10 seconds for window proc loop to start up */
|
|
for (i = 0; dat.running == FALSE && i < intervals; i++) {
|
|
g_usleep (timeout_interval);
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (sink, "Created window: %p (intervals: %lu)", dat.hWnd, i);
|
|
|
|
return dat.hWnd;
|
|
}
|
|
|
|
/*** D3D Video Class Methdos ***/
|
|
|
|
gboolean
|
|
d3d_class_init (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
gulong timeout_interval = 10000; /* 10 ms interval */
|
|
gulong intervals = (10000000 / timeout_interval); /* 10 secs */
|
|
gboolean ret = FALSE;
|
|
gulong i;
|
|
|
|
g_return_val_if_fail (class != NULL, FALSE);
|
|
|
|
LOCK_CLASS (sink, class);
|
|
|
|
class->d3d.refs += 1;
|
|
GST_DEBUG ("D3D class init [refs:%u]", class->d3d.refs);
|
|
class->d3d.sink_list = g_list_append (class->d3d.sink_list, sink);
|
|
|
|
if (class->d3d.refs > 1)
|
|
goto end;
|
|
|
|
WM_D3DVIDEO_NOTIFY_DEVICE_LOST =
|
|
RegisterWindowMessage ("WM_D3DVIDEO_NOTIFY_DEVICE_LOST");
|
|
|
|
class->d3d.d3d = Direct3DCreate9 (D3D_SDK_VERSION);
|
|
if (!class->d3d.d3d) {
|
|
GST_ERROR ("Unable to create Direct3D interface");
|
|
goto error;
|
|
}
|
|
|
|
/* Register Window Class for internal Windows */
|
|
memset (&class->d3d.wnd_class, 0, sizeof (WNDCLASS));
|
|
class->d3d.wnd_class.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
|
|
class->d3d.wnd_class.hInstance = GetModuleHandle (NULL);
|
|
class->d3d.wnd_class.lpszClassName = TEXT ("GstD3DVideoSinkInternalWindow");
|
|
class->d3d.wnd_class.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH);
|
|
class->d3d.wnd_class.hCursor = LoadCursor (NULL, IDC_ARROW);
|
|
class->d3d.wnd_class.hIcon = LoadIcon (NULL, IDI_APPLICATION);
|
|
class->d3d.wnd_class.cbClsExtra = 0;
|
|
class->d3d.wnd_class.cbWndExtra = 0;
|
|
class->d3d.wnd_class.lpfnWndProc = d3d_wnd_proc_internal;
|
|
|
|
if (RegisterClass (&class->d3d.wnd_class) == 0) {
|
|
GST_ERROR ("Failed to register window class: %lu", GetLastError ());
|
|
goto error;
|
|
}
|
|
|
|
class->d3d.running = FALSE;
|
|
class->d3d.error_exit = FALSE;
|
|
UNLOCK_CLASS (sink, class);
|
|
class->d3d.thread =
|
|
g_thread_new ("d3dvideosink-window-thread",
|
|
(GThreadFunc) d3d_hidden_window_thread, class);
|
|
LOCK_CLASS (sink, class);
|
|
|
|
if (!class->d3d.thread) {
|
|
GST_ERROR ("Failed to created hidden window thread");
|
|
goto error;
|
|
}
|
|
|
|
UNLOCK_CLASS (sink, class);
|
|
/* Wait 10 seconds for window proc loop to start up */
|
|
for (i = 0; class->d3d.running == FALSE && i < intervals; i++) {
|
|
g_usleep (timeout_interval);
|
|
}
|
|
LOCK_CLASS (sink, class);
|
|
|
|
if (class->d3d.error_exit)
|
|
goto error;
|
|
|
|
if (!class->d3d.running) {
|
|
GST_ERROR ("Waited %lu ms, window proc loop has not started",
|
|
(timeout_interval * intervals) / 1000);
|
|
goto error;
|
|
}
|
|
|
|
GST_DEBUG ("Hidden window message loop is running..");
|
|
|
|
end:
|
|
ret = TRUE;
|
|
error:
|
|
UNLOCK_CLASS (sink, class);
|
|
|
|
if (!ret)
|
|
d3d_class_destroy (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
d3d_class_destroy (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
|
|
g_return_if_fail (class != NULL);
|
|
|
|
LOCK_CLASS (sink, class);
|
|
|
|
class->d3d.refs -= 1;
|
|
|
