gstreamer/gst/vaapi/gstvaapivideometa_texture.c
Gwenole Beauchesne 6a465ae793 plugins: add support for GstVideoGLTextureOrientation.
Add support for GstVideoGLTextureOrientation modes. In particular,
add orientation flags to the GstVaapiTexture wrapper and the GLX
implementations. Default mode is that texture memory is laid out
with top lines first, left row first. Flags indicate whether the
X or Y axis need to be inverted.
2015-02-24 15:20:03 +01:00

245 lines
7 KiB
C

/*
* gstvaapivideometa_texture.c - GStreamer/VA video meta (GLTextureUpload)
*
* Copyright (C) 2010-2011 Splitted-Desktop Systems
* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
* Copyright (C) 2011-2014 Intel Corporation
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
* Copyright (C) 2013 Igalia
* Author: Víctor Manuel Jáquez Leal <vjaquez@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#include "gst/vaapi/sysdeps.h"
#include "gst/vaapi/ogl_compat.h"
#include "gstvaapivideometa.h"
#include "gstvaapivideometa_texture.h"
#include "gstvaapipluginutil.h"
#if USE_GLX
#include <gst/vaapi/gstvaapitexture_glx.h>
#endif
#define DEFAULT_FORMAT GST_VIDEO_FORMAT_RGBA
#if GST_CHECK_VERSION(1,1,0) && (USE_GLX || USE_EGL)
struct _GstVaapiVideoMetaTexture
{
GstVaapiTexture *texture;
GstVideoGLTextureType texture_type;
guint gl_format;
guint width;
guint height;
};
static guint
get_texture_orientation_flags (GstVideoGLTextureOrientation orientation)
{
guint flags;
switch (orientation) {
case GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_FLIP:
flags = GST_VAAPI_TEXTURE_ORIENTATION_FLAG_Y_INVERTED;
break;
case GST_VIDEO_GL_TEXTURE_ORIENTATION_X_FLIP_Y_NORMAL:
flags = GST_VAAPI_TEXTURE_ORIENTATION_FLAG_X_INVERTED;
break;
case GST_VIDEO_GL_TEXTURE_ORIENTATION_X_FLIP_Y_FLIP:
flags = GST_VAAPI_TEXTURE_ORIENTATION_FLAG_X_INVERTED |
GST_VAAPI_TEXTURE_ORIENTATION_FLAG_Y_INVERTED;
break;
default:
flags = 0;
break;
}
return flags;
}
static gboolean
meta_texture_ensure_format (GstVaapiVideoMetaTexture * meta,
GstVideoFormat format)
{
switch (format) {
case GST_VIDEO_FORMAT_RGBA:
meta->gl_format = GL_RGBA;
meta->texture_type = GST_VIDEO_GL_TEXTURE_TYPE_RGBA;
break;
case GST_VIDEO_FORMAT_BGRA:
meta->gl_format = GL_BGRA_EXT;
/* FIXME: add GST_VIDEO_GL_TEXTURE_TYPE_BGRA extension */
meta->texture_type = GST_VIDEO_GL_TEXTURE_TYPE_RGBA;
break;
default:
goto error_unsupported_format;
}
return TRUE;
/* ERRORS */
error_unsupported_format:
GST_ERROR ("unsupported texture format %s",
gst_video_format_to_string (format));
return FALSE;
}
static gboolean
meta_texture_ensure_info_from_buffer (GstVaapiVideoMetaTexture * meta,
GstBuffer * buffer)
{
GstVideoMeta *vmeta;
GstVideoFormat format;
if (!buffer || !(vmeta = gst_buffer_get_video_meta (buffer))) {
format = DEFAULT_FORMAT;
meta->width = 0;
meta->height = 0;
} else {
const GstVideoFormatInfo *const fmt_info =
gst_video_format_get_info (vmeta->format);
format = (fmt_info && GST_VIDEO_FORMAT_INFO_IS_RGB (fmt_info)) ?