|
GST_DEBUG ("D3D class destroy [refs:%u]", class->d3d.refs);
|
|
|
|
class->d3d.sink_list = g_list_remove (class->d3d.sink_list, sink);
|
|
|
|
if (class->d3d.refs >= 1)
|
|
goto end;
|
|
|
|
UNLOCK_CLASS (sink, class);
|
|
|
|
if (class->d3d.running) {
|
|
GST_DEBUG ("Shutting down window proc thread, waiting to join..");
|
|
PostMessage (class->d3d.hidden_window, WM_QUIT, 0, 0);
|
|
g_thread_join (class->d3d.thread);
|
|
GST_DEBUG ("Joined..");
|
|
}
|
|
|
|
LOCK_CLASS (sink, class);
|
|
|
|
if (class->d3d.d3d) {
|
|
int ref_count;
|
|
ref_count = IDirect3D9_Release (class->d3d.d3d);
|
|
GST_DEBUG ("Direct3D object released. Reference count: %d", ref_count);
|
|
}
|
|
|
|
UnregisterClass (class->d3d.wnd_class.lpszClassName,
|
|
class->d3d.wnd_class.hInstance);
|
|
|
|
g_list_free (class->d3d.sink_list);
|
|
|
|
memset (&class->d3d, 0, sizeof (GstD3DDataClass));
|
|
|
|
end:
|
|
UNLOCK_CLASS (sink, class);
|
|
}
|
|
|
|
static gboolean
|
|
d3d_class_display_device_create (GstD3DVideoSinkClass * class, UINT adapter)
|
|
{
|
|
LPDIRECT3D9 d3d;
|
|
GstD3DDisplayDevice *device;
|
|
HWND hwnd;
|
|
D3DCAPS9 caps;
|
|
D3DDISPLAYMODE disp_mode;
|
|
DWORD create_mask = 0;
|
|
HRESULT hr;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (class != NULL, FALSE);
|
|
|
|
GST_DEBUG (" ");
|
|
|
|
LOCK_CLASS (NULL, class);
|
|
|
|
d3d = class->d3d.d3d;
|
|
device = &class->d3d.device;
|
|
hwnd = class->d3d.hidden_window;
|
|
|
|
memset (&caps, 0, sizeof (caps));
|
|
memset (&disp_mode, 0, sizeof (disp_mode));
|
|
memset (&device->present_params, 0, sizeof (device->present_params));
|
|
|
|
device->adapter = adapter;
|
|
|
|
if (IDirect3D9_GetAdapterDisplayMode (d3d, adapter, &disp_mode) != D3D_OK) {
|
|
GST_ERROR ("Unable to request adapter[%u] display mode", adapter);
|
|
goto error;
|
|
}
|
|
|
|
if (IDirect3D9_GetDeviceCaps (d3d, adapter, D3DDEVTYPE_HAL, &caps) != D3D_OK) {
|
|
GST_ERROR ("Unable to request adapter[%u] device caps", adapter);
|
|
goto error;
|
|
}
|
|
|
|
/* Ask DirectX to please not clobber the FPU state when making DirectX
|
|
* API calls. This can cause libraries such as cairo to misbehave in
|
|
* certain scenarios.
|
|
*/
|
|
create_mask = 0 | D3DCREATE_FPU_PRESERVE;
|
|
|
|
/* Determine vertex processing capabilities. Some cards have issues
|
|
* using software vertex processing. Courtesy:
|
|
* http://www.chadvernon.com/blog/resources/directx9/improved-direct3d-initialization/
|
|
*/
|
|
if ((caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) ==
|
|
D3DDEVCAPS_HWTRANSFORMANDLIGHT) {
|
|
create_mask |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
|
|
/* if ((d3dcaps.DevCaps & D3DDEVCAPS_PUREDEVICE) == D3DDEVCAPS_PUREDEVICE) */
|
|
/* d3dcreate |= D3DCREATE_PUREDEVICE; */
|
|
} else {
|
|
create_mask |= D3DCREATE_SOFTWARE_VERTEXPROCESSING;
|
|
}
|
|
|
|
/* Check the filter type. */
|
|
if ((caps.StretchRectFilterCaps & D3DPTFILTERCAPS_MINFLINEAR) ==
|
|
D3DPTFILTERCAPS_MINFLINEAR
|
|
&& (caps.StretchRectFilterCaps & D3DPTFILTERCAPS_MAGFLINEAR) ==
|
|
D3DPTFILTERCAPS_MAGFLINEAR) {
|
|
device->filter_type = D3DTEXF_LINEAR;
|
|
} else {
|
|
device->filter_type = D3DTEXF_NONE;
|
|
}
|
|
|
|
/* Setup the display mode format. */
|
|
device->format = disp_mode.Format;
|
|
|
|
//present_params.Flags = D3DPRESENTFLAG_VIDEO;
|
|
device->present_params.Windowed = TRUE;
|
|
device->present_params.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
|
device->present_params.BackBufferCount = 1;
|
|
device->present_params.BackBufferFormat = device->format;
|
|
device->present_params.BackBufferWidth = 1;
|
|
device->present_params.BackBufferHeight = 1;
|
|
device->present_params.MultiSampleType = D3DMULTISAMPLE_NONE;
|
|
device->present_params.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT; //D3DPRESENT_INTERVAL_IMMEDIATE;
|
|
|
|
GST_DEBUG ("Creating Direct3D device for hidden window %p", NULL); //shared.hidden_window_handle);
|
|
|
|
if ((hr = IDirect3D9_CreateDevice (d3d, adapter, D3DDEVTYPE_HAL, hwnd,
|
|
create_mask, &device->present_params,
|
|
&device->d3d_device)) != D3D_OK) {
|
|
GST_ERROR ("Unable to create Direct3D device. Result: %ld (0x%lx)", hr, hr);
|
|
goto error;
|
|
}
|
|
|
|
GST_DEBUG ("Display Device format: %s", d3d_format2string (disp_mode.Format));
|
|
|
|
ret = TRUE;
|
|
goto end;
|
|
error:
|
|
memset (device, 0, sizeof (GstD3DDisplayDevice));
|
|
end:
|
|
UNLOCK_CLASS (NULL, class);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
d3d_class_display_device_destroy (GstD3DVideoSinkClass * class)
|
|
{
|
|
g_return_if_fail (class != NULL);
|
|
|
|
LOCK_CLASS (NULL, class);
|
|
if (class->d3d.device.d3d_device) {
|
|
int ref_count;
|
|
ref_count = IDirect3DDevice9_Release (class->d3d.device.d3d_device);
|
|
GST_DEBUG ("Direct3D device [adapter:%u] released. Reference count: %d",
|
|
class->d3d.device.adapter, ref_count);
|
|
}
|
|
memset (&class->d3d.device, 0, sizeof (GstD3DDisplayDevice));
|
|
UNLOCK_CLASS (NULL, class);
|
|
}
|
|
|
|
static void
|
|
d3d_class_notify_device_lost (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *class = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
PostMessage (class->d3d.hidden_window, WM_D3DVIDEO_NOTIFY_DEVICE_LOST, 0, 0);
|
|
}
|
|
|
|
static void
|
|
d3d_class_notify_device_lost_all (GstD3DVideoSinkClass * class)
|
|
{
|
|
g_return_if_fail (class != NULL);
|
|
|
|
LOCK_CLASS (NULL, class);
|
|
if (!class->d3d.device_lost) {
|
|
GList *lst, *clst;
|
|
class->d3d.device_lost = TRUE;
|
|
|
|
GST_DEBUG ("Notifying all instances of device loss");
|
|
|
|
clst = g_list_copy (class->d3d.sink_list);
|
|
UNLOCK_CLASS (NULL, class);
|
|
|
|
for (lst = clst; lst != NULL; lst = lst->next) {
|
|
GstD3DVideoSink *sink = (GstD3DVideoSink *) lst->data;
|
|
if (!sink)
|
|
continue;
|
|
d3d_notify_device_lost (sink);
|
|
}
|
|
g_list_free (clst);
|
|
LOCK_CLASS (NULL, class);
|
|
|
|
/* Set timer to try reset at given interval */
|
|
SetTimer (class->d3d.hidden_window, IDT_DEVICE_RESET_TIMER, 500, NULL);
|
|
}
|
|
UNLOCK_CLASS (NULL, class);
|
|
}
|
|
|
|
static void
|
|
d3d_class_reset_display_device (GstD3DVideoSinkClass * class)
|
|
{
|
|
HRESULT hr;
|
|
|
|
g_return_if_fail (class != NULL);
|
|
|
|
LOCK_CLASS (NULL, class);
|
|
hr = IDirect3DDevice9_Reset (class->d3d.device.d3d_device,
|
|
&class->d3d.device.present_params);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_DEVICELOST);
|
|
CASE_HR_ERR (D3DERR_DEVICEREMOVED);
|
|