vmeta->format : DEFAULT_FORMAT;
meta->width = vmeta->width;
meta->height = vmeta->height;
}
return meta_texture_ensure_format (meta, format);
}
static void
meta_texture_free (GstVaapiVideoMetaTexture * meta)
{
if (G_UNLIKELY (!meta))
return;
gst_vaapi_texture_replace (&meta->texture, NULL);
g_slice_free (GstVaapiVideoMetaTexture, meta);
}
static GstVaapiVideoMetaTexture *
meta_texture_new (void)
{
GstVaapiVideoMetaTexture *meta;
meta = g_slice_new (GstVaapiVideoMetaTexture);
if (!meta)
return NULL;
meta->texture = NULL;
if (!meta_texture_ensure_info_from_buffer (meta, NULL))
goto error;
return meta;
error:
meta_texture_free (meta);
return NULL;
}
static GstVaapiVideoMetaTexture *
meta_texture_copy (GstVaapiVideoMetaTexture * meta)
{
GstVaapiVideoMetaTexture *copy;
copy = meta_texture_new ();
if (!copy)
return NULL;
copy->texture_type = meta->texture_type;
copy->gl_format = meta->gl_format;
copy->width = meta->width;
copy->height = meta->height;
gst_vaapi_texture_replace (&copy->texture, meta->texture);
return copy;
}
static gboolean
gst_vaapi_texture_upload (GstVideoGLTextureUploadMeta * meta,
guint texture_id[4])
{
GstVaapiVideoMeta *const vmeta =
gst_buffer_get_vaapi_video_meta (meta->buffer);
GstVaapiVideoMetaTexture *const meta_texture = meta->user_data;
GstVaapiSurfaceProxy *const proxy =
gst_vaapi_video_meta_get_surface_proxy (vmeta);
GstVaapiSurface *const surface = gst_vaapi_surface_proxy_get_surface (proxy);
GstVaapiDisplay *const dpy = GST_VAAPI_OBJECT_DISPLAY (surface);
if (!gst_vaapi_display_has_opengl (dpy))
return FALSE;
if (!meta_texture->texture ||
/* Check whether VA display changed */
GST_VAAPI_OBJECT_DISPLAY (meta_texture->texture) != dpy ||
/* Check whether texture id changed */
gst_vaapi_texture_get_id (meta_texture->texture) != texture_id[0]) {
/* FIXME: should we assume target? */
GstVaapiTexture *const texture =
gst_vaapi_texture_new_wrapped (dpy, texture_id[0],
GL_TEXTURE_2D, meta_texture->gl_format, meta_texture->width,
meta_texture->height);
gst_vaapi_texture_replace (&meta_texture->texture, texture);
if (!texture)
return FALSE;
gst_vaapi_texture_unref (texture);
}
gst_vaapi_texture_set_orientation_flags (meta_texture->texture,
get_texture_orientation_flags (meta->texture_orientation));
return gst_vaapi_texture_put_surface (meta_texture->texture, surface,
gst_vaapi_surface_proxy_get_crop_rect (proxy),
gst_vaapi_video_meta_get_render_flags (vmeta));
}
gboolean
gst_buffer_add_texture_upload_meta (GstBuffer * buffer)
{
GstVideoGLTextureUploadMeta *meta = NULL;
GstVaapiVideoMetaTexture *meta_texture;
if (!buffer)
return FALSE;
meta_texture = meta_texture_new ();
if (!meta_texture)
return FALSE;
if (!meta_texture_ensure_info_from_buffer (meta_texture, buffer))
goto error;
meta = gst_buffer_add_video_gl_texture_upload_meta (buffer,
GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL,
1, &meta_texture->texture_type, gst_vaapi_texture_upload,
meta_texture, (GBoxedCopyFunc) meta_texture_copy,
(GBoxedFreeFunc) meta_texture_free);
if (!meta)
goto error;
return TRUE;
error:
meta_texture_free (meta_texture);
return FALSE;
}
gboolean
gst_buffer_ensure_texture_upload_meta (GstBuffer * buffer)
{
GstVideoGLTextureUploadMeta *const meta =
gst_buffer_get_video_gl_texture_upload_meta (buffer);
return meta ?
meta_texture_ensure_info_from_buffer (meta->user_data, buffer) :
gst_buffer_add_texture_upload_meta (buffer);
}
#endif