CASE_HR_ERR (D3DERR_DRIVERINTERNALERROR);
|
|
CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY);
|
|
CASE_HR_DBG_END (NULL, "Attempt device reset.. failed");
|
|
goto end;
|
|
}
|
|
|
|
GST_INFO ("Attempt device reset.. success");
|
|
|
|
class->d3d.device_lost = FALSE;
|
|
KillTimer (class->d3d.hidden_window, IDT_DEVICE_RESET_TIMER);
|
|
|
|
g_list_foreach (class->d3d.sink_list, (GFunc) d3d_notify_device_reset, NULL);
|
|
end:;
|
|
UNLOCK_CLASS (NULL, class);
|
|
}
|
|
|
|
/** Hidden Window Loop Thread **/
|
|
|
|
static LRESULT APIENTRY
|
|
D3DHiddenWndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (message) {
|
|
case WM_TIMER:
|
|
switch (wParam) {
|
|
case IDT_DEVICE_RESET_TIMER:
|
|
d3d_class_reset_display_device ((GstD3DVideoSinkClass *)
|
|
GetWindowLongPtr (hWnd, GWLP_USERDATA));
|
|
break;
|
|
default:;
|
|
}
|
|
return 0;
|
|
case WM_DESTROY:
|
|
PostQuitMessage (0);
|
|
return 0;
|
|
default:
|
|
/* non constants */
|
|
if (message == WM_D3DVIDEO_NOTIFY_DEVICE_LOST) {
|
|
d3d_class_notify_device_lost_all ((GstD3DVideoSinkClass *)
|
|
GetWindowLongPtr (hWnd, GWLP_USERDATA));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
}
|
|
|
|
static gboolean
|
|
d3d_hidden_window_thread (GstD3DVideoSinkClass * class)
|
|
{
|
|
WNDCLASS WndClass;
|
|
gboolean reged = FALSE;
|
|
HWND hWnd = 0;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (class != NULL, FALSE);
|
|
|
|
memset (&WndClass, 0, sizeof (WNDCLASS));
|
|
WndClass.hInstance = GetModuleHandle (NULL);
|
|
WndClass.lpszClassName = TEXT ("gstd3dvideo-hidden-window-class");
|
|
WndClass.lpfnWndProc = D3DHiddenWndProc;
|
|
|
|
if (!RegisterClass (&WndClass)) {
|
|
GST_ERROR ("Unable to register Direct3D hidden window class");
|
|
goto error;
|
|
}
|
|
reged = TRUE;
|
|
|
|
hWnd = CreateWindowEx (0,
|
|
WndClass.lpszClassName,
|
|
TEXT ("GStreamer Direct3D hidden window"),
|
|
WS_POPUP, 0, 0, 1, 1, HWND_MESSAGE, NULL, WndClass.hInstance, class);
|
|
|
|
if (hWnd == NULL) {
|
|
GST_ERROR ("Failed to create Direct3D hidden window");
|
|
goto error;
|
|
}
|
|
|
|
GST_DEBUG ("Direct3D hidden window handle: %p", hWnd);
|
|
|
|
class->d3d.hidden_window = hWnd;
|
|
|
|
/* TODO: Multi-monitor setup? */
|
|
if (!d3d_class_display_device_create (class, D3DADAPTER_DEFAULT)) {
|
|
GST_ERROR ("Failed to initiazlize adapter: %u", D3DADAPTER_DEFAULT);
|
|
goto error;
|
|
}
|
|
|
|
/* Attach data to window */
|
|
SetWindowLongPtr (hWnd, GWLP_USERDATA, (LONG_PTR) class);
|
|
|
|
GST_DEBUG ("Entering Direct3D hidden window message loop");
|
|
|
|
class->d3d.running = TRUE;
|
|
|
|
/* Hidden Window Message Loop */
|
|
while (1) {
|
|
MSG msg;
|
|
while (GetMessage (&msg, NULL, 0, 0)) {
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
if (msg.message == WM_QUIT || msg.message == WM_CLOSE)
|
|
break;
|
|
}
|
|
|
|
class->d3d.running = FALSE;
|
|
|
|
GST_DEBUG ("Leaving Direct3D hidden window message loop");
|
|
|
|
ret = TRUE;
|
|
|
|
error:
|
|
if (!ret)
|
|
class->d3d.error_exit = TRUE;
|
|
if (reged)
|
|
UnregisterClass (WndClass.lpszClassName, WndClass.hInstance);
|
|
if (hWnd) {
|
|
DestroyWindow (hWnd);
|
|
class->d3d.hidden_window = 0;
|
|
}
|
|
d3d_class_display_device_destroy (class);
|
|
|
|
return ret;
|
|
}
